-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/GameObject/Training_Facility.lua#1 $ --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- (C) Petroglyph Games, Inc. -- -- -- ***** ** * * -- * ** * * * -- * * * * * -- * * * * * * * * -- * * *** ****** * ** **** *** * * * ***** * *** -- * ** * * * ** * ** ** * * * * ** ** ** * -- *** ***** * * * * * * * * ** * * * * -- * * * * * * * * * * * * * * * -- * * * * * * * * * * ** * * * * -- * ** * * ** * ** * * ** * * * * -- ** **** ** * **** ***** * ** *** * * -- * * * -- * * * -- * * * -- * * * * -- **** * * -- --///////////////////////////////////////////////////////////////////////////////////////////////// -- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/GameObject/Training_Facility.lua $ -- -- Original Author: James Yarrow -- -- $Author: Brian_Hayes $ -- -- $Change: 637819 $ -- -- $DateTime: 2017/03/22 10:16:16 $ -- -- $Revision: #1 $ -- --///////////////////////////////////////////////////////////////////////////////////////////////// --require("PGStateMachine") require("PGStoryMode") function Definitions() flag_structure_alive = true facility_list = Find_All_Objects_Of_Type("Secondary_Training_Facility_R") --MessageBox("Object spawned and script running!") rebel = Find_Player("Rebel") empire = Find_Player("Empire") upgrade_R = Find_Object_Type("RL_Combat_Armor_L1_Upgrade_Negative") upgrade_E = Find_Object_Type("EL_Combat_Armor_L1_Upgrade_Negative") end function Story_Mode_Service() if flag_structure_alive then for i,facility in pairs(facility_list) do if not TestValid(facility) then flag_structure_alive = false --MessageBox("Structure Dead, time to apply upgrade") Create_Generic_Object (upgrade_E, facility_loc, empire) Create_Generic_Object (upgrade_R, facility_loc, rebel) end end end end