-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Rebel_Prologue_M07_SPACE.lua#1 $ --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- (C) Petroglyph Games, Inc. -- -- -- ***** ** * * -- * ** * * * -- * * * * * -- * * * * * * * * -- * * *** ****** * ** **** *** * * * ***** * *** -- * ** * * * ** * ** ** * * * * ** ** ** * -- *** ***** * * * * * * * * ** * * * * -- * * * * * * * * * * * * * * * -- * * * * * * * * * * ** * * * * -- * ** * * ** * ** * * ** * * * * -- ** **** ** * **** ***** * ** *** * * -- * * * -- * * * -- * * * -- * * * * -- **** * * -- --///////////////////////////////////////////////////////////////////////////////////////////////// -- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Rebel_Prologue_M07_SPACE.lua $ -- -- Original Author: Steve_Copeland -- -- $Author: Brian_Hayes $ -- -- $Change: 637819 $ -- -- $DateTime: 2017/03/22 10:16:16 $ -- -- $Revision: #1 $ -- --///////////////////////////////////////////////////////////////////////////////////////////////// require("PGStoryMode") -- -- Definitions -- This function is called once when the script is first created. -- function Definitions() DebugMessage("%s -- In Definitions", tostring(Script)) StoryModeEvents = { Rebel_M07_Begin = State_Rebel_M07_Begin } z951_type_list = { "Z95_Headhunter_Squadron" } z952_type_list = { "Z95_Headhunter_Squadron" ,"Z95_Headhunter_Squadron" } end function State_Rebel_M07_Begin(message) if message == OnEnter then MessageBox("entering State_Rebel_M02_SPACE_01") defense_marker1 = Find_Hint("GENERIC_MARKER_SPACE", "1") defense_marker2 = Find_Hint("GENERIC_MARKER_SPACE", "2") defense_marker3 = Find_Hint("GENERIC_MARKER_SPACE", "3") defense_marker4 = Find_Hint("GENERIC_MARKER_SPACE", "4") if not defense_marker1 or not defense_marker2 or not defense_marker3 or not defense_marker4 then MessageBox("couldn't find needed markers") return end pirates = defense_marker1.Get_Owner() for k, unit in pairs(SpawnList(z951_type_list, defense_marker1, pirates, false, true)) do unit.Guard_Target(defense_marker1) end for k, unit in pairs(SpawnList(z951_type_list, defense_marker2, pirates, false, true)) do unit.Guard_Target(defense_marker2) end for k, unit in pairs(SpawnList(z952_type_list, defense_marker3, pirates, false, true)) do unit.Guard_Target(defense_marker3) end for k, unit in pairs(SpawnList(z952_type_list, defense_marker4, pirates, false, true)) do unit.Guard_Target(defense_marker4) end elseif message == OnUpdate then elseif message == OnExit then end end