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SoaFE/DATA/SCRIPTS/STORY/STORY_CAMPAIGN_EMPIRE_ACT_IV.LUA
2026-02-28 14:00:45 -06:00

123 lines
4.3 KiB
Lua

-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Empire_Act_IV.lua#1 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
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--
--/////////////////////////////////////////////////////////////////////////////////////////////////
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Story/Story_Campaign_Empire_Act_IV.lua $
--
-- Original Author: Steve_Copeland
--
-- $Author: Brian_Hayes $
--
-- $Change: 637819 $
--
-- $DateTime: 2017/03/22 10:16:16 $
--
-- $Revision: #1 $
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
require("PGStoryMode")
--
-- Definitions -- This function is called once when the script is first created.
--
function Definitions()
DebugMessage("%s -- In Definitions", tostring(Script))
StoryModeEvents =
{
Empire_ActIV_Mission_Twelve_01 = State_Empire_ActIV_Mission_Twelve_01
}
-- For memory pool cleanup hints
yavin = nil
alzoc3 = nil
shola = nil
hoth = nil
polus = nil
planet_table = nil
empire_player = nil
end
function State_Empire_ActIV_Mission_Twelve_01(message)
if message == OnEnter then
--MessageBox("Empire_ActIV_Mission_Twelve_01")
yavin = FindPlanet("Yavin")
alzoc3 = FindPlanet("AlzocIII")
shola = FindPlanet("Shola")
hoth = FindPlanet("Hoth")
polus = FindPlanet("Polus")
empire_player = Find_Player("Empire")
plot = Get_Story_Plot("Story_Campaign_Empire_Act_IV.xml")
if plot then
event = plot.Get_Event("Empire_ActIV_Mission_Twelve_Stage_End_Game")
end
if not yavin or not alzoc3 or not shola or not hoth or not polus or not empire_player or not plot or not event then
--MessageBox("error: didn't find all needed uservars")
else
planet_table = {[yavin] = false,
[alzoc3] = false,
[shola] = false,
[hoth] = false,
[polus] = false}
end
end
end
function Story_Mode_Service()
if planet_table then
--MessageBox("Story_Mode_Service")
-- Update the table if any of the final planets have ever been conquered.
-- Track the count of conquered planets and retain any unconquered planet.
-- Note that we're ignoring if the Empire later lost the system.
conquered_count = 0
for planet, was_conquered in pairs(planet_table) do
if was_conquered then
conquered_count = conquered_count + 1
else
if planet.Get_Owner() == empire_player then
planet_table[planet] = true
conquered_count = conquered_count + 1
else
unconquered_planet = planet
end
end
end
-- If 4 of 5 systems have been conquered, the last planet stages the end game.
if conquered_count == 4 then
--MessageBox("Setting up end game system on: %s", tostring(unconquered_planet))
event.Set_Event_Parameter(1, unconquered_planet)
Story_Event("TRIGGER_MISSION_12_END_GAME")
ScriptExit()
end
end
end