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SoaFE/DATA/SCRIPTS/GAMEOBJECT/OBJECTSCRIPT_KILLONSPAWN.LUA
2026-02-28 14:00:45 -06:00

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524 B
Lua

-- Star Wars Empire at War: Secrets of a Fallen Empire
-- Lua Script: //Scripts/GameObject/ObjectScript_KillOnSpawn.lua
-- Author: Galyana
-- Updated: 6 February, 2026
-- Kill the object immediately as it spawns in
-- Used to fake a deathclone object for skirmish defense stations
require("PGStateMachine")
function Definitions()
ServiceRate = 1
Define_State("State_Init", State_Init);
end
function State_Init(message)
if message == OnEnter then
Object.Take_Damage(10000) --Kill object
end
end