104 lines
4.0 KiB
Lua
104 lines
4.0 KiB
Lua
-- $Id: //depot/Projects/StarWars/Run/Data/Scripts/Interventions/Intervention_Rebel_Revolt.lua#4 $
|
|
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
|
--
|
|
-- (C) Petroglyph Games, Inc.
|
|
--
|
|
--
|
|
-- ***** ** * *
|
|
-- * ** * * *
|
|
-- * * * * *
|
|
-- * * * * * * * *
|
|
-- * * *** ****** * ** **** *** * * * ***** * ***
|
|
-- * ** * * * ** * ** ** * * * * ** ** ** *
|
|
-- *** ***** * * * * * * * * ** * * * *
|
|
-- * * * * * * * * * * * * * * *
|
|
-- * * * * * * * * * * ** * * * *
|
|
-- * ** * * ** * ** * * ** * * * *
|
|
-- ** **** ** * **** ***** * ** *** * *
|
|
-- * * *
|
|
-- * * *
|
|
-- * * *
|
|
-- * * * *
|
|
-- **** * *
|
|
--
|
|
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
|
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
|
|
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
|
--
|
|
-- $File: //depot/Projects/StarWars/Run/Data/Scripts/Interventions/Intervention_Rebel_Revolt.lua $
|
|
--
|
|
-- Original Author: James Yarrow
|
|
--
|
|
-- $Author: James_Yarrow $
|
|
--
|
|
-- $Change: 34302 $
|
|
--
|
|
-- $DateTime: 2005/12/05 18:27:40 $
|
|
--
|
|
-- $Revision: #4 $
|
|
--
|
|
--/////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
require("pginterventions")
|
|
require("pgspawnunits")
|
|
|
|
function Declare_Goal_Type()
|
|
Category = "Intervention_Rebel_Revolt"
|
|
|
|
reward_table = { Find_Object_Type("Imperial_Artillery_Corp"),
|
|
Find_Object_Type("Imperial_Heavy_Scout_Squad"),
|
|
Find_Object_Type("Imperial_Anti_Aircraft_Company"),
|
|
Find_Object_Type("Imperial_Armor_Group"),
|
|
Find_Object_Type("Imperial_Heavy_Assault_Company"),
|
|
Find_Object_Type("Imperial_Anti_Infantry_Brigade"),
|
|
Find_Object_Type("Broadside_Class_Cruiser"),
|
|
Find_Object_Type("Interdictor_Cruiser"),
|
|
Find_Object_Type("Tartan_Patrol_Cruiser"),
|
|
Find_Object_Type("Victory_Destroyer"),
|
|
Find_Object_Type("Acclamator_Assault_Ship"),
|
|
Find_Object_Type("Star_Destroyer"), }
|
|
end
|
|
|
|
function Intervention_Thread()
|
|
|
|
Begin_Intervention()
|
|
|
|
plot = Get_Story_Plot("Intervention_Rebel_Revolt.xml")
|
|
|
|
rebel_player = Find_Player("REBEL")
|
|
empire_player = Find_Player("EMPIRE")
|
|
|
|
unit, count = Select_Reward_Unit(reward_table, empire_player, 1500 * empire_player.Get_Tech_Level())
|
|
|
|
reward_unit1 = Find_Object_Type("Rebel_Infantry_Squad")
|
|
reward_unit2 = Find_Object_Type("Rebel_Tank_Buster_Squad")
|
|
|
|
event = plot.Get_Event("Rebel_Revolt_00")
|
|
event.Set_Reward_Parameter(0, Target)
|
|
event.Clear_Dialog_Text()
|
|
event.Add_Dialog_Text("TEXT_INTERVENTION_LOCATION", Target)
|
|
event.Add_Dialog_Text("TEXT_INTERVENTION_REWARD", unit, count)
|
|
|
|
event = plot.Get_Event("Rebel_Revolt_01")
|
|
event.Set_Event_Parameter(0, Target)
|
|
event.Clear_Dialog_Text()
|
|
event.Add_Dialog_Text("TEXT_INTERVENTION_LOCATION", Target)
|
|
event.Add_Dialog_Text("TEXT_INTERVENTION_REWARD", unit, count)
|
|
|
|
|
|
plot.Activate()
|
|
|
|
Wait_On_Flag("REBEL_REVOLT_SPAWN_UNITS", nil)
|
|
Target.Change_Owner(rebel_player)
|
|
enemy_units1 = Spawn_Unit(reward_unit1, Target, rebel_player)
|
|
enemy_units2 = Spawn_Unit(reward_unit2, Target, rebel_player)
|
|
|
|
Wait_On_Flag("REBEL_REVOLT_NOTIFICATION_00", nil)
|
|
|
|
plot.Suspend()
|
|
|
|
plot.Reset()
|
|
|
|
End_Intervention()
|
|
|
|
end |