164 lines
7.8 KiB
XML
164 lines
7.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!--position on the screen, logical units, in following system:
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(-1, -1)~~~~~~~~~~~~~(1, -1)
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(-1, 1)~~~~~~~~~~~~~(1, 1)-->
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<RadarMap>
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<RadarMapEvents>
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<Radar_Map_Event name="Default_Click">
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<Event_Model_Name>I_minimap_default_click.alo</Event_Model_Name>
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<Event_Model_Scale>0.001</Event_Model_Scale>
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<Event_Duration>.8</Event_Duration>
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<Event_Single_Instance>No</Event_Single_Instance>
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</Radar_Map_Event>
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<Radar_Map_Event name="Default_Attack_Click">
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<Event_Model_Name>I_minimap_attack_move_click.alo</Event_Model_Name>
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<Event_Model_Scale>0.001</Event_Model_Scale>
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<Event_Duration>.8</Event_Duration>
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<Event_Single_Instance>No</Event_Single_Instance>
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</Radar_Map_Event>
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<Radar_Map_Event name="Default_Double_Click">
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<Event_Model_Name>I_minimap_death_target.alo</Event_Model_Name>
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<Event_Model_Scale>0.001</Event_Model_Scale>
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<Event_Duration>.8</Event_Duration>
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<Event_Single_Instance>No</Event_Single_Instance>
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</Radar_Map_Event>
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<Radar_Map_Event name="Default_Unit_Die">
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<Event_Model_Name>I_minimap_death_target.alo</Event_Model_Name>
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<Event_Model_Scale>0.002</Event_Model_Scale>
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<Event_Duration>1.0</Event_Duration>
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<Event_Single_Instance>No</Event_Single_Instance>
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</Radar_Map_Event>
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<Radar_Map_Event name="Default_Control_Point_Transition">
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<Event_Model_Name>I_minimap_control_point.alo</Event_Model_Name>
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<Event_Model_Scale>0.002</Event_Model_Scale>
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<Event_Duration>1.0</Event_Duration>
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<Event_Single_Instance>No</Event_Single_Instance>
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</Radar_Map_Event>
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<Radar_Map_Event name="Default_Beacon_Placement">
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<Event_Model_Name>I_minimap_beacon.alo</Event_Model_Name>
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<Event_Model_Scale>0.003</Event_Model_Scale>
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<Event_Duration>10.0</Event_Duration>
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<Event_Single_Instance>No</Event_Single_Instance>
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</Radar_Map_Event>
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<Radar_Map_Event name="Interdict_Activated">
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<Event_Model_Name>I_minimap_beacon.alo</Event_Model_Name>
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<Event_Model_Scale>0.002</Event_Model_Scale>
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<Event_Single_Instance>No</Event_Single_Instance>
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<Event_Persistent>Yes</Event_Persistent>
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</Radar_Map_Event>
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<Radar_Map_Event name="Galactic_Build_Complete_Planet_Ping">
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<Event_Model_Name>I_minimap_death_target.alo</Event_Model_Name>
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<Event_Model_Scale>0.002</Event_Model_Scale>
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<Event_Duration>5.0</Event_Duration>
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<Event_Single_Instance>No</Event_Single_Instance>
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</Radar_Map_Event>
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</RadarMapEvents>
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<RadarMapSettings>
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<Use_Event_System>Yes</Use_Event_System>
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<!--Space Settings-->
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<!--Space_Position_RightBottom>0.95f,-0.95f</Space_Position_RightBottom>
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<Space_Position_LeftTop>0.5f,-0.5f</Space_Position_LeftTop-->
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<Space_Backdrop_Texture_Name>i_radar_map_grid.tga</Space_Backdrop_Texture_Name>
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<Space_FOW_Color>25, 66, 120, 100</Space_FOW_Color>
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<Space_Is_Guide_Rectangle>No</Space_Is_Guide_Rectangle>
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<Space_Asteroid_Field_Color>103, 130, 139, 127</Space_Asteroid_Field_Color>
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<Space_Asteroid_Field_Border_Color>174,171, 200, 127</Space_Asteroid_Field_Border_Color>
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<!--Land Settings-->
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<!--Land_Position_RightBottom>0.95f,0.5f</Land_Position_RightBottom>
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<Land_Position_LeftTop>0.5f, 0.95f</Land_Position_LeftTop-->
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<Land_Backdrop_Texture_Name>i_radar_map_grid.tga</Land_Backdrop_Texture_Name>
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<Land_FOW_Color>10, 10, 10, 100</Land_FOW_Color>
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<Land_Is_Guide_Rectangle>No</Land_Is_Guide_Rectangle>
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<!--Passability colors-->
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<!--DEFAULT color shouls PRECEED all other color settings!-->
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<!--All colors for terrain types not specified in this xml
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will be set to default color-->
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<Passability_Color_Settings name="Default">
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<Color name="passability_steep">124,124,124,255</Color>
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<Color name="passability_water">140,176,200,255</Color>
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<Color name="passability_wall">124,124,124,255</Color>
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<Color name="passability_obstacle">124,124,124,255</Color>
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<Color name="passability_clear">228,228,228,255</Color>
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<Color name="passability_impassable">96,96,96,255</Color>
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<Color name="passability_infantryonly">176,176,176,255</Color>
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</Passability_Color_Settings>
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<Passability_Color_Settings name="Temperate">
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<Color name="passability_steep">56,140,45,255</Color>
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<Color name="passability_water">92,145,203,255</Color>
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<Color name="passability_wall">56,140,45,255</Color>
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<Color name="passability_obstacle">56,140,45,255</Color>
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<Color name="passability_clear">152,203,95,255</Color>
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<Color name="passability_impassable">43,105,33,255</Color>
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<Color name="passability_infantryonly">125,184,61,255</Color>
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</Passability_Color_Settings>
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<Passability_Color_Settings name="Arctic">
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<Color name="passability_steep">66,155,153,255</Color>
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<Color name="passability_water">131,203,216,255</Color>
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<Color name="passability_wall">66,155,153,255</Color>
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<Color name="passability_obstacle">66,155,153,255</Color>
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<Color name="passability_clear">206,236,236,255</Color>
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<Color name="passability_impassable">51,116,119,255</Color>
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<Color name="passability_infantryonly">163,207,209,255</Color>
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</Passability_Color_Settings>
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<Passability_Color_Settings name="Desert">
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<Color name="passability_steep">152,114,63,255</Color>
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<Color name="passability_water">72,99,132,255</Color>
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<Color name="passability_wall">152,114,63,255</Color>
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<Color name="passability_obstacle">152,114,63,255</Color>
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<Color name="passability_clear">220,192,154,255</Color>
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<Color name="passability_impassable">108,74,40,255</Color>
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<Color name="passability_infantryonly">202,156,94,255</Color>
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</Passability_Color_Settings>
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<Passability_Color_Settings name="Forest">
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<Color name="passability_steep">74,131,37,255</Color>
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<Color name="passability_water">40,90,145,255</Color>
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<Color name="passability_wall">74,131,37,255</Color>
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<Color name="passability_obstacle">74,131,37,255</Color>
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<Color name="passability_clear">140,190,73,255</Color>
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<Color name="passability_impassable">60,101,35,255</Color>
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<Color name="passability_infantryonly">111,156,65,255</Color>
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</Passability_Color_Settings>
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<Passability_Color_Settings name="Swamp">
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<Color name="passability_steep">98,96,62,255</Color>
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<Color name="passability_water">130,139,63,255</Color>
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<Color name="passability_wall">98,96,62,255</Color>
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<Color name="passability_obstacle">98,96,62,255</Color>
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<Color name="passability_clear">173,172,122,255</Color>
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<Color name="passability_impassable">71,74,51,255</Color>
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<Color name="passability_infantryonly">139,147,106,255</Color>
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</Passability_Color_Settings>
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<Passability_Color_Settings name="Volcanic">
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<Color name="passability_steep">140,126,108,255</Color>
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<Color name="passability_water">191,43,38,255</Color>
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<Color name="passability_wall">140,126,108,255</Color>
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<Color name="passability_obstacle">140,126,108,255</Color>
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<Color name="passability_clear">220,202,190,255</Color>
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<Color name="passability_impassable">95,81,71,255</Color>
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<Color name="passability_infantryonly">197,166,148,255</Color>
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</Passability_Color_Settings>
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<Passability_Color_Settings name="Urban">
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<Color name="passability_steep">124,124,124,255</Color>
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<Color name="passability_water">140,176,200,255</Color>
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<Color name="passability_wall">124,124,124,255</Color>
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<Color name="passability_obstacle">124,124,124,255</Color>
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<Color name="passability_clear">228,228,228,255</Color>
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<Color name="passability_impassable">96,96,96,255</Color>
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<Color name="passability_infantryonly">176,176,176,255</Color>
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</Passability_Color_Settings>
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<!--Settings to become obsolete-->
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<Color name="default">12,30,51,255</Color>
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<Color name="space">12, 30, 51, 255</Color>
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<Color name="dirt">0, 0, 0, 0</Color>
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<Color name="grass">0, 0, 0, 0</Color>
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<Color name="snow">0, 0, 0, 0</Color>
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</RadarMapSettings>
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</RadarMap>
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