Files
SoaFE/DATA/XML/STORY/STORY_CAMPAIGN_REBEL_ACT_III.XML

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108 KiB
XML

<?xml version="1.0"?>
<Story>
<!--<Event Name="">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq></Prereq>
</Event>
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8></Reward_Param8>
<Reward_Param9>_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1></Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>-->
<!-- Debug Events -->
<!-- To get to mission X in this act, just type: "trigger MissionX" in the console -->
<!-- All missions are set up so that typing: "victory rebel" in any tactical mission will 'win' it correctly -->
<Event Name="Mission7">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SPAWN_HERO</Reward_Type>
<Reward_Param1>Sundered_Heart</Reward_Param1>
<Reward_Param2>Alderaan_Alive</Reward_Param2>
</Event>
<Event Name="Mission7_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>BUILDABLE_UNIT</Reward_Type>
<Reward_Param1>Rebel_X-Wing_Squadron</Reward_Param1>
<Prereq>Mission7</Prereq>
</Event>
<Event Name="Mission7A">
<Event_Type>STORY_TRIGGER</Event_Type>
</Event>
<Event Name="Mission8">
<Event_Type>STORY_TRIGGER</Event_Type>
</Event>
<Event Name="Mission9">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SPAWN_HERO</Reward_Type>
<Reward_Param1>Sundered_Heart</Reward_Param1>
<Reward_Param2>Alderaan_Alive</Reward_Param2>
</Event>
<Event Name="SpawnSH">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SPAWN_HERO</Reward_Type>
<Reward_Param1>Sundered_Heart</Reward_Param1>
<Reward_Param2>Alderaan_Alive</Reward_Param2>
</Event>
<Event Name="SpawnMon">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SPAWN_HERO</Reward_Type>
<Reward_Param1>Mon_Mothma_Team</Reward_Param1>
<Reward_Param2>Alderaan_Alive</Reward_Param2>
</Event>
<Event Name="SpawnHC">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SPAWN_HERO</Reward_Type>
<Reward_Param1>Han_Solo_Team</Reward_Param1>
<Reward_Param2>Alderaan_Alive</Reward_Param2>
</Event>
<Event Name="Mission10">
<Event_Type>STORY_TRIGGER</Event_Type>
</Event>
<Event Name="Mission_7_Disable">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_STORY_EVENT</Reward_Type>
<Reward_Param1>Rebel_ActIII_Mission_Seven_00</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Mission7A</Prereq>
<Prereq>Mission8</Prereq>
<Prereq>Mission9</Prereq>
<Prereq>Mission10</Prereq>
</Event>
<Event Name="Mission_7_Dialog_Disable">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_BRANCH</Reward_Type>
<Reward_Param1>Post_7_Dialog</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Mission_7_Disable</Prereq>
</Event>
<Event Name="Mission_7A_Disable">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_STORY_EVENT</Reward_Type>
<Reward_Param1>Rebel_ActIII_Mission_SEVEN_A_00</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Mission8</Prereq>
<Prereq>Mission9</Prereq>
<Prereq>Mission10</Prereq>
</Event>
<Event Name="Mission_7A_Dialog_Disable">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_BRANCH</Reward_Type>
<Reward_Param1>Post_7A_Dialog</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Mission_7A_Disable</Prereq>
</Event>
<Event Name="Mission_8_Disable">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_STORY_EVENT</Reward_Type>
<Reward_Param1>Rebel_ActIII_Mission_Eight_00</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Mission9</Prereq>
<Prereq>Mission10</Prereq>
</Event>
<Event Name="Mission_8_Dialog_Disable">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_BRANCH</Reward_Type>
<Reward_Param1>Post_8_Dialog</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Mission_8_Disable</Prereq>
</Event>
<Event Name="Mission_9_Disable">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_STORY_EVENT</Reward_Type>
<Reward_Param1>Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_00</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Mission10</Prereq>
</Event>
<!-- Preliminary setup and planet reveal -->
<Event Name="Rebel_ActIII_Check_Act_Counter">
<Event_Type>STORY_FLAG</Event_Type>
<Event_Param1>Rebel_Act_Counter</Event_Param1>
<Event_Param2>3</Event_Param2>
<Event_Param3>EQUAL_TO</Event_Param3>
</Event>
<Event Name="Rebel_ActIII_Begin">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>0</Event_Param1>
<Prereq>Rebel_ActIII_Check_Act_Counter</Prereq>
<Prereq>Mission7</Prereq> <!-- Debug Shortcut -->
<Prereq>Mission7A</Prereq> <!-- debug shortcut -->
<Prereq>Mission8</Prereq> <!-- Debug Shortcut -->
<Prereq>Mission9</Prereq> <!-- Debug Shortcut -->
<Prereq>Mission10</Prereq> <!-- Debug Shortcut -->
</Event>
<!-- Do not modify this tech level without consulting campaign designers -->
<Event Name="Rebel_ActIII_Empire_Tech_Upgrade">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SET_TECH_LEVEL</Reward_Type>
<Reward_Param1>Empire</Reward_Param1>
<Reward_Param2>3</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActIII_Constrain_Tech">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SET_MAX_TECH_LEVEL</Reward_Type>
<Reward_Param1>Rebel</Reward_Param1>
<Reward_Param2>3</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<!-- Do not modify this tech level without consulting campaign designers -->
<Event Name="Rebel_ActIII_Rebel_Tech_Upgrade_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SET_TECH_LEVEL</Reward_Type>
<Reward_Param1>Rebel</Reward_Param1>
<Reward_Param2>2</Reward_Param2>
<Prereq>Rebel_ActIII_Constrain_Tech</Prereq>
</Event>
<Event Name="Rebel_ActIII_Rebel_Tech_Upgrade_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_STORY_REBEL_TECH_ADVANCE</Reward_Param1>
<Reward_Param2>10</Reward_Param2>
<Reward_Param7>System</Reward_Param7><!-- SYSTEM color coding - Red -->
<Prereq>Rebel_ActIII_Rebel_Tech_Upgrade_00</Prereq>
</Event>
<Event Name="Lock_MonCal_For_Rebels_ActIII">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>LOCK_UNIT</Reward_Type>
<Reward_Param1>MC80_LibertyType</Reward_Param1>
<Prereq>Rebel_ActIII_Rebel_Tech_Upgrade_00</Prereq>
</Event>
<!-- Rebel ACT I Planet Reveals -->
<Event Name="Rebel_ActI_Reveal_ActIII_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Alderaan_Alive</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActI_Reveal_ActIII_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Dantooine</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActI_Reveal_ActIII_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Fresia</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActI_Reveal_ActIII_03">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Kessel</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActI_Reveal_ActIII_04">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Korriban</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActI_Reveal_ActIII_05">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Kuat</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActI_Reveal_ActIII_06">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Wayland</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActI_Reveal_ActIII_07">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Yavin</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActI_Reveal_ActIII_08">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Myrkr</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActI_Reveal_ActIII_09">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Hapes</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActI_Reveal_ActIII_10">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Onderon</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="All_ActI_Planets_Revealed_ActIII">
<Event_Type>STORY_TRIGGER</Event_Type>
<Prereq>Rebel_ActI_Reveal_ActIII_00 Rebel_ActI_Reveal_ActIII_01 Rebel_ActI_Reveal_ActIII_02 Rebel_ActI_Reveal_ActIII_03 Rebel_ActI_Reveal_ActIII_04 Rebel_ActI_Reveal_ActIII_05 Rebel_ActI_Reveal_ActIII_06 Rebel_ActI_Reveal_ActIII_07 Rebel_ActI_Reveal_ActIII_08 Rebel_ActI_Reveal_ActIII_09 Rebel_ActI_Reveal_ActIII_10</Prereq>
</Event>
<!-- Reveal all Act II Planets -->
<Event Name="Rebel_ActII_Reveal_ActIII_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>MonCalimari</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActII_Reveal_ActIII_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Kashyyyk</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActII_Reveal_ActIII_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Hypori</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActII_Reveal_ActIII_03">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>NalHutta</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActII_Reveal_ActIII_04">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Bothawui</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActII_Reveal_ActIII_05">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Tatooine</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActII_Reveal_ActIII_06">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Geonosis</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActII_Reveal_ActIII_07">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Ryloth</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActII_Reveal_ActIII_08">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Shola</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActII_Reveal_ActIII_09">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Kamino</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="All_ActII_Planets_Revealed_ActIII">
<Event_Type>STORY_TRIGGER</Event_Type>
<Prereq>Rebel_ActII_Reveal_ActIII_00 Rebel_ActII_Reveal_ActIII_01 Rebel_ActII_Reveal_ActIII_02 Rebel_ActII_Reveal_ActIII_03 Rebel_ActII_Reveal_ActIII_04 Rebel_ActII_Reveal_ActIII_05 Rebel_ActII_Reveal_ActIII_06 Rebel_ActII_Reveal_ActIII_07 Rebel_ActII_Reveal_ActIII_08 Rebel_ActII_Reveal_ActIII_09</Prereq>
</Event>
<!-- Mission 7: Highest Bidder (Space/Atzerri) -->
<!-- Mon Mothma TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_04
Mon Mothma: My inquiries into this Imperial superweapon have put us in a dangerous situation.
A pirate associate of ours has gone rogue, offering to sell information on the Alliance to Imperial command. -->
<Event Name="Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_00">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>4</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_04</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_04</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Begin</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_00_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_04</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_04</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_00</Prereq>
</Event>
<!-- Captain Antilles Speaks
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_05
Antilles: That's what we get for dealing with those slimeballs.
Those pirates would sell their own mothers out for a few credits! -->
<Event Name="Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_05</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_05</Reward_Param8>
<Reward_Param9>Antillies_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_00_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_01_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_05</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_05</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_01</Prereq>
</Event>
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_06
Mon Mothma: He has arranged a meeting with the Imperials near Atzerri.
We must intercept that pirate before he can transfer the detailed information
of our bases to the Empire.-->
<Event Name="Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_06</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_06</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_01_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_02_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_06</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_06</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_02</Prereq>
</Event>
<!-- Captain Antilles
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_07
Antilles: The Empire will not get their hands on that data! -->
<Event Name="Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_07</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_07</Reward_Param8>
<Reward_Param9>Antillies_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_02_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_07</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_07</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03b_Stop_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03_Remove_Text</Prereq>
</Event>
<!-- Reveal all Act III Planets -->
<Event Name="Rebel_Reveal_ActIII_00">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>1</Event_Param1>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Eriadu</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03</Prereq>
</Event>
<Event Name="Rebel_Reveal_ActIII_01">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Naboo</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03</Prereq>
</Event>
<Event Name="Rebel_Reveal_ActIII_02">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>3</Event_Param1>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Dagobah</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03</Prereq>
</Event>
<Event Name="Rebel_Reveal_ActIII_03">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>4</Event_Param1>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Sullust</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03</Prereq>
</Event>
<Event Name="Rebel_Reveal_ActIII_04">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>5</Event_Param1>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Bestine</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03</Prereq>
</Event>
<Event Name="Rebel_Reveal_ActIII_05">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>6</Event_Param1>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Bespin</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03</Prereq>
</Event>
<Event Name="Rebel_Reveal_ActIII_06">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>7</Event_Param1>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Hoth</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03</Prereq>
</Event>
<Event Name="Rebel_Reveal_ActIII_07">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>8</Event_Param1>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Endor</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03</Prereq>
</Event>
<Event Name="Rebel_Reveal_ActIII_08">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>8</Event_Param1>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Lok</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03</Prereq>
</Event>
<Event Name="Rebel_Reveal_ActIII_09">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>8</Event_Param1>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Mechis3</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03</Prereq>
</Event>
<Event Name="Rebel_ActIII_M03_Reveal_Atzerri_00">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>9</Event_Param1>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Atzerri</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03</Prereq>
</Event>
<Event Name="Rebel_ActIII_M03_Reveal_Atzerri_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
<Reward_Param1>Atzerri</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_M03_Reveal_Atzerri_00</Prereq>
</Event>
<Event Name="Rebel_ActIII_M03_Reveal_Atzerri_03">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>FLASH_PLANET_GUI</Reward_Type>
<Reward_Param1>Atzerri</Reward_Param1>
<Reward_Param2>FLASH_PLANET</Reward_Param2>
<Reward_Param4>Atzerri_GUI_Flash</Reward_Param4>
<Reward_Param5>True</Reward_Param5>
<Prereq>Rebel_ActIII_M03_Reveal_Atzerri_00</Prereq>
<!--<Branch>BRANCH_RA03M07</Branch>-->
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Begin">
<Event_Type>STORY_TRIGGER</Event_Type>
<Story_Dialog>Dialog_Rebel_Story_Campaign</Story_Dialog>
<Story_Chapter>5</Story_Chapter>
<Story_Dialog_Popup>False</Story_Dialog_Popup>
<Story_Tag>Rebel_Mission_Seven_Tag</Story_Tag>
<Prereq>Rebel_ActIII_Mission_Seven_Pre_Mission_Speech_03b_Stop_Movie</Prereq>
</Event>
<!-- TEXT_STORY_REBEL_ACT02_MISSION_7_100
Task: Build a fleet and escort Captain Antilles to Atzerri. -->
<Event Name="Rebel_ActIII_Mission_Seven_Galactic_Task_Message">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_STORY_REBEL_ACT02_MISSION_7_100</Reward_Param1>
<Reward_Param2>10</Reward_Param2>
<Reward_Param7>Task</Reward_Param7>
<Prereq>Rebel_ActIII_M03_Reveal_Atzerri_03</Prereq>
<Prereq>Rebel_ActIII_Mission_Seven_Failed_01a_Remove_Movie</Prereq>
<Branch>BRANCH_RA03M07</Branch>
</Event>
<!-- Captain Antilles
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_08
Antilles: I said I'd take care of this, and I mean to be there to do so. -->
<Event Name="Rebel_ActIII_M03_Reveal_Atzerri_02">
<Event_Type>STORY_FLEET_BOUNCED</Event_Type>
<Event_Param1>Atzerri</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_08</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_08</Reward_Param8>
<Reward_Param9>Antillies_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_M03_Reveal_Atzerri_00</Prereq>
<Perpetual>True</Perpetual>
</Event>
<Event Name="Rebel_ActIII_M03_Reveal_Atzerri_02a">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_08</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_08</Reward_Param1>
<Reward_Param4>Remove</Reward_Param4>
<Prereq>Rebel_ActIII_M03_Reveal_Atzerri_02</Prereq>
<Perpetual>True</Perpetual>
</Event>
<Event Name="Rebel_ActIII_M03_Reveal_Atzerri_02a_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_M03_Reveal_Atzerri_02a</Prereq>
<Perpetual>True</Perpetual>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_00">
<Event_Type>STORY_MOVE</Event_Type>
<Event_Param1>Sundered_Heart</Event_Param1>
<Event_Param2>Atzerri</Event_Param2>
<Reward_Type>LINK_TACTICAL</Reward_Type>
<Reward_Param1>Atzerri</Reward_Param1>
<Reward_Param2>SPACE</Reward_Param2>
<Reward_Param3>Rebel</Reward_Param3>
<Reward_Param4>RM07_Highest_Bidder.ted</Reward_Param4>
<Reward_Param5>Empire</Reward_Param5>
<Reward_Param7>Story_Plots_Rebel_ActIII_M07_SPACE.XML</Reward_Param7>
<Reward_Param8>1</Reward_Param8>
<!-- 2 here means the hyperspace in will be set up but delayed, and no cinematic will be generated -->
<Reward_Param9>2</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Reward_Param11>0</Reward_Param11>
<Prereq>Rebel_ActIII_M03_Reveal_Atzerri_00</Prereq>
<Branch>BRANCH_RA03M07_QUICKSTART</Branch>
</Event>
<!-- Mission 7 failed -->
<!-- Detect mission 7 being lost. Display text telling the player to try again -->
<Event Name="Rebel_ActIII_Mission_Seven_Failed">
<Event_Type>STORY_MISSION_LOST</Event_Type>
<Event_Param1>Story_Plots_Rebel_ActIII_M07_SPACE.XML</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Seven_00</Prereq>
<Branch>BRANCH_RA03M07</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Failed_Respawn">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>FORCE_RESPAWN</Reward_Type>
<Reward_Param1>Sundered_Heart</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Seven_Failed</Prereq>
<Branch>BRANCH_RA03M07</Branch>
</Event>
<!-- Galactic reprimand
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_09
Antilles: The Alliance is doomed if we don't recover that data from the pirates.
As soon as my ship is repaired, we must try again! -->
<Event Name="Rebel_ActIII_Mission_Seven_Failed_01_Start_Dialog">
<Event_Type>STORY_GENERIC</Event_Type>
<Event_Param1>battle_end_closed</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Seven_Failed</Prereq>
<Branch>BRANCH_RA03M07</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Failed_04_Quickstart">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>RESET_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M07_QUICKSTART</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Seven_Failed_01_Start_Dialog</Prereq>
<Branch>BRANCH_RA03M07</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Failed_01">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_09</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_09</Reward_Param8>
<Reward_Param9>Antillies_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Seven_Failed_01_Start_Dialog</Prereq>
<Branch>BRANCH_RA03M07</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Failed_01a">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_09</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_09</Reward_Param1>
<Reward_Param4>Remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_Failed_01</Prereq>
<Branch>BRANCH_RA03M07</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Failed_01a_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_Mission_Seven_Failed_01a</Prereq>
<Branch>BRANCH_RA03M07</Branch>
</Event>
<!-- Re-enable mission 7 -->
<Event Name="Rebel_ActIII_Mission_Seven_Failed_04">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>RESET_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M07</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Seven_Failed_01a_Remove_Movie</Prereq>
<Branch>BRANCH_RA03M07</Branch>
</Event>
<!-- Mission 7 ends successfully -->
<Event Name="Rebel_ActIII_Mission_Seven_Completed">
<Event_Type>STORY_FLAG</Event_Type>
<Event_Param1>Rebel_A03M07_Win</Event_Param1>
<Event_Param2>1</Event_Param2>
<Event_Param3>GREATER_THAN_EQUAL_TO</Event_Param3>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_RemoveFlash_Atzerri">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
<Reward_Param1>Atzerri_GUI_Flash</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Seven_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Win_Disable_Branch">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M07</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Win_Disable_Branch_Quickstart">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M07_QUICKSTART</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Win_Disable_Branch</Prereq>
</Event>
<Event Name="Rebel_ActIII_M03_Unlock_Atzerri">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
<Reward_Param1>Atzerri</Reward_Param1>
<Reward_Param2>0</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Seven_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Completed_00">
<Event_Type>STORY_GENERIC</Event_Type>
<Event_Param1>battle_end_closed</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Seven_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Completed_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
<Reward_Param1>Rebel_Mission_Seven_Tag</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Seven_Completed_00</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Completed_02">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Seven_Completed_01</Prereq>
<Prereq>Mission7A</Prereq> <!-- debug shortcut -->
<Prereq>Mission8</Prereq> <!-- debug shortcut -->
<Prereq>Mission9</Prereq> <!-- debug shortcut -->
<Prereq>Mission10</Prereq> <!-- Debug Shortcut -->
</Event>
<!-- Post mission 7 conversation
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_32
Mon Mothma: The data the pirate carried would have been damning
to the Alliance's efforts and many systems would have been in jeopardy
had it fallen into the Empire's hands. -->
<Event Name="Rebel_ActIII_Mission_Seven_Post_Mission_Speech_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_32</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_32</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Seven_Completed_02</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Post_Mission_Speech_00_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_32</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_32</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_Post_Mission_Speech_00</Prereq>
</Event>
<!-- Post mission 7 conversation
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_33
Mon Mothma: The captured pirate has divulged information he's gathered on this superweapon project.
Grand Moff Tarkin is overseeing that project personally. -->
<Event Name="Rebel_ActIII_Mission_Seven_Post_Mission_Speech_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_33</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_33</Reward_Param8>
<!-- movie loop continues from above-->
<Prereq>Rebel_ActIII_Mission_Seven_Post_Mission_Speech_00_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Post_Mission_Speech_01_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_33</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_33</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_Post_Mission_Speech_01</Prereq>
</Event>
<!-- TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_34
Mon Mothma: We know where Tarkin was conducting research,
but we risk a frontal assault on a fortified Imperial station.
But there may be another way, and I think I know an experienced smuggler who can assist us...-->
<Event Name="Rebel_ActIII_Mission_Seven_Post_Mission_Speech_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_34</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_34</Reward_Param8>
<!-- movie loop continues from above-->
<Prereq>Rebel_ActIII_Mission_Seven_Post_Mission_Speech_01_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Post_Mission_Speech_02_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_34</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_34</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_Post_Mission_Speech_02</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_Post_Mission_Speech_02b_Stop_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_Mission_Seven_Post_Mission_Speech_02_Remove_Text</Prereq>
</Event>
<!-- Pre-mission 7A Dialog -->
<!-- Han Solo
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_35
Han Solo: Well, well, if it isn't the Rebel Alliance!
Seeing as how you're all about helping people, how about lending me a hand?
I've got some unwanted Imperial attention... -->
<Event Name="Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_00">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>4</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_35</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_35</Reward_Param8>
<Reward_Param9>Han_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Seven_Post_Mission_Speech_02b_Stop_Movie</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_00_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_35</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_35</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_00</Prereq>
</Event>
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_36
Mon Mothma: We will consider it payment for future services rendered. -->
<Event Name="Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_36</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_36</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_00_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_01_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_36</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_36</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_01</Prereq>
</Event>
<!-- Han Solo
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_37
Han Solo: Payment? Well, I... okay, okay! Fine! Deal! Just get us out of here! -->
<Event Name="Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_37</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_37</Reward_Param8>
<Reward_Param9>Han_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_01_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_02_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_37</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_37</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_02</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_02b_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_02_Remove_Text</Prereq>
</Event>
<!-- Mission 7A: Rescue The Millennium Falcon -->
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Begin">
<Event_Type>STORY_TRIGGER</Event_Type>
<Prereq>Rebel_ActIII_Mission_SevenA_Pre_Mission_Speech_02b_Remove_Movie</Prereq>
<Story_Dialog>Dialog_Rebel_Story_Campaign</Story_Dialog>
<Story_Chapter>6</Story_Chapter>
<Story_Dialog_Popup>False</Story_Dialog_Popup>
<Story_Tag>Rebel_Mission_Seven_A_Tag</Story_Tag>
</Event>
<Event Name="Rebel_Reveal_Corellia_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Corellia</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Begin</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_A_00">
<Event_Type>STORY_ENTER</Event_Type>
<Event_Param1>Corellia</Event_Param1>
<Event_Param2>FILTER_FRIENDLY_ONLY</Event_Param2>
<Reward_Type>LINK_TACTICAL</Reward_Type>
<Reward_Param1>Corellia</Reward_Param1>
<Reward_Param2>SPACE</Reward_Param2>
<Reward_Param3>Rebel</Reward_Param3>
<Reward_Param4>RM07A_Rescue_Falcon.ted</Reward_Param4>
<Reward_Param5>Empire</Reward_Param5>
<Reward_Param7>Story_Plots_Rebel_ActIII_M07A_SPACE.XML</Reward_Param7>
<Reward_Param8>1</Reward_Param8>
<!-- Play prebattle cinematics? -->
<Reward_Param9>2</Reward_Param9>
<!-- Start scene faded out -->
<Reward_Param10>1</Reward_Param10>
<!-- Start scene letterboxed -->
<Reward_Param11>0</Reward_Param11>
<Branch>BRANCH_RA03M07A_QUICKSTART</Branch>
</Event>
<Event Name="Rebel_Reveal_Corellia_00a">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>FLASH_PLANET_GUI</Reward_Type>
<Reward_Param1>Corellia</Reward_Param1>
<Reward_Param2>FLASH_PLANET</Reward_Param2>
<Reward_Param4>Corellia_GUI_Flash</Reward_Param4>
<Reward_Param5>True</Reward_Param5>
<Prereq>Rebel_Reveal_Corellia_00</Prereq>
<!--<Branch>BRANCH_RA03M07A</Branch>-->
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_A_Task_Message">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_STORY_REBEL_ACT03_MISSION_SEVEN_A_02</Reward_Param1>
<Reward_Param2>10</Reward_Param2>
<Reward_Param7>Task</Reward_Param7>
<Prereq>Rebel_Reveal_Corellia_00a</Prereq>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Failed_01a_Remove_Movie</Prereq>
<Branch>BRANCH_RA03M07A</Branch>
</Event>
<!-- Mission 7A failed -->
<!-- Detect mission 7A being lost. Display text telling the player to try again -->
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Failed">
<Event_Type>STORY_MISSION_LOST</Event_Type>
<Event_Param1>Story_Plots_Rebel_ActIII_M07A_SPACE.XML</Event_Param1>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_00</Prereq>
<Branch>BRANCH_RA03M07A</Branch>
</Event>
<!-- Galactic Reprimand
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_03
Mon Mothma: The loss of Captain Solo is unfortunate. We must try again to rescue him from the Empire. -->
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Failed_01_Start_Dialog">
<Event_Type>STORY_GENERIC</Event_Type>
<Event_Param1>battle_end_closed</Event_Param1>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Failed</Prereq>
<Branch>BRANCH_RA03M07A</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Failed_04_Quickstart">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>RESET_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M07A_QUICKSTART</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Failed_01_Start_Dialog</Prereq>
<Branch>BRANCH_RA03M07A</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Failed_01">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_03</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_A_03</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Failed_01_Start_Dialog</Prereq>
<Branch>BRANCH_RA03M07A</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Failed_01a">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_A_03</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_03</Reward_Param1>
<Reward_Param4>Remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Failed_01</Prereq>
<Branch>BRANCH_RA03M07A</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Failed_01a_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Failed_01a</Prereq>
<Branch>BRANCH_RA03M07A</Branch>
</Event>
<!-- Re-enable mission 7A -->
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Failed_04">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>RESET_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M07A</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Failed_01a_Remove_Movie</Prereq>
<Branch>BRANCH_RA03M07A</Branch>
</Event>
<!-- Mission 7A ends successfully -->
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Completed">
<Event_Type>STORY_FLAG</Event_Type>
<Event_Param1>Rebel_A03M07A_Win</Event_Param1>
<Event_Param2>1</Event_Param2>
<Event_Param3>GREATER_THAN_EQUAL_TO</Event_Param3>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_RemoveFlash_Corellia">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
<Reward_Param1>Corellia_GUI_Flash</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Disable_Branch">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M07A</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Win_Disable_Branch_Quickstart">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M07A_QUICKSTART</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Disable_Branch</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Completed_00">
<Event_Type>STORY_GENERIC</Event_Type>
<Event_Param1>battle_end_closed</Event_Param1>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Completed_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
<Reward_Param1>Rebel_Mission_Seven_A_Tag</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Completed_00</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Completed_02">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Completed_01</Prereq>
</Event>
<!-- Post mission 7A
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_11
Han Solo: So about that payment in advance thing...-->
<Event Name="Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_11</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_A_11</Reward_Param8>
<Reward_Param9>Han_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Completed_02</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_00_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_A_11</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_11</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_00</Prereq>
</Event>
<!-- Mon_Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_12
Mon Mothma: We have a mission for you, Captain Solo.
Something that I feel is perfectly suited for someone with your particular skills.
We have an errand for you to run to Vergesso. -->
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Post_Mission_Speech_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_12</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_A_12</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_00_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Post_Mission_Speech_01_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_A_12</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_12</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Post_Mission_Speech_01</Prereq>
</Event>
<!-- Han Solo
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_13
Han Solo: Vergesso, eh? Imperial cargo depot. What am I stealing?-->
<Event Name="Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_13</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_A_13</Reward_Param8>
<Reward_Param9>Han_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Post_Mission_Speech_01_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_02_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_A_13</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_13</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_02</Prereq>
</Event>
<!-- Mon_Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_14
Mon Mothma: Not stealing - planting.
You're going to find a particular cargo container that is destined
for an Imperial research facility, and place a device in it. -->
<Event Name="Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_04">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_14</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_A_14</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_02_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_04_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_A_14</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_14</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_04</Prereq>
</Event>
<!-- Han Solo
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_15
Han Solo: This device wouldn't be of the explosive persuasion, would it?-->
<Event Name="Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_05">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_15</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_A_15</Reward_Param8>
<Reward_Param9>Han_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_04_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_05_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_A_15</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_15</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_05</Prereq>
<Branch>Post_7A_Dialog</Branch>
</Event>
<!-- Mon_Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_16
Mon Mothma: Let's just say you should be very careful. -->
<Event Name="Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_06">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_16</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_A_16</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_05_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_06_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_A_16</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_16</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_06</Prereq>
<Branch>Post_7A_Dialog</Branch>
</Event>
<!-- Han Solo
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_17
Han Solo: Don't worry. I do this sort of thing all the time. -->
<Event Name="Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_07">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_17</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_A_17</Reward_Param8>
<Reward_Param9>Han_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_06_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_07_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_A_17</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_17</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_07</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_SEVEN_A_Post_Mission_Speech_07b_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_Mission_Seven_A_Post_Mission_Speech_07_Remove_Text</Prereq>
</Event>
<!-- Mission 8: Needle in a Haystack (SPACE/VERGESSO ASTEROIDS)
jdg changed this to corellia based on lucas/qa feedback-->
<Event Name="Rebel_ActIII_Spawn_Han_And_Chewie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SPAWN_HERO</Reward_Type>
<Reward_Param1>Han_Solo_Team</Reward_Param1>
<Reward_Param2>Corellia</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Post_Mission_Speech_07b_Remove_Movie</Prereq>
<Prereq>Mission8</Prereq>
<Prereq>Mission9</Prereq> <!-- debug shortcut -->
<Prereq>Mission10</Prereq> <!-- Debug Shortcut -->
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Begin">
<Event_Type>STORY_TRIGGER</Event_Type>
<Prereq>Rebel_ActIII_Mission_SEVEN_A_Post_Mission_Speech_07b_Remove_Movie</Prereq>
<Story_Dialog>Dialog_Rebel_Story_Campaign</Story_Dialog>
<Story_Chapter>7</Story_Chapter>
<Story_Dialog_Popup>False</Story_Dialog_Popup>
<Story_Tag>Rebel_Mission_Eight_Tag</Story_Tag>
</Event>
<Event Name="Rebel_Reveal_Vergesso_Asteroids_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>VergessoAsteroids</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Eight_Begin</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Begin_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
<Reward_Param1>VergessoAsteroids</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_Reveal_Vergesso_Asteroids_00</Prereq>
</Event>
<!-- xxx -->
<Event Name="Rebel_Reveal_Vergesso_Asteroids_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>FLASH_PLANET_GUI</Reward_Type>
<Reward_Param1>VergessoAsteroids</Reward_Param1>
<Reward_Param2>FLASH_PLANET</Reward_Param2>
<Reward_Param4>VergessoAsteroids_GUI_Flash</Reward_Param4>
<Reward_Param5>True</Reward_Param5>
<Prereq>Rebel_Reveal_Vergesso_Asteroids_00</Prereq>
<!--<Branch>BRANCH_RA03M08</Branch>-->
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Task_Message">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_STORY_REBEL_ACT03_MISSION_EIGHT_02</Reward_Param1>
<Reward_Param2>10</Reward_Param2>
<Reward_Param7>Task</Reward_Param7>
<Prereq>Rebel_Reveal_Vergesso_Asteroids_01</Prereq>
<Prereq>Rebel_ActIII_Mission_Eight_Failed_01a_Remove_Movie</Prereq>
<Branch>BRANCH_RA03M08</Branch>
</Event>
<Event Name="Rebel_ActIII_FLASH_Han_Solo">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>.5</Event_Param1>
<Reward_Type>FLASH_FLEET_WITH_UNIT</Reward_Type>
<Reward_Param1>Han_Solo</Reward_Param1>
<Reward_Param2>Han_Solo_Team_Flash</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Eight_Task_Message</Prereq>
</Event>
<!--<Event Name="Rebel_ActIII_Remove_FLASH_Han_Solo">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>10</Event_Param1>
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
<Reward_Param1>Han_Solo_Team_Flash</Reward_Param1>
<Prereq>Rebel_ActIII_FLASH_Han_Solo</Prereq>
</Event> -->
<Event Name="Rebel_ActIII_Remove_FLASH_Han_Solo">
<Event_Type>STORY_GENERIC</Event_Type>
<Event_Param1>click</Event_Param1>
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
<Reward_Param1>Han_Solo_Team_Flash</Reward_Param1>
<Prereq>Rebel_ActIII_FLASH_Han_Solo</Prereq>
</Event>
<!-- Bounce message
Mon_Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_18
Mon Mothma: Han Solo must perform this task alone.
Too many ships would draw unwanted attention to the area.-->
<Event Name="Rebel_ActIII_Mission_Eight_Begin_02">
<Event_Type>STORY_FLEET_BOUNCED</Event_Type>
<Event_Param1>VergessoAsteroids</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_18</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_SEVEN_A_18</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Eight_Begin_01</Prereq>
<Perpetual>True</Perpetual>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Begin_02a">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_SEVEN_A_18</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_SEVEN_A_18</Reward_Param1>
<Reward_Param4>Remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Eight_Begin_02</Prereq>
<Perpetual>True</Perpetual>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Begin_02a_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_Mission_Eight_Begin_02a</Prereq>
<Perpetual>True</Perpetual>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_00">
<Event_Type>STORY_ENTER</Event_Type>
<Event_Param1>VergessoAsteroids</Event_Param1>
<Event_Param3>HAN_SOLO_TEAM</Event_Param3>
<Event_Param6>True</Event_Param6>
<Reward_Type>LINK_TACTICAL</Reward_Type>
<Reward_Param1>VergessoAsteroids</Reward_Param1>
<Reward_Param2>SPACE</Reward_Param2>
<Reward_Param3>Rebel</Reward_Param3>
<Reward_Param4>RM08A_Cargo_Woes.ted</Reward_Param4>
<Reward_Param5>Empire</Reward_Param5>
<Reward_Param6>HAN_SOLO_TEAM</Reward_Param6>
<Reward_Param7>Story_Plots_Rebel_ActIII_M08_SPACE.XML</Reward_Param7>
<Reward_Param8>1</Reward_Param8>
<Branch>BRANCH_RA03M08_QUICKSTART</Branch>
</Event>
<!-- Mission 8 failed -->
<!-- Detect mission 8 being lost. Display text telling the player to try again -->
<Event Name="Rebel_ActIII_Mission_Eight_Failed">
<Event_Type>STORY_MISSION_LOST</Event_Type>
<Event_Param1>Story_Plots_Rebel_ActIII_M08_SPACE.XML</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Eight_00</Prereq>
<Branch>BRANCH_RA03M08</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Failed_Respawn">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>FORCE_RESPAWN</Reward_Type>
<Reward_Param1>HAN_SOLO_TEAM</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Eight_Failed</Prereq>
<Branch>BRANCH_RA03M08</Branch>
</Event>
<!-- galactic reprimand
TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_03
Mon Mothma: We must get that EMP device into the right container!
Make sure Captain Solo gets back to the Vergesso Asteroids and finds that cargo! -->
<Event Name="Rebel_ActIII_Mission_Eight_Failed_01_Start_Dialog">
<Event_Type>STORY_GENERIC</Event_Type>
<Event_Param1>battle_end_closed</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Eight_Failed</Prereq>
<Branch>BRANCH_RA03M08</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Failed_04_Quickstart">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>RESET_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M08_QUICKSTART</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Eight_Failed_01_Start_Dialog</Prereq>
<Branch>BRANCH_RA03M08</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Failed_01">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_03</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_EIGHT_03</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Eight_Failed_01_Start_Dialog</Prereq>
<Branch>BRANCH_RA03M08</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Failed_01a">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_EIGHT_03</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_03</Reward_Param1>
<Reward_Param4>Remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Eight_Failed_01</Prereq>
<Branch>BRANCH_RA03M08</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Failed_01a_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_Mission_Eight_Failed_01a</Prereq>
<Branch>BRANCH_RA03M08</Branch>
</Event>
<!-- Re-enable mission 8 -->
<Event Name="Rebel_ActIII_Mission_Eight_Failed_04">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>RESET_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M08</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Eight_Failed_01a_Remove_Movie</Prereq>
<Branch>BRANCH_RA03M08</Branch>
</Event>
<!-- Mission 8 ends successfully -->
<Event Name="Rebel_ActIII_Mission_Eight_Completed">
<Event_Type>STORY_FLAG</Event_Type>
<Event_Param1>Rebel_A03M08_Win</Event_Param1>
<Event_Param2>1</Event_Param2>
<Event_Param3>GREATER_THAN_EQUAL_TO</Event_Param3>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_RemoveFlash_Vergesso">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
<Reward_Param1>VergessoAsteroids_GUI_Flash</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Eight_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Disable_Branch">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M08</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Eight_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Win_Disable_Branch_Quickstart">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M08_QUICKSTART</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Eight_Disable_Branch</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Completed_00">
<Event_Type>STORY_GENERIC</Event_Type>
<Event_Param1>battle_end_closed</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Eight_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Completed_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
<Reward_Param1>Rebel_Mission_Eight_Tag</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Eight_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Completed_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
<Reward_Param1>VergessoAsteroids</Reward_Param1>
<Reward_Param2>0</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Eight_Completed_01</Prereq>
</Event>
<!-- Post mission 8 dialog -->
<!-- Han Solo
TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_17
Han Solo: I think I've repaid my debt. If you don't mind,
I've got better things to do that won't involve me almost getting killed. -->
<Event Name="Rebel_ActIII_Mission_Eight_Post_Mission_Speech_00">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_17</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_EIGHT_17</Reward_Param8>
<Reward_Param9>Han_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Eight_Completed_02</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Post_Mission_Speech_00_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_EIGHT_17</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_17</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Eight_Post_Mission_Speech_00</Prereq>
</Event>
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_18
Mon Mothma: Don't go running off too far though. You've proven yourself effective and trustworthy.
We may have a job for you soon, one that pays. -->
<Event Name="Rebel_ActIII_Mission_Eight_Post_Mission_Speech_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_18</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_EIGHT_18</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Eight_Post_Mission_Speech_00_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Post_Mission_Speech_01_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_EIGHT_18</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_18</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Eight_Post_Mission_Speech_01</Prereq>
</Event>
<!-- Han Solo
TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_19
Han Solo: Now you've got my attention. I'll be around - I'm sure you know where you can find me. -->
<Event Name="Rebel_ActIII_Mission_Eight_Post_Mission_Speech_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_19</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_EIGHT_19</Reward_Param8>
<Reward_Param9>Han_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Eight_Post_Mission_Speech_01_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Post_Mission_Speech_02_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_EIGHT_19</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_19</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Eight_Post_Mission_Speech_02</Prereq>
</Event>
<!-- Captain Antilles
TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_20
Antilles: We'll monitor Imperial comms. That should lead us right to you. -->
<Event Name="Rebel_ActIII_Mission_Eight_Post_Mission_Speech_03">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_20</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_EIGHT_20</Reward_Param8>
<Reward_Param9>Antillies_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Eight_Post_Mission_Speech_02_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Post_Mission_Speech_03_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_EIGHT_20</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_20</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Eight_Post_Mission_Speech_03</Prereq>
</Event>
<!-- Han Solo
TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_21
Han Solo: Trust me, they won't be catching me again. -->
<Event Name="Rebel_ActIII_Mission_Eight_Post_Mission_Speech_04">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_21</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_EIGHT_21</Reward_Param8>
<Reward_Param9>Han_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Eight_Post_Mission_Speech_03_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Post_Mission_Speech_04_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_EIGHT_21</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_EIGHT_21</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Eight_Post_Mission_Speech_04</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Eight_Post_Mission_Speech_04_Stop_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_Mission_Eight_Post_Mission_Speech_04_Remove_Text</Prereq>
</Event>
<!-- Mission 9: Borrowed Time (SPACE/CORULAG) -->
<!-- Pre-mission Dialog -->
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_03
Mon Mothma: We've been tracking the cargo container,
and the Empire has finally delivered it to the station at Corulag. -->
<Event Name="Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_00">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>4</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_03</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_NINE_03</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Eight_Post_Mission_Speech_04_Stop_Movie</Prereq>
<Prereq>Mission9</Prereq> <!-- debug shortcut -->
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_00_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_NINE_03</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_03</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_00</Prereq>
</Event>
<!-- Mon Mothma cont
TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_04
Mon Mothma: The EMP device we've planted will be discovered soon, so time is critical.
Hurry to Corulag and detonate the device. With the station's defenses taken offline,
we can move in and raid the facility for information. -->
<Event Name="Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_04</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_NINE_04</Reward_Param8>
<!--movie loop continues from above-->
<Prereq>Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_00_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_01_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_NINE_04</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_04</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_01</Prereq>
</Event>
<!-- Captain Antilles
TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_05
Antilles: We'll recover whatever data we can find
and get to the bottom of this secret weapon once and for all! -->
<Event Name="Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_05</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_NINE_05</Reward_Param8>
<Reward_Param9>Antillies_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_01_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_02_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_NINE_05</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_05</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_02</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_02b_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_02_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Begin">
<Event_Type>STORY_TRIGGER</Event_Type>
<Prereq>Rebel_ActIII_Mission_Nine_Pre_Mission_Speech_02b_Remove_Movie</Prereq>
<Prereq>Mission9</Prereq> <!-- debug shortcut -->
<Story_Dialog>Dialog_Rebel_Story_Campaign</Story_Dialog>
<Story_Chapter>8</Story_Chapter>
<Story_Dialog_Popup>False</Story_Dialog_Popup>
<Story_Tag>Rebel_Mission_Nine_Tag</Story_Tag>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Reveal_Corulag_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>CORULAG</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Nine_Begin</Prereq>
<Prereq>Mission9</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Reveal_Corulag_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
<Reward_Param1>Corulag</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Nine_Reveal_Corulag_00</Prereq>
</Event>
<!-- xxx -->
<Event Name="Rebel_ActIII_Mission_Nine_Reveal_Corulag_00a">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>FLASH_PLANET_GUI</Reward_Type>
<Reward_Param1>CORULAG</Reward_Param1>
<Reward_Param2>FLASH_PLANET</Reward_Param2>
<Reward_Param4>CORULAG_GUI_Flash</Reward_Param4>
<Reward_Param5>True</Reward_Param5>
<Prereq>Rebel_ActIII_Mission_Nine_Reveal_Corulag_00</Prereq>
<!--<Branch>BRANCH_RA03M09</Branch>-->
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Task_Message">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_STORY_REBEL_ACT03_MISSION_NINE_02</Reward_Param1>
<Reward_Param2>10</Reward_Param2>
<Reward_Param7>Task</Reward_Param7>
<Prereq>Rebel_ActIII_Mission_Nine_Reveal_Corulag_00a</Prereq>
<Prereq>Rebel_ActIII_Mission_Nine_Failed_01a_Remove_Movie</Prereq>
<Branch>BRANCH_RA03M09</Branch>
</Event>
<!-- bounce message - Antilles
TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_06
Antilles: I'm going to need to be with the fleet for this one.
I won't leave a mission this important to someone else.-->
<Event Name="Rebel_ActIII_Mission_Nine_Reveal_Corulag_02_Start_Dialog">
<Event_Type>STORY_FLEET_BOUNCED</Event_Type>
<Event_Param1>Corulag</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_06</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_NINE_06</Reward_Param8>
<Reward_Param9>Antillies_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Nine_Reveal_Corulag_00</Prereq>
<Perpetual>True</Perpetual>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Reveal_Corulag_02a">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_NINE_06</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_06</Reward_Param1>
<Reward_Param4>Remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Nine_Reveal_Corulag_02_Start_Dialog</Prereq>
<Perpetual>True</Perpetual>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Reveal_Corulag_02a_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_Mission_Nine_Reveal_Corulag_02a</Prereq>
<Perpetual>True</Perpetual>
</Event>
<!-- Require Antilles' ship to begin mission -->
<Event Name="Rebel_ActIII_Mission_Nine_00">
<Event_Type>STORY_ENTER</Event_Type>
<Event_Param1>Corulag</Event_Param1>
<Event_Param3>Sundered_Heart</Event_Param3>
<Reward_Type>LINK_TACTICAL</Reward_Type>
<Reward_Param1>Corulag</Reward_Param1>
<Reward_Param2>SPACE</Reward_Param2>
<Reward_Param3>Rebel</Reward_Param3>
<Reward_Param4>RM09_Borrowed_Time.ted</Reward_Param4>
<Reward_Param5>Empire</Reward_Param5>
<Reward_Param6/>
<Reward_Param7>Story_Plots_Rebel_ActIII_M09_SPACE.XML</Reward_Param7>
<Reward_Param8>1</Reward_Param8>
<Reward_Param9>2</Reward_Param9> <!-- **** this is where you delay the player ships hyperspacing in -->
<Reward_Param10>1</Reward_Param10>
<Reward_Param11>0</Reward_Param11>
<Branch>BRANCH_RA03M09_QUICKSTART</Branch>
</Event>
<!-- Mission 9 failed -->
<!-- Detect mission 9 being lost. Display text telling the player to try again -->
<Event Name="Rebel_ActIII_Mission_Nine_Failed">
<Event_Type>STORY_MISSION_LOST</Event_Type>
<Event_Param1>Story_Plots_Rebel_ActIII_M09_SPACE.XML</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Nine_00</Prereq>
<Branch>BRANCH_RA03M09</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Failed_Respawn">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>FORCE_RESPAWN</Reward_Type>
<Reward_Param1>Sundered_Heart</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Nine_Failed</Prereq>
<Branch>BRANCH_RA03M09</Branch>
</Event>
<!-- galactic reprimand
TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_07
Antilles: We have to recover that information! As soon as we can, we must return to Corulag. -->
<Event Name="Rebel_ActIII_Mission_Nine_Failed_01_Start_Dialog">
<Event_Type>STORY_GENERIC</Event_Type>
<Event_Param1>battle_end_closed</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Nine_Failed</Prereq>
<Branch>BRANCH_RA03M09</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Failed_04_Quickstart">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>RESET_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M09_QUICKSTART</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Nine_Failed_01_Start_Dialog</Prereq>
<Branch>BRANCH_RA03M09</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Failed_01">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_07</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_NINE_07</Reward_Param8>
<Reward_Param9>Antillies_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Nine_Failed_01_Start_Dialog</Prereq>
<Branch>BRANCH_RA03M09</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Failed_01a">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_NINE_07</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_07</Reward_Param1>
<Reward_Param4>Remove</Reward_Param4>
<Prereq>Rebel_ActIII_Mission_Nine_Failed_01</Prereq>
<Branch>BRANCH_RA03M09</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Failed_01a_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_ActIII_Mission_Nine_Failed_01a</Prereq>
<Branch>BRANCH_RA03M09</Branch>
</Event>
<!-- Re-enable mission 9 -->
<Event Name="Rebel_ActIII_Mission_Nine_Failed_04">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>RESET_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M09</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Nine_Failed_01a_Remove_Movie</Prereq>
<Branch>BRANCH_RA03M09</Branch>
</Event>
<!-- Mission 9 ends successfully -->
<Event Name="Rebel_ActIII_Mission_Nine_Completed">
<Event_Type>STORY_FLAG</Event_Type>
<Event_Param1>Rebel_A03M09_Win</Event_Param1>
<Event_Param2>1</Event_Param2>
<Event_Param3>GREATER_THAN_EQUAL_TO</Event_Param3>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_RemoveFlash_CORULAG">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
<Reward_Param1>CORULAG_GUI_Flash</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Nine_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Disable_Branch">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M09</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Nine_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Win_Disable_Branch_Quickstart">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>DISABLE_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M09_QUICKSTART</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Nine_Disable_Branch</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Completed_00">
<Event_Type>STORY_GENERIC</Event_Type>
<Event_Param1>battle_end_closed</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Nine_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Completed_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
<Reward_Param1>Rebel_Mission_Nine_Tag</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Nine_Completed</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Completed_02">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Nine_Completed_01</Prereq>
<Prereq>Mission10</Prereq> <!-- Debug Shortcut -->
</Event>
<Event Name="Rebel_ActIII_Mission_Nine_Completed_03">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
<Reward_Param1>Corulag</Reward_Param1>
<Reward_Param2>0</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Nine_Completed_02</Prereq>
</Event>
<!-- Post Mission 9 Dialog -->
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_36
Mon Mothma: The Mon Calamari we rescued was in Tarkin's service for some time and has a wealth of information.
The name of this Imperial superweapon is the Death Star. We can only assume its purpose follows its name. -->
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_36</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_NINE_36</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Nine_Completed_03</Prereq>
</Event>
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_00_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_NINE_36</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_36</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_00</Prereq>
</Event>
<!-- Antilles
TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_37
Antilles: Any word from our other contacts? -->
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_37</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_NINE_37</Reward_Param8> <!-- Put speech file name here -->
<Reward_Param9>Antillies_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_00_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_01_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_NINE_37</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_37</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_01</Prereq>
</Event>
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_38
Mon Mothma: Our friend within the Senate is following her leads as we speak.
She may be able to provide us detailed schematics of the Death Star,
but will need a reliable captain for some "errands" that may put her at risk. -->
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_38</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_NINE_38</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_01_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_02_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_NINE_38</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_38</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_02</Prereq>
</Event>
<!-- Antilles
TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_39
Antilles: I'll transfer to her ship immediately. Threepio, Artoo, come along. We'll need you too. -->
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_03">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_39</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_NINE_39</Reward_Param8>
<Reward_Param9>Antillies_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_02_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_03_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_NINE_39</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_39</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_03</Prereq>
</Event>
<!-- C-3P0
TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_40
C-3PO: Of course, sir. We're glad to be of service. -->
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_04">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_40</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_NINE_40</Reward_Param8>
<Reward_Param9>C3PO_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_03_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_04_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_NINE_40</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_40</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_04</Prereq>
</Event>
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_41
Mon Mothma: Do be careful, the Empire grows bolder in its liberties with the Senate each day.
They may not respect any form of diplomatic immunity in their pursuit of our destruction.-->
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_05">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_41</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_NINE_41</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_04_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_05_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_NINE_41</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_NINE_41</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_05</Prereq>
</Event>
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_05b_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_05_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_M09_Remove_Sundered_Heart">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Reward_Type>REMOVE_UNIT</Reward_Type>
<Reward_Param1>Sundered_Heart</Reward_Param1>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_05b_Remove_Movie</Prereq>
</Event>
<Event Name="Rebel_ActIII_M09_Remove_Droids_00">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>2</Event_Param1>
<Reward_Type>REMOVE_UNIT</Reward_Type>
<Reward_Param1>Droids_Team</Reward_Param1>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_05b_Remove_Movie</Prereq>
</Event>
<!--TEXT_STORY_REBEL_ACT03_MISSION_NINE_42
Notice: Captain Antilles has taken command of Princess Leia's ship, the Tantive IV.
The Sundered Heart and the Droids are no longer available for use. -->
<Event Name="Rebel_A3_M09_Post_Mission_Dialog_06">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_STORY_REBEL_ACT03_MISSION_NINE_42</Reward_Param1>
<Reward_Param2>10</Reward_Param2>
<Reward_Param7>System</Reward_Param7><!-- SYSTEM color coding - Red -->
<Prereq>Rebel_ActIII_M09_Remove_Sundered_Heart</Prereq>
</Event>
<!-- Mission 10: Lost and Found (LAND/CARIDA)-->
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_14
Mon Mothma: I have a task for our smuggler friend. Send the word out that we are hiring, and for a substantial fee. -->
<Event Name="Rebel_A3_Mission_10_Begins_01">
<Event_Type>STORY_ELAPSED</Event_Type>
<Event_Param1>10</Event_Param1>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_14</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_14</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M09_Post_Mission_Dialog_06</Prereq>
<Prereq>Mission10</Prereq>
</Event>
<Event Name="Rebel_A3_Mission_10_Begins_01_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_14</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_14</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_Mission_10_Begins_01</Prereq>
</Event>
<!-- Rebel Soldier
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_15
Rebel Soldier: Right away! -->
<Event Name="Rebel_A3_Mission_10_Begins_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_15</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_15</Reward_Param8>
<Reward_Param9>Rebel_Trooper_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_Mission_10_Begins_01_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_Mission_10_Begins_02_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_15</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_15</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_Mission_10_Begins_02</Prereq>
</Event>
<Event Name="Rebel_A3_Mission_10_Begins_02b_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_A3_Mission_10_Begins_02_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_10_Task_Message">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_STORY_REBEL_ACT03_MISSION_TEN_02</Reward_Param1>
<Reward_Param2>10</Reward_Param2>
<Reward_Param7>Task</Reward_Param7>
<Prereq>Rebel_A3_Mission_10_Begins_02b_Remove_Movie</Prereq>
</Event>
<!-- Use this event for pre-req to locate Mon Mothma in LUA -->
<Event Name="Rebel_ActIII_Mission_Ten_Begin">
<Event_Type>STORY_TRIGGER</Event_Type>
<Prereq>Rebel_A3_Mission_10_Begins_02b_Remove_Movie</Prereq>
<Story_Dialog>Dialog_Rebel_Story_Campaign</Story_Dialog>
<Story_Chapter>9</Story_Chapter>
<Story_Dialog_Popup>False</Story_Dialog_Popup>
<Story_Tag>Rebel_Mission_Ten_Tag</Story_Tag>
</Event>
<!--Mon Mothma asks Han Solo to meet her for a mission. The mission fires when The Millennium Falcon
triggers the "ENTER" trigger below. Once the dialog is completed, the mission auto-fires-->
<Event Name="Rebel_ActIII_Mission_Ten_Mothma_Found">
<Event_Type>STORY_AI_NOTIFICATION</Event_Type>
<Event_Param2>MOTHMA_PARAMS_SET</Event_Param2>
<Prereq>Rebel_ActIII_Mission_Ten_Begin</Prereq>
</Event>
<!-- Use this event to feed Mon Mothma Location -->
<Event Name="Rebel_ActIII_Mission_Ten_HanSolo_Meeting">
<Event_Type>STORY_TRIGGER</Event_Type>
<Prereq>Rebel_ActIII_Mission_Ten_Mothma_Found</Prereq>
</Event>
<!--Dialog here prequels the actual mission. Once this dialog ends, the mission will auto-fire-->
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_03
Mon Mothma: The data we recovered from Tarkin's research station has provided
some information on the Death Star, but not enough technical detail to move against it.
I hope that our friend in the senate will turn up more. -->
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_03</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_03</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_ActIII_Mission_Ten_HanSolo_Meeting</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_00_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_03</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_03</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_00</Prereq>
</Event>
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_04
Mon Mothma: Before returning home, Ackbar told us that the development research on the Mon Calamari cruisers was annexed by the
Empire and is being kept in a vault on Carida. With this data, the Mon Calamari could build their massive capital ships,
giving us a great advantage against Imperial Star Destroyers.-->
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_04</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_04</Reward_Param8>
<!-- movie loop continues from above -->
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_00_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_01_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_04</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_04</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_01</Prereq>
</Event>
<!-- Rebel Soldier
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_05
Rebel Soldier: Han Solo has arrived, as you requested, Mon Mothma. -->
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_02">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_05</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_05</Reward_Param8>
<Reward_Param9>Rebel_Trooper_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_01_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_02_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_05</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_05</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_02</Prereq>
</Event>
<!-- Han Solo
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_06
Han Solo: Couldn't do without me, huh?
If you have a paying job, I have to warn you - my price has doubled.
The repairs on the Falcon almost broke me! -->
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_03">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_06</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_06</Reward_Param8>
<Reward_Param9>Han_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_02_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_03_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_06</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_06</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_03</Prereq>
</Event>
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_07
Mon Mothma: I can assure you that your ship won't receive a scratch. In truth, it won't even have to move. -->
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_04">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_07</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_07</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_03_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_04_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_07</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_07</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_04</Prereq>
</Event>
<!-- Han Solo
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_08
Han Solo: Wait a minute. I wasn't born yesterday. What's the catch? -->
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_05">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_08</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_08</Reward_Param8>
<Reward_Param9>Han_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_04_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_05_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_08</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_08</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_05</Prereq>
</Event>
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_09
Mon Mothma: The best way to get you to Carida doesn't require your ship. -->
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_06">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_09</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_09</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_05_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_06_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_09</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_09</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_06</Prereq>
</Event>
<!-- Han Solo
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_10
Han Solo: Carida? Shipyard? Hey, wait!
You're not shipping us off like a couple of - Watch it! Watch it! -->
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_07">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_10</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_10</Reward_Param8>
<Reward_Param9>Han_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_06_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_07_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_10</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_10</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_07</Prereq>
</Event>
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_11
Mon Mothma: You should be very familiar with that system because of your days in the Academy,
but it is exceedingly difficult to get landing clearances for Imperial deserters there. -->
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_08">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_11</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_11</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_07_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_08_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_11</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_11</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_08</Prereq>
</Event>
<!-- Rebel Soldier
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_12
Rebel Soldier: The shuttle is ready to take the container to Carida. -->
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_09">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_12</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_12</Reward_Param8>
<Reward_Param9>Rebel_Trooper_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_08_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_09_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_12</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_12</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_09</Prereq>
</Event>
<!-- Mon Mothma
TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_13
Mon Mothma: Good. See that it arrives safely.
We want our smugglers in good shape. -->
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_10">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>MULTIMEDIA</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_13</Reward_Param1>
<Reward_Param2>-1</Reward_Param2>
<Reward_Param8>REBEL_ACT03_MISSION_TEN_13</Reward_Param8>
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_09_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_10_Remove_Text">
<Event_Type>STORY_SPEECH_DONE</Event_Type>
<Event_Param1>REBEL_ACT03_MISSION_TEN_13</Event_Param1>
<Reward_Type>SCREEN_TEXT</Reward_Type>
<Reward_Param1>TEXT_SPEECH_REBEL_ACT03_MISSION_TEN_13</Reward_Param1>
<Reward_Param4>remove</Reward_Param4>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_10</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Pre_Mission_Dialog_10b_Remove_Movie">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_10_Remove_Text</Prereq>
</Event>
<Event Name="Rebel_A3_M10_Reveal_Carida">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>REVEAL_PLANET</Reward_Type>
<Reward_Param1>Carida</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_A3_M10_Pre_Mission_Dialog_10b_Remove_Movie</Prereq>
</Event>
<Event Name="Rebel_ActIII_Mission_Ten_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>LINK_TACTICAL</Reward_Type>
<Reward_Param1>Carida</Reward_Param1>
<Reward_Param2>LAND</Reward_Param2>
<Reward_Param3>Rebel</Reward_Param3>
<Reward_Param4>RM09_Lost_and_Found.ted</Reward_Param4>
<Reward_Param5>Empire</Reward_Param5>
<Reward_Param7>Story_Plots_Rebel_ActIII_M10_LAND.XML</Reward_Param7>
<Reward_Param8>1</Reward_Param8>
<Reward_Param9>0</Reward_Param9>
<Reward_Param10>1</Reward_Param10>
<Reward_Param11>0</Reward_Param11>
<Prereq>Rebel_A3_M10_Reveal_Carida</Prereq>
<Branch>BRANCH_RA03M10</Branch>
</Event>
<!-- Mission 10 failed -->
<!-- Detect mission 10 being lost. -->
<Event Name="Rebel_ActIII_Mission_Ten_Failed">
<Event_Type>STORY_MISSION_LOST</Event_Type>
<Event_Param1>Story_Plots_Rebel_ActIII_M10_LAND.XML</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Ten_00</Prereq>
<Branch>BRANCH_RA03M10</Branch>
</Event>
<!-- Wait until the battle summary dialog is closed -->
<Event Name="Rebel_ActIII_Mission_Ten_Failed_01">
<Event_Type>STORY_GENERIC</Event_Type>
<Event_Param1>battle_end_closed</Event_Param1>
<Prereq>Rebel_ActIII_Mission_Ten_Failed</Prereq>
<Branch>BRANCH_RA03M10</Branch>
</Event>
<Event Name="Rebel_ActIII_Mission_Ten_Failed_01a_Replace_Han">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>FORCE_RESPAWN</Reward_Type>
<Reward_Param1>Han_Solo_Team</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Ten_Failed_01</Prereq>
<Branch>BRANCH_RA03M10</Branch>
</Event>
<!-- Re-enable mission 10 -->
<Event Name="Rebel_ActIII_Mission_Ten_Failed_04">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>RESET_BRANCH</Reward_Type>
<Reward_Param1>BRANCH_RA03M10</Reward_Param1>
<Reward_Param2>Rebel_ActIII_Mission_Ten_00</Reward_Param2>
<Prereq>Rebel_ActIII_Mission_Ten_Failed_01</Prereq>
<Branch>BRANCH_RA03M10</Branch>
</Event>
<!-- Mission 10 ends successfully -->
<Event Name="Rebel_ActIII_Mission_Ten_Completed">
<Event_Type>STORY_FLAG</Event_Type>
<Event_Param1>Rebel_A03M10_Win</Event_Param1>
<Event_Param2>1</Event_Param2>
<Event_Param3>GREATER_THAN_EQUAL_TO</Event_Param3>
</Event>
<Event Name="Rebel_ActIII_Mission_Ten_Completed_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
<Reward_Param1>Rebel_Mission_Ten_Tag</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Ten_Completed</Prereq>
</Event>
<!-- Open Act IV -->
<Event Name="Rebel_ActIII_Open_Act_IV_00">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>STORY_ELEMENT</Reward_Type>
<Reward_Param1>Story_Campaign_Rebel_Act_IV</Reward_Param1>
<Prereq>Rebel_ActIII_Mission_Ten_Completed_01</Prereq>
</Event>
<Event Name="Rebel_ActIII_Open_Act_IV_01">
<Event_Type>STORY_TRIGGER</Event_Type>
<Reward_Type>INCREMENT_FLAG</Reward_Type>
<Reward_Param1>Rebel_Act_Counter</Reward_Param1>
<Reward_Param2>1</Reward_Param2>
<Prereq>Rebel_ActIII_Open_Act_IV_00</Prereq>
</Event>
</Story>