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SoaFE/DATA/SCRIPTS/AI/SPACEMODE/AI_PLAN_EXPANSIONGENERIC_DEFENDSPACESTATION.LUA
2026-02-28 14:00:45 -06:00

87 lines
3.1 KiB
Lua

-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/AI/SpaceMode/AI_Plan_ExpansionGeneric_DefendSpaceStation.lua#1 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
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-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/AI/SpaceMode/AI_Plan_ExpansionGeneric_DefendSpaceStation.lua $
--
-- Original Author: James Yarrow
--
-- $Author: Brian_Hayes $
--
-- $Change: 637819 $
--
-- $DateTime: 2017/03/22 10:16:16 $
--
-- $Revision: #1 $
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
require("pgevents")
function Definitions()
AllowEngagedUnits = true
IgnoreTarget = true
Category = "Defend_Space_Station"
TaskForce = {
{
"MainForce"
, "TaskForceRequired"
, "DenySpecialWeaponAttach"
}
}
end
function MainForce_Thread()
focus_fire_on_target = Find_Nearest(Target, "Frigate | Capital", PlayerObject, false)
while TestValid(focus_fire_on_target) do
-- Cancel all goals
Purge_Goals(PlayerObject)
Sleep(1)
-- Use all idle units, mapwide
MainForce.Collect_All_Free_Units()
while TestValid(focus_fire_on_target) do
MainForce.Collect_All_Free_Units()
BlockOnCommand(MainForce.Attack_Target(focus_fire_on_target), 5)
end
Sleep(1)
MainForce.Set_Plan_Result(true)
focus_fire_on_target = Find_Nearest(Target, "Frigate | Capital", PlayerObject, false)
end
end
function MainForce_Unit_Damaged(tf, unit, attacker, deliberate)
--Override self preservation behavior, just save the station!
end