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SoaFE/DATA/SCRIPTS/MISCELLANEOUS/DUMMY.LUA
2026-02-28 14:00:45 -06:00

138 lines
4.5 KiB
Lua

-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Miscellaneous/Dummy.lua#1 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
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-- * * *** ****** * ** **** *** * * * ***** * ***
-- * ** * * * ** * ** ** * * * * ** ** ** *
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-- * ** * * ** * ** * * ** * * * *
-- ** **** ** * **** ***** * ** *** * *
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--
--/////////////////////////////////////////////////////////////////////////////////////////////////
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/Miscellaneous/Dummy.lua $
--
-- Original Author: Brian Hayes
--
-- $Author: Brian_Hayes $
--
-- $Change: 637819 $
--
-- $DateTime: 2017/03/22 10:16:16 $
--
-- $Revision: #1 $
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
require("PGStoryMode")
function gal()
-- Spawn_Unit(Find_Object_Type("Smuggler_Team_E"), Find_First_Object("Sullust"), Find_Player("Empire"))
Find_First_Object("Generic_Smuggler_E").Get_Parent_Object().Activate_Ability()
end
function mov()
Find_First_Object("Tartan_Patrol_Cruiser").Move_To(Find_First_Object("Skirmish_Empire_Star_Base_1"))
MessageBox("Moved")
end
function tone()
while true do
DebugMessage("%s -- %s", tostring(Script), Thread.Get_Name(Thread.Get_Current_ID()))
Sleep(1)
end
end
function ttwo()
while true do
DebugMessage("%s -- %s", tostring(Script), Thread.Get_Name(Thread.Get_Current_ID()))
Sleep(1.1)
end
end
function tthree()
while true do
DebugMessage("%s -- %s", tostring(Script), Thread.Get_Name(Thread.Get_Current_ID()))
Sleep(1.3)
end
end
function Kill_Em()
for k, id in pairs(threads) do
Thread.Kill(id)
end
end
function Kill_Em2()
Thread.Kill_All()
end
function Kill_Em3()
Thread.Create("Kill_Em2")
end
function Test_Threads()
threads = {}
table.insert(threads, Thread.Create("tone"))
table.insert(threads, Thread.Create("ttwo"))
table.insert(threads, Thread.Create("tthree"))
end
function Do_It()
Create_Thread("test_call")
end
function test_call()
MessageBox("test_call")
end
function stest()
MessageBox("%s", tostring((Find_First_Object("X-Wing").Get_Parent_Object()).Move_To(Find_First_Object("IPV1_System_Patrol_Craft"))))
end
function ref()
Reinforce_Unit(Find_Object_Type("Corellian_Corvette"), false, Find_Player("Rebel"), true, false)
end
function move()
MessageBox("Begin")
-- Find_Player("Empire").Enable_As_Actor()
-- FogOfWar.Reveal_All(Find_Player("Empire"))
-- unit_list = { "Rebel_Heavy_Tank_Brigade" }
unit_list = { "Boba_Fett_Team" }
-- unit_list = { "Darth_Team" }
--unit_list = { "Han_Solo_Team" }
ReinforceList(unit_list, Find_First_Object("Corellian_Corvette"), Find_Player("Rebel"), false, true, true, test_call)
--Formation_Attack(tanks, trooper)
MessageBox("Done")
Sleep(500)
end
function find()
trooper = Find_First_Object("Stormtrooper_Team")
tanks = Find_All_Objects_Of_Type("T4B_Tank")
end
function one()
Spawn_Unit(Find_Object_Type("Rebel_Heavy_Tank_Brigade"), Find_First_Object("Power_Generator_R"), Find_Player("Rebel"))
end
function two()
Spawn_Unit(Find_Object_Type("Corellian_Corvette"), Find_First_Object("Skirmish_Rebel_Star_Base_1"), Find_Player("Rebel"))
end