149 lines
4.7 KiB
XML
149 lines
4.7 KiB
XML
<?xml version="1.0"?>
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<Goals>
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<Build_EM_Field_Generator>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_EM_Field_Generator>
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<Build_Grenade_Mortar>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_Grenade_Mortar>
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<Build_Offensive_Sensor_Node>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_Offensive_Sensor_Node>
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<!-- FCU Landmode Items -->
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<!-- <Build_FCU_E_Barracks>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Barracks>
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<Build_FCU_E_Cantina>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Cantina>
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<Build_FCU_E_Comm_Array>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Comm_Array>
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<Build_FCU_E_Utility_Pad>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Utility_Pad>
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<Build_FCU_E_Lt_Factory>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Lt_Factory>
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<Build_FCU_E_Power_Gen>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Power_Gen>
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<Build_FCU_E_Shield_Gen_370>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Shield_Gen_370>
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<Build_FCU_E_Research_Facility>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Research_Facility>
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<Build_FCU_E_Hv_Factory>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Hv_Factory>
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<Build_FCU_E_Relay_Station>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Relay_Station>
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<Build_FCU_E_Magnepulse_Cannon>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Magnepulse_Cannon>
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<Build_FCU_E_Refinery>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Refinery>
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<Build_FCU_E_Ad_Factory>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Ad_Factory>
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<Build_FCU_E_Shield_Gen_740>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Shield_Gen_740>
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<Build_FCU_E_Turbo_Tower>
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<AIGoalApplicationFlags>Tactical_Location</AIGoalApplicationFlags>
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<GameMode>Land</GameMode>
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<Category>Med_Priority</Category>
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<Reachability>Low_Threat</Reachability>
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<Time_Limit>0.0</Time_Limit>
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</Build_FCU_E_Turbo_Tower>-->
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</Goals>
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