Files
SoaFE/DATA/XML/UNITS/CONSORTIUM_GROUND_COMPANIES.XML

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69 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Data>
<!-- Build Limit Tags -->
<!-- -1, 0, 1+ -->
<!--<Build_Limit_Current_Per_Player>0</Build_Limit_Current_Per_Player>-->
<!--<Build_Limit_Lifetime_Per_Player>0</Build_Limit_Lifetime_Per_Player>-->
<!--<Build_Limit_Current_For_All_Allies>0</Build_Limit_Current_For_All_Allies>-->
<!--<Build_Limit_Lifetime_For_All_Allies>0</Build_Limit_Lifetime_For_All_Allies>-->
<GroundCompany Name="Underworld_Merc_Squad">
<Text_ID>TEXT_UNIT_UNDERWORLD_MERC_SQUAD</Text_ID>
<Encyclopedia_Text>
TEXT_UNIT_UNDERWORLD_MERC_ENCYC,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_GRENADIER_HULL,
STAT_U_GRENADIER_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_UNIT_UNDERWORLD_MERC_ENCYC,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_GRENADIER_COST,
STAT_U_GRENADIER_TIME,
STAT_U_GRENADIER_HULL,
STAT_U_GRENADIER_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Hutt_Soldier</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Dark_Trooper_PhaseII Rebel_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_ui_mercenary_infantry.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>2</GUI_Row>
<Damage>30</Damage>
<Formation_Priority>2</Formation_Priority>
<Cheap_Bribe_Cost>2</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>5</Expensive_Bribe_Cost>
<Score_Cost_Credits>45</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>200</Build_Cost_Credits>
<Build_Time_Seconds>8</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Barracks</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Infantry</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
<Company_Units>
Underworld_Merc, Underworld_Merc, Underworld_Merc, Underworld_Merc,
Underworld_Merc, Underworld_Merc, Underworld_Merc, Underworld_Merc,
Underworld_Merc, Underworld_Merc, Underworld_Merc, Underworld_Merc
</Company_Units>
<Max_Squad_Size>4</Max_Squad_Size>
<Create_Team_Type>Underworld_Merc_Team</Create_Team_Type>
<SFXEvent_Build_Started>UHD_Build_Troops</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Mercenary</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Mercenary</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>400</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>7</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>PROXIMITY_MINES</Type>
<Recharge_Seconds>80.0</Recharge_Seconds>
<GUI_Activated_Ability_Name>Grenadier_Proximity</GUI_Activated_Ability_Name>
<Effective_Radius>500.0</Effective_Radius>
<SFXEvent_Target_Ability/>
<Area_Effect_Decal_Distance>50.0</Area_Effect_Decal_Distance>
<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
</Unit_Ability>
<Unit_Ability>
<Type>STIM_PACK</Type>
<Expiration_Seconds>10.0</Expiration_Seconds>
<Recharge_Seconds>45.0</Recharge_Seconds>
<Mod_Multiplier>SPEED_MULTIPLIER, 2.0f</Mod_Multiplier>
<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER, 0.5f</Mod_Multiplier>
<Damage_Percent_When_Activated>0.25</Damage_Percent_When_Activated>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="Mandalorian_Warrior_Company">
<Text_ID>UEAW_UNIT_MANDALORIAN_WARRIOR</Text_ID>
<Encyclopedia_Text>
UEAW_TOOLTIP_MANDALORIAN_WARRIOR,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_MANDALORIAN_HULL,
STAT_U_MANDALORIAN_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
UEAW_TOOLTIP_MANDALORIAN_WARRIOR,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_MANDALORIAN_COST,
STAT_U_MANDALORIAN_TIME,
STAT_U_MANDALORIAN_HULL,
STAT_U_MANDALORIAN_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_COMMANDO</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Hutt_Soldier</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Dark_Trooper_PhaseII Rebel_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_ni_mandalorian.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>2</GUI_Row>
<Damage>40</Damage>
<Formation_Priority>1</Formation_Priority>
<Cheap_Bribe_Cost>3</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>8</Expensive_Bribe_Cost>
<Score_Cost_Credits>60</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>250</Build_Cost_Credits>
<Build_Time_Seconds>10</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Barracks</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Infantry</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
<Company_Units>
Mandalorian_Warrior, Mandalorian_Warrior, Mandalorian_Warrior,
Mandalorian_Warrior, Mandalorian_Warrior, Mandalorian_Warrior,
Mandalorian_Warrior, Mandalorian_Warrior, Mandalorian_Warrior
</Company_Units>
<Max_Squad_Size>3</Max_Squad_Size>
<Create_Team_Type>Mandalorian_Warrior_Container</Create_Team_Type>
<SFXEvent_Build_Started>UHD_Build_Troops</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Select_Civilian</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Move_Civilian</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>550</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>9</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SPRINT</Type> <!--Renamed: Charge-->
<Expiration_Seconds>12.0</Expiration_Seconds>
<Recharge_Seconds>50.0</Recharge_Seconds>
<Mod_Multiplier>SPEED_MULTIPLIER, 1.5f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 1.2f</Mod_Multiplier>
<Mod_Multiplier>CAUSE_DAMAGE_MULTIPLIER, 1.5</Mod_Multiplier>
<SFXEvent_GUI_Unit_Ability_Activated>Unit_Charge_Ability_Civilian</SFXEvent_GUI_Unit_Ability_Activated>
<Alternate_Name_Text>Galyana_Ability_Charge</Alternate_Name_Text>
<Alternate_Description_Text>Galyana_Ability_Text_Charge</Alternate_Description_Text>
<Alternate_Icon_Name>I_SA_CHARGE.TGA</Alternate_Icon_Name>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="Underworld_Disruptor_Merc_Squad">
<Text_ID>TEXT_UNIT_UNDERWORLD_DISRUPTOR_MERC_SQUAD</Text_ID>
<Encyclopedia_Text>
TEXT_UNIT_UNDERWORLD_DISRUPTOR_MERC_ENCYC,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_DISRUPTORMERC_HULL,
STAT_U_DISRUPTORMERC_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_UNIT_UNDERWORLD_DISRUPTOR_MERC_ENCYC,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_DISRUPTORMERC_COST,
STAT_U_DISRUPTORMERC_TIME,
STAT_U_DISRUPTORMERC_HULL,
STAT_U_DISRUPTORMERC_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Dark_Trooper_PhaseII AT_ST_Walker T4B_Tank</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler T2B_Tank Empire_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_ui_disruptor_infantry.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>2</GUI_Row>
<Damage>50</Damage>
<Formation_Priority>1</Formation_Priority>
<Cheap_Bribe_Cost>2</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>5</Expensive_Bribe_Cost>
<Score_Cost_Credits>60</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>300</Build_Cost_Credits>
<Build_Time_Seconds>12</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Barracks</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Infantry</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
<Company_Units>
Underworld_Disruptor_Merc, Underworld_Disruptor_Merc, Underworld_Disruptor_Merc,
Underworld_Disruptor_Merc, Underworld_Disruptor_Merc, Underworld_Disruptor_Merc,
Underworld_Disruptor_Merc, Underworld_Disruptor_Merc, Underworld_Disruptor_Merc
</Company_Units>
<Max_Squad_Size>3</Max_Squad_Size>
<Create_Team_Type>Underworld_Disruptor_Merc_Team</Create_Team_Type>
<SFXEvent_Build_Started>UHD_Build_Troops</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Assault_Squad</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Assault_Squad</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>600</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>STIM_PACK</Type>
<Expiration_Seconds>8.0</Expiration_Seconds>
<Recharge_Seconds>35.0</Recharge_Seconds>
<Mod_Multiplier>SPEED_MULTIPLIER, 2.0f</Mod_Multiplier>
<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER, 0.5f</Mod_Multiplier>
<Damage_Percent_When_Activated>0.25</Damage_Percent_When_Activated>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="Vornskr_Wolf_Pack">
<Text_ID>TEXT_UNIT_VORNSKR_WOLF_PACK</Text_ID>
<Encyclopedia_Text>
TEXT_ENCYCLOPEDIA_VORNSKR_WOLF,
GALYANA_CLASS_BLANK,
STAT_U_VORNSKR_HULL,
STAT_U_VORNSKR_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_ENCYCLOPEDIA_VORNSKR_WOLF,
GALYANA_CLASS_BLANK,
STAT_U_VORNSKR_COST,
STAT_U_VORNSKR_TIME,
STAT_U_VORNSKR_HULL,
STAT_U_VORNSKR_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_BEAST</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper Darth_Vader Luke_Skywalker_Jedi</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Dark_Trooper_PhaseI Rebel_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_ui_vornskr.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>24</Damage>
<Formation_Priority>1</Formation_Priority>
<Cheap_Bribe_Cost>7</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>15</Expensive_Bribe_Cost>
<Score_Cost_Credits>150</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>400</Build_Cost_Credits>
<Build_Time_Seconds>13</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Palace</Required_Special_Structures>
<Required_Planets>Myrkr</Required_Planets>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Infantry</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
<Company_Units>Vornskr_Wolf, Vornskr_Wolf, Vornskr_Wolf</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Troops</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Attack_Wolf</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move/>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>500</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>13</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>HUNT</Type>
<Alternate_Name_Text>TEXT_TOOLTIP_PROWL</Alternate_Name_Text>
<Alternate_Description_Text>TEXT_PROWL_DESCRIPTION</Alternate_Description_Text>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="Underworld_Ewok_Handler_Company">
<Text_ID>TEXT_UNIT_EWOK_HANDLER</Text_ID>
<Encyclopedia_Text>
TEXT_UNIT_EWOK_HANDLER_DESCRIPTION,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_EWOKHANDLER_HULL,
STAT_U_EWOKHANDLER_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_UNIT_EWOK_HANDLER_DESCRIPTION,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_EWOKHANDLER_COST,
STAT_U_EWOKHANDLER_TIME,
STAT_U_EWOKHANDLER_HULL,
STAT_U_EWOKHANDLER_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Garrison_Bunker_Rebel_Pad E_Ground_Turbolaser_Tower Stormtrooper</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Rebel_Anti_Infantry_Turret Empire_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_ewok_handler.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>40</Damage>
<Formation_Priority>1</Formation_Priority>
<Cheap_Bribe_Cost>10</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>15</Expensive_Bribe_Cost>
<Score_Cost_Credits>30</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>500</Build_Cost_Credits>
<Build_Time_Seconds>15</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Build_Initially_Locked>Yes</Build_Initially_Locked>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Palace</Required_Special_Structures>
<!-- <Required_Planets>Endor</Required_Planets>--> <!-- SOAFE: no other unit unlock requires you to corrupt then conquer the planet -->
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Infantry</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
<Company_Units>Ewok_Handler</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Troops</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Recruitment_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Ewok_Handler</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Ewok_Handler</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>750</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
</GroundCompany>
<GroundCompany Name="Nightsister_Indigenous_Company">
<GUI_Bounds_Scale>0.3</GUI_Bounds_Scale>
<Text_ID>TEXT_UNIT_NIGHT_SISTER</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_NIGHTSISTER_RANGER_HULL,
STAT_U_NIGHTSISTER_RANGER_SPEED
</Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
<Icon_Name>i_button_ni_nightsister_ranger.tga</Icon_Name>
<Is_Dummy>Yes</Is_Dummy>
<Damage>60</Damage>
<Affiliation>Underworld</Affiliation>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Planets/>
<Tech_Level>0</Tech_Level>
<Build_Cost_Credits>0</Build_Cost_Credits>
<Build_Time_Seconds>0</Build_Time_Seconds>
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
<Build_Initially_Locked>Yes</Build_Initially_Locked>
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Formation_Priority>1</Formation_Priority>
<Is_Escort>yes</Is_Escort>
<Ship_Class>infantry</Ship_Class>
<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
<Company_Units>Dathomir_Night_Sister, Dathomir_Night_Sister, Dathomir_Night_Sister, Dathomir_Night_Sister, Dathomir_Night_Sister, Dathomir_Night_Sister, Dathomir_Night_Sister, Dathomir_Night_Sister, Dathomir_Night_Sister</Company_Units>
<Victory_Relevant>No</Victory_Relevant>
<Score_Cost_Credits>15</Score_Cost_Credits>
<Max_Squad_Size>3</Max_Squad_Size>
<Create_Team_Type>Nightsister_Indig_Team</Create_Team_Type>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>DRAIN_LIFE</Type>
<Recharge_Seconds>20.0</Recharge_Seconds>
<GUI_Activated_Ability_Name>NightSister_Drain_Life</GUI_Activated_Ability_Name>
<Alternate_Icon_Name>i_sa_minor_drain_life.tga</Alternate_Icon_Name>
<Alternate_Name_Text>TEXT_TOOLTIP_ABILITY_MINOR_DRAIN_LIFE_NAME</Alternate_Name_Text>
<Alternate_Description_Text>TEXT_TOOLTIP_ABILITY_MINOR_DRAIN_LIFE_DESCRIPTION</Alternate_Description_Text>
<SFXEvent_GUI_Unit_Ability_Activated>Unit_Attack_Night_Sister</SFXEvent_GUI_Unit_Ability_Activated>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="Prisoner_Night_Sister_Company">
<GUI_Bounds_Scale>0.3</GUI_Bounds_Scale>
<Text_ID>TEXT_UNIT_NIGHT_SISTER</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_NIGHTSISTER_RANGER_HULL,
STAT_U_NIGHTSISTER_RANGER_SPEED
</Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against/>
<Encyclopedia_Vulnerable_To/>
<Icon_Name>i_button_ni_nightsister_ranger.tga</Icon_Name>
<GUI_Row>1</GUI_Row>
<Is_Dummy>Yes</Is_Dummy>
<Damage>100</Damage>
<Affiliation>Underworld</Affiliation>
<Build_Cost_Credits>0</Build_Cost_Credits>
<Build_Time_Seconds>0</Build_Time_Seconds>
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
<Build_Initially_Locked>Yes</Build_Initially_Locked>
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Barracks</Required_Special_Structures>
<!--<Required_Planets>Dathomir</Required_Planets>-->
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Formation_Priority>4</Formation_Priority>
<Is_Escort>no</Is_Escort>
<Ship_Class>walker</Ship_Class>
<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
<Company_Units>Prisoner_Night_Sister, Prisoner_Night_Sister, Prisoner_Night_Sister, Prisoner_Night_Sister</Company_Units>
<SFXEvent_Build_Started>UHD_Build_Unit</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Select_Night_Sister</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Night_Sister</SFXEvent_Fleet_Move>
<Score_Cost_Credits>1000</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Population_Value>1</Population_Value>
<Cheap_Bribe_Cost>50</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>100</Expensive_Bribe_Cost>
</GroundCompany>
<GroundCompany Name="Night_Sister_Company">
<Text_ID>TEXT_UNIT_NIGHT_SISTER</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_NIGHT_SISTER,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_NIGHTSIS_HULL,
STAT_U_NIGHTSIS_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_NIGHT_SISTER,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_NIGHTSIS_COST,
STAT_U_NIGHTSIS_TIME,
STAT_U_NIGHTSIS_HULL,
STAT_U_NIGHTSIS_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>T4B_Tank AT_AT_Walker E_Ground_Heavy_Vehicle_Factory</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Heavy_Beam_Tank MPTL E_Ground_Turbolaser_Tower</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_ui_night_sister.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<GUI_Bounds_Scale>0.3</GUI_Bounds_Scale>
<Damage>100</Damage>
<Formation_Priority>4</Formation_Priority>
<Cheap_Bribe_Cost>100</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>250</Expensive_Bribe_Cost>
<Score_Cost_Credits>1000</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>1500</Build_Cost_Credits>
<Build_Time_Seconds>30</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Palace</Required_Special_Structures>
<Required_Planets>Dathomir</Required_Planets>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Walker</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>No</Is_Escort>
<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
<Company_Units>Night_Sister</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Unit</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Select_Night_Sister</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Night_Sister</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>2000</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Four_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>DRAIN_LIFE</Type>
<Recharge_Seconds>40.0</Recharge_Seconds>
<GUI_Activated_Ability_Name>NightSister_Drain_Life</GUI_Activated_Ability_Name>
<Alternate_Icon_Name>i_sa_minor_drain_life.tga</Alternate_Icon_Name>
<Alternate_Name_Text>TEXT_TOOLTIP_ABILITY_MINOR_DRAIN_LIFE_NAME</Alternate_Name_Text>
<Alternate_Description_Text>TEXT_TOOLTIP_ABILITY_MINOR_DRAIN_LIFE_DESCRIPTION</Alternate_Description_Text>
<SFXEvent_GUI_Unit_Ability_Activated>Unit_Attack_Night_Sister</SFXEvent_GUI_Unit_Ability_Activated>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="B1_Battledroid_Company">
<Text_ID>Galyana_Unit_Text_B1_Squad</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_B1,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_B1_BATTLEDROID_HULL,
STAT_U_B1_BATTLEDROID_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_B1,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_B1_BATTLEDROID_COST,
STAT_U_B1_BATTLEDROID_TIME,
STAT_U_B1_BATTLEDROID_HULL,
STAT_U_B1_BATTLEDROID_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_DROID</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>MPTL_Spotter</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>MPTL Stormtrooper Hutt_Soldier</Encyclopedia_Vulnerable_To>
<Icon_Name>I_BUTTON_B1_BATTLEDROID.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>10</Damage>
<Formation_Priority>1</Formation_Priority>
<Cheap_Bribe_Cost>1</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>3</Expensive_Bribe_Cost>
<Score_Cost_Credits>30</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>75</Build_Cost_Credits>
<Build_Time_Seconds>5</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Droid_Works</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Infantry</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
<Company_Units>
B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid,
B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid, B1_Battledroid
</Company_Units>
<Max_Squad_Size>12</Max_Squad_Size>
<Create_Team_Type>B1_Battledroid_Team</Create_Team_Type>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Select_Battle_Droid</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Battle_Droid</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>250</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>4</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
</GroundCompany>
<GroundCompany Name="B1_Repairdroid_Company">
<Text_ID>Galyana_Squad_B1_Repairdroid</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_B1_Repairdroid,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_B1_BATTLEDROID_HULL,
STAT_U_B1_BATTLEDROID_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_B1_Repairdroid,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_B1_REPAIRDROID_COST,
STAT_U_B1_REPAIRDROID_TIME,
STAT_U_B1_BATTLEDROID_HULL,
STAT_U_B1_BATTLEDROID_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_DROID</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>MPTL_Spotter</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>MPTL Stormtrooper Hutt_Soldier</Encyclopedia_Vulnerable_To>
<Icon_Name>I_BUTTON_B1_REPAIRDROID.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>5</Damage>
<Formation_Priority>6</Formation_Priority>
<Cheap_Bribe_Cost>1</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>2</Expensive_Bribe_Cost>
<Score_Cost_Credits>20</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>125</Build_Cost_Credits>
<Build_Time_Seconds>15</Build_Time_Seconds>
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
<Build_Initially_Locked>Yes</Build_Initially_Locked>
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Droid_Works</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Infantry</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>No</Is_Escort>
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
<Company_Units>B1_Repairdroid, B1_Repairdroid, B1_Repairdroid, B1_Repairdroid, B1_Repairdroid, B1_Repairdroid</Company_Units>
<Max_Squad_Size>6</Max_Squad_Size>
<Create_Team_Type>B1_Repairdroid_Team</Create_Team_Type>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Select_Battle_Droid</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Battle_Droid</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>375</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
</GroundCompany>
<GroundCompany Name="B2_Battledroid_Company">
<Text_ID>Galyana_Unit_Text_B2_Squad</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_B2,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_B2_BATTLEDROID_HULL,
STAT_U_B2_BATTLEDROID_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_B2,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_B2_BATTLEDROID_COST,
STAT_U_B2_BATTLEDROID_TIME,
STAT_U_B2_BATTLEDROID_HULL,
STAT_U_B2_BATTLEDROID_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_DROID</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Hutt_Soldier</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Rebel_Rifle_Grenadier TIE_Crawler Hutt_Modified_Pod_Walker</Encyclopedia_Vulnerable_To>
<Icon_Name>I_BUTTON_B2_BATTLEDROID.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>25</Damage>
<Formation_Priority>1</Formation_Priority>
<Cheap_Bribe_Cost>4</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>9</Expensive_Bribe_Cost>
<Score_Cost_Credits>50</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>150</Build_Cost_Credits>
<Build_Time_Seconds>10</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Droid_Works</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Infantry</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
<Company_Units>
B2_Battledroid, B2_Battledroid, B2_Battledroid, B2_Battledroid, B2_Battledroid, B2_Battledroid,
B2_Battledroid, B2_Battledroid, B2_Battledroid, B2_Battledroid, B2_Battledroid, B2_Battledroid
</Company_Units>
<Max_Squad_Size>6</Max_Squad_Size>
<Create_Team_Type>B2_Battledroid_Team</Create_Team_Type>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Select_Superbattle_Droid</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Superbattle_Droid</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>525</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>11</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SWAP_WEAPONS</Type>
<Alternate_Name_Text>TEXT_TOOLTIP_ABILITY_ROCKET_ATTACK_NAME</Alternate_Name_Text>
<Alternate_Description_Text>Galyana_Ability_Text_Weapon_Swap_B2</Alternate_Description_Text>
<GUI_Activated_Ability_Name>MAL_Swap_Weapon</GUI_Activated_Ability_Name>
<Targeting_Max_Attack_Distance>225</Targeting_Max_Attack_Distance>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="MagnaGuard_Company">
<Text_ID>Galyana_Unit_Magnaguard</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_Magnaguard,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_MAGNAGUARD_HULL,
STAT_U_MAGNAGUARD_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_Magnaguard,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_MAGNAGUARD_COST,
STAT_U_MAGNAGUARD_TIME,
STAT_U_MAGNAGUARD_HULL,
STAT_U_MAGNAGUARD_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_DROID</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Generic_Field_Commander_Rebel Imperial_Elite_Guard Hutt_Sniper</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Plex_Soldier M1_Repulsor_Tank Medium_Tank</Encyclopedia_Vulnerable_To>
<Icon_Name>I_BUTTON_MAGNAGUARD.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>35</Damage>
<Formation_Priority>2</Formation_Priority>
<Cheap_Bribe_Cost>20</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>50</Expensive_Bribe_Cost>
<Score_Cost_Credits>200</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>400</Build_Cost_Credits>
<Build_Time_Seconds>15</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Droid_Works</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Infantry</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
<Company_Units>MagnaGuard, MagnaGuard</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Select_IG88</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_IG88</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>1000</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>15</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Four_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SPRINT</Type> <!--Renamed: Charge-->
<Expiration_Seconds>12.0</Expiration_Seconds>
<Recharge_Seconds>60.0</Recharge_Seconds>
<Mod_Multiplier>SPEED_MULTIPLIER, 1.6f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 1.25f</Mod_Multiplier>
<Mod_Multiplier>CAUSE_DAMAGE_MULTIPLIER, 2.0</Mod_Multiplier>
<SFXEvent_GUI_Unit_Ability_Activated/>
<Alternate_Name_Text>Galyana_Ability_Charge</Alternate_Name_Text>
<Alternate_Description_Text>Galyana_Ability_Text_Charge</Alternate_Description_Text>
<Alternate_Icon_Name>I_SA_CHARGE.TGA</Alternate_Icon_Name>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="Destroyer_Droid_Company">
<Text_ID>TEXT_DESTROYER_DROID_COMPANY</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_DESTROYER_DROID,
GALYANA_CLASS_BLANK,
STAT_U_DROIDEKA_SHIELD,
STAT_U_DROIDEKA_HULL,
STAT_U_DROIDEKA_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_DESTROYER_DROID,
GALYANA_CLASS_BLANK,
STAT_U_DROIDEKA_COST,
STAT_U_DROIDEKA_TIME,
STAT_U_DROIDEKA_SHIELD,
STAT_U_DROIDEKA_HULL,
STAT_U_DROIDEKA_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_DROID</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper TIE_Crawler T2B_Tank</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Dark_Trooper_PhaseII E_Ground_Magnepulse_Cannon Plex_Soldier</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_ui_droideka.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>45</Damage>
<Formation_Priority>6</Formation_Priority>
<Cheap_Bribe_Cost>40</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>85</Expensive_Bribe_Cost>
<Score_Cost_Credits>240</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>600</Build_Cost_Credits>
<Build_Time_Seconds>20</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Droid_Works</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Walker</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
<Company_Units>Destroyer_Droid, Destroyer_Droid, Destroyer_Droid</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Select_Destroyer_Droid</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Destroyer_Droid</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>1200</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>18</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites/>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>ROCKET_ATTACK</Type>
<Alternate_Icon_Name>i_sa_swap_weapons.tga</Alternate_Icon_Name>
<Alternate_Name_Text>TEXT_TOOLTIP_DROIDEKA_ION_SWAP</Alternate_Name_Text>
<Alternate_Description_Text>TEXT_TOOLTIP_DROIDEKA_ION_SWAP_DESCRIPTION</Alternate_Description_Text>
<Targeting_Max_Attack_Distance>200</Targeting_Max_Attack_Distance>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="HAG_Company"> <!--Now known as LAG (Light Artillery Gun)-->
<Text_ID>Galyana_Unit_Text_LAG_Squad</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_LAG,
GALYANA_CLASS_BLANK,
STAT_U_LAG_HULL,
STAT_U_LAG_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_LAG,
GALYANA_CLASS_BLANK,
STAT_U_LAG_COST,
STAT_U_LAG_TIME,
STAT_U_LAG_HULL,
STAT_U_LAG_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_DROID</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Rifle_Grenadier AT_PT_Walker Hutt_Rapid_Fire_Laser_Turret</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Snowspeeder Scimitar_Assault_Fighter Plex_Soldier</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_hag.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>30</Damage>
<Formation_Priority>6</Formation_Priority>
<Cheap_Bribe_Cost>50</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>100</Expensive_Bribe_Cost>
<Score_Cost_Credits>200</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>800</Build_Cost_Credits>
<Build_Time_Seconds>20</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Droid_Works</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Artillery</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>No</Is_Escort>
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
<Company_Units>HAG, HAG, HAG</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Select_Destroyer_Droid</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Destroyer_Droid</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>1300</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>16</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>MISSILE_SHIELD</Type> <!--Renamed: Stop-->
<Disable_Movement>Yes</Disable_Movement>
<Effective_Radius>0</Effective_Radius>
<Recharge_Seconds>0</Recharge_Seconds>
<Expiration_Seconds>0</Expiration_Seconds>
<SFXEvent_GUI_Unit_Ability_Activated/>
<SFXEvent_GUI_Unit_Ability_Deactivated/>
<Alternate_Name_Text>Galyana_Ability_Stop</Alternate_Name_Text>
<Alternate_Description_Text>Galyana_Ability_Text_Stop</Alternate_Description_Text>
<Alternate_Icon_Name>I_SA_INTERDICT.TGA</Alternate_Icon_Name>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="F9TZ_Cloaking_Transport_Company">
<Text_ID>TEXT_F9TZ_TRANSPORT_COMPANY</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_F9TZ_TRANSPORT,
GALYANA_CLASS_BLANK,
STAT_U_F9TZ_SHIELD,
STAT_U_F9TZ_HULL,
STAT_U_F9TZ_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_F9TZ_TRANSPORT,
GALYANA_CLASS_BLANK,
STAT_U_F9TZ_COST,
STAT_U_F9TZ_TIME,
STAT_U_F9TZ_SHIELD,
STAT_U_F9TZ_HULL,
STAT_U_F9TZ_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_TRANSPORT</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Hutt_Soldier</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>T4B_Tank M1_Repulsor_Tank Hutt_Modified_Heavy_Skiff</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_uv_f9tztransport.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>25</Damage>
<Formation_Priority>4</Formation_Priority>
<Cheap_Bribe_Cost>50</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>100</Expensive_Bribe_Cost>
<Score_Cost_Credits>1000</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>700</Build_Cost_Credits>
<Build_Time_Seconds>25</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Vehicle_Factory</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Walker</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>No</Is_Escort>
<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
<Company_Units>F9TZ_Cloaking_Transport</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Select_Cloaking_Transport</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Cloaking_Transport</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>1400</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>18</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>STEALTH</Type>
<Alternate_Icon_Name>i_sa_stealth.tga</Alternate_Icon_Name>
<GUI_Activated_Ability_Name>Stealth_F9TZ</GUI_Activated_Ability_Name>
<Recharge_Seconds>10.0</Recharge_Seconds>
<Expiration_Seconds>120.0</Expiration_Seconds>
<SFXEvent_GUI_Unit_Ability_Activated/>
<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="MAL_Rocket_Vehicle_Company">
<Text_ID>TEXT_UNIT_MAL_COMPANY</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_MAL,
GALYANA_CLASS_BLANK,
STAT_U_MAL_SHIELD,
STAT_U_MAL_HULL,
STAT_U_MAL_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_MAL,
GALYANA_CLASS_BLANK,
STAT_U_MAL_COST,
STAT_U_MAL_TIME,
STAT_U_MAL_SHIELD,
STAT_U_MAL_HULL,
STAT_U_MAL_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>T2B_Tank AT_ST_Walker R_Ground_Light_Vehicle_Factory</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Lancet_Air_Artillery Snowspeeder Rebel_Anti_Vehicle_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_uv_mal.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>50</Damage>
<Formation_Priority>2</Formation_Priority>
<Cheap_Bribe_Cost>35</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>70</Expensive_Bribe_Cost>
<Score_Cost_Credits>200</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>1000</Build_Cost_Credits>
<Build_Time_Seconds>25</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Vehicle_Factory</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Artillery</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
<Company_Units>MAL_Rocket_Vehicle, MAL_Rocket_Vehicle, MAL_Rocket_Vehicle</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Missile_Launcher</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Missile_Launcher</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>1500</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>20</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>DEPLOY</Type>
<Alternate_Description_Text>TEXT_TOOLTIP_MAL_DEPLOY_DESCRIPTION</Alternate_Description_Text>
</Unit_Ability>
<Unit_Ability>
<Type>SWAP_WEAPONS</Type>
<Alternate_Name_Text>TEXT_TOOLTIP_MAL_SWAP</Alternate_Name_Text>
<Alternate_Description_Text>TEXT_MAL_SWAP_DESCRIPTION</Alternate_Description_Text>
<GUI_Activated_Ability_Name>MAL_Swap_Weapon</GUI_Activated_Ability_Name>
<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
</Unit_Ability>
<!-- <Unit_Ability>
<Type>ROCKET_ATTACK</Type>
<Alternate_Name_Text>TEXT_TOOLTIP_MAL_SWAP</Alternate_Name_Text>
<Alternate_Icon_Name>I_SA_SWAP_WEAPONS.tga</Alternate_Icon_Name>
<Alternate_Description_Text>TEXT_MAL_SWAP_DESCRIPTION</Alternate_Description_Text>
<GUI_Activated_Ability_Name>MAL_Swap_Weapon</GUI_Activated_Ability_Name>
<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
</Unit_Ability>-->
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="MZ8_Pulse_Cannon_Tank_Company">
<Text_ID>TEXT_UNIT_MZ8_PC_TANK_COMPANY</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_MZ8_PC_TANK,
GALYANA_CLASS_BLANK,
STAT_U_MZ8_SHIELD,
STAT_U_MZ8_HULL,
STAT_U_MZ8_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_MZ8_PC_TANK,
GALYANA_CLASS_BLANK,
STAT_U_MZ8_COST,
STAT_U_MZ8_TIME,
STAT_U_MZ8_SHIELD,
STAT_U_MZ8_HULL,
STAT_U_MZ8_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>M1_Repulsor_Tank R_Ground_Heavy_Vehicle_Factory E_Ground_Turbolaser_Tower</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>T4B_Tank AT_AT_Walker Vaksai_Gunship</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_uv_mz8_pulse_cannon.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>70</Damage>
<Formation_Priority>2</Formation_Priority>
<Cheap_Bribe_Cost>40</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>80</Expensive_Bribe_Cost>
<Score_Cost_Credits>240</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>1200</Build_Cost_Credits>
<Build_Time_Seconds>30</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Vehicle_Factory</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Tank</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
<Company_Units>MZ8_Pulse_Cannon_Tank, MZ8_Pulse_Cannon_Tank, MZ8_Pulse_Cannon_Tank, MZ8_Pulse_Cannon_Tank</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Pulse_Cannon</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Pulse_Cannon</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>1600</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>22</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SELF_DESTRUCT</Type>
<Expiration_Seconds>3.0</Expiration_Seconds>
<Recharge_Seconds>10</Recharge_Seconds>
<Spawned_Object_Type>MZ8_Tank_Self_Destruct_Blast</Spawned_Object_Type>
<Owner_Attachment_Bone>b_overheat_00</Owner_Attachment_Bone>
<Particle_Effect>Pulse_Cannon_Tank_Overheat</Particle_Effect>
<Stop_When_Activated>No</Stop_When_Activated>
<GUI_Activated_Ability_Name>Pulse_Tank_Self_Destruct</GUI_Activated_Ability_Name>
<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="Canderous_Assault_Tank_Company">
<Text_ID>TEXT_UNIT_CANDEROUS_TANK_COMPANY</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_CANDEROUS_TANK,
GALYANA_CLASS_BLANK,
STAT_U_CANDEROUS_SHIELD,
STAT_U_CANDEROUS_HULL,
STAT_U_CANDEROUS_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_CANDEROUS_TANK,
GALYANA_CLASS_BLANK,
STAT_U_CANDEROUS_COST,
STAT_U_CANDEROUS_TIME,
STAT_U_CANDEROUS_SHIELD,
STAT_U_CANDEROUS_HULL,
STAT_U_CANDEROUS_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_HEAVY_VEHICLE</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Snowspeeder AT_AT_Walker M1_Repulsor_Tank</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>T4B_Tank MPTL SPMAT_Walker</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_uv_cander_tank.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>60</Damage>
<Formation_Priority>2</Formation_Priority>
<Cheap_Bribe_Cost>45</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>90</Expensive_Bribe_Cost>
<Score_Cost_Credits>300</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>1500</Build_Cost_Credits>
<Build_Time_Seconds>30</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Vehicle_Factory</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Tank</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
<Company_Units>Canderous_Assault_Tank, Canderous_Assault_Tank, Canderous_Assault_Tank</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Complete_Canderous_Tank</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Canderous_Tank</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>2100</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>24</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Four_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>LURE</Type>
<Alternate_Name_Text>TEXT_TOOLTIP_SYSTEM_CONTROL</Alternate_Name_Text>
<Alternate_Description_Text>TEXT_SYSTEM_CONTROL_DESCRIPTION</Alternate_Description_Text>
<!--If you change this - please make sure you communicate the change to artists (to Mike specifically).
Any change to this radius will require a manual adjustment to the particle effect. Thank you.-->
<Effective_Radius>350</Effective_Radius>
<!--All vehicles and turrets-->
<Target_Types>
Snowspeeder, Assaultspeeder, Atmospheric_XWing, T1C_Tank, T2B_Tank, T3B_Tank, T4B_Tank, T6A_Tank, MPTL, Gallofree_HTT_Transport,
Destroyer_Droid, HAG, MAL_Rocket_Vehicle, MZ8_Pulse_Cannon_Tank, Canderous_Assault_Tank, Nantex_Fighter, Gauntlet_Heavy_Fighter,
Hutt_Modified_Pod_Walker, Hutt_Modified_Skiff, Hutt_Modified_Swamp_Speeder, Hutt_Modified_Heavy_Skiff, Hutt_Modified_Valahari, AALL6, Medium_Tank, Heavy_Beam_Tank, Hutt_SailBarge, Scyk_Fighter, Vaksai_Gunship,
AT_RT_Walker, AT_PT_Walker, AT_ST_Walker, AT_AA_Walker, AT_AT_Walker, AT_TE_Walker, SPMAT_Walker, Dark_Trooper_PhaseI, Dark_Trooper_PhaseII, Dark_Trooper_PhaseIII, TIE_Crawler, Lancet_Air_Artillery, Scimitar_Assault_Fighter, TIE_Neutralizer, M1_Repulsor_Tank, HAV_Juggernaut,
Pod_Walker, Pod_Walker_Rebel, Pod_Walker_Empire, Pod_Walker_Underworld, Pod_Walker_Pirate, Swamp_Speeder, Swamp_Speeder_R, Swamp_Speeder_E, Swamp_Speeder_U, Swamp_Speeder_P,
Skiff, Pirate_Skiff, Pirate_Skiff_E, Pirate_Skiff_R, Pirate_Skiff_U, Heavy_Skiff, Heavy_Skiff_E, Heavy_Skiff_R, Heavy_Skiff_U, Valahari_Fighter, Valahari_E, Valahari_R, Valahari_U,
Empire_Anti_Aircraft_Turret, Rebel_Anti_Aircraft_Turret, Hutt_Anti_Aircraft_Turret, Pirate_Anti_Aircraft_Turret, Empire_Anti_Infantry_Turret, Rebel_Anti_Infantry_Turret, Pirate_Anti_Infantry_Turret, Hutt_Rapid_Fire_Laser_Turret,
Empire_Anti_Vehicle_Turret, Rebel_Anti_Vehicle_Turret, Pirate_Anti_Vehicle_Turret, Hutt_Rocket_Turret, Underworld_Mass_Driver_Turret, Underworld_Torpedo_Turret, Hutt_Guard_Tower
</Target_Types>
<Recharge_Seconds>50</Recharge_Seconds>
<Expiration_Seconds>8</Expiration_Seconds>
<Is_Pulsing>Yes</Is_Pulsing>
<Pulse_Frequency_Secs>0.5</Pulse_Frequency_Secs>
<Max_Number_Of_Pulses>20</Max_Number_Of_Pulses>
<Particle_Effect>canderous_lure</Particle_Effect>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.33f</Mod_Multiplier>
<SFXEvent_GUI_Unit_Ability_Activated>GUI_Toggle_Lure_On</SFXEvent_GUI_Unit_Ability_Activated>
<SFXEvent_GUI_Unit_Ability_Deactivated>GUI_Toggle_Lure_Off</SFXEvent_GUI_Unit_Ability_Deactivated>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="Fanblade_Fighter_Company">
<Text_ID>Galyana_Unit_Text_Fanblade_Squad</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_Fanblade,
GALYANA_CLASS_BLANK,
STAT_U_FANBLADE_HULL,
STAT_U_FANBLADE_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_Fanblade,
GALYANA_CLASS_BLANK,
STAT_U_FANBLADE_COST,
STAT_U_FANBLADE_TIME,
STAT_U_FANBLADE_HULL,
STAT_U_FANBLADE_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_AIRCRAFT</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against/>
<Encyclopedia_Vulnerable_To>Snowspeeder TIE_Neutralizer Scyk_Fighter</Encyclopedia_Vulnerable_To>
<Icon_Name>I_BUTTON_GINIVEX.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>1</Damage>
<Formation_Priority>2</Formation_Priority>
<Cheap_Bribe_Cost>5</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>10</Expensive_Bribe_Cost>
<Score_Cost_Credits>5</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>25</Build_Cost_Credits>
<Build_Time_Seconds>10</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Droid_Works</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Walker</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>No</Is_Escort>
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
<Company_Units>Fanblade_Fighter, Fanblade_Fighter</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Unit_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Galactic_Announce_Probot</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Galactic_Move_Probot</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>100</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>FOW_REVEAL_PING</Type>
<Recharge_Seconds>30.0</Recharge_Seconds>
<Spawned_Object_Type>Proj_Special_Land_FOW_Reveal_Ping_Blast</Spawned_Object_Type>
<Effective_Radius>2000.0</Effective_Radius>
<Area_Effect_Decal_Distance>500.0</Area_Effect_Decal_Distance>
<GUI_Activated_Ability_Name/>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
<GroundCompany Name="Nantex_Fighter_Company">
<Text_ID>Galyana_Unit_Text_Nantex_Squad</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_Nantex,
GALYANA_CLASS_BLANK,
STAT_U_NANTEX_SHIELD,
STAT_U_NANTEX_HULL,
STAT_U_NANTEX_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_Nantex,
GALYANA_CLASS_BLANK,
STAT_U_NANTEX_COST,
STAT_U_NANTEX_TIME,
STAT_U_NANTEX_SHIELD,
STAT_U_NANTEX_HULL,
STAT_U_NANTEX_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_AIRCRAFT</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Atmospheric_XWing TIE_Neutralizer Scyk_Fighter</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Rebel_Anti_Aircraft_Turret Dark_Trooper_PhaseIII Vaksai_Gunship</Encyclopedia_Vulnerable_To>
<Icon_Name>I_BUTTON_NANTEX.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>20</Damage>
<Formation_Priority>2</Formation_Priority>
<Cheap_Bribe_Cost>30</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>60</Expensive_Bribe_Cost>
<Score_Cost_Credits>200</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>800</Build_Cost_Credits>
<Build_Time_Seconds>20</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Vehicle_Factory</Required_Special_Structures>
<Required_Planets>Geonosis</Required_Planets>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Walker</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
<Company_Units>Nantex_Fighter, Nantex_Fighter, Nantex_Fighter</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Ambient_Geonosian_Random_Chatter</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Ambient_Geonosian_Random_Chatter</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>1350</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>18</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
</GroundCompany>
<GroundCompany Name="Gauntlet_Heavy_Fighter_Company">
<Text_ID>Galyana_Unit_Text_Gauntlet_Squad</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_Gauntlet,
GALYANA_CLASS_BLANK,
STAT_U_GAUNTLET_HULL,
STAT_U_GAUNTLET_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_Gauntlet,
GALYANA_CLASS_BLANK,
STAT_U_GAUNTLET_COST,
STAT_U_GAUNTLET_TIME,
STAT_U_GAUNTLET_HULL,
STAT_U_GAUNTLET_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_AIRCRAFT</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Snowspeeder Scimitar_Assault_Fighter Scyk_Fighter</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Atmospheric_XWing AT_AA_Walker Hutt_Anti_Aircraft_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>I_BUTTON_GAUNTLET.tga</Icon_Name>
<Affiliation>Underworld</Affiliation>
<Population_Value>1</Population_Value>
<GUI_Row>1</GUI_Row>
<Damage>55</Damage>
<Formation_Priority>5</Formation_Priority>
<Cheap_Bribe_Cost>50</Cheap_Bribe_Cost>
<Expensive_Bribe_Cost>100</Expensive_Bribe_Cost>
<Score_Cost_Credits>250</Score_Cost_Credits>
<Maintenance_Cost>0.05</Maintenance_Cost>
<Build_Cost_Credits>1200</Build_Cost_Credits>
<Build_Time_Seconds>30</Build_Time_Seconds>
<Build_Time_Reduced_By_Multiple_Factories>Yes</Build_Time_Reduced_By_Multiple_Factories>
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
<Tech_Level>0</Tech_Level>
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Required_Special_Structures>U_Ground_Vehicle_Factory</Required_Special_Structures>
<Required_Planets/>
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
<Ship_Class>Walker</Ship_Class>
<Is_Dummy>Yes</Is_Dummy>
<Is_Escort>Yes</Is_Escort>
<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
<Company_Units>Gauntlet_Heavy_Fighter, Gauntlet_Heavy_Fighter, Gauntlet_Heavy_Fighter</Company_Units>
<Max_Squad_Size>1</Max_Squad_Size>
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
<SFXEvent_Build_Complete>Unit_Guard_Skipray</SFXEvent_Build_Complete>
<SFXEvent_Fleet_Move>Unit_Fleet_Move_Skipray</SFXEvent_Fleet_Move>
<!--Skirmish Values Begin-->
<Tactical_Build_Cost_Multiplayer>1800</Tactical_Build_Cost_Multiplayer>
<Tactical_Build_Time_Seconds>23</Tactical_Build_Time_Seconds>
<Tactical_Build_Prerequisites>UC_Level_Four_Tech_Upgrade</Tactical_Build_Prerequisites>
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
<!--Skirmish Values End-->
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SENSOR_JAMMING</Type>
<GUI_Activated_Ability_Name>Gauntlet_Sensor_Jamming</GUI_Activated_Ability_Name>
<Recharge_Seconds>50.0</Recharge_Seconds>
<Expiration_Seconds>25.0</Expiration_Seconds>
<Effective_Radius>350.0</Effective_Radius>
<SFXEvent_GUI_Unit_Ability_Activated>Unit_Jam_Sensors_On_Skipray</SFXEvent_GUI_Unit_Ability_Activated>
<SFXEvent_GUI_Unit_Ability_Deactivated>Unit_Jam_Sensors_Off_Skipray</SFXEvent_GUI_Unit_Ability_Deactivated>
<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
</Unit_Ability>
</Unit_Abilities_Data>
</GroundCompany>
</Data>