Files
SoaFE/DATA/XML/UNITS/CONTAINERS_LAND.XML
2026-02-28 14:00:45 -06:00

1758 lines
70 KiB
XML

<?xml version="1.0"?>
<Containers>
<!--Empire-->
<Container Name="Stormtrooper_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_IMPERIAL_STORMTROOPER_SQUAD</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_STORMTROOPER,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_E_STORMTROOPER_HULL,
STAT_E_STORMTROOPER_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_STORMTROOPER,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_E_STORMTROOPER_COST,
STAT_E_STORMTROOPER_TIME,
STAT_E_STORMTROOPER_HULL,
STAT_E_STORMTROOPER_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper Underworld_Merc Hutt_Soldier</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>MPTL Rebel_Infiltrator Rebel_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_storm_trooper.tga</Icon_Name>
<Select_Box_Scale>65</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>0.9</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.05</Override_Acceleration>
<Override_Deceleration>.05</Override_Deceleration>
<FormationSpacing>1</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Rows</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>150.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>130.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>25</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SPREAD_OUT</Type>
<Mod_Multiplier>SPEED_MULTIPLIER, 0.5f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.6f</Mod_Multiplier>
</Unit_Ability>
</Unit_Abilities_Data>
</Container>
<Container Name="Imp_Guard_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_INDIG_ELITE_GUARD</Text_ID>
<Encyclopedia_Text>
UEAW_TOOLTIP_IMPERIAL_ELITE_GUARD,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_E_ELITEGUARD_HULL,
STAT_E_ELITEGUARD_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
UEAW_TOOLTIP_IMPERIAL_ELITE_GUARD,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_E_ELITEGUARD_COST,
STAT_E_ELITEGUARD_TIME,
STAT_E_ELITEGUARD_HULL,
STAT_E_ELITEGUARD_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_COMMANDO</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper Plex_Soldier Underworld_Merc</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>MPTL Rebel_Infiltrator Destroyer_Droid</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_imperial_guard.tga</Icon_Name>
<Select_Box_Scale>50</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>False</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>0.6</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.05</Override_Acceleration>
<Override_Deceleration>.05</Override_Deceleration>
<FormationSpacing>1.5</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>27.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>100</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
</Container>
<Container Name="Noghri_Indig_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_INDIG_NOGHRI</Text_ID>
<Encyclopedia_Text>
<!-- TEXT_TOOLTIP_NOGHRI_ASSASSIN,-->
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_E_NOGHRI_INDIG_HULL,
STAT_E_NOGHRI_INDIG_SPEED
</Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
<Icon_Name>i_button_noghri.tga</Icon_Name>
<Select_Box_Scale>40</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.0</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.08</Override_Acceleration>
<Override_Deceleration>.08</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>120.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>150.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>600.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>100</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
</Container>
<Container Name="Noghri_Assassin_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_NOGHRI_ASSASSIN_SQUAD</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_NOGHRI_ASSASSIN,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_E_NOGHRI_HULL,
STAT_E_NOGHRI_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_NOGHRI_ASSASSIN,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_E_NOGHRI_COST,
STAT_E_NOGHRI_TIME,
STAT_E_NOGHRI_HULL,
STAT_E_NOGHRI_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_COMMANDO</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper Underworld_Merc Hutt_Elite_Soldier</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>T1C_Tank Destroyer_Droid Hutt_Rapid_Fire_Laser_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_noghri_assassin.tga</Icon_Name>
<Select_Box_Scale>50</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.2</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.1</Override_Acceleration>
<Override_Deceleration>.1</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>160.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>75</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>STEALTH</Type>
<GUI_Activated_Ability_Name>Stealth_Noghri</GUI_Activated_Ability_Name>
<Recharge_Seconds>60.0</Recharge_Seconds>
<Expiration_Seconds>45.0</Expiration_Seconds>
<SFXEvent_GUI_Unit_Ability_Activated>Unit_Stealth_On_Noghri</SFXEvent_GUI_Unit_Ability_Activated>
<SFXEvent_GUI_Unit_Ability_Deactivated>Unit_Stealth_Off_Noghri</SFXEvent_GUI_Unit_Ability_Deactivated>
</Unit_Ability>
</Unit_Abilities_Data>
<Abilities SubObjectList="Yes">
<Stealth_Ability Name="Stealth_Noghri">
<Activation_Style>User_Input</Activation_Style>
<Stealth_Color>255, 255, 255, 64</Stealth_Color>
<Stealth_Transition_Time>.5</Stealth_Transition_Time>
<SFXEvent_Activate>Unit_Lightsaber_Projectile_Block</SFXEvent_Activate>
</Stealth_Ability>
</Abilities>
</Container>
<!--Rebel-->
<Container Name="Rebel_Trooper_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_REBEL_INFANTRY_SQUAD</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_REBELSOLDIER,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_R_TROOPER_HULL,
STAT_R_TROOPER_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_REBELSOLDIER,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_R_TROOPER_COST,
STAT_R_TROOPER_TIME,
STAT_R_TROOPER_HULL,
STAT_R_TROOPER_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Stormtrooper B1_Battledroid Hutt_Soldier</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Destroyer_Droid Empire_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_rebel_soldier.tga</Icon_Name>
<Select_Box_Scale>65</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.0</Max_Speed>
<Max_Rate_Of_Turn>16.0</Max_Rate_Of_Turn>
<Override_Acceleration>.07</Override_Acceleration>
<Override_Deceleration>.07</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>150.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>130.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>25</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SPREAD_OUT</Type>
<Mod_Multiplier>SPEED_MULTIPLIER, 0.5f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.6f</Mod_Multiplier>
</Unit_Ability>
</Unit_Abilities_Data>
</Container>
<Container Name="Rebel_Rifle_Team">
<Show_Name>No</Show_Name>
<Text_ID>Galyana_Unit_Text_Rifle_Grenadier_Squad</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_Rifle_Grenadier,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_R_RIFLEGRENADIER_HULL,
STAT_R_RIFLEGRENADIER_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_Rifle_Grenadier,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_R_RIFLEGRENADIER_COST,
STAT_R_RIFLEGRENADIER_TIME,
STAT_R_RIFLEGRENADIER_HULL,
STAT_R_RIFLEGRENADIER_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Stormtrooper Underworld_Merc Hutt_Soldier</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Imperial_Sniper Destroyer_Droid Hutt_Sniper</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_rifleman.tga</Icon_Name>
<Select_Box_Scale>65</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>0.9</Max_Speed>
<Max_Rate_Of_Turn>16.0</Max_Rate_Of_Turn>
<Override_Acceleration>.06</Override_Acceleration>
<Override_Deceleration>.06</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>175.0</Targeting_Max_Attack_Distance>
<!-- <Targeting_Min_Attack_Distance>40.0</Targeting_Min_Attack_Distance>-->
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>160.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>50</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SPREAD_OUT</Type>
<Mod_Multiplier>SPEED_MULTIPLIER, 0.5f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.6f</Mod_Multiplier>
</Unit_Ability>
</Unit_Abilities_Data>
</Container>
<Container Name="Plex_Soldier_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_REBEL_TANK_BUSTER_SQUAD</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_PLEX,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_R_PLEX_HULL,
STAT_R_PLEX_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_PLEX,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_R_PLEX_COST,
STAT_R_PLEX_TIME,
STAT_R_PLEX_HULL,
STAT_R_PLEX_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>M1_Repulsor_Tank TIE_Crawler AT_AT_Walker</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Stormtrooper Empire_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_plex_soldier.tga</Icon_Name>
<Select_Box_Scale>65</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>0.8</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.05</Override_Acceleration>
<Override_Deceleration>.05</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>3</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>240.0</Targeting_Max_Attack_Distance>
<Targeting_Min_Attack_Distance>60.0</Targeting_Min_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>160.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiVehicle | AntiAir</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>50</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SPREAD_OUT</Type>
<Mod_Multiplier>SPEED_MULTIPLIER, 0.5f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.6f</Mod_Multiplier>
</Unit_Ability>
</Unit_Abilities_Data>
</Container>
<Container Name="Rebel_Field_Mechanic_Team">
<Show_Name>No</Show_Name>
<Text_ID>Galyana_Squad_Repair_Crew</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_Rebel_Repair_Crew,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_R_REPAIRCREW_HULL,
STAT_R_REPAIRCREW_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_Rebel_Repair_Crew,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_R_REPAIRCREW_COST,
STAT_R_REPAIRCREW_TIME,
STAT_R_REPAIRCREW_HULL,
STAT_R_REPAIRCREW_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against/>
<Encyclopedia_Vulnerable_To>Scout_Trooper Underworld_Merc Empire_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Land_Model_Name>W_LASER_INVISIBLE.ALO</Land_Model_Name> <!-- Need a dummy model to attach healing ability to -->
<Icon_Name>i_button_gmale_urban.tga</Icon_Name>
<Select_Box_Scale>65</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.0</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.1</Override_Acceleration>
<Override_Deceleration>.1</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>4</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>135.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>150.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>600.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>50.0</Guard_Chase_Range>
<Attack_Move_Response_Range>100.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>100.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>60</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Abilities SubObjectList="Yes">
<Force_Healing_Ability Name="Rebel_Repair_Crew_Healing_Dummy">
<Activation_Style>Ground_Automatic</Activation_Style>
<Heal_Range>80.0</Heal_Range>
<Heal_Amount>0.0</Heal_Amount>
<Heal_Interval_In_Secs>7.5</Heal_Interval_In_Secs>
<Applicable_Unit_Categories>Structure | Wall</Applicable_Unit_Categories>
<Applicable_Unit_Types/>
<Single_Target_Heal>Yes</Single_Target_Heal>
<Heal_Range_Blob_Material>Healing_Range_Indicator_Highlight</Heal_Range_Blob_Material>
</Force_Healing_Ability>
</Abilities>
</Container>
<!--Underworld-->
<Container Name="Underworld_Merc_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_UNIT_UNDERWORLD_MERC_SQUAD</Text_ID>
<Encyclopedia_Text>
TEXT_UNIT_UNDERWORLD_MERC_ENCYC,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_GRENADIER_HULL,
STAT_U_GRENADIER_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_UNIT_UNDERWORLD_MERC_ENCYC,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_GRENADIER_COST,
STAT_U_GRENADIER_TIME,
STAT_U_GRENADIER_HULL,
STAT_U_GRENADIER_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Hutt_Soldier</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Dark_Trooper_PhaseII Rebel_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_ui_mercenary_infantry.tga</Icon_Name>
<Select_Box_Scale>60</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.0</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.07</Override_Acceleration>
<Override_Deceleration>.07</Override_Deceleration>
<FormationSpacing>1.0</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>180.0</Targeting_Max_Attack_Distance>
<Targeting_Min_Attack_Distance>60.0</Targeting_Min_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>120.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>30</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>PROXIMITY_MINES</Type>
<Recharge_Seconds>80.0</Recharge_Seconds>
<GUI_Activated_Ability_Name>Grenadier_Proximity</GUI_Activated_Ability_Name>
<Effective_Radius>500.0</Effective_Radius>
<SFXEvent_Target_Ability/>
<Area_Effect_Decal_Distance>50.0</Area_Effect_Decal_Distance>
<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
</Unit_Ability>
<Unit_Ability>
<Type>STIM_PACK</Type>
<Expiration_Seconds>10.0</Expiration_Seconds>
<Recharge_Seconds>45.0</Recharge_Seconds>
<Mod_Multiplier>SPEED_MULTIPLIER, 2.0f</Mod_Multiplier>
<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER, 0.5f</Mod_Multiplier>
<Damage_Percent_When_Activated>0.25</Damage_Percent_When_Activated>
</Unit_Ability>
</Unit_Abilities_Data>
<Abilities SubObjectList="Yes">
<Proximity_Mines_Ability Name="Grenadier_Proximity">
<Activation_Style>User_Input</Activation_Style>
<Activation_Min_Range>0.0</Activation_Min_Range>
<Activation_Max_Range>70.0</Activation_Max_Range>
<Mine_Type>Proximity_Mine</Mine_Type>
<Trigger_Radius>30</Trigger_Radius>
<Number_Of_Mines>6</Number_Of_Mines>
<Activation_Time_In_Seconds>3</Activation_Time_In_Seconds>
<Activate_SFX>Unit_Lightsaber_Projectile_Block</Activate_SFX>
<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
</Proximity_Mines_Ability>
</Abilities>
</Container>
<Container Name="Underworld_Disruptor_Merc_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_UNIT_UNDERWORLD_DISRUPTOR_MERC_SQUAD</Text_ID>
<Encyclopedia_Text>
TEXT_UNIT_UNDERWORLD_DISRUPTOR_MERC_ENCYC,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_DISRUPTORMERC_HULL,
STAT_U_DISRUPTORMERC_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_UNIT_UNDERWORLD_DISRUPTOR_MERC_ENCYC,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_DISRUPTORMERC_COST,
STAT_U_DISRUPTORMERC_TIME,
STAT_U_DISRUPTORMERC_HULL,
STAT_U_DISRUPTORMERC_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Dark_Trooper_PhaseII AT_ST_Walker T4B_Tank</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler T2B_Tank Empire_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_ui_disruptor_infantry.tga</Icon_Name>
<Select_Box_Scale>60</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.0</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.1</Override_Acceleration>
<Override_Deceleration>.2</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>180.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry | AntiVehicle</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>60</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>STIM_PACK</Type>
<Expiration_Seconds>8.0</Expiration_Seconds>
<Recharge_Seconds>35.0</Recharge_Seconds>
<Mod_Multiplier>SPEED_MULTIPLIER, 2.0f</Mod_Multiplier>
<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER, 0.5f</Mod_Multiplier>
<Damage_Percent_When_Activated>0.25</Damage_Percent_When_Activated>
</Unit_Ability>
</Unit_Abilities_Data>
<Abilities SubObjectList="Yes">
<Permanent_Weapon_Swap_Ability Name="Disruptor_Permanent_Swap">
<Initially_Enabled>Yes</Initially_Enabled>
<Weapon_Index>1</Weapon_Index>
<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
<Activation_Style>Ground_Automatic</Activation_Style>
</Permanent_Weapon_Swap_Ability>
</Abilities>
</Container>
<Container Name="Nightsister_Indig_Team">
<LOD_Bias>1</LOD_Bias>
<Show_Name>No</Show_Name>
<Text_ID>TEXT_UNIT_NIGHT_SISTER</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_NIGHTSISTER_RANGER_HULL,
STAT_U_NIGHTSISTER_RANGER_SPEED
</Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INDIGENOUS</Encyclopedia_Unit_Class>
<Land_Model_Name>W_LASER_INVISIBLE.ALO</Land_Model_Name>
<Icon_Name>i_button_ni_nightsister_ranger.tga</Icon_Name>
<Select_Box_Scale>40</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.2</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.1</Override_Acceleration>
<Override_Deceleration>.1</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>3</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>90.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>150.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>600.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Lua_Script>OBJECTSCRIPT_NIGHTSISTER_INDIG</Lua_Script>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>DRAIN_LIFE</Type>
<Recharge_Seconds>20.0</Recharge_Seconds>
<GUI_Activated_Ability_Name>NightSister_Drain_Life</GUI_Activated_Ability_Name>
<Alternate_Icon_Name>i_sa_minor_drain_life.tga</Alternate_Icon_Name>
<Alternate_Name_Text>TEXT_TOOLTIP_ABILITY_MINOR_DRAIN_LIFE_NAME</Alternate_Name_Text>
<Alternate_Description_Text>TEXT_TOOLTIP_ABILITY_MINOR_DRAIN_LIFE_DESCRIPTION</Alternate_Description_Text>
<SFXEvent_GUI_Unit_Ability_Activated>Unit_Attack_Night_Sister</SFXEvent_GUI_Unit_Ability_Activated>
</Unit_Ability>
</Unit_Abilities_Data>
<Abilities SubObjectList="Yes">
<Drain_Life_Ability Name="NightSister_Drain_Life">
<Activation_Style>User_Input</Activation_Style>
<Applicable_Unit_Categories>Infantry | Vehicle | LandHero</Applicable_Unit_Categories>
<Applicable_Unit_Types/>
<Excluded_Unit_Types>
Droid_R2D2,
Droid_C3P0,
MPTL_Spotter,
IG-88,
B1_Battledroid,
B1_Repairdroid,
B2_Battledroid,
MagnaGuard,
Destroyer_Droid,
HAG,
Fanblade_Fighter,
Dark_Trooper_PhaseI,
Dark_Trooper_PhaseII,
Dark_Trooper_PhaseIII,
Demolition_Bomb,
Proximity_Mine
</Excluded_Unit_Types>
<Duration_In_Seconds>3</Duration_In_Seconds>
<Damage_Per_Second>20</Damage_Per_Second>
<Drain_Effect_Name>Drain_Life_Effect</Drain_Effect_Name>
<Drain_Source_Bone_Name>B_HAND_L</Drain_Source_Bone_Name>
<Drain_Target_Bone_Name>B_PELVIS</Drain_Target_Bone_Name>
<Drain_Radius>110.0</Drain_Radius>
<SFXEvent_Activate>Unit_Force_Lightning</SFXEvent_Activate>
<Max_Drain_Victims>3</Max_Drain_Victims>
<Should_Heal>Yes</Should_Heal>
</Drain_Life_Ability>
</Abilities>
</Container>
<Container Name="Mandalorian_Warrior_Container">
<Show_Name>No</Show_Name>
<Text_ID>UEAW_UNIT_MANDALORIAN_WARRIOR</Text_ID>
<Encyclopedia_Text>
UEAW_TOOLTIP_MANDALORIAN_WARRIOR,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_MANDALORIAN_HULL,
STAT_U_MANDALORIAN_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
UEAW_TOOLTIP_MANDALORIAN_WARRIOR,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_MANDALORIAN_COST,
STAT_U_MANDALORIAN_TIME,
STAT_U_MANDALORIAN_HULL,
STAT_U_MANDALORIAN_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_COMMANDO</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Hutt_Soldier</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Dark_Trooper_PhaseII Rebel_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_ni_mandalorian.tga</Icon_Name>
<Select_Box_Scale>60</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.2</Max_Speed>
<Max_Rate_Of_Turn>15.0</Max_Rate_Of_Turn>
<Override_Acceleration>.1</Override_Acceleration>
<Override_Deceleration>.2</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>150.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>90</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SPRINT</Type> <!--Renamed: Charge-->
<Expiration_Seconds>12.0</Expiration_Seconds>
<Recharge_Seconds>50.0</Recharge_Seconds>
<Mod_Multiplier>SPEED_MULTIPLIER, 1.5f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 1.2f</Mod_Multiplier>
<Mod_Multiplier>CAUSE_DAMAGE_MULTIPLIER, 1.5</Mod_Multiplier>
<SFXEvent_GUI_Unit_Ability_Activated>Unit_Charge_Ability_Civilian</SFXEvent_GUI_Unit_Ability_Activated>
<Alternate_Name_Text>Galyana_Ability_Charge</Alternate_Name_Text>
<Alternate_Description_Text>Galyana_Ability_Text_Charge</Alternate_Description_Text>
<Alternate_Icon_Name>I_SA_CHARGE.TGA</Alternate_Icon_Name>
</Unit_Ability>
</Unit_Abilities_Data>
</Container>
<Container Name="B1_Battledroid_Team">
<Show_Name>No</Show_Name>
<Text_ID>Galyana_Unit_Text_B1_Squad</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_B1,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_B1_BATTLEDROID_HULL,
STAT_U_B1_BATTLEDROID_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_B1,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_B1_BATTLEDROID_COST,
STAT_U_B1_BATTLEDROID_TIME,
STAT_U_B1_BATTLEDROID_HULL,
STAT_U_B1_BATTLEDROID_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_DROID</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>MPTL_Spotter</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>MPTL Stormtrooper Hutt_Soldier</Encyclopedia_Vulnerable_To>
<Icon_Name>I_BUTTON_B1_BATTLEDROID.tga</Icon_Name>
<Select_Box_Scale>60</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>0.9</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.05</Override_Acceleration>
<Override_Deceleration>.05</Override_Deceleration>
<FormationSpacing>1.0</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Rows</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>135.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>125.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
</Container>
<Container Name="B2_Battledroid_Team">
<Show_Name>No</Show_Name>
<Text_ID>Galyana_Unit_Text_B2_Squad</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_B2,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_B2_BATTLEDROID_HULL,
STAT_U_B2_BATTLEDROID_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_B2,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_B2_BATTLEDROID_COST,
STAT_U_B2_BATTLEDROID_TIME,
STAT_U_B2_BATTLEDROID_HULL,
STAT_U_B2_BATTLEDROID_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_DROID</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Hutt_Soldier</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Rebel_Rifle_Grenadier TIE_Crawler Hutt_Modified_Pod_Walker</Encyclopedia_Vulnerable_To>
<Icon_Name>I_BUTTON_B2_BATTLEDROID.tga</Icon_Name>
<Select_Box_Scale>60</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>0.75</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.05</Override_Acceleration>
<Override_Deceleration>.05</Override_Deceleration>
<FormationSpacing>1.0</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Rows</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>175.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>150.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry | AntiVehicle</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SWAP_WEAPONS</Type>
<Alternate_Name_Text>TEXT_TOOLTIP_ABILITY_ROCKET_ATTACK_NAME</Alternate_Name_Text>
<Alternate_Description_Text>Galyana_Ability_Text_Weapon_Swap_B2</Alternate_Description_Text>
<GUI_Activated_Ability_Name>MAL_Swap_Weapon</GUI_Activated_Ability_Name>
<Targeting_Max_Attack_Distance>225</Targeting_Max_Attack_Distance>
</Unit_Ability>
</Unit_Abilities_Data>
</Container>
<Container Name="B1_Repairdroid_Team">
<Show_Name>No</Show_Name>
<Text_ID>Galyana_Squad_B1_Repairdroid</Text_ID>
<Encyclopedia_Text>
Galyana_Unit_Text_B1_Repairdroid,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_B1_BATTLEDROID_HULL,
STAT_U_B1_BATTLEDROID_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Unit_Text_B1_Repairdroid,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_U_B1_REPAIRDROID_COST,
STAT_U_B1_REPAIRDROID_TIME,
STAT_U_B1_BATTLEDROID_HULL,
STAT_U_B1_BATTLEDROID_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_DROID</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>MPTL_Spotter</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>MPTL Stormtrooper Hutt_Soldier</Encyclopedia_Vulnerable_To>
<Land_Model_Name>W_LASER_INVISIBLE.ALO</Land_Model_Name> <!-- Need a dummy model to attach healing ability to -->
<Icon_Name>I_BUTTON_B1_REPAIRDROID.tga</Icon_Name>
<Select_Box_Scale>60</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>0.9</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.05</Override_Acceleration>
<Override_Deceleration>.05</Override_Deceleration>
<FormationSpacing>1.0</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Rows</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>135.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>50.0</Guard_Chase_Range>
<Attack_Move_Response_Range>100.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>100.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Abilities SubObjectList="Yes">
<Force_Healing_Ability Name="Underworld_Repairdroid_Healing_Dummy">
<Activation_Style>Ground_Automatic</Activation_Style>
<Heal_Range>90.0</Heal_Range>
<Heal_Amount>0.0</Heal_Amount>
<Heal_Interval_In_Secs>7.5</Heal_Interval_In_Secs>
<Applicable_Unit_Categories>Structure | Wall</Applicable_Unit_Categories>
<Applicable_Unit_Types/>
<Single_Target_Heal>Yes</Single_Target_Heal>
<Heal_Range_Blob_Material>Healing_Range_Indicator_Highlight</Heal_Range_Blob_Material>
</Force_Healing_Ability>
</Abilities>
</Container>
<!--Hutts-->
<Container Name="Hutt_Soldier_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_UNIT_HUTT_SOLDIER</Text_ID>
<Encyclopedia_Text>
Galyana_Tooltip_Hutt_Soldier,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_H_MERC_HULL,
STAT_H_MERC_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Tooltip_Hutt_Soldier,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_H_MERC_COST,
STAT_H_MERC_TIME,
STAT_H_MERC_HULL,
STAT_H_MERC_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Stormtrooper Underworld_Merc Rebel_Trooper</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Destroyer_Droid Rebel_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_pirate_soldier2.tga</Icon_Name>
<Select_Box_Scale>60</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.0</Max_Speed>
<Max_Rate_Of_Turn>15.0</Max_Rate_Of_Turn>
<Override_Acceleration>.1</Override_Acceleration>
<Override_Deceleration>.2</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>135.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>120.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>25</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SPREAD_OUT</Type>
<Mod_Multiplier>SPEED_MULTIPLIER, 0.5f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.6f</Mod_Multiplier>
</Unit_Ability>
</Unit_Abilities_Data>
</Container>
<Container Name="Hutt_Soldier_Team_Small">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_UNIT_HUTT_SOLDIER</Text_ID>
<Encyclopedia_Text>
Galyana_Tooltip_Hutt_Soldier,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_H_MERC_HULL,
STAT_H_MERC_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Tooltip_Hutt_Soldier,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_H_MERC_COST,
STAT_H_MERC_TIME,
STAT_H_MERC_HULL,
STAT_H_MERC_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Stormtrooper Underworld_Merc Rebel_Trooper</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Destroyer_Droid Rebel_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_pirate_soldier2.tga</Icon_Name>
<Select_Box_Scale>30</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.0</Max_Speed>
<Max_Rate_Of_Turn>15.0</Max_Rate_Of_Turn>
<Override_Acceleration>.1</Override_Acceleration>
<Override_Deceleration>.2</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Rows</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>135.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>120.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>15</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SPREAD_OUT</Type>
<Mod_Multiplier>SPEED_MULTIPLIER, 0.5f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.6f</Mod_Multiplier>
</Unit_Ability>
</Unit_Abilities_Data>
</Container>
<Container Name="Hutt_Elite_Soldier_Team">
<Show_Name>No</Show_Name>
<Text_ID>Galyana_Unit_Hutt_Elite_Company</Text_ID>
<Encyclopedia_Text>
Galyana_Tooltip_Hutt_Elite,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_H_PENGAUANI_HULL,
STAT_H_PENGAUANI_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Tooltip_Hutt_Elite,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_H_PENGAUANI_COST,
STAT_H_PENGAUANI_TIME,
STAT_H_PENGAUANI_HULL,
STAT_H_PENGAUANI_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Rifle_Grenadier Noghri_Assassin Mandalorian_Warrior</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Rebel_Infiltrator Imperial_Sniper Destroyer_Droid</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_pengauani.tga</Icon_Name> <!--i_button_EI_field_commander.tga-->
<Select_Box_Scale>60</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.0</Max_Speed>
<Max_Rate_Of_Turn>15.0</Max_Rate_Of_Turn>
<Override_Acceleration>.1</Override_Acceleration>
<Override_Deceleration>.2</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>150.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>130.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>50</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<!-- <Unit_Ability>
<Type>SPREAD_OUT</Type>
<Mod_Multiplier>SPEED_MULTIPLIER, 0.5f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.6f</Mod_Multiplier>
</Unit_Ability>-->
<Unit_Ability>
<Type>SWAP_WEAPONS</Type>
<Alternate_Name_Text>Galyana_Ability_Generic_Weapon_Swap</Alternate_Name_Text>
<Alternate_Description_Text>Galyana_Ability_Tooltip_Weapon_Swap_Stun</Alternate_Description_Text>
<GUI_Activated_Ability_Name>MAL_Swap_Weapon</GUI_Activated_Ability_Name>
<Must_Be_Bought_On_Black_Market>No</Must_Be_Bought_On_Black_Market>
</Unit_Ability>
</Unit_Abilities_Data>
</Container>
<Container Name="Hutt_Plex_Soldier_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_UNIT_HUTT_SOLDIER_PLEX</Text_ID>
<Encyclopedia_Text>
Galyana_Tooltip_Hutt_Plex,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_H_PLEX_HULL,
STAT_H_PLEX_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Tooltip_Hutt_Plex,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_H_PLEX_COST,
STAT_H_PLEX_TIME,
STAT_H_PLEX_HULL,
STAT_H_PLEX_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>AT_TE_Walker T3B_Tank MZ8_Pulse_Cannon_Tank</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Rebel_Rifle_Grenadier HAG</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_pirate_plex2.tga</Icon_Name>
<Select_Box_Scale>60</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.0</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.06</Override_Acceleration>
<Override_Deceleration>.06</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>3</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>240.0</Targeting_Max_Attack_Distance>
<Targeting_Min_Attack_Distance>60.0</Targeting_Min_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>160.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiVehicle | AntiAir</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>50</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SPREAD_OUT</Type>
<Mod_Multiplier>SPEED_MULTIPLIER, 0.5f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.6f</Mod_Multiplier>
</Unit_Ability>
</Unit_Abilities_Data>
</Container>
<Container Name="Twilek_Commando_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_UNIT_TWILEK_COMMANDO</Text_ID>
<Encyclopedia_Text>
Galyana_Tooltip_Twilek_Commando,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_H_TWILEK_HULL,
STAT_H_TWILEK_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Tooltip_Twilek_Commando,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_H_TWILEK_COST,
STAT_H_TWILEK_TIME,
STAT_H_TWILEK_HULL,
STAT_H_TWILEK_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_COMMANDO</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Stormtrooper Underworld_Merc Rebel_Trooper</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Destroyer_Droid Empire_Anti_Infantry_Turret</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_Twilek.tga</Icon_Name>
<Select_Box_Scale>60</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.0</Max_Speed>
<Max_Rate_Of_Turn>10.0</Max_Rate_Of_Turn>
<Override_Acceleration>.1</Override_Acceleration>
<Override_Deceleration>.1</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>3</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>400.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>250.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>200.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>250.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>100</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>STEALTH</Type>
<Alternate_Name_Text>TEXT_TOOLTIP_TYBER_CLOAKING</Alternate_Name_Text>
<Alternate_Description_Text>TEXT_TYBER_CLOAKING_DESCRIPTION</Alternate_Description_Text>
<Recharge_Seconds>20.0</Recharge_Seconds>
<Expiration_Seconds>40.0</Expiration_Seconds>
<GUI_Activated_Ability_Name>Stealth_Twilek</GUI_Activated_Ability_Name>
<SFXEvent_GUI_Unit_Ability_Activated>Unit_Guard_Twilek</SFXEvent_GUI_Unit_Ability_Activated>
</Unit_Ability>
<Unit_Ability>
<Type>SPRINT</Type>
<Expiration_Seconds>8.0</Expiration_Seconds>
<Recharge_Seconds>40.0</Recharge_Seconds>
<Mod_Multiplier>SPEED_MULTIPLIER, 2.0f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.5f</Mod_Multiplier>
<Mod_Multiplier>CAUSE_DAMAGE_MULTIPLIER, 0.75f</Mod_Multiplier>
<SFXEvent_GUI_Unit_Ability_Activated>Unit_Assist_Move_Twilek</SFXEvent_GUI_Unit_Ability_Activated>
</Unit_Ability>
</Unit_Abilities_Data>
<Abilities SubObjectList="Yes">
<Stealth_Ability Name="Stealth_Twilek">
<Activation_Style>User_Input</Activation_Style>
<Stealth_Color>64, 64, 255, 120</Stealth_Color>
<Stealth_Transition_Time>.6</Stealth_Transition_Time>
<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
</Stealth_Ability>
<!-- <Galactic_Stealth_Ability Name="Galactic_Stealth_Twilek">
<Initially_Enabled>Yes</Initially_Enabled>
<Activation_Style>Galactic_Automatic</Activation_Style>
<Causes_Despawn>No</Causes_Despawn>
<Evade_Detection_Chance>0.0</Evade_Detection_Chance>
</Galactic_Stealth_Ability>-->
<System_Spy_Ability Name="System_Spy_Twilek">
<Initially_Enabled>Yes</Initially_Enabled>
<Activation_Style>Galactic_Automatic</Activation_Style>
<Causes_Despawn>No</Causes_Despawn>
<Duration_In_Secs>-1.0</Duration_In_Secs>
<See_Base_Levels>Yes</See_Base_Levels>
<See_Credit_Income>Yes</See_Credit_Income>
<See_Credit_Income_Breakdown>No</See_Credit_Income_Breakdown>
<See_Num_Fleets>Yes</See_Num_Fleets>
<See_Most_Powerful_Ship>No</See_Most_Powerful_Ship>
<See_Fleet_Contents>No</See_Fleet_Contents>
<See_Num_Ground_Companies>No</See_Num_Ground_Companies>
<See_Ground_Company_Contents>No</See_Ground_Company_Contents>
<See_Special_Structures>Yes</See_Special_Structures>
<See_Political_Control>Yes</See_Political_Control>
<See_Political_Control_Breakdown>No</See_Political_Control_Breakdown>
<See_Current_Production>Yes</See_Current_Production>
<See_Minor_Stealth_Heroes>Yes</See_Minor_Stealth_Heroes>
<See_Major_Stealth_Heroes>Yes</See_Major_Stealth_Heroes>
</System_Spy_Ability>
</Abilities>
</Container>
<!--Pirates-->
<Container Name="Pirate_Trooper_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_PIRATE_SOLDIER_SQUAD</Text_ID>
<Encyclopedia_Text>
Galyana_Tooltip_Soldier_Mob,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_P_SOLDIER_HULL,
STAT_P_SOLDIER_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
Galyana_Tooltip_Soldier_Mob,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_P_SOLDIER_COST,
STAT_P_SOLDIER_TIME,
STAT_P_SOLDIER_HULL,
STAT_P_SOLDIER_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>Rebel_Trooper Stormtrooper Underworld_Merc</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>Snowspeeder AT_ST_Walker MAL_Rocket_Vehicle</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_pirate_soldier.tga</Icon_Name>
<Select_Box_Scale>60</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.0</Max_Speed>
<Max_Rate_Of_Turn>14.0</Max_Rate_Of_Turn>
<Override_Acceleration>.1</Override_Acceleration>
<Override_Deceleration>.2</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>2</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>135.0</Targeting_Max_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>125.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiInfantry</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>25</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SPREAD_OUT</Type>
<Mod_Multiplier>SPEED_MULTIPLIER, 0.5f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.6f</Mod_Multiplier>
</Unit_Ability>
</Unit_Abilities_Data>
</Container>
<Container Name="Pirate_Plex_Soldier_Team">
<Show_Name>No</Show_Name>
<Text_ID>TEXT_PIRATE_PLEX_SQUAD</Text_ID>
<Encyclopedia_Text>
TEXT_TOOLTIP_PIRATEPLEX,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_P_PLEX_HULL,
STAT_P_PLEX_SPEED
</Encyclopedia_Text>
<MP_Encyclopedia_Text>
TEXT_TOOLTIP_PIRATEPLEX,
TEXT_TOOLTIP_UNIT_CAPTURE_ABILITY,
GALYANA_CLASS_BLANK,
STAT_P_PLEX_COST,
STAT_P_PLEX_TIME,
STAT_P_PLEX_HULL,
STAT_P_PLEX_SPEED
</MP_Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_INFANTRY</Encyclopedia_Unit_Class>
<Encyclopedia_Good_Against>M1_Repulsor_Tank T2B_Tank MZ8_Pulse_Cannon_Tank</Encyclopedia_Good_Against>
<Encyclopedia_Vulnerable_To>TIE_Crawler Destroyer_Droid Rebel_Trooper</Encyclopedia_Vulnerable_To>
<Icon_Name>i_button_pirate_plex.tga</Icon_Name>
<Select_Box_Scale>60</Select_Box_Scale>
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
<UnitCollisionClass>Infantry</UnitCollisionClass>
<Is_Squashable>True</Is_Squashable>
<MovementClass>Infantry</MovementClass>
<Max_Speed>1.0</Max_Speed>
<Max_Rate_Of_Turn>12.0</Max_Rate_Of_Turn>
<Override_Acceleration>.06</Override_Acceleration>
<Override_Deceleration>.06</Override_Deceleration>
<FormationSpacing>0.5</FormationSpacing>
<FormationOrder>3</FormationOrder>
<MovementPredictionInterval>4.0</MovementPredictionInterval>
<OccupationStyle>1x1</OccupationStyle>
<ContainerArrangement>Dartboard</ContainerArrangement>
<Space_Layer>Land</Space_Layer>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Scale_Land>80</Radar_Icon_Scale_Land>
<Radar_Icon_Scale_Space>200</Radar_Icon_Scale_Space>
<Targeting_Max_Attack_Distance>240.0</Targeting_Max_Attack_Distance>
<Targeting_Min_Attack_Distance>60.0</Targeting_Min_Attack_Distance>
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
<Space_FOW_Reveal_Range>800.0</Space_FOW_Reveal_Range>
<Dense_FOW_Reveal_Range_Multiplier>0.1</Dense_FOW_Reveal_Range_Multiplier>
<Idle_Chase_Range>50.0</Idle_Chase_Range>
<Guard_Chase_Range>200.0</Guard_Chase_Range>
<Attack_Move_Response_Range>160.0</Attack_Move_Response_Range>
<Autonomous_Move_Extension_Vs_Attacker>200.0</Autonomous_Move_Extension_Vs_Attacker>
<CategoryMask>Infantry | AntiVehicle | AntiAir</CategoryMask>
<Garrison_Category>Infantry</Garrison_Category>
<Tactical_Bribe_Cost>50</Tactical_Bribe_Cost>
<Behavior>TEAM, SELECTABLE, UNIT_AI</Behavior>
<LandBehavior>REVEAL, LAND_TEAM_CONTAINER_LOCOMOTOR, TEAM_TARGETING, GARRISON_UNIT</LandBehavior>
<SpaceBehavior>REVEAL</SpaceBehavior>
<Unit_Abilities_Data SubObjectList="Yes">
<Unit_Ability>
<Type>SPREAD_OUT</Type>
<Mod_Multiplier>SPEED_MULTIPLIER, 0.5f</Mod_Multiplier>
<Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.6f</Mod_Multiplier>
</Unit_Ability>
</Unit_Abilities_Data>
</Container>
</Containers>