Initial project

This commit is contained in:
2026-01-11 21:39:58 -06:00
commit 3bb1a9316b
8 changed files with 296 additions and 0 deletions

View File

@@ -0,0 +1,168 @@
using Godot;
public partial class PlayerCamera : Camera3D
{
[ExportCategory("Camera Movement")]
[Export] public float CameraPanSpeed { get; set; } = 20f;
[Export] public float CameraZoomSpeed { get; set; } = 20f;
[Export] public float CameraZoomMin { get; set; } = 10f;
[Export] public float CameraZoomMax { get; set; } = 50f;
[ExportCategory("Edge Scrolling")]
[Export] public float EdgeScrollMargin { get; set; } = 20f;
[Export] public float EdgeScrollSpeed { get; set; } = 15f;
[ExportCategory("Rotation")]
[Export] public float YawSensitivity { get; set; } = 0.5f;
[Export] public float PitchSensitivity { get; set; } = 0.18f;
[Export] public float StepDegreeMax { get; set; } = 3f;
[Export] public float PitchDegreeMin { get; set; } = 10f;
[Export] public float PitchDegreeMax { get; set; } = 80f;
[Export] public bool CaptureMiddleButton { get; set; } = false;
Vector3 origin = Vector3.Zero;
float orbitDistance = 25f;
float currentHeight = 20f;
float orbitRadius = 20f;
bool isMiddleMouseRotating = false;
float yaw = 0f;
float pitch = 0f;
public override void _Ready()
{
var pitchMin = Mathf.DegToRad(PitchDegreeMin);
var pitchMax = Mathf.DegToRad(PitchDegreeMax);
pitch = Mathf.Clamp(pitch, pitchMin, pitchMax);
UpdateCameraPosition();
}
public override void _Process(double delta)
{
var movement = Vector3.Zero;
// Keyboard Input
if (Input.IsActionPressed("camera_pan_right"))
{
movement.X += 1f;
}
if (Input.IsActionPressed("camera_pan_left"))
{
movement.X -= 1f;
}
if (Input.IsActionPressed("camera_pan_up"))
{
movement.Z += 1f;
}
if (Input.IsActionPressed("camera_pan_down"))
{
movement.Z -= 1f;
}
// Edge Scrolling
var mousePosition = GetViewport().GetMousePosition();
var viewportSize = GetViewport().GetVisibleRect().Size;
if (mousePosition.X < EdgeScrollMargin)
{
movement.X -= 1f;
}
if (mousePosition.X > viewportSize.X - EdgeScrollMargin)
{
movement.X += 1f;
}
if (mousePosition.Y < EdgeScrollMargin)
{
movement.Z -= 1f;
}
if (mousePosition.Y > viewportSize.Y - EdgeScrollMargin)
{
movement.Z += 1f;
}
// Rotating
if (movement.Length() > 0f)
{
movement = movement.Normalized().Rotated(Vector3.Up, yaw);
origin += movement * CameraPanSpeed * (float)delta;
UpdateCameraPosition();
}
}
public override void _UnhandledInput(InputEvent @event)
{
if (@event is InputEventMouseButton mouseButtonEvent)
{
if (mouseButtonEvent.Pressed)
{
var delta = (float)GetProcessDeltaTime();
if (mouseButtonEvent.ButtonIndex is MouseButton.WheelUp)
{
orbitDistance = Mathf.Max(CameraZoomMin, orbitDistance - CameraZoomSpeed * delta);
}
else if (mouseButtonEvent.ButtonIndex is MouseButton.WheelDown)
{
orbitDistance = Mathf.Min(CameraZoomMax, orbitDistance + CameraZoomSpeed * delta);
}
UpdateCameraPosition();
}
if (mouseButtonEvent.ButtonIndex is MouseButton.Middle)
{
isMiddleMouseRotating = mouseButtonEvent.Pressed;
if (CaptureMiddleButton)
{
Input.MouseMode = mouseButtonEvent.Pressed
? Input.MouseModeEnum.Captured
: Input.MouseModeEnum.Visible;
}
}
}
else if (@event is InputEventMouseMotion mouseMotionEvent && isMiddleMouseRotating)
{
var viewportSize = GetViewport().GetVisibleRect().Size;
var viewMin = (float)Mathf.Min(viewportSize.X, viewportSize.Y);
var delta = (float)GetProcessDeltaTime() * 60f;
// px => normalized fraction of screen -> radians, scaled by dt
var dx = (mouseMotionEvent.Relative.X / viewMin) * YawSensitivity * Mathf.Tau * delta;
var dy = (mouseMotionEvent.Relative.Y / viewMin) * PitchSensitivity * Mathf.Tau * delta;
// Safety cap per event
var maxStep = Mathf.DegToRad(StepDegreeMax);
dx = Mathf.Clamp(dx, -maxStep, maxStep);
dy = Mathf.Clamp(dy, -maxStep, maxStep);
yaw -= dx;
pitch += dy;
var pitchMin = Mathf.DegToRad(PitchDegreeMin);
var pitchMax = Mathf.DegToRad(PitchDegreeMax);
pitch = Mathf.Clamp(pitch, pitchMax, pitchMax);
UpdateCameraPosition();
}
}
void UpdateCameraPosition()
{
var direction = new Vector3(
x: Mathf.Sin(yaw) * Mathf.Cos(pitch),
y: Mathf.Sin(pitch),
z: Mathf.Cos(yaw) * Mathf.Cos(pitch)
).Normalized();
Position = origin + direction * orbitDistance;
LookAt(origin, Vector3.Up);
currentHeight = orbitDistance * Mathf.Sin(pitch);
orbitRadius = orbitDistance * Mathf.Cos(pitch);
}
}

View File

@@ -0,0 +1 @@
uid://7pn3nacee2ay

View File

@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://badifqjgdh2os"]
[ext_resource type="Script" uid="uid://7pn3nacee2ay" path="res://Engine/Controller/PlayerCamera.cs" id="1_ckl5i"]
[node name="PlayerCamera" type="Camera3D"]
script = ExtResource("1_ckl5i")

7
Kimera.csproj Normal file
View File

@@ -0,0 +1,7 @@
<Project Sdk="Godot.NET.Sdk/4.5.1">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net9.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
</PropertyGroup>
</Project>

19
Kimera.sln Normal file
View File

@@ -0,0 +1,19 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Kimera", "Kimera.csproj", "{F2079354-F59C-4B77-953B-C291A1F03AD2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F2079354-F59C-4B77-953B-C291A1F03AD2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F2079354-F59C-4B77-953B-C291A1F03AD2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F2079354-F59C-4B77-953B-C291A1F03AD2}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{F2079354-F59C-4B77-953B-C291A1F03AD2}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{F2079354-F59C-4B77-953B-C291A1F03AD2}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{F2079354-F59C-4B77-953B-C291A1F03AD2}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
EndGlobalSection
EndGlobal

1
icon.svg Normal file
View File

@@ -0,0 +1 @@
<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>

After

Width:  |  Height:  |  Size: 995 B

43
icon.svg.import Normal file
View File

@@ -0,0 +1,43 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cxnvsxc7sl1gs"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

51
project.godot Normal file
View File

@@ -0,0 +1,51 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Kimera"
config/features=PackedStringArray("4.5", "C#", "Forward Plus")
config/icon="res://icon.svg"
[dotnet]
project/assembly_name="Kimera"
[editor]
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true
[input]
camera_pan_left={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
camera_pan_right={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
camera_pan_up={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
camera_pan_down={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}