Basic pathfinding working for crying ghosts

This commit is contained in:
2026-01-17 23:37:33 -06:00
parent dd4ce5fcf4
commit 3a63bb6709
46 changed files with 691 additions and 34 deletions

View File

@@ -0,0 +1,10 @@
using Godot;
using System;
public partial class Fireball : ProjectileBase
{
public override void _PhysicsProcess(double delta)
{
Position += Transform.X * Speed * (float)delta;
}
}