Basic pathfinding working for crying ghosts

This commit is contained in:
2026-01-17 23:37:33 -06:00
parent dd4ce5fcf4
commit 3a63bb6709
46 changed files with 691 additions and 34 deletions

View File

@@ -0,0 +1,21 @@
[gd_scene load_steps=4 format=3 uid="uid://b2u2xirxjo68h"]
[ext_resource type="Script" uid="uid://bwwxti5v178gx" path="res://Abilities/Fireball/Fireballv3.cs" id="1_8c7o3"]
[ext_resource type="Texture2D" uid="uid://mesi0bfnca6y" path="res://Abilities/Fireball/Fireball.png" id="2_aknci"]
[sub_resource type="CircleShape2D" id="CircleShape2D_nvq50"]
radius = 6.0
[node name="Fireballv3" type="Area2D"]
script = ExtResource("1_8c7o3")
TurnSpeed = 8.0
Speed = 500.0
Lifetime = 1.0
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_aknci")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_nvq50")
[connection signal="body_entered" from="." to="." method="OnBodyEntered"]