Basic pathfinding working for crying ghosts

This commit is contained in:
2026-01-17 23:37:33 -06:00
parent dd4ce5fcf4
commit 3a63bb6709
46 changed files with 691 additions and 34 deletions

View File

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[gd_scene load_steps=4 format=3 uid="uid://lfawbspot0vf"]
[ext_resource type="Script" uid="uid://bi3skhkybwoa7" path="res://Characters/Alien/Alien.cs" id="1_h37a8"]
[ext_resource type="SpriteFrames" uid="uid://bqy3twlyxmhx6" path="res://Characters/Alien/Alien.tres" id="2_5lqdc"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_h37a8"]
radius = 4.0
height = 28.0
[node name="Alien" type="CharacterBody2D" groups=["Player"]]
script = ExtResource("1_h37a8")
Speed = 150.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 1)
shape = SubResource("CapsuleShape2D_h37a8")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = ExtResource("2_5lqdc")
animation = &"walk"