Basic pathfinding working for crying ghosts
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@@ -11,7 +11,7 @@ size = Vector2(16, 32)
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motion_mode = 1
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script = ExtResource("1_8l5bb")
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Weapon = ExtResource("2_0fgit")
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Speed = 300.0
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Speed = 100.0
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PrimaryCooldown = 1.0
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[node name="Body" type="Sprite2D" parent="."]
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