Basic pathfinding working for crying ghosts
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34
Characters/Potato/Potato.tres
Normal file
34
Characters/Potato/Potato.tres
Normal file
@@ -0,0 +1,34 @@
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[gd_resource type="SpriteFrames" load_steps=5 format=3 uid="uid://drrdnd1kwr7lj"]
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[ext_resource type="Texture2D" uid="uid://bvs8vrofgjoag" path="res://Characters/Potato/potato.png" id="1_os4wu"]
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[ext_resource type="Texture2D" uid="uid://cjs21sigvksdf" path="res://Characters/Potato/potato_walk.png" id="2_g3cha"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_cu4k2"]
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atlas = ExtResource("2_g3cha")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_f5v2o"]
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atlas = ExtResource("2_g3cha")
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region = Rect2(16, 0, 16, 16)
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[resource]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("1_os4wu")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_cu4k2")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_f5v2o")
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}],
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"loop": true,
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"name": &"walk",
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"speed": 5.0
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}]
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