Basic pathfinding working for crying ghosts

This commit is contained in:
2026-01-17 23:37:33 -06:00
parent dd4ce5fcf4
commit 3a63bb6709
46 changed files with 691 additions and 34 deletions

View File

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[gd_scene load_steps=4 format=3 uid="uid://bqbsh3mejgs18"]
[ext_resource type="Script" uid="uid://dq1dx56o8k7tg" path="res://Characters/Potato/Potato.cs" id="1_nwx1l"]
[ext_resource type="SpriteFrames" uid="uid://drrdnd1kwr7lj" path="res://Characters/Potato/Potato.tres" id="2_sw86o"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_sw86o"]
radius = 4.1781855
height = 15.565589
[node name="Potato" type="CharacterBody2D"]
script = ExtResource("1_nwx1l")
Speed = 100.0
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = ExtResource("2_sw86o")
animation = &"walk"
frame_progress = 0.988052
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = 0.61086524
shape = SubResource("CapsuleShape2D_sw86o")