Basic pathfinding working for crying ghosts

This commit is contained in:
2026-01-17 23:37:33 -06:00
parent dd4ce5fcf4
commit 3a63bb6709
46 changed files with 691 additions and 34 deletions

View File

@@ -2,7 +2,7 @@
[ext_resource type="Texture2D" uid="uid://qi1cvcj41wxr" path="res://Characters/Wizard/Body.png" id="1_pptet"]
[ext_resource type="Script" uid="uid://cx2flf2i3h0rv" path="res://Characters/Wizard/Wizard.cs" id="1_vgyld"]
[ext_resource type="PackedScene" uid="uid://b2u2xirxjo68h" path="res://Abilities/Fireballv3.tscn" id="2_n5kae"]
[ext_resource type="PackedScene" uid="uid://b2u2xirxjo68h" path="res://Abilities/Fireball/Fireballv3.tscn" id="2_n5kae"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_n5kae"]
size = Vector2(16, 32)
@@ -11,7 +11,7 @@ size = Vector2(16, 32)
motion_mode = 1
script = ExtResource("1_vgyld")
Projectile = ExtResource("2_n5kae")
Speed = 300.0
Speed = 75.0
PrimaryCooldown = 0.5
[node name="Body" type="Sprite2D" parent="."]