#1 Create spawn room
This commit is contained in:
@@ -33,6 +33,10 @@ texture = ExtResource("3_d7vwv")
|
||||
0:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_8ptfa")
|
||||
|
||||
[sub_resource type="NavigationPolygon" id="NavigationPolygon_d7vwv"]
|
||||
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
|
||||
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
|
||||
outlines = Array[PackedVector2Array]([PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)])
|
||||
agent_radius = 0.0
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e4sdj"]
|
||||
texture = ExtResource("4_e3nq8")
|
||||
|
||||
Reference in New Issue
Block a user