[gd_scene load_steps=5 format=3 uid="uid://xcfscklhvnew"] [ext_resource type="Texture2D" uid="uid://qi1cvcj41wxr" path="res://Characters/Wizard/Body.png" id="1_pptet"] [ext_resource type="Script" uid="uid://cx2flf2i3h0rv" path="res://Characters/Wizard/Wizard.cs" id="1_vgyld"] [ext_resource type="PackedScene" uid="uid://b2u2xirxjo68h" path="res://Abilities/Fireballv3.tscn" id="2_n5kae"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_n5kae"] size = Vector2(16, 32) [node name="Character" type="CharacterBody2D"] motion_mode = 1 script = ExtResource("1_vgyld") Projectile = ExtResource("2_n5kae") Speed = 300.0 PrimaryCooldown = 0.5 [node name="Body" type="Sprite2D" parent="."] texture = ExtResource("1_pptet") [node name="CollisionBox" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_n5kae")