Update StarWarsG RVAs

This commit is contained in:
2026-03-01 20:03:55 -06:00
parent 533390606e
commit b16f6b8ee1

18
rvas.h
View File

@@ -38,7 +38,7 @@ constexpr LuaRVAs RVAs_StarWarsI = {
0x12ACD70, // lua_rawseti
// --- Players ---
0x06FA990, // PlayerListClass::Get_Player_By_Index
0x000b0e1, // PlayerListClass::Get_Player_By_Index
0x1913158, // PlayerList global object
0x0F12010, // PlayerWrapper::Create
@@ -58,18 +58,18 @@ constexpr LuaRVAs RVAs_StarWarsG = {
0x07b9340, // lua_pushcclosure
0x07b9a60, // lua_settable
0x07b9cc0, // lua_tostring
0, // lua_tonumber (TODO)
0, // lua_newtable (TODO)
0, // lua_rawseti (TODO)
0x07b9bc0, // lua_tonumber
0x07b9140, // lua_newtable (TODO)
0x07b9820, // lua_rawseti (TODO)
// --- Players ---
0, // PlayerListClass::Get_Player_By_Index (TODO)
0, // PlayerList global object (TODO)
0, // PlayerWrapper::Create (TODO)
0x0294bc0, // PlayerListClass::Get_Player_By_Index (TODO)
0x0a16fd0, // PlayerList global object (TODO)
0x06019f0, // PlayerWrapper::Create (TODO)
// --- Scripts ---
0, // LuaScriptClass::Get_Script_From_State (TODO)
0, // LuaScriptClass::Map_Var_To_Lua (TODO)
0x0245790, // LuaScriptClass::Get_Script_From_State (TODO)
0x0247700, // LuaScriptClass::Map_Var_To_Lua (TODO)
// --- Debug ---
0, // Debug_Print (TODO)