Compare commits
7 Commits
v0.1.1
...
70b5191fcd
| Author | SHA1 | Date | |
|---|---|---|---|
| 70b5191fcd | |||
| 832691e864 | |||
| 5ec3a9a758 | |||
| 98cdafa094 | |||
| 14f02697be | |||
| a2fda59eeb | |||
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cce3245e4b |
@@ -166,6 +166,7 @@
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|||||||
<ClCompile Include="functions\functions.cpp" />
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<ClCompile Include="functions\functions.cpp" />
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||||||
<ClCompile Include="functions\file_io.cpp" />
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<ClCompile Include="functions\file_io.cpp" />
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||||||
<ClCompile Include="functions\players.cpp" />
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<ClCompile Include="functions\players.cpp" />
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||||||
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<ClCompile Include="functions\screen_text.cpp" />
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</ItemGroup>
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</ItemGroup>
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||||||
<ItemGroup>
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<ItemGroup>
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||||||
<None Include="powrprof.def" />
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<None Include="powrprof.def" />
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||||||
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|||||||
@@ -50,6 +50,9 @@
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|||||||
<ClCompile Include="functions\players.cpp">
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<ClCompile Include="functions\players.cpp">
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||||||
<Filter>Source Files\Functions</Filter>
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<Filter>Source Files\Functions</Filter>
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||||||
</ClCompile>
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</ClCompile>
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||||||
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<ClCompile Include="functions\screen_text.cpp">
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||||||
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<Filter>Source Files\Functions</Filter>
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||||||
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</ClCompile>
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||||||
<ClCompile Include="functions\file_io.cpp">
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<ClCompile Include="functions\file_io.cpp">
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||||||
<Filter>Source Files\Functions</Filter>
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<Filter>Source Files\Functions</Filter>
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</ClCompile>
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</ClCompile>
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17
README.md
17
README.md
@@ -5,9 +5,22 @@ A powrprof.dll hook which adds custom Lua functions to Forces of Corruption.
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## Usage
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## Usage
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||||||
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||||||
Drop powrprof.dll and MinHooks.x64.dll into the `/corruption/` folder of your Empire at War installation.
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Drop powrprof.dll and MinHooks.x64.dll into the `/corruption/` folder of your Empire at War installation.
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Currently only works with the debug kit `StarWarsI.exe`; `StarWarsG.exe` support is coming soon.
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Works with both the debug kit `StarWarsI.exe` and client version `StarWarsG.exe` of the Steam version.
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Not supported on disc / GoG versions (sorry).
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## Functions
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## Functions
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- Global `WriteToFile(str a, str b)` - Appends a line of text `b` to the file name `a` in the game directory.
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- Global `WriteToFile(file, text)` - Appends a line of text specified file in the game directory.
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- Parameter `file` string - The file name to append.
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- Parameter `text` string - The text line to append.
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- Global `Get_All_Players()` - Returns a 1-based Lua table of all active players, iterable with `ipairs()`. Each entry is the same PlayerWrapper type returned by `Find_Player()`.
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- Global `Get_All_Players()` - Returns a 1-based Lua table of all active players, iterable with `ipairs()`. Each entry is the same PlayerWrapper type returned by `Find_Player()`.
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- Global `Add_Tutorial_Text(key, text, duration, r, g, b, a)` - Adds a line to the tutorial text pane.
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- Parameter `key`: string - The key used to identify this line, later can be used to update or remove the text.
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- Parameter `text`: string - The text to display.
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- Parameter `duration` number? - The duration to display the text. Default: -1 (infinite)
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- Parameter `r` number? - The red color component. Default: 1
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- Parameter `g` number? - The green color component. Default: 1
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- Parameter `b` number? - The blue color component. Default: 1
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- Parameter `a` number? - The alpha component. Default: 1
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- Global `Remove_Tutorial_Text(key)` - Removes the line associated with the key.
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- Parameter `key` string - The key used to identify the line when it was added.
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@@ -10,4 +10,5 @@
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void Register_All(lua_State* L) {
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void Register_All(lua_State* L) {
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Register_FileIO(L);
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Register_FileIO(L);
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Register_Players(L);
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Register_Players(L);
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Register_ScreenText(L);
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}
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}
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@@ -10,3 +10,4 @@ void Register_All(lua_State* L);
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// Each checks its own required function pointer guards before registering.
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// Each checks its own required function pointer guards before registering.
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void Register_FileIO(lua_State* L);
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void Register_FileIO(lua_State* L);
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void Register_Players(lua_State* L);
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void Register_Players(lua_State* L);
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void Register_ScreenText(lua_State* L);
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66
functions/screen_text.cpp
Normal file
66
functions/screen_text.cpp
Normal file
@@ -0,0 +1,66 @@
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#include "functions.h"
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#include "../lua_hook.h"
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#include <windows.h>
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#include <string>
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// Add_Tutorial_Text(key, text [, duration [, r, g, b, a]])
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// duration defaults to -1 (perpetual). r/g/b/a default to 1.0 (white, opaque).
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// The color pointer must be non-null: the game copies 16 bytes from it unconditionally
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// before its own null check, so we always pass a valid buffer.
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static int L_Add_Tutorial_Text(lua_State* L)
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{
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const char* key = pfn_tostring(L, 1);
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const char* text = pfn_tostring(L, 2);
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if (!key || !text)
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return 0;
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float duration = -1.0f;
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float color[4] = { 1.0f, 1.0f, 1.0f, 1.0f };
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if (pfn_tonumber)
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{
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double arg3 = pfn_tonumber(L, 3);
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if (arg3 != 0.0) duration = (float)arg3;
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double r = pfn_tonumber(L, 4);
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double g = pfn_tonumber(L, 5);
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double b = pfn_tonumber(L, 6);
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double a = pfn_tonumber(L, 7);
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||||||
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if (r != 0.0 || g != 0.0 || b != 0.0 || a != 0.0)
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||||||
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{
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color[0] = (float)r;
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color[1] = (float)g;
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color[2] = (float)b;
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color[3] = (float)a;
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}
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}
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int wlen = MultiByteToWideChar(CP_ACP, 0, text, -1, nullptr, 0);
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std::wstring wtext(wlen - 1, L'\0');
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MultiByteToWideChar(CP_ACP, 0, text, -1, &wtext[0], wlen);
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pfn_add_tutorial_text(g_command_bar, &wtext, (char*)key, duration, 0, false, color);
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||||||
|
return 0;
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||||||
|
}
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||||||
|
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||||||
|
// Remove_Tutorial_Text(key)
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||||||
|
static int L_Remove_Tutorial_Text(lua_State* L)
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||||||
|
{
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||||||
|
const char* key = pfn_tostring(L, 1);
|
||||||
|
if (!key)
|
||||||
|
return 0;
|
||||||
|
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||||||
|
pfn_remove_tutorial_text(g_command_bar, (char*)key);
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||||||
|
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||||||
|
return 0;
|
||||||
|
}
|
||||||
|
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||||||
|
void Register_ScreenText(lua_State* L)
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||||||
|
{
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||||||
|
if (!pfn_add_tutorial_text || !pfn_remove_tutorial_text || !g_command_bar)
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||||||
|
return;
|
||||||
|
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||||||
|
register_global(L, "Add_Tutorial_Text", L_Add_Tutorial_Text);
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||||||
|
register_global(L, "Remove_Tutorial_Text", L_Remove_Tutorial_Text);
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||||||
|
}
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||||||
@@ -17,6 +17,9 @@ void* g_player_list = nullptr;
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|||||||
fn_PlayerWrapperCreate pfn_player_wrapper_create = nullptr;
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fn_PlayerWrapperCreate pfn_player_wrapper_create = nullptr;
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fn_GetScriptFromState pfn_get_script_from_state = nullptr;
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fn_GetScriptFromState pfn_get_script_from_state = nullptr;
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fn_MapVarToLua pfn_map_var_to_lua = nullptr;
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fn_MapVarToLua pfn_map_var_to_lua = nullptr;
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||||||
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fn_AddTutorialText pfn_add_tutorial_text = nullptr;
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||||||
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fn_RemoveTutorialText pfn_remove_tutorial_text = nullptr;
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||||||
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void* g_command_bar = nullptr;
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||||||
fn_DebugPrint pfn_debug_print = nullptr;
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fn_DebugPrint pfn_debug_print = nullptr;
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||||||
|
|
||||||
void register_global(lua_State* L, const char* name, lua_CFunction fn) {
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void register_global(lua_State* L, const char* name, lua_CFunction fn) {
|
||||||
@@ -72,6 +75,12 @@ bool LuaHook_Init() {
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|||||||
pfn_map_var_to_lua = (fn_MapVarToLua)(base + rvas->map_var_to_lua);
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pfn_map_var_to_lua = (fn_MapVarToLua)(base + rvas->map_var_to_lua);
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||||||
}
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}
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||||||
|
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||||||
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if (rvas->command_bar && rvas->add_tutorial_text && rvas->remove_tutorial_text) {
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g_command_bar = (void*)(base + rvas->command_bar);
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pfn_add_tutorial_text = (fn_AddTutorialText)(base + rvas->add_tutorial_text);
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||||||
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pfn_remove_tutorial_text = (fn_RemoveTutorialText)(base + rvas->remove_tutorial_text);
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||||||
|
}
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||||||
|
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||||||
if (rvas->debug_print)
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if (rvas->debug_print)
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||||||
pfn_debug_print = (fn_DebugPrint)(base + rvas->debug_print);
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pfn_debug_print = (fn_DebugPrint)(base + rvas->debug_print);
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||||||
|
|
||||||
|
|||||||
@@ -17,6 +17,8 @@ typedef void* (*fn_GetPlayerByIndex)(void*, int); // PlayerListC
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|||||||
typedef void* (*fn_PlayerWrapperCreate)(void*, void*); // PlayerWrapper::Create(PlayerClass*, LuaScriptClass*)
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typedef void* (*fn_PlayerWrapperCreate)(void*, void*); // PlayerWrapper::Create(PlayerClass*, LuaScriptClass*)
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||||||
typedef void* (*fn_GetScriptFromState)(lua_State*); // LuaScriptClass::Get_Script_From_State
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typedef void* (*fn_GetScriptFromState)(lua_State*); // LuaScriptClass::Get_Script_From_State
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||||||
typedef void (*fn_MapVarToLua)(lua_State*, void*); // LuaScriptClass::Map_Var_To_Lua (static)
|
typedef void (*fn_MapVarToLua)(lua_State*, void*); // LuaScriptClass::Map_Var_To_Lua (static)
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||||||
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typedef void (*fn_AddTutorialText)(void*, void*, const char*, float, unsigned int, bool, void*); // CommandBarClass::Add_Tutorial_Text (inner)
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||||||
|
typedef void (*fn_RemoveTutorialText)(void*, const char*); // CommandBarClass::Remove_Tutorial_Text
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||||||
typedef void (*fn_DebugPrint)(const char*); // Debug_Print
|
typedef void (*fn_DebugPrint)(const char*); // Debug_Print
|
||||||
|
|
||||||
// Resolved function pointers (defined in lua_hook.cpp)
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// Resolved function pointers (defined in lua_hook.cpp)
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||||||
@@ -33,6 +35,9 @@ extern void* g_player_list;
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|||||||
extern fn_PlayerWrapperCreate pfn_player_wrapper_create;
|
extern fn_PlayerWrapperCreate pfn_player_wrapper_create;
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||||||
extern fn_GetScriptFromState pfn_get_script_from_state;
|
extern fn_GetScriptFromState pfn_get_script_from_state;
|
||||||
extern fn_MapVarToLua pfn_map_var_to_lua;
|
extern fn_MapVarToLua pfn_map_var_to_lua;
|
||||||
|
extern fn_AddTutorialText pfn_add_tutorial_text;
|
||||||
|
extern fn_RemoveTutorialText pfn_remove_tutorial_text;
|
||||||
|
extern void* g_command_bar;
|
||||||
extern fn_DebugPrint pfn_debug_print;
|
extern fn_DebugPrint pfn_debug_print;
|
||||||
|
|
||||||
constexpr int LUA_GLOBALSINDEX = -10001;
|
constexpr int LUA_GLOBALSINDEX = -10001;
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||||||
|
|||||||
Binary file not shown.
Binary file not shown.
@@ -1,185 +0,0 @@
|
|||||||
/*
|
|
||||||
* MinHook - The Minimalistic API Hooking Library for x64/x86
|
|
||||||
* Copyright (C) 2009-2017 Tsuda Kageyu.
|
|
||||||
* All rights reserved.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions
|
|
||||||
* are met:
|
|
||||||
*
|
|
||||||
* 1. Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* 2. Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
||||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
|
|
||||||
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER
|
|
||||||
* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
||||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
||||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
||||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
||||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#if !(defined _M_IX86) && !(defined _M_X64) && !(defined __i386__) && !(defined __x86_64__)
|
|
||||||
#error MinHook supports only x86 and x64 systems.
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <windows.h>
|
|
||||||
|
|
||||||
// MinHook Error Codes.
|
|
||||||
typedef enum MH_STATUS
|
|
||||||
{
|
|
||||||
// Unknown error. Should not be returned.
|
|
||||||
MH_UNKNOWN = -1,
|
|
||||||
|
|
||||||
// Successful.
|
|
||||||
MH_OK = 0,
|
|
||||||
|
|
||||||
// MinHook is already initialized.
|
|
||||||
MH_ERROR_ALREADY_INITIALIZED,
|
|
||||||
|
|
||||||
// MinHook is not initialized yet, or already uninitialized.
|
|
||||||
MH_ERROR_NOT_INITIALIZED,
|
|
||||||
|
|
||||||
// The hook for the specified target function is already created.
|
|
||||||
MH_ERROR_ALREADY_CREATED,
|
|
||||||
|
|
||||||
// The hook for the specified target function is not created yet.
|
|
||||||
MH_ERROR_NOT_CREATED,
|
|
||||||
|
|
||||||
// The hook for the specified target function is already enabled.
|
|
||||||
MH_ERROR_ENABLED,
|
|
||||||
|
|
||||||
// The hook for the specified target function is not enabled yet, or already
|
|
||||||
// disabled.
|
|
||||||
MH_ERROR_DISABLED,
|
|
||||||
|
|
||||||
// The specified pointer is invalid. It points the address of non-allocated
|
|
||||||
// and/or non-executable region.
|
|
||||||
MH_ERROR_NOT_EXECUTABLE,
|
|
||||||
|
|
||||||
// The specified target function cannot be hooked.
|
|
||||||
MH_ERROR_UNSUPPORTED_FUNCTION,
|
|
||||||
|
|
||||||
// Failed to allocate memory.
|
|
||||||
MH_ERROR_MEMORY_ALLOC,
|
|
||||||
|
|
||||||
// Failed to change the memory protection.
|
|
||||||
MH_ERROR_MEMORY_PROTECT,
|
|
||||||
|
|
||||||
// The specified module is not loaded.
|
|
||||||
MH_ERROR_MODULE_NOT_FOUND,
|
|
||||||
|
|
||||||
// The specified function is not found.
|
|
||||||
MH_ERROR_FUNCTION_NOT_FOUND
|
|
||||||
}
|
|
||||||
MH_STATUS;
|
|
||||||
|
|
||||||
// Can be passed as a parameter to MH_EnableHook, MH_DisableHook,
|
|
||||||
// MH_QueueEnableHook or MH_QueueDisableHook.
|
|
||||||
#define MH_ALL_HOOKS NULL
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Initialize the MinHook library. You must call this function EXACTLY ONCE
|
|
||||||
// at the beginning of your program.
|
|
||||||
MH_STATUS WINAPI MH_Initialize(VOID);
|
|
||||||
|
|
||||||
// Uninitialize the MinHook library. You must call this function EXACTLY
|
|
||||||
// ONCE at the end of your program.
|
|
||||||
MH_STATUS WINAPI MH_Uninitialize(VOID);
|
|
||||||
|
|
||||||
// Creates a hook for the specified target function, in disabled state.
|
|
||||||
// Parameters:
|
|
||||||
// pTarget [in] A pointer to the target function, which will be
|
|
||||||
// overridden by the detour function.
|
|
||||||
// pDetour [in] A pointer to the detour function, which will override
|
|
||||||
// the target function.
|
|
||||||
// ppOriginal [out] A pointer to the trampoline function, which will be
|
|
||||||
// used to call the original target function.
|
|
||||||
// This parameter can be NULL.
|
|
||||||
MH_STATUS WINAPI MH_CreateHook(LPVOID pTarget, LPVOID pDetour, LPVOID *ppOriginal);
|
|
||||||
|
|
||||||
// Creates a hook for the specified API function, in disabled state.
|
|
||||||
// Parameters:
|
|
||||||
// pszModule [in] A pointer to the loaded module name which contains the
|
|
||||||
// target function.
|
|
||||||
// pszProcName [in] A pointer to the target function name, which will be
|
|
||||||
// overridden by the detour function.
|
|
||||||
// pDetour [in] A pointer to the detour function, which will override
|
|
||||||
// the target function.
|
|
||||||
// ppOriginal [out] A pointer to the trampoline function, which will be
|
|
||||||
// used to call the original target function.
|
|
||||||
// This parameter can be NULL.
|
|
||||||
MH_STATUS WINAPI MH_CreateHookApi(
|
|
||||||
LPCWSTR pszModule, LPCSTR pszProcName, LPVOID pDetour, LPVOID *ppOriginal);
|
|
||||||
|
|
||||||
// Creates a hook for the specified API function, in disabled state.
|
|
||||||
// Parameters:
|
|
||||||
// pszModule [in] A pointer to the loaded module name which contains the
|
|
||||||
// target function.
|
|
||||||
// pszProcName [in] A pointer to the target function name, which will be
|
|
||||||
// overridden by the detour function.
|
|
||||||
// pDetour [in] A pointer to the detour function, which will override
|
|
||||||
// the target function.
|
|
||||||
// ppOriginal [out] A pointer to the trampoline function, which will be
|
|
||||||
// used to call the original target function.
|
|
||||||
// This parameter can be NULL.
|
|
||||||
// ppTarget [out] A pointer to the target function, which will be used
|
|
||||||
// with other functions.
|
|
||||||
// This parameter can be NULL.
|
|
||||||
MH_STATUS WINAPI MH_CreateHookApiEx(
|
|
||||||
LPCWSTR pszModule, LPCSTR pszProcName, LPVOID pDetour, LPVOID *ppOriginal, LPVOID *ppTarget);
|
|
||||||
|
|
||||||
// Removes an already created hook.
|
|
||||||
// Parameters:
|
|
||||||
// pTarget [in] A pointer to the target function.
|
|
||||||
MH_STATUS WINAPI MH_RemoveHook(LPVOID pTarget);
|
|
||||||
|
|
||||||
// Enables an already created hook.
|
|
||||||
// Parameters:
|
|
||||||
// pTarget [in] A pointer to the target function.
|
|
||||||
// If this parameter is MH_ALL_HOOKS, all created hooks are
|
|
||||||
// enabled in one go.
|
|
||||||
MH_STATUS WINAPI MH_EnableHook(LPVOID pTarget);
|
|
||||||
|
|
||||||
// Disables an already created hook.
|
|
||||||
// Parameters:
|
|
||||||
// pTarget [in] A pointer to the target function.
|
|
||||||
// If this parameter is MH_ALL_HOOKS, all created hooks are
|
|
||||||
// disabled in one go.
|
|
||||||
MH_STATUS WINAPI MH_DisableHook(LPVOID pTarget);
|
|
||||||
|
|
||||||
// Queues to enable an already created hook.
|
|
||||||
// Parameters:
|
|
||||||
// pTarget [in] A pointer to the target function.
|
|
||||||
// If this parameter is MH_ALL_HOOKS, all created hooks are
|
|
||||||
// queued to be enabled.
|
|
||||||
MH_STATUS WINAPI MH_QueueEnableHook(LPVOID pTarget);
|
|
||||||
|
|
||||||
// Queues to disable an already created hook.
|
|
||||||
// Parameters:
|
|
||||||
// pTarget [in] A pointer to the target function.
|
|
||||||
// If this parameter is MH_ALL_HOOKS, all created hooks are
|
|
||||||
// queued to be disabled.
|
|
||||||
MH_STATUS WINAPI MH_QueueDisableHook(LPVOID pTarget);
|
|
||||||
|
|
||||||
// Applies all queued changes in one go.
|
|
||||||
MH_STATUS WINAPI MH_ApplyQueued(VOID);
|
|
||||||
|
|
||||||
// Translates the MH_STATUS to its name as a string.
|
|
||||||
const char * WINAPI MH_StatusToString(MH_STATUS status);
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
31
rvas.h
31
rvas.h
@@ -21,6 +21,11 @@ struct LuaRVAs {
|
|||||||
uintptr_t get_script_from_state; // LuaScriptClass::Get_Script_From_State (static)
|
uintptr_t get_script_from_state; // LuaScriptClass::Get_Script_From_State (static)
|
||||||
uintptr_t map_var_to_lua; // LuaScriptClass::Map_Var_To_Lua (member)
|
uintptr_t map_var_to_lua; // LuaScriptClass::Map_Var_To_Lua (member)
|
||||||
|
|
||||||
|
// --- Screen Text ---
|
||||||
|
uintptr_t command_bar; // TheCommandBar global object (data, not a function)
|
||||||
|
uintptr_t add_tutorial_text; // CommandBarClass::Add_Tutorial_Text (inner overload: wstring*, char*, float, uint, bool, RGBAClass*)
|
||||||
|
uintptr_t remove_tutorial_text; // CommandBarClass::Remove_Tutorial_Text(char*)
|
||||||
|
|
||||||
// --- Debug ---
|
// --- Debug ---
|
||||||
uintptr_t debug_print; // Debug_Print(char*)
|
uintptr_t debug_print; // Debug_Print(char*)
|
||||||
};
|
};
|
||||||
@@ -46,6 +51,11 @@ constexpr LuaRVAs RVAs_StarWarsI = {
|
|||||||
0x0537BB0, // LuaScriptClass::Get_Script_From_State
|
0x0537BB0, // LuaScriptClass::Get_Script_From_State
|
||||||
0x0536FE0, // LuaScriptClass::Map_Var_To_Lua
|
0x0536FE0, // LuaScriptClass::Map_Var_To_Lua
|
||||||
|
|
||||||
|
// --- Screen Text ---
|
||||||
|
0x1916b80, // TheCommandBar global object
|
||||||
|
0x003c83a, // CommandBarClass::Add_Tutorial_Text inner
|
||||||
|
0x006e1eb, // CommandBarClass::Remove_Tutorial_Text
|
||||||
|
|
||||||
// --- Debug ---
|
// --- Debug ---
|
||||||
0x0476AE0, // Debug_Print
|
0x0476AE0, // Debug_Print
|
||||||
};
|
};
|
||||||
@@ -59,18 +69,23 @@ constexpr LuaRVAs RVAs_StarWarsG = {
|
|||||||
0x07b9a60, // lua_settable
|
0x07b9a60, // lua_settable
|
||||||
0x07b9cc0, // lua_tostring
|
0x07b9cc0, // lua_tostring
|
||||||
0x07b9bc0, // lua_tonumber
|
0x07b9bc0, // lua_tonumber
|
||||||
0x07b9140, // lua_newtable (TODO)
|
0x07b9140, // lua_newtable
|
||||||
0x07b9820, // lua_rawseti (TODO)
|
0x07b9820, // lua_rawseti
|
||||||
|
|
||||||
// --- Players ---
|
// --- Players ---
|
||||||
0x0294bc0, // PlayerListClass::Get_Player_By_Index (TODO)
|
0x0294bc0, // PlayerListClass::Get_Player_By_Index
|
||||||
0x0a16fd0, // PlayerList global object (TODO)
|
0x0a16fd0, // PlayerList global object
|
||||||
0x06019f0, // PlayerWrapper::Create (TODO)
|
0x06019f0, // PlayerWrapper::Create
|
||||||
|
|
||||||
// --- Scripts ---
|
// --- Scripts ---
|
||||||
0x0245790, // LuaScriptClass::Get_Script_From_State (TODO)
|
0x0245790, // LuaScriptClass::Get_Script_From_State
|
||||||
0x0247700, // LuaScriptClass::Map_Var_To_Lua (TODO)
|
0x0247700, // LuaScriptClass::Map_Var_To_Lua
|
||||||
|
|
||||||
|
// --- Screen Text ---
|
||||||
|
0x0b27f60, // TheCommandBar
|
||||||
|
0x02dfd10, // CommandBarClass::Add_Tutorial_Text inner
|
||||||
|
0x02ff290, // CommandBarClass::Remove_Tutorial_Text
|
||||||
|
|
||||||
// --- Debug ---
|
// --- Debug ---
|
||||||
0, // Debug_Print (TODO)
|
0, // Debug_Print (not mapped)
|
||||||
};
|
};
|
||||||
|
|||||||
Reference in New Issue
Block a user