67 lines
2.8 KiB
Lua
67 lines
2.8 KiB
Lua
--/////////////////////////////////////////////////////////////////////////////////////////////////
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-- (c) Galyana's Ultimate Empire at War Modifications
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--
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-- ****** *** *** ************ *** ***
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-- * * * * * * * *
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-- * * * * * * *
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-- * * * * * * *
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-- * * * * * **** * * *
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-- * * * ****** * * * *
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-- * **** * * * * * * * *** *
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-- * * * * * * * * * *
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-- * * * * * * * * * *
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-- * * * * * * * ** * * *
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-- ****** ****** ************ **** ** *******
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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--
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-- File: GUEaW/Data/Scripts/AI/UpgradeStarbasePlan.lua
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--
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-- Original Editor: Giovanni Galyana
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--
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-- Final Edit By: Giovanni Galyana
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--
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-- Date: 10 January, 2019
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--
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-- Revisions: 0
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--
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--/////////////////////////////////////////////////////////////////////////////////////////////////
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require("pgevents")
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-- Tell the script pooling system to pre-cache this number of scripts.
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-- SoaFE: Consortium stations not included in this list. The AI already has a good tendancy to build level 5 stations.
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ScriptPoolCount = 16
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function Definitions()
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DebugMessage("%s -- In Definitions", tostring(Script))
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Category = "Upgrade_Starbase | Build_Initial_Starbase_Only"
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IgnoreTarget = true
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TaskForce = {
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{
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"BaseForce",
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"Rebel_Star_Base_1 | Rebel_Star_Base_2 | Rebel_Star_Base_3 | Rebel_Star_Base_4 | Rebel_Star_Base_5 | Empire_Star_Base_1 | Empire_Star_Base_2 | Empire_Star_Base_3 | Empire_Star_Base_4 | Empire_Star_Base_5 | Hutt_Asteroid_Base_1 | Hutt_Asteroid_Base_2 | Hutt_Asteroid_Base_3 | Hutt_Asteroid_Base_4 | Hutt_Asteroid_Base_5 = 1"
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}
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}
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DebugMessage("%s -- Done Definitions", tostring(Script))
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end
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function BaseForce_Thread()
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DebugMessage("%s -- In BaseForce_Thread.", tostring(Script))
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BaseForce.Set_As_Goal_System_Removable(false)
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AssembleForce(BaseForce)
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BaseForce.Set_Plan_Result(true)
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DebugMessage("%s -- BaseForce done!", tostring(Script));
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ScriptExit()
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end
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function BaseForce_Production_Failed(tf, failed_object_type)
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DebugMessage("%s -- Abandonning plan owing to production failure.", tostring(Script))
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ScriptExit()
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end |