4095 lines
156 KiB
XML
4095 lines
156 KiB
XML
<?xml version="1.0"?>
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<Story>
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<!--<Event Name="">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
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<Prereq></Prereq>
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</Event>
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<Event_Type>STORY_ELAPSED</Event_Type>
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<Event_Param1>2</Event_Param1>
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<Reward_Type>MULTIMEDIA</Reward_Type>
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<Reward_Param1>TEXT_SPEECH_</Reward_Param1>
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<Reward_Param2>-1</Reward_Param2>
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<Reward_Param8></Reward_Param8>
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<Reward_Param9>_Loop</Reward_Param9>
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<Reward_Param10>1</Reward_Param10>
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<Event_Type>STORY_SPEECH_DONE</Event_Type>
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<Event_Param1></Event_Param1>
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<Reward_Type>SCREEN_TEXT</Reward_Type>
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<Reward_Param1>TEXT_SPEECH_</Reward_Param1>
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<Reward_Param4>remove</Reward_Param4>-->
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<Event Name="Tutorial_II_Begin">
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<Event_Type>STORY_ELAPSED</Event_Type>
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<Event_Param1>0</Event_Param1>
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</Event>
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<Event Name="Tutorial_II_Reveal_Kashyyyk">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>REVEAL_PLANET</Reward_Type>
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<Reward_Param1>Kashyyyk</Reward_Param1>
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<Reward_Param2>1</Reward_Param2>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<!-- Center camera -->
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<Event Name="Tutorial_II_Center_Camera">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>POSITION_CAMERA</Reward_Type>
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<Reward_Param1>Bothawui</Reward_Param1>
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<Reward_Param2>0,-80,0</Reward_Param2>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<!-- Scroll lock -->
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<!-- SoaFE Disabled -->
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<!-- <Event Name="Tutorial_II_Scroll_Lock">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>SCROLL_LOCK</Reward_Type>
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<Reward_Param1>1</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>-->
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<!-- Turn on objective display -->
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<Event Name="Tutorial_II_Reveal_Kashyyyk_02">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>ENABLE_OBJECTIVE_DISPLAY</Reward_Type>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<!-- Disable zoom -->
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<Event Name="Tutorial_II_Reveal_Kashyyyk_03">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_EVENT</Reward_Type>
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<Reward_Param1>TUTORIAL_ZOOM</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<!-- Set tutorial mode -->
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<Event Name="Tutorial_II_Reveal_Kashyyyk_04">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>TUTORIAL_PLAYER</Reward_Type>
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<Reward_Param1>Rebel</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<!-- Turn off advisor -->
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<Event Name="Tutorial_II_Turn_Off_Advisor">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>SET_ADVISOR</Reward_Type>
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<Reward_Param1>0</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<!-- Restrict Tatooine (until after raid fleet instructions) -->
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<Event Name="Tutorial_II_Restrict_Tatooine">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
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<Reward_Param1>Tatooine</Reward_Param1>
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<Reward_Param2>1</Reward_Param2>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<!-- Lock planet selection -->
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<Event Name="Tutorial_II_Lock_Planet_Selection">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>LOCK_PLANET_SELECTION</Reward_Type>
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<Reward_Param1>1</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<!-- Turn off tutorial cursor on mouse clicks -->
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<Event Name="Tutorial_II_Turn_Off_Cursor_On_Click">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>HIDE_CURSOR_ON_CLICK</Reward_Type>
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<Reward_Param1>1</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<!-- Restrict Kashyyyk to allow raid fleet to land -->
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<Event Name="Tutorial_II_Restrict_Kashyyyk">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
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<Reward_Param1>Kashyyyk</Reward_Param1>
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<Reward_Param2>1</Reward_Param2>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<!-- Lock all available tech -->
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<Event Name="Tutorial_II_Lock_Barracks">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>R_Ground_Barracks</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Shield_Generator">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>R_Ground_Base_Shield_740</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Mining_Facility">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>Rebel_Ground_Mining_Facility_GC</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Mining_Facility_2">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>Rebel_Ground_Mining_Facility_GC_Unlim</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Corellian_Corvette">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>Corellian_Corvette</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Rebel_Infantry">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>Rebel_Infantry_Squad</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Rebel_Tank_Buster_Squad">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>Rebel_Tank_Buster_Squad</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Communications_Array">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>R_Ground_Communications_Array</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Z95_Headhunter_Rebel_Squadron">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>Z95_Headhunter_Rebel_Squadron</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Rebel_Star_Base_1">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>Rebel_Star_Base_1</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Rebel_Star_Base_2">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>Rebel_Star_Base_2</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Light_Vehicle_Factory">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>R_Ground_Light_Vehicle_Factory</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Officer_Academy">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>R_Ground_Officer_Academy</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Power_Generator">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>R_Ground_Power_Generator</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_X-Wing">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>Rebel_X-Wing_Squadron</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_Smuggler">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>Smuggler_Team_R</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<Event Name="Tutorial_II_Lock_TurboLasers">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
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<Reward_Param1>R_Galactic_Turbolaser_Tower_Defenses</Reward_Param1>
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<Prereq>Tutorial_II_Begin</Prereq>
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</Event>
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<!-- Fleet Movement
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Hint: Since you have successfully retreated from Kashyyyk
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you can continue to command the surviving forces from that battle within the Galactic View.
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This view allows you to manage the resources on all of your planets,
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including your economy, bases, and units.-->
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<Event Name="Tutorial_II_Task_Fleet_To_Space">
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<Event_Type>STORY_ELAPSED</Event_Type>
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<Event_Param1>2</Event_Param1>
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<Reward_Type>MULTIMEDIA</Reward_Type>
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<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_01</Reward_Param1>
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<Reward_Param2>-1</Reward_Param2>
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<Reward_Param7>Hint</Reward_Param7>
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<Reward_Param8>TUTORIAL_REBEL_ACT02_01</Reward_Param8>
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<Prereq>Tutorial_II_Reveal_Kashyyyk</Prereq>
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<Branch>first_task</Branch>
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</Event>
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<Event Name="Tutorial_II_Task_Fleet_To_Space_01a">
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<Event_Type>STORY_SPEECH_DONE</Event_Type>
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<Event_Param1>TUTORIAL_REBEL_ACT02_01</Event_Param1>
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<Reward_Type>SCREEN_TEXT</Reward_Type>
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<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_01</Reward_Param1>
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<Reward_Param4>remove</Reward_Param4>
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<Prereq>Tutorial_II_Task_Fleet_To_Space</Prereq>
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</Event>
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<!-- Patrol Leader: We need to evacuate Kashyyyk and reinforce the main Alliance fleet at Bothawui.
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Prepare for departure by moving our ground forces into orbit above Kashyyyk.-->
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<Event Name="Tutorial_II_Task_Fleet_To_Space_01">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>MULTIMEDIA</Reward_Type>
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<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_02</Reward_Param1>
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<Reward_Param2>-1</Reward_Param2>
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<Reward_Param9>Rebel_Trooper2_Loop</Reward_Param9>
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<Reward_Param10>1</Reward_Param10>
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<Reward_Param8>TUTORIAL_REBEL_ACT02_02</Reward_Param8>
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<Prereq>Tutorial_II_Task_Fleet_To_Space_01a</Prereq>
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<Branch>first_task</Branch>
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</Event>
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<Event Name="Tutorial_II_Task_Fleet_To_Space_01b">
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<Event_Type>STORY_SPEECH_DONE</Event_Type>
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<Event_Param1>TUTORIAL_REBEL_ACT02_02</Event_Param1>
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<Reward_Type>SCREEN_TEXT</Reward_Type>
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<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_02</Reward_Param1>
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<Reward_Param4>remove</Reward_Param4>
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<Prereq>Tutorial_II_Task_Fleet_To_Space_01</Prereq>
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</Event>
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<Event Name="Tutorial_II_Task_Fleet_To_Space_01b_Remove_Movie">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
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<Prereq>Tutorial_II_Task_Fleet_To_Space_01b</Prereq>
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</Event>
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<!-- Give Hint: Units within the Galactic View are represented by stacks of units, known as Fleets.
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The strongest unit within a Fleet is always displayed on top.
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Move these ground forces into orbit, by dragging them from the surface of Kashyyyk
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into one of the available slots located above the planet.
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This will prepare them for space travel.-->
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<Event Name="Tutorial_II_Task_Fleet_To_Space_03">
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<Event_Type>STORY_ELAPSED</Event_Type>
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<Event_Param1>2</Event_Param1>
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<Reward_Type>MULTIMEDIA</Reward_Type>
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<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_04</Reward_Param1>
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<Reward_Param2>-1</Reward_Param2>
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<Reward_Param7>Hint</Reward_Param7><!-- HINT color coding - green -->
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<Reward_Param8>TUTORIAL_REBEL_ACT02_04</Reward_Param8>
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<Prereq>Tutorial_II_Task_Fleet_To_Space_01b_Remove_Movie</Prereq>
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<Branch>first_task</Branch>
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</Event>
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<Event Name="Tutorial_II_Task_Fleet_To_Space_03a">
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<Event_Type>STORY_SPEECH_DONE</Event_Type>
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<Event_Param1>TUTORIAL_REBEL_ACT02_04</Event_Param1>
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<Reward_Type>SCREEN_TEXT</Reward_Type>
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<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_04</Reward_Param1>
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<Reward_Param4>remove</Reward_Param4>
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<Prereq>Tutorial_II_Task_Fleet_To_Space_03</Prereq>
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</Event>
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<!-- First Holocron Entry -->
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<Event Name="Tutorial_II_Move_Fleet_Into_Orbit_Above_Kashyyyk">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
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<Story_Chapter>0</Story_Chapter>
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<Story_Dialog_Popup>False</Story_Dialog_Popup>
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<Story_Tag>Tutorial_II_Move_Fleet_Into_Orbit_Above_Kashyyyk</Story_Tag>
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<Prereq>Tutorial_II_Task_Fleet_To_Space_03a</Prereq>
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</Event>
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<!-- Give Task: Move fleet into orbit above Kashyyyk.-->
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<Event Name="Tutorial_II_Task_Fleet_To_Space_02">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>MULTIMEDIA</Reward_Type>
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<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_55</Reward_Param1>
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<Reward_Param2>5</Reward_Param2>
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<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
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<Prereq>Tutorial_II_Task_Fleet_To_Space_03a</Prereq>
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<Branch>first_task</Branch>
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</Event>
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<!-- Add Objective 1 -->
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<Event Name="Tutorial_II_Task_Fleet_To_Space_02a">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>ADD_OBJECTIVE</Reward_Type>
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<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_03</Reward_Param1>
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<Prereq>Tutorial_II_Task_Fleet_To_Space_02</Prereq>
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<Prereq>Tutorial_II_Task_Fleet_To_Bothawui_d</Prereq>
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</Event>
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<Event Name="Tutorial_II_Kashyyyk_Highlight">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>FLASH_PLANET_GUI</Reward_Type>
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<Reward_Param1>KASHYYYK</Reward_Param1>
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<Reward_Param2>FLASH_TROOPS</Reward_Param2>
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<Reward_Param4>kashyyyk</Reward_Param4>
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<Prereq>Tutorial_II_Task_Fleet_To_Space_02</Prereq>
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<Branch>first_task</Branch>
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</Event>
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<Event Name="Tutorial_II_Kashyyyk_Highlight_01">
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<Event_Type>STORY_GENERIC</Event_Type>
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<Event_Param1>start_land_drag</Event_Param1>
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<Prereq>Tutorial_II_Kashyyyk_Highlight</Prereq>
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</Event>
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<Event Name="Tutorial_II_Kashyyyk_Highlight_02">
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<Event_Type>STORY_TRIGGER</Event_Type>
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<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
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<Reward_Param1>kashyyyk</Reward_Param1>
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<Prereq>Tutorial_II_Kashyyyk_Highlight_01</Prereq>
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<Prereq>Tutorial_II_Kashyyyk_Highlight Tutorial_II_Task_Fleet_To_Bothawui</Prereq>
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</Event>
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<!-- Task completed. Fleet moved to space -->
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<Event Name="Tutorial_II_Task_Fleet_To_Bothawui">
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<Event_Type>STORY_GENERIC</Event_Type>
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<Event_Param1>land_to_space</Event_Param1>
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<Reward_Type>DISABLE_BRANCH</Reward_Type>
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<Reward_Param1>first_task</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Task_Fleet_To_Space</Prereq>
|
|
</Event>
|
|
|
|
<!-- Patrol Leader: Good work. I'll transmit the system coordinates for Bothawui to you now, stand by.-->
|
|
<Event Name="Tutorial_II_Task_Fleet_To_Bothawui_d">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_05</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_05</Reward_Param8>
|
|
<Reward_Param9>Rebel_Trooper2_Loop</Reward_Param9>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Task_Fleet_To_Bothawui</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Task_Fleet_To_Bothawui_a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_05</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_05</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Task_Fleet_To_Bothawui_d</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Task_Fleet_To_Bothawui_a_Remove_Movie">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
|
|
<Prereq>Tutorial_II_Task_Fleet_To_Bothawui_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Task_Fleet_To_Bothawui_c">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_03</Reward_Param1>
|
|
<Prereq>Tutorial_II_Task_Fleet_To_Bothawui Tutorial_II_Task_Fleet_To_Space_02a</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Move_Fleet_Into_Orbit_Above_Kashyyyk_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Move_Fleet_Into_Orbit_Above_Kashyyyk</Reward_Param1>
|
|
<Prereq>Tutorial_II_Task_Fleet_To_Bothawui_c</Prereq>
|
|
</Event>
|
|
|
|
<!--<Event Name="Tutorial_II_Task_Fleet_To_Bothawui_c_0">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_03</Reward_Param1>
|
|
<Reward_Param4>1</Reward_Param4>
|
|
<Prereq>Tutorial_II_Task_Fleet_To_Bothawui_c</Prereq>
|
|
</Event>-->
|
|
|
|
<!-- Reveal Bothawui -->
|
|
<Event Name="Tutorial_II_Reveal_Bothawui">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REVEAL_PLANET</Reward_Type>
|
|
<Reward_Param1>Bothawui</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Task_Fleet_To_Bothawui_a_Remove_Movie</Prereq>
|
|
</Event>
|
|
|
|
<!-- Change faction of Bothawui -->
|
|
<Event Name="Tutorial_II_Bothawui_To_Rebels">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>PLANET_FACTION</Reward_Type>
|
|
<Reward_Param1>Bothawui</Reward_Param1>
|
|
<Reward_Param2>Rebel</Reward_Param2>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui</Prereq>
|
|
</Event>
|
|
|
|
<!-- Spawn units on Bothawui -->
|
|
<Event Name="Tutorial_II_Spawn_At_Bothawui_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>UNIQUE_UNIT</Reward_Type>
|
|
<Reward_Param1>Corellian_Corvette</Reward_Param1>
|
|
<Reward_Param2>Bothawui</Reward_Param2>
|
|
<Prereq>Tutorial_II_Bothawui_To_Rebels</Prereq>
|
|
</Event>
|
|
|
|
<!-- Create a power generator, we shouldn't have to do this, but perhaps the GUI changes are not complete. -Eric_Y
|
|
<Event Name="Tutorial_II_Spawn_At_Bothawui_04">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>UNIQUE_UNIT</Reward_Type>
|
|
<Reward_Param1>R_Ground_Power_Generator</Reward_Param1>
|
|
<Reward_Param2>Bothawui</Reward_Param2>
|
|
<Prereq>Tutorial_II_Spawn_At_Bothawui_01</Prereq>
|
|
</Event>-->
|
|
|
|
<Event Name="Tutorial_II_Spawn_At_Bothawui_06">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>UNIQUE_UNIT</Reward_Type>
|
|
<Reward_Param1>Ground_Cantina_R</Reward_Param1>
|
|
<Reward_Param2>Bothawui</Reward_Param2>
|
|
<Prereq>Tutorial_II_Spawn_At_Bothawui_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Highlight Bothawui -->
|
|
<Event Name="Tutorial_II_Bothawui_Highlight">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_PLANET_GUI</Reward_Type>
|
|
<Reward_Param1>BOTHAWUI</Reward_Param1>
|
|
<Reward_Param2>FLASH_TROOPS</Reward_Param2>
|
|
<Reward_Param4>bothawui</Reward_Param4>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui</Prereq>
|
|
</Event>
|
|
|
|
<!-- Patrol Leader: There it is, direct all fleets located on Kashyyyk to move to Bothawui. -->
|
|
<Event Name="Tutorial_II_Reveal_Bothawui_00">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_07</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_07</Reward_Param8>
|
|
<Reward_Param9>Rebel_Trooper2_Loop</Reward_Param9>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui</Prereq>
|
|
<Branch>second_task</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Reveal_Bothawui_00_Remove_Text">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_07</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_07</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- Patrol Leader: The main Alliance fleet should be within sight once we arrive. -->
|
|
<Event Name="Tutorial_II_Reveal_Bothawui_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_11</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_11</Reward_Param8>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui_00_Remove_Text</Prereq>
|
|
<Branch>second_task</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Reveal_Bothawui_01b">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_11</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_11</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui_01</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Reveal_Bothawui_01b_Remove_Movie">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui_01b</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Reveal_Bothawui_Travel_Distance_Hint">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_09</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_09</Reward_Param8>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui_01b_Remove_Movie</Prereq>
|
|
<Branch>second_task</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Reveal_Bothawui_Travel_Distance_Hint_Remove_Text">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_09</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_09</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui_Travel_Distance_Hint</Prereq>
|
|
</Event>
|
|
|
|
<!-- Second Holocron Entry -->
|
|
<Event Name="Tutorial_II_Move_Fleet_To_Bothawui">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>1</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Move_Fleet_To_Bothawui</Story_Tag>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui_Travel_Distance_Hint_Remove_Text</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Reveal_Bothawui_Select_Kashyyyk">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SELECT_PLANET</Reward_Type>
|
|
<Reward_Param1>Kashyyyk</Reward_Param1>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui_Travel_Distance_Hint</Prereq>
|
|
<Branch>second_task</Branch>
|
|
</Event>
|
|
|
|
<!-- Give Task: Move fleet to Bothawui.-->
|
|
<Event Name="Tutorial_II_Reveal_Bothawui_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_56</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Reveal_Bothawui_Travel_Distance_Hint_Remove_Text Tutorial_II_Task_Fleet_To_Space_02a</Prereq>
|
|
<Branch>second_task</Branch>
|
|
</Event>
|
|
|
|
<!-- Add objective Objective 2 -->
|
|
<Event Name="Tutorial_II_Reveal_Bothawui_02a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_08</Reward_Param1>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect start of hyperspace jump -->
|
|
<Event Name="Tutorial_II_Jump_To_Bothawui">
|
|
<Event_Type>STORY_GENERIC</Event_Type>
|
|
<Event_Param1>start_hyperspace</Event_Param1>
|
|
<Prereq>Tutorial_II_Reveal_Bothawui</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove cursor -->
|
|
<Event Name="Tutorial_II_Bothawui_Highlight_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>bothawui</Reward_Param1>
|
|
<Prereq>Tutorial_II_Jump_To_Bothawui</Prereq>
|
|
<Prereq>Tutorial_II_Wait_For_Fleet</Prereq>
|
|
</Event>
|
|
|
|
<!-- Arrived at Bothawui
|
|
Patrol Leader: There they are! Now we need to join them.
|
|
Give the order, and we'll combine our fleets.-->
|
|
<Event Name="Tutorial_II_Wait_For_Fleet_Start_Dialog">
|
|
<Event_Type>STORY_ENTER</Event_Type>
|
|
<Event_Param1>Bothawui</Event_Param1>
|
|
<Event_Param2>FILTER_FRIENDLY_ONLY</Event_Param2>
|
|
<Reward_Type>DISABLE_BRANCH</Reward_Type>
|
|
<Reward_Param1>second_task</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Jump_To_Bothawui</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Wait_For_Fleet">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_12</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_12</Reward_Param8>
|
|
<Reward_Param9>Rebel_Trooper2_Loop</Reward_Param9>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Wait_For_Fleet_Start_Dialog</Prereq>
|
|
<Branch>second_branch</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Wait_For_Fleet_a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_12</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_12</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Wait_For_Fleet</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Wait_For_Fleet_a_Remove_Movie">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
|
|
<Prereq>Tutorial_II_Wait_For_Fleet_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Wait_For_Fleet_c">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_08</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_For_Fleet_Start_Dialog</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Move_Fleet_To_Bothawui_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Move_Fleet_To_Bothawui</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_For_Fleet_c</Prereq>
|
|
</Event>
|
|
|
|
<!--<Event Name="Tutorial_II_Wait_For_Fleet_c_0">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_08</Reward_Param1>
|
|
<Reward_Param4>1</Reward_Param4>
|
|
<Prereq>Tutorial_II_Wait_For_Fleet_c</Prereq>
|
|
</Event>-->
|
|
|
|
<!-- Fleet Management -->
|
|
<!-- Give Task: Combine fleets at Bothawui. -->
|
|
<Event Name="Tutorial_II_Task_Merge_Fleet">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_57</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7>
|
|
<Prereq>Tutorial_II_Task_Merge_Fleet_02</Prereq>
|
|
<Branch>second_branch</Branch>
|
|
</Event>
|
|
|
|
<!-- Give hint:
|
|
Hint: Combining two fleets will create a single fleet that is larger and more powerful.
|
|
To combine your fleets, simply drag and drop one fleet icon onto another. -->
|
|
<Event Name="Tutorial_II_Task_Merge_Fleet_01">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_68</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7><!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_68</Reward_Param8>
|
|
<Prereq>Tutorial_II_Wait_For_Fleet_a_Remove_Movie</Prereq>
|
|
<Branch>second_branch</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Task_Merge_Fleet_02">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_68</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_68</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Task_Merge_Fleet_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Third Holocron Entry -->
|
|
<Event Name="Tutorial_II_Combine_Fleets_At_Bothawui">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>2</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Combine_Fleets_At_Bothawui</Story_Tag>
|
|
<Prereq>Tutorial_II_Task_Merge_Fleet_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Highlight the fleets -->
|
|
<Event Name="Tutorial_II_Fleet_Combine_Highlight_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_PLANET_GUI</Reward_Type>
|
|
<Reward_Param1>Bothawui</Reward_Param1>
|
|
<Reward_Param2>FLASH_FLEET</Reward_Param2>
|
|
<Reward_Param3>0</Reward_Param3>
|
|
<Reward_Param4>fleet0</Reward_Param4>
|
|
<Prereq>Tutorial_II_Task_Merge_Fleet_01</Prereq>
|
|
<Branch>second_branch</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Fleet_Combine_Highlight_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_FLEET_WITH_UNIT</Reward_Type>
|
|
<Reward_Param1>Squad_Rebel_Trooper</Reward_Param1>
|
|
<Reward_Param2>fleet1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Task_Merge_Fleet_01</Prereq>
|
|
<Branch>second_branch</Branch>
|
|
</Event>
|
|
|
|
<!-- Add objective: Objective 3 Combine Fleets at Bothawui -->
|
|
<Event Name="Tutorial_II_Task_Merge_Fleet_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_13</Reward_Param1>
|
|
<Prereq>Tutorial_II_Task_Merge_Fleet</Prereq>
|
|
<Prereq>Tutorial_II_Task_Wait_Merge</Prereq>
|
|
</Event>
|
|
|
|
<!-- Fleets merged -->
|
|
<Event Name="Tutorial_II_Task_Wait_Merge">
|
|
<Event_Type>STORY_GENERIC</Event_Type>
|
|
<Event_Param1>merge_fleets</Event_Param1>
|
|
<Reward_Type>DISABLE_BRANCH</Reward_Type>
|
|
<Reward_Param1>second_branch</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Begin</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Fleet_Highlight_Off_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>fleet0</Reward_Param1>
|
|
<Prereq>Tutorial_II_Task_Wait_Merge Tutorial_II_Fleet_Combine_Highlight_01</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Fleet_Highlight_Off_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>fleet1</Reward_Param1>
|
|
<Prereq>Tutorial_II_Task_Wait_Merge Tutorial_II_Fleet_Combine_Highlight_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Task_Wait_Merge_00">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_13</Reward_Param1>
|
|
<Prereq>Tutorial_II_Task_Wait_Merge Tutorial_II_Task_Merge_Fleet_a</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Combine_Fleets_At_Bothawui_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Combine_Fleets_At_Bothawui</Reward_Param1>
|
|
<Prereq>Tutorial_II_Task_Wait_Merge Tutorial_II_Task_Merge_Fleet_a</Prereq>
|
|
</Event>
|
|
|
|
<!--Make sure the task display is removed
|
|
<Event Name="Tutorial_II_Task_Wait_Merge_00_0">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_13</Reward_Param1>
|
|
<Reward_Param4>1</Reward_Param4>
|
|
<Prereq>Tutorial_II_Task_Wait_Merge_00</Prereq>
|
|
</Event>-->
|
|
|
|
<!-- Patrol leader
|
|
Patrol Leader: Reporting for duty!-->
|
|
<Event Name="Tutorial_II_Task_Merged">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_15</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_15</Reward_Param8>
|
|
<Reward_Param9>Rebel_Trooper2_Loop</Reward_Param9>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Task_Wait_Merge</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Task_Merged_Remove_Text">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_15</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_15</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Task_Merged</Prereq>
|
|
</Event>
|
|
|
|
<!-- Mon Mothma: Welcome. I am relieved to see that you survived the Empire's assault on Kashyyyk -->
|
|
<Event Name="Tutorial_II_Task_Merged_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_16</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_16</Reward_Param8>
|
|
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Task_Merged_Remove_Text</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Task_Merged_01_a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_16</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_16</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Task_Merged_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Select Bothawui -->
|
|
<Event Name="Tutorial_II_Task_Merged_01_b">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SELECT_PLANET</Reward_Type>
|
|
<Reward_Param1>Bothawui</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_For_Fleet_Start_Dialog</Prereq>
|
|
</Event>
|
|
|
|
<!-- Mon Mothma: As you can see, the Rebel Alliance currently controls Bothawui -->
|
|
<Event Name="Tutorial_II_Task_Merged_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_17</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_17</Reward_Param8>
|
|
<Prereq>Tutorial_II_Task_Merged_01_a</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Task_Merged_02_b">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_17</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_17</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Task_Merged_02</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Task_Merged_02_c">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
|
|
<Prereq>Tutorial_II_Task_Merged_02_b</Prereq>
|
|
</Event>
|
|
|
|
<!-- Highlight credit supply -->
|
|
<Event Name="Tutorial_II_Hilite_Bothawui_Credit_Supply">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>Text_Planetary_Income</Reward_Param1>
|
|
<Prereq>Tutorial_II_Task_Merged_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Turn off highlight -->
|
|
<Event Name="Tutorial_II_Hilite_Bothawui_Credit_Supply_Off">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Prereq>Tutorial_II_Task_Merged_02_b</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: To obtain more resources, it will be necessary for you to claim another planet. -->
|
|
<Event Name="Tutorial_II_Capture_Ryloth_00">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_108</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7> <!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_108</Reward_Param8>
|
|
<Prereq>Tutorial_II_Task_Merged_02_b</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Capture_Ryloth_00a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_108</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_108</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give Task: Move fleet into orbit above Ryloth. -->
|
|
<Event Name="Tutorial_II_Capture_Ryloth_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_112</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Capture_Ryloth_01b</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: Ryloth is currently unoccupied.
|
|
This means that it should be an easy planet to capture.
|
|
Begin the process of capturing Ryloth by moving your forces into orbit above Ryloth. -->
|
|
<Event Name="Tutorial_II_Capture_Ryloth_01a">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_109</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7> <!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_109</Reward_Param8>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_00a</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Capture_Ryloth_01b">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_109</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_109</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_01a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Fourth Holocron Entry -->
|
|
<Event Name="Tutorial_II_Move_Fleet_Into_Orbit_Above_Ryloth">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>3</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Move_Fleet_Into_Orbit_Above_Ryloth</Story_Tag>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_01b</Prereq>
|
|
</Event>
|
|
|
|
<!-- Add Objective 4 -->
|
|
<Event Name="Tutorial_II_Capture_Ryloth_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_111</Reward_Param1>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Reveal Ryloth -->
|
|
<Event Name="Tutorial_II_Reveal_Ryloth">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REVEAL_PLANET</Reward_Type>
|
|
<Reward_Param1>Ryloth</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_02</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Highlight_Ryloth">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_PLANET_GUI</Reward_Type>
|
|
<Reward_Param1>RYLOTH</Reward_Param1>
|
|
<Reward_Param2>FLASH_TROOPS</Reward_Param2>
|
|
<Reward_Param4>ryloth</Reward_Param4>
|
|
<Prereq>Tutorial_II_Reveal_Ryloth</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect fleet entering Ryloth -->
|
|
<Event Name="Tutorial_II_Capture_Ryloth_06">
|
|
<Event_Type>STORY_ENTER</Event_Type>
|
|
<Event_Param1>Ryloth</Event_Param1>
|
|
<Event_Param2>FILTER_FRIENDLY_ONLY</Event_Param2>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Capture_Ryloth_07">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_111</Reward_Param1>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_06</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Move_Fleet_Into_Orbit_Above_Ryloth_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Move_Fleet_Into_Orbit_Above_Ryloth</Reward_Param1>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_07</Prereq>
|
|
</Event>
|
|
|
|
<!-- Restrict Bothawui, so player doesn't muddle smuggler and droid tasks by sending fleets back. -->
|
|
<Event Name="Tutorial_II_Restrict_Bothawui">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
|
|
<Reward_Param1>Bothawui</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_07</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: Your forces must occupy the surface of a planet in order to capture it.
|
|
To do this, simply move your fleet into the ground slot located near the center of the planet. -->
|
|
<Event Name="Tutorial_II_Capture_Ryloth_Surface_00">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_110</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7> <!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_110</Reward_Param8>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_07</Prereq>
|
|
<Branch>ryloth_surface</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Capture_Ryloth_Surface_00a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_110</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_110</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_Surface_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- Fifth Holocron Entry -->
|
|
<Event Name="Tutorial_II_Move_Fleet_To_Surface_Of_Ryloth">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>4</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Move_Fleet_To_Surface_Of_Ryloth</Story_Tag>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_Surface_00a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give task: Move fleet to the surface of Ryloth -->
|
|
<Event Name="Tutorial_II_Capture_Ryloth_Surface_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_114</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Capture_Ryloth_Surface_00a</Prereq>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_Surface_06</Prereq>
|
|
<!--<Branch>ryloth_surface</Branch>-->
|
|
</Event>
|
|
|
|
<!-- Add objective Objective 5 -->
|
|
<Event Name="Tutorial_II_Capture_Ryloth_Surface_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_113</Reward_Param1>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_Surface_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect fleet landing on Ryloth surface -->
|
|
<Event Name="Tutorial_II_Capture_Ryloth_Surface_06">
|
|
<Event_Type>STORY_LAND_ON</Event_Type>
|
|
<Event_Param1>Ryloth</Event_Param1>
|
|
<Event_Param2>FILTER_FRIENDLY_ONLY</Event_Param2>
|
|
<Reward_Type>DISABLE_BRANCH</Reward_Type>
|
|
<Reward_Param1>ryloth_surface</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Capture_Ryloth_Surface_07">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_113</Reward_Param1>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_Surface_06 Tutorial_II_Capture_Ryloth_Surface_02</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Move_Fleet_To_Surface_Of_Ryloth_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Move_Fleet_To_Surface_Of_Ryloth</Reward_Param1>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_Surface_07</Prereq>
|
|
</Event>
|
|
|
|
<!-- Restrict Ryloth so player doesn't try to send droids or smuggler there. -->
|
|
<Event Name="Tutorial_II_Restrict_Ryloth">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
|
|
<Reward_Param1>Ryloth</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_Surface_07</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: Let's take a closer look at Ryloth.
|
|
To access a more detailed view of a planet, select the planet,
|
|
and then click on the Zoom-In icon, located on the Mini-Map. -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_00">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_115</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7> <!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_115</Reward_Param8>
|
|
<Prereq>Tutorial_II_Capture_Ryloth_Surface_06</Prereq>
|
|
<Branch>zoom_into_ryloth</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_00a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_115</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_115</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- Sixth Holocron Entry -->
|
|
<Event Name="Tutorial_II_Zoom_In_On_Ryloth">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>5</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Zoom_In_On_Ryloth</Story_Tag>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_00a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give task: Zoom in on Ryloth -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_97</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_00a</Prereq>
|
|
<Branch>zoom_into_ryloth</Branch>
|
|
</Event>
|
|
|
|
<!-- Add Objective 6 -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_96</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Scroll lock Off -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_05a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SCROLL_LOCK</Reward_Type>
|
|
<Reward_Param1>0</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Select Ryloth -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_05b">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SELECT_PLANET</Reward_Type>
|
|
<Reward_Param1>Ryloth</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite zoom -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_06">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_zoom</Reward_Param1>
|
|
<Reward_Param2>CLICK_ZOOM</Reward_Param2>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_02</Prereq>
|
|
<Branch>zoom_into_ryloth</Branch>
|
|
</Event>
|
|
|
|
<!-- Enable zoom -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_07">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ZOOM</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_06</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect zoom in -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_08">
|
|
<Event_Type>STORY_GENERIC</Event_Type>
|
|
<Event_Param1>zoomed_in</Event_Param1>
|
|
<Reward_Type>DISABLE_BRANCH</Reward_Type>
|
|
<Reward_Param1>zoom_into_ryloth</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_07</Prereq>
|
|
</Event>
|
|
|
|
<!-- Disable zoom -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_08a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ZOOM</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_08</Prereq>
|
|
</Event>
|
|
|
|
<!-- Disable sell -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_08b">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>g_ground_sell</Reward_Param2>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_08a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_09">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_96</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_08</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Zoom_In_On_Ryloth_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Zoom_In_On_Ryloth</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_09</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite zoom -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_10">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>CLICK_ZOOM</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_09</Prereq>
|
|
</Event>
|
|
|
|
<!-- lock out the UI -->
|
|
<Event Name="Tutorial_II_Zoom_In_Ryloth_11">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ALL</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_10</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give task: Select land production -->
|
|
<Event Name="Tutorial_II_Select_Land_Production_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_86</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Land_Production_01b</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: You will need to build a Barracks before you can recruit infantry.
|
|
Building a Barracks will provide you with basic ground defenses,
|
|
as well as the ability to recruit infantry units.
|
|
Switch to ground production mode by selecting the ground production tab.
|
|
Then, build a Barracks by clicking on the Barracks icon. -->
|
|
<Event Name="Tutorial_II_Select_Land_Production_01a">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_72</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7><!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_72</Reward_Param8>
|
|
<Prereq>Tutorial_II_Zoom_In_Ryloth_11</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Land_Production_01b">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_72</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_72</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Select_Land_Production_01a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Seventh Holocron Entry -->
|
|
<Event Name="Tutorial_II_Build_A_Barracks">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>6</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Build_A_Barracks</Story_Tag>
|
|
<Prereq>Tutorial_II_Land_Production_01b</Prereq>
|
|
</Event>
|
|
|
|
<!-- Add objective: Objective 7 select land production -->
|
|
<Event Name="Tutorial_II_Select_Land_Production_Timeout_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_85</Reward_Param1>
|
|
<Prereq>Tutorial_II_Select_Land_Production_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilight land tab -->
|
|
<Event Name="Tutorial_II_Select_Land_Production_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_planet_tab</Reward_Param1>
|
|
<Reward_Param2>LAND_PROD</Reward_Param2>
|
|
<Prereq>Tutorial_II_Select_Land_Production_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock the land tab -->
|
|
<Event Name="Tutorial_II_Select_Land_Production_02a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>b_planet_tab</Reward_Param2>
|
|
<Prereq>Tutorial_II_Select_Land_Production_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- land production click -->
|
|
<Event Name="Tutorial_II_Select_Land_Production_03">
|
|
<Event_Type>STORY_CLICK_GUI</Event_Type>
|
|
<Event_Param1>b_planet_tab</Event_Param1>
|
|
<Prereq>Tutorial_II_Select_Land_Production_Timeout_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- objective complete -->
|
|
<Event Name="Tutorial_II_Select_Land_Production_04">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_85</Reward_Param1>
|
|
<Prereq>Tutorial_II_Select_Land_Production_03</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite land tab -->
|
|
<Event Name="Tutorial_II_Select_Land_Production_05">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>LAND_PROD</Reward_Param1>
|
|
<Prereq>Tutorial_II_Select_Land_Production_04</Prereq>
|
|
</Event>
|
|
|
|
<!-- task: build baracks -->
|
|
<Event Name="Tutorial_II_Build_Barracks">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_101</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Select_Land_Production_04</Prereq>
|
|
</Event>
|
|
|
|
<!-- Add objective: Objective 8 build barracks -->
|
|
<Event Name="Tutorial_II_Build_Barracks_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_100</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Barracks</Prereq>
|
|
</Event>
|
|
|
|
<!-- Briefly lock out the UI -->
|
|
<Event Name="Tutorial_II_Build_Barracks_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ALL</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Barracks_01</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Build_Barracks_03">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>R_Ground_Barracks</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Barracks_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Select Ryloth -->
|
|
<Event Name="Tutorial_II_Build_Barracks_04">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SELECT_PLANET</Reward_Type>
|
|
<Reward_Param1>Ryloth</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Barracks_03</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock the UI -->
|
|
<Event Name="Tutorial_II_Build_Barracks_08">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>b_Create_01</Reward_Param2>
|
|
<Prereq>Tutorial_II_Build_Barracks_03</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilight barracks -->
|
|
<Event Name="Tutorial_II_Build_Barracks_09">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_Create_01</Reward_Param1>
|
|
<Reward_Param2>barracks</Reward_Param2>
|
|
<Prereq>Tutorial_II_Build_Barracks_08</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect a build event -->
|
|
<Event Name="Tutorial_II_Click_Barracks">
|
|
<Event_Type>STORY_CLICK_GUI</Event_Type>
|
|
<Event_Param1>b_Create_01</Event_Param1>
|
|
<Prereq>Tutorial_II_Build_Barracks_09</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove Barracks Tech -->
|
|
<Event Name="Tutorial_II_Build_Barracks_10">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>0.5</Event_Param1>
|
|
<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>R_Ground_Barracks</Reward_Param1>
|
|
<Prereq>Tutorial_II_Click_Barracks</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilighting barracks -->
|
|
<Event Name="Tutorial_II_Build_Barracks_Stop_Highlight">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>barracks</Reward_Param1>
|
|
<Prereq>Tutorial_II_Click_Barracks</Prereq>
|
|
</Event>
|
|
|
|
<!-- Wait for barracks to be built -->
|
|
<Event Name="Tutorial_II_Barracks_Built">
|
|
<Event_Type>STORY_CONSTRUCT</Event_Type>
|
|
<Event_Param1>R_Ground_Barracks</Event_Param1>
|
|
<Event_Param2>1</Event_Param2>
|
|
<Event_Param3>FILTER_FRIENDLY_ONLY</Event_Param3>
|
|
<Prereq>Tutorial_II_Build_Barracks_Stop_Highlight</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Build_Barracks_Objective_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_100</Reward_Param1>
|
|
<Prereq>Tutorial_II_Barracks_Built</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Build_A_Barracks_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Build_A_Barracks</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Barracks_Objective_Complete</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: Constructing multiple buildings of the same type on a planet
|
|
will give you bonuses, such as faster build times for specific units,
|
|
but remember - each planet has a limited capacity for structures. -->
|
|
<Event Name="Tutorial_II_Build_Barracks_11">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_80</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7> <!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_80</Reward_Param8>
|
|
<!--<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>-->
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Barracks_Built</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Build_Barracks_12">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_80</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_80</Reward_Param1>
|
|
<Reward_Param4>1</Reward_Param4>
|
|
<Prereq>Tutorial_II_Build_Barracks_11</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give task: Recruit two infantry platoons -->
|
|
<Event Name="Tutorial_II_Build_Infantry_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_59</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Build_Infantry_03</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: Now that you have built a barracks, you may build infantry units -->
|
|
<Event Name="Tutorial_II_Build_Infantry_02">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_70</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_70</Reward_Param8>
|
|
<Prereq>Tutorial_II_Build_Barracks_12</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Build_Infantry_03">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_70</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_70</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Build_Infantry_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Eight Holocron Entry -->
|
|
<Event Name="Tutorial_II_Recruit_Two_Infantry_Platoons">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>7</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Recruit_Two_Infantry_Platoons</Story_Tag>
|
|
<Prereq>Tutorial_II_Build_Infantry_03</Prereq>
|
|
</Event>
|
|
|
|
<!-- Add objective: Objective 9 Recruit 2 infantry platoons -->
|
|
<Event Name="Tutorial_II_Build_Infantry_04">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_27</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Infantry_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Briefly lock out the UI -->
|
|
<Event Name="Tutorial_II_Build_Infantry_08">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ALL</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Infantry_04</Prereq>
|
|
</Event>
|
|
|
|
<!-- Select land production -->
|
|
<Event Name="Tutorial_II_Build_Infantry_09">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FORCE_CLICK_GUI</Reward_Type>
|
|
<Reward_Param1>b_planet_tab</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Infantry_08</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite land tab -->
|
|
<Event Name="Tutorial_II_Build_Infantry_10">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_planet_tab</Reward_Param1>
|
|
<Reward_Param2>LAND_PROD</Reward_Param2>
|
|
<Prereq>Tutorial_II_Build_Infantry_09</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite land tab -->
|
|
<Event Name="Tutorial_II_Build_Infantry_11">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>0.75</Event_Param1>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>LAND_PROD</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Infantry_10</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock the UI -->
|
|
<Event Name="Tutorial_II_Build_Infantry_12">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>b_Create_00</Reward_Param2>
|
|
<Prereq>Tutorial_II_Build_Infantry_11</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite troopers -->
|
|
<Event Name="Tutorial_II_Build_Infantry_13">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_Create_00</Reward_Param1>
|
|
<Reward_Param2>TROOPER_PROD</Reward_Param2>
|
|
<Prereq>Tutorial_II_Build_Infantry_12</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unit Production -->
|
|
<!-- Build infantry -->
|
|
<Event Name="Tutorial_II_Give_Infantry_Tech">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>Rebel_Infantry_Squad</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Infantry_13</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Infantry_Flag">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SET_FLAG</Reward_Type>
|
|
<Reward_Param1>INFANTRY_PRODUCTION</Reward_Param1>
|
|
<Reward_Param2>0</Reward_Param2>
|
|
<Prereq>Tutorial_II_Begin</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect a build event -->
|
|
<Event Name="Tutorial_II_Click_Infantry">
|
|
<Event_Type>STORY_CLICK_GUI</Event_Type>
|
|
<Event_Param1>b_Create_00</Event_Param1>
|
|
<Reward_Type>INCREMENT_FLAG</Reward_Type>
|
|
<Reward_Param1>INFANTRY_PRODUCTION</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Perpetual>True</Perpetual>
|
|
<Prereq>Tutorial_II_Give_Infantry_Tech</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Click_Infantry_00">
|
|
<Event_Type>STORY_FLAG</Event_Type>
|
|
<Event_Param1>INFANTRY_PRODUCTION</Event_Param1>
|
|
<Event_Param2>2</Event_Param2>
|
|
<Event_Param3>GREATER_THAN_EQUAL_TO</Event_Param3>
|
|
<Prereq>Tutorial_II_Click_Infantry</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Click_Infantry_00_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_STORY_EVENT</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Click_Infantry</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Click_Infantry_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove the trooper build option -->
|
|
<Event Name="Tutorial_II_Click_Infantry_03">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>Rebel_Infantry_Squad</Reward_Param1>
|
|
<Prereq>Tutorial_II_Click_Infantry_00_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite troopers -->
|
|
<Event Name="Tutorial_II_Click_Infantry_06">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>TROOPER_PROD</Reward_Param1>
|
|
<Prereq>Tutorial_II_Click_Infantry_03</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect construction of two infantry -->
|
|
<Event Name="Tutorial_II_Wait_For_Infantry">
|
|
<Event_Type>STORY_CONSTRUCT</Event_Type>
|
|
<Event_Param1>Rebel_Infantry_Squad</Event_Param1>
|
|
<Event_Param2>2</Event_Param2>
|
|
<Event_Param3>FILTER_FRIENDLY_ONLY</Event_Param3>
|
|
<Prereq>Tutorial_II_Give_Infantry_Tech</Prereq>
|
|
</Event>
|
|
|
|
<!-- Note: If the player clicks off two infantry very fast, the above events won't get
|
|
fired in time. This will make sure the highlight is turned off along with the build options. -Eric_Y -->
|
|
<!-- Remove the trooper build option -->
|
|
<Event Name="Tutorial_II_Wait_For_Infantry_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>Rebel_Infantry_Squad</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_For_Infantry</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite troopers -->
|
|
<Event Name="Tutorial_II_Wait_For_Infantry_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>TROOPER_PROD</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_For_Infantry</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Done_Infantry">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_27</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_For_Infantry</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Recruit_Two_Infantry_Platoons_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Recruit_Two_Infantry_Platoons</Reward_Param1>
|
|
<Prereq>Tutorial_II_Done_Infantry</Prereq>
|
|
</Event>
|
|
|
|
<!--Make sure the task display is removed
|
|
<Event Name="Tutorial_II_Done_Infantry_0">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_27</Reward_Param1>
|
|
<Reward_Param4>1</Reward_Param4>
|
|
<Prereq>Tutorial_II_Done_Infantry</Prereq>
|
|
</Event>-->
|
|
|
|
<!-- Build Space Station -->
|
|
<!-- Give task - click on space production -->
|
|
<Event Name="Tutorial_II_Select_Space_Production_00">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_88</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Build_Space_Station_Hint_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: To construct space structures -->
|
|
<Event Name="Tutorial_II_Build_Space_Station_Hint_01">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_79</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7><!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_79</Reward_Param8>
|
|
<Prereq>Tutorial_II_Done_Infantry</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Build_Space_Station_Hint_02">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_79</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_79</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Build_Space_Station_Hint_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Ninth Holocron Entry -->
|
|
<Event Name="Tutorial_II_Construct_Space_Station_On_Ryloth">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>8</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Construct_Space_Station_On_Ryloth</Story_Tag>
|
|
<Prereq>Tutorial_II_Build_Space_Station_Hint_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Add objective Objective 10 -->
|
|
<Event Name="Tutorial_II_Select_Space_Production_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_87</Reward_Param1>
|
|
<Prereq>Tutorial_II_Select_Space_Production_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- lock out the UI -->
|
|
<Event Name="Tutorial_II_Select_Space_Production_01a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ALL</Reward_Param1>
|
|
<Prereq>Tutorial_II_Select_Space_Production_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite space tab -->
|
|
<Event Name="Tutorial_II_Select_Space_Production_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_space_tab</Reward_Param1>
|
|
<Prereq>Tutorial_II_Select_Space_Production_01a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock the space tab -->
|
|
<Event Name="Tutorial_II_Select_Space_Production_03">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>b_space_tab</Reward_Param2>
|
|
<Prereq>Tutorial_II_Select_Space_Production_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect space tab click -->
|
|
<Event Name="Tutorial_II_Select_Space_Production_04">
|
|
<Event_Type>STORY_CLICK_GUI</Event_Type>
|
|
<Event_Param1>b_space_tab</Event_Param1>
|
|
<Prereq>Tutorial_II_Select_Space_Production_03</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Select_Space_Production_05">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_87</Reward_Param1>
|
|
<Prereq>Tutorial_II_Select_Space_Production_04</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite space tab -->
|
|
<Event Name="Tutorial_II_Select_Space_Production_06">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Prereq>Tutorial_II_Select_Space_Production_05</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give task - build a space station -->
|
|
<Event Name="Tutorial_II_Build_Space_Station_00">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_103</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Select_Space_Production_05</Prereq>
|
|
</Event>
|
|
|
|
<!-- Add objective Objective 11 -->
|
|
<Event Name="Tutorial_II_Build_Space_Station_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_102</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Space_Station_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- Briefly lock out the UI -->
|
|
<Event Name="Tutorial_II_Build_Space_Station_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ALL</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Space_Station_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give Space Station tech -->
|
|
<Event Name="Tutorial_II_Build_Space_Station_02a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>Rebel_Star_Base_1</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Space_Station_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock the UI -->
|
|
<Event Name="Tutorial_II_Build_Space_Station_07">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>b_Create_01</Reward_Param2>
|
|
<Prereq>Tutorial_II_Build_Space_Station_02a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite Space Station -->
|
|
<Event Name="Tutorial_II_Build_Space_Station_08">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_Create_01</Reward_Param1>
|
|
<Reward_Param2>SPACE_STATION_PROD</Reward_Param2>
|
|
<Prereq>Tutorial_II_Build_Space_Station_07</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect a build event -->
|
|
<Event Name="Tutorial_II_Build_Space_Station_09">
|
|
<Event_Type>STORY_CLICK_GUI</Event_Type>
|
|
<Event_Param1>b_Create_01</Event_Param1>
|
|
<Prereq>Tutorial_II_Build_Space_Station_08</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite space station -->
|
|
<Event Name="Tutorial_II_Build_Space_Station_10">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>SPACE_STATION_PROD</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Space_Station_09</Prereq>
|
|
</Event>
|
|
|
|
<!-- Don't let the player cancel production -->
|
|
<Event Name="Tutorial_II_Build_Space_Station_11">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>queue00</Reward_Param2>
|
|
<Prereq>Tutorial_II_Build_Space_Station_10</Prereq>
|
|
</Event>
|
|
|
|
<!-- Wait for space station to be built -->
|
|
<Event Name="Tutorial_II_Space_Station_Built">
|
|
<Event_Type>STORY_CONSTRUCT</Event_Type>
|
|
<Event_Param1>Rebel_Star_Base_1</Event_Param1>
|
|
<Event_Param2>1</Event_Param2>
|
|
<Event_Param3>FILTER_FRIENDLY_ONLY</Event_Param3>
|
|
<Prereq>Tutorial_II_Build_Space_Station_11</Prereq>
|
|
</Event>
|
|
|
|
<!-- Re-disable starbase 1 -->
|
|
<Event Name="Tutorial_II_Disable_Rebel_Star_Base_1_After_Built">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>Rebel_Star_Base_1</Reward_Param1>
|
|
<Prereq>Tutorial_II_Space_Station_Built</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Space_Station_Objective_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_102</Reward_Param1>
|
|
<Prereq>Tutorial_II_Space_Station_Built</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Construct_Space_Station_On_Ryloth_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Construct_Space_Station_On_Ryloth</Reward_Param1>
|
|
<Prereq>Tutorial_II_Space_Station_Objective_Complete</Prereq>
|
|
</Event>
|
|
|
|
<!-- Build X-Wings -->
|
|
<!-- Mon Mothma
|
|
Mon Mothma: Good. We will also need several space units.-->
|
|
<Event Name="Tutorial_II_Wait_Infantry_Built">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_29</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_29</Reward_Param8>
|
|
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9> <!--obscures the space station we just built -->
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Space_Station_Built</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Wait_Infantry_Built_a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_29</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_29</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Wait_Infantry_Built</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Wait_Infantry_Built_b">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
|
|
<Prereq>Tutorial_II_Wait_Infantry_Built_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give hint
|
|
Hint: You will also need to create a space fleet in order to protect
|
|
the space around the planet.
|
|
Now that you have created a fully operational space station,
|
|
you have the ability to build ships.
|
|
Switch to space production mode by selecting the space production tab.
|
|
Then, build two X-Wing Fighter squadrons by clicking twice on the X-Wing Fighter icon.-->
|
|
<Event Name="Tutorial_II_Give_X-Wing_Tech_01">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_71</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_71</Reward_Param8>
|
|
<Prereq>Tutorial_II_Wait_Infantry_Built_b</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Give_X-Wing_Tech_01a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_71</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_71</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Give_X-Wing_Tech_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Tenth Holocron Entry -->
|
|
<Event Name="Tutorial_II_Construct_Two_XWing_Squadrons">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>9</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Construct_Two_XWing_Squadrons</Story_Tag>
|
|
<Prereq>Tutorial_II_Give_X-Wing_Tech_01a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give task -->
|
|
<Event Name="Tutorial_II_Wait_Infantry_Built_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_60</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Give_X-Wing_Tech_01a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Add Objective 12 -->
|
|
<Event Name="Tutorial_II_Wait_Infantry_Built_Objective_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_30</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_Infantry_Built_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove objective -->
|
|
<Event Name="Tutorial_II_Remove_Objective_One">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_03</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_Infantry_Built_Objective_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Briefly lock out the UI -->
|
|
<Event Name="Tutorial_II_Wait_Infantry_Built_01a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ALL</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_Infantry_Built_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Select space production -->
|
|
<Event Name="Tutorial_II_Wait_Infantry_Built_01c">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FORCE_CLICK_GUI</Reward_Type>
|
|
<Reward_Param1>b_space_tab</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_Infantry_Built_01a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite space tab -->
|
|
<Event Name="Tutorial_II_Wait_Infantry_Built_01d">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_space_tab</Reward_Param1>
|
|
<Reward_Param2>XWING_PROD</Reward_Param2>
|
|
<Prereq>Tutorial_II_Wait_Infantry_Built_01c</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite space tab -->
|
|
<Event Name="Tutorial_II_Wait_Infantry_Built_01e">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>0.75</Event_Param1>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>XWING_PROD</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_Infantry_Built_01d</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock the UI -->
|
|
<Event Name="Tutorial_II_Wait_Infantry_Built_01f">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>b_Create_05</Reward_Param2>
|
|
<Prereq>Tutorial_II_Wait_Infantry_Built_01e</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite X-Wings -->
|
|
<Event Name="Tutorial_II_Wait_Infantry_Built_01g">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_Create_05</Reward_Param1>
|
|
<Reward_Param2>XWING_PROD</Reward_Param2>
|
|
<Prereq>Tutorial_II_Wait_Infantry_Built_01f</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock X-wings -->
|
|
<Event Name="Tutorial_II_Give_X-Wing_Tech">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>Rebel_X-Wing_Squadron</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_Infantry_Built_01</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_XWing_Flag">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SET_FLAG</Reward_Type>
|
|
<Reward_Param1>XWING_PRODUCTION</Reward_Param1>
|
|
<Reward_Param2>0</Reward_Param2>
|
|
<Prereq>Tutorial_II_Begin</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect a build event -->
|
|
<Event Name="Tutorial_II_Click_XWing">
|
|
<Event_Type>STORY_CLICK_GUI</Event_Type>
|
|
<Event_Param1>b_Create_05</Event_Param1>
|
|
<Reward_Type>INCREMENT_FLAG</Reward_Type>
|
|
<Reward_Param1>XWING_PRODUCTION</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Give_X-Wing_Tech</Prereq>
|
|
<Perpetual>True</Perpetual>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Click_XWing_00">
|
|
<Event_Type>STORY_FLAG</Event_Type>
|
|
<Event_Param1>XWING_PRODUCTION</Event_Param1>
|
|
<Event_Param2>2</Event_Param2>
|
|
<Event_Param3>GREATER_THAN_EQUAL_TO</Event_Param3>
|
|
<Prereq>Tutorial_II_Click_XWing</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Click_XWing_00_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_STORY_EVENT</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Click_XWing</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Click_XWing_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove the xwing build option -->
|
|
<Event Name="Tutorial_II_Click_XWing_03">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>Rebel_X-Wing_Squadron</Reward_Param1>
|
|
<Prereq>Tutorial_II_Click_XWing_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- Don't let the player cancel production -->
|
|
<Event Name="Tutorial_II_Click_XWing_04">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>queue00</Reward_Param2>
|
|
<Prereq>Tutorial_II_Click_XWing_03</Prereq>
|
|
</Event>
|
|
|
|
<!-- X-wings built -->
|
|
<Event Name="Tutorial_II_Wait_X_Wing_Production">
|
|
<Event_Type>STORY_CONSTRUCT</Event_Type>
|
|
<Event_Param1>Rebel_X-Wing_Squadron</Event_Param1>
|
|
<Event_Param2>2</Event_Param2>
|
|
<Event_Param3>FILTER_FRIENDLY_ONLY</Event_Param3>
|
|
<Prereq>Tutorial_II_Give_X-Wing_Tech</Prereq>
|
|
</Event>
|
|
|
|
<!-- Note: if the user double clicks on X-wing production too fast, these may not happen
|
|
this is a failsafe to make sure the highlight and build options are turned off -->
|
|
<!-- Remove the xwing build option -->
|
|
<Event Name="Tutorial_II_Wait_X_Wing_Production_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>Rebel_X-Wing_Squadron</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_X_Wing_Production</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite xwings -->
|
|
<Event Name="Tutorial_II_Wait_X_Wing_Production_b">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>XWING_PROD</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_X_Wing_Production</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Wait_X_Wing_Production_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_30</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_X_Wing_Production</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Construct_Two_XWing_Squadrons_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Construct_Two_XWing_Squadrons</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_X_Wing_Production_01</Prereq>
|
|
</Event>
|
|
|
|
<!--Make sure the task display is removed
|
|
<Event Name="Tutorial_II_Wait_X_Wing_Production_01_0">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_30</Reward_Param1>
|
|
<Reward_Param4>1</Reward_Param4>
|
|
<Prereq>Tutorial_II_Wait_X_Wing_Production_01</Prereq>
|
|
</Event>-->
|
|
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out_Description">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_73</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_73</Reward_Param8>
|
|
<Prereq>Tutorial_II_Wait_X_Wing_Production_01</Prereq>
|
|
<Branch>zoom_out_task</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out_Description_Remove_Text">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_73</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_73</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out_Description</Prereq>
|
|
</Event>
|
|
|
|
<!-- Time to zoom out -->
|
|
<!-- Give task -->
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_99</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out_Description_Remove_Text</Prereq>
|
|
<Branch>zoom_out_task</Branch>
|
|
</Event>
|
|
|
|
<!-- Add Objective 13 -->
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_98</Reward_Param1>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out</Prereq>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- new Holocron Entry 01-->
|
|
<Event Name="Tutorial_II_Zoom_Out_From_Ryloth_HolocronEntry">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>17</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Zoom_Out_From_Ryloth_HolocronEntry</Story_Tag>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove objective -->
|
|
<Event Name="Tutorial_II_Remove_Objective_Two">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_08</Reward_Param1>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite zoom -->
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_zoom</Reward_Param1>
|
|
<Reward_Param2>CLICK_Ryloth_Zoom_Out</Reward_Param2>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out</Prereq>
|
|
<Branch>zoom_out_task</Branch>
|
|
</Event>
|
|
|
|
<!-- Enable zoom -->
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ZOOM</Reward_Param1>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out</Prereq>
|
|
</Event>
|
|
|
|
<!-- Enable zoom button -->
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out_02a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>b_zoom</Reward_Param2>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite zoom -->
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out_03">
|
|
<Event_Type>STORY_CLICK_GUI</Event_Type>
|
|
<Event_Param1>b_zoom</Event_Param1>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>CLICK_Ryloth_Zoom_Out</Reward_Param1>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect zoom out -->
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out_04">
|
|
<Event_Type>STORY_GENERIC</Event_Type>
|
|
<Event_Param1>zoomed_out</Event_Param1>
|
|
<Reward_Type>DISABLE_BRANCH</Reward_Type>
|
|
<Reward_Param1>zoom_out_task</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite zoom -->
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out_05">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>CLICK_Ryloth_Zoom_Out</Reward_Param1>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out_04</Prereq>
|
|
</Event>
|
|
|
|
<!-- Now that we are zoomed out again, turn on scroll lock -->
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out_06">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SCROLL_LOCK</Reward_Type>
|
|
<Reward_Param1>1</Reward_Param1>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out_04</Prereq>
|
|
</Event>
|
|
|
|
<!-- Disable zoom -->
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out_06a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ZOOM</Reward_Param1>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out_06</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Ryloth_Zoom_Out_07">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_98</Reward_Param1>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out_04</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Zoom_Out_From_Ryloth_HolocronEntry_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Zoom_Out_From_Ryloth_HolocronEntry</Reward_Param1>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out_07</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: Whenever you capture a planet, you will be rewarded with credits.
|
|
Credits can be used to purchase new units, structures, and upgrades. -->
|
|
<Event Name="Tutorial_II_Hint_Planet_Captured_01">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_83</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7> <!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_83</Reward_Param8>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Ryloth_Zoom_Out_07</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Hint_Planet_Captured_02">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_83</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_83</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Hint_Planet_Captured_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: You will receive money from all of the planets under your control at the end of each Galactic Day.
|
|
The more planets that you control, the more credits you will receive. -->
|
|
<Event Name="Tutorial_II_Hint_Galactic_Cycles_01">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_84</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7> <!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_84</Reward_Param8>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Hint_Planet_Captured_02</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Hint_Galactic_Cycles_02">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_84</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_84</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Hint_Galactic_Cycles_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Reveal Nal Hutta -->
|
|
<Event Name="Tutorial_II_Reveal_Nal_Hutta">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REVEAL_PLANET</Reward_Type>
|
|
<Reward_Param1>NalHutta</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Hint_Galactic_Cycles_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Restrict Nal Hutta -->
|
|
<Event Name="Tutorial_II_Restrict_Nal_Hutta">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
|
|
<Reward_Param1>NalHutta</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Reveal_Nal_Hutta</Prereq>
|
|
</Event>
|
|
|
|
<!-- Mon Mothma: Unlike the Empire, we do not prey on other systems to support our cause.
|
|
Instead, we prefer to acquire the bulk of our tactical resources in a way that undermines the Empire itself. -->
|
|
<Event Name="Tutorial_II_Task_Merged_05">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_20</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_20</Reward_Param8>
|
|
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Restrict_Nal_Hutta</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Task_Merged_05_a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_20</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_20</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Task_Merged_05</Prereq>
|
|
</Event>
|
|
|
|
<!-- Mon Mothma -->
|
|
<Event Name="Tutorial_II_Task_Merged_06">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_21</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_21</Reward_Param8>
|
|
<Prereq>Tutorial_II_Task_Merged_05_a</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Task_Merged_06_a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_21</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_21</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Task_Merged_06</Prereq>
|
|
</Event>
|
|
|
|
<!-- Select Bothawui -->
|
|
<Event Name="Tutorial_II_Select_Bothawui_For_Smuggler">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SELECT_PLANET</Reward_Type>
|
|
<Reward_Param1>Bothawui</Reward_Param1>
|
|
<Prereq>Tutorial_II_Task_Merged_06_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Mon Mothma: A smuggler on Bothawui has agreed to support our cause,
|
|
and can be deployed to Nal Hutta.
|
|
Direct our smuggler to siphon credits from Nal Hutta. -->
|
|
<Event Name="Tutorial_II_Task_Merged_08">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_23</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_23</Reward_Param8>
|
|
<Prereq>Tutorial_II_Select_Bothawui_For_Smuggler</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Task_Merged_08_b">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_23</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_23</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Task_Merged_08</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Task_Merged_08_c">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
|
|
<Prereq>Tutorial_II_Task_Merged_08_b</Prereq>
|
|
</Event>
|
|
|
|
<!-- Eleventh Holocron Entry -->
|
|
<Event Name="Tutorial_II_Recruit_Smuggler_On_Bothawui">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>10</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Recruit_Smuggler_On_Bothawui</Story_Tag>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give task: Recruit a smuggler on Bothawui -->
|
|
<Event Name="Tutorial_II_Recruit_Smuggler_00">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_95</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Task_Merged_08_c</Prereq>
|
|
</Event>
|
|
|
|
<!-- Add objective Objective 14 -->
|
|
<Event Name="Tutorial_II_Recruit_Smuggler_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_94</Reward_Param1>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove objective -->
|
|
<Event Name="Tutorial_II_Remove_Objective_Three">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_13</Reward_Param1>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Select land production -->
|
|
<Event Name="Tutorial_II_Recruit_Smuggler_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FORCE_CLICK_GUI</Reward_Type>
|
|
<Reward_Param1>b_planet_tab</Reward_Param1>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give Smuggler Tech -->
|
|
<Event Name="Tutorial_II_Recruit_Smuggler_03">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>Smuggler_Team_R</Reward_Param1>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock the UI -->
|
|
<!--SoaFE 1.9.81: This event is needed to allow smuggler production!!!! -->
|
|
<Event Name="Tutorial_II_Recruit_Smuggler_03a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>b_Create_00</Reward_Param2>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_03</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite zoom -->
|
|
<Event Name="Tutorial_II_Recruit_Smuggler_04">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_Create_00</Reward_Param1>
|
|
<Reward_Param2>smuggler_production</Reward_Param2>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_03</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect a build event -->
|
|
<Event Name="Tutorial_II_Recruit_Smuggler_09">
|
|
<Event_Type>STORY_CLICK_GUI</Event_Type>
|
|
<Event_Param1>b_Create_00</Event_Param1>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_03</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect recruitment of smuggler -->
|
|
<Event Name="Tutorial_II_Recruit_Smuggler_10">
|
|
<Event_Type>STORY_CONSTRUCT</Event_Type>
|
|
<Event_Param1>Generic_Smuggler_R</Event_Param1>
|
|
<Event_Param2>1</Event_Param2>
|
|
<Event_Param3>FILTER_FRIENDLY_ONLY</Event_Param3>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_03</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Recruit_Smuggler_11">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>smuggler_production</Reward_Param1>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_10</Prereq>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_09</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Recruit_Smuggler_12">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_94</Reward_Param1>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_11</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Recruit_Smuggler_On_Bothawui_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Recruit_Smuggler_On_Bothawui</Reward_Param1>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_12</Prereq>
|
|
</Event>
|
|
|
|
<!-- Re-disable Smuggler -->
|
|
<Event Name="Tutorial_II_Disable_Smuggler_After_Built">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>Smuggler_Team_R</Reward_Param1>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_12</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give task
|
|
Task: Siphon Credits from Nal Hutta.-->
|
|
<Event Name="Tutorial_II_Task_Move_Smuggler">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_58</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Task_Move_Smuggler_Hint_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: Smugglers are spy units that can provide additional income. -->
|
|
<Event Name="Tutorial_II_Task_Move_Smuggler_Hint_01">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_69</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_69</Reward_Param8>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_12</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Task_Move_Smuggler_Hint_02">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_69</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_69</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Task_Move_Smuggler_Hint_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Twelfth Holocron Entry -->
|
|
<Event Name="Tutorial_II_Siphon_Credits_From_NalHutta">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>11</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Siphon_Credits_From_NalHutta</Story_Tag>
|
|
<Prereq>Tutorial_II_Task_Move_Smuggler_Hint_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Add Objective 15 -->
|
|
<Event Name="Tutorial_II_Task_Move_Smuggler_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_24</Reward_Param1>
|
|
<Prereq>Tutorial_II_Task_Move_Smuggler</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove objective -->
|
|
<Event Name="Tutorial_II_Remove_Objective_Four">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_111</Reward_Param1>
|
|
<Prereq>Tutorial_II_Task_Move_Smuggler_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Show the smuggler slot on Nal Hutta -->
|
|
<Event Name="Tutorial_II_Flash_Smuggler_Slot_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SHOW_SMUGGLE_SLOT</Reward_Type>
|
|
<Reward_Param1>NalHutta</Reward_Param1>
|
|
<Prereq>Tutorial_II_Task_Move_Smuggler_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Flash the smuggler slot on Nal Hutta -->
|
|
<Event Name="Tutorial_II_Flash_Smuggler_Slot_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_PLANET_GUI</Reward_Type>
|
|
<Reward_Param1>NalHutta</Reward_Param1>
|
|
<Reward_Param2>FLASH_ABILITY_SLOT</Reward_Param2>
|
|
<Prereq>Tutorial_II_Flash_Smuggler_Slot_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Bounce from Nal Hutta
|
|
TEXT_STORY_TUTORIAL_REBEL_ACT02_58 was TEXT_SPEECH_TUTORIAL_REBEL_ACT02_24
|
|
Task: Siphon Credits from Nal Hutta.-->
|
|
<Event Name="Tutorial_II_Restrict_Nal_Hutta_Bounce">
|
|
<Event_Type>STORY_FLEET_BOUNCED</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_58</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Task_Move_Smuggler_a</Prereq>
|
|
<Perpetual>True</Perpetual>
|
|
</Event>
|
|
|
|
<!-- Use smuggler -->
|
|
<Event Name="Tutorial_II_Wait_For_Smuggling">
|
|
<Event_Type>STORY_GENERIC</Event_Type>
|
|
<Event_Param1>activate_deployed_ability</Event_Param1>
|
|
<Prereq>Tutorial_II_Task_Move_Smuggler_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Disable the bounce message -->
|
|
<Event Name="Tutorial_II_Wait_For_Smuggling_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_STORY_EVENT</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Restrict_Nal_Hutta_Bounce</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Wait_For_Smuggling</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hide smuggle slot -->
|
|
<Event Name="Tutorial_II_Hide_Smuggler_Slot">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_SMUGGLE_SLOT</Reward_Type>
|
|
<Reward_Param1>NalHutta</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_For_Smuggling</Prereq>
|
|
</Event>
|
|
|
|
<!-- The rectriction code needs this event to work -->
|
|
<Event Name="Tutorial_II_Wait_For_Smuggling_01">
|
|
<Event_Type>STORY_ENTER</Event_Type>
|
|
<Event_Param1>NalHutta</Event_Param1>
|
|
<Event_Param3>Smuggler_Team_R</Event_Param3>
|
|
<Event_Param6>1</Event_Param6>
|
|
<Prereq>Tutorial_II_Task_Move_Smuggler_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Done_Smuggling">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_24</Reward_Param1>
|
|
<Prereq>Tutorial_II_Wait_For_Smuggling</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Siphon_Credits_From_NalHutta_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Siphon_Credits_From_NalHutta</Reward_Param1>
|
|
<Prereq>Tutorial_II_Done_Smuggling</Prereq>
|
|
</Event>
|
|
|
|
<!-- Make sure the task display is removed -->
|
|
<Event Name="Tutorial_II_Done_Smuggling_0">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_24</Reward_Param1>
|
|
<Reward_Param4>1</Reward_Param4>
|
|
<Prereq>Tutorial_II_Done_Smuggling</Prereq>
|
|
</Event>
|
|
|
|
<!-- Mon Mothma: Good. As long as our smuggler is deployed at Nal Hutta, we can expect to see an increase -->
|
|
<Event Name="Tutorial_II_Done_Smuggling_00">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_25</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_25</Reward_Param8>
|
|
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Wait_For_Smuggling</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Done_Smuggling_01_a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_25</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_25</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Done_Smuggling_00</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Done_Smuggling_01_c">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
|
|
<Prereq>Tutorial_II_Done_Smuggling_01_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Mon Mothma: We have built all that we can with our current resources. -->
|
|
<Event Name="Tutorial_II_Droid_Intro_01">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_33</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_33</Reward_Param8>
|
|
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Done_Smuggling_01_c</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Droid_Intro_01_b">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_33</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_33</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Droid_Intro_01</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Droid_Intro_01_c">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
|
|
<Prereq>Tutorial_II_Droid_Intro_01_b</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Spawn_Droids">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SPAWN_HERO</Reward_Type>
|
|
<Reward_Param1>Droids_Team</Reward_Param1>
|
|
<Reward_Param2>Bothawui</Reward_Param2>
|
|
<Prereq>Tutorial_II_Droid_Intro_01_c</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_M09_Remove_Smugglers">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_UNIT</Reward_Type>
|
|
<Reward_Param1>Smuggler_Team_R</Reward_Param1>
|
|
<Reward_Param3>True</Reward_Param3>
|
|
<Prereq>Tutorial_II_Spawn_Droids</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: The Rebel Alliance gains new technology by stealing it directly from
|
|
Imperial planets. Move R2-D2 and C-3PO to the Steal slot on Nal Hutta to steal
|
|
technology from the Empire.-->
|
|
<Event Name="Tutorial_II_Droid_Hint">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_35</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7><!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_35</Reward_Param8>
|
|
<Prereq>Tutorial_II_Spawn_Droids</Prereq>
|
|
<Branch>droid_slicing</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Droid_Hint_a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_35</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_35</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Droid_Hint</Prereq>
|
|
</Event>
|
|
|
|
<!-- Thirteenth Holocron Entry -->
|
|
<Event Name="Tutorial_II_Steal_Technology_From_NalHutta">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>12</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Steal_Technology_From_NalHutta</Story_Tag>
|
|
<Prereq>Tutorial_II_Droid_Hint_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Show the steal slot on Nal Hutta -->
|
|
<Event Name="Tutorial_II_Show_Steal_Slot">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>1</Event_Param1>
|
|
<Reward_Type>SHOW_STEAL_SLOT</Reward_Type>
|
|
<Reward_Param1>NalHutta</Reward_Param1>
|
|
<Prereq>Tutorial_II_Droid_Hint</Prereq>
|
|
</Event>
|
|
|
|
<!-- Rebel Technology Advancement -->
|
|
<!-- Give Task: Steal technology from Nal Hutta.-->
|
|
<Event Name="Tutorial_II_Slice_Task">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_61</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Droid_Hint_a</Prereq>
|
|
<Branch>droid_slicing</Branch>
|
|
</Event>
|
|
|
|
<!-- Flash the steal slot on Nal Hutta -->
|
|
<Event Name="Tutorial_II_Flash_Steal_Slot">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>1</Event_Param1>
|
|
<Reward_Type>FLASH_PLANET_GUI</Reward_Type>
|
|
<Reward_Param1>NalHutta</Reward_Param1>
|
|
<Reward_Param2>FLASH_ABILITY_SLOT</Reward_Param2>
|
|
<Prereq>Tutorial_II_Slice_Task</Prereq>
|
|
<Branch>droid_slicing</Branch>
|
|
</Event>
|
|
|
|
<!-- Add Objective 16 -->
|
|
<Event Name="Tutorial_II_Slice_Task_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_34</Reward_Param1>
|
|
<Prereq>Tutorial_II_Slice_Task</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove objective -->
|
|
<Event Name="Tutorial_II_Remove_Objective_Five">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_113</Reward_Param1>
|
|
<Prereq>Tutorial_II_Slice_Task_a</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Spawn_Droids_Highlight">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>0.125</Event_Param1> <!-- Give system time to create fleet -->
|
|
<Reward_Type>FLASH_FLEET_WITH_UNIT</Reward_Type>
|
|
<Reward_Param1>Droid_R2D2</Reward_Param1>
|
|
<Reward_Param2>smuggler_fleet</Reward_Param2>
|
|
<Prereq>Tutorial_II_Slice_Task</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Spawn_Droids_Highlight_01">
|
|
<Event_Type>STORY_GENERIC</Event_Type>
|
|
<Event_Param1>start_fleet_drag</Event_Param1>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>smuggler_fleet</Reward_Param1>
|
|
<Prereq>Tutorial_II_Spawn_Droids_Highlight</Prereq>
|
|
</Event>
|
|
|
|
<!-- Make it so the droids can enter Nal Hutta -->
|
|
<Event Name="Tutorial_II_Spawn_Droids_01">
|
|
<Event_Type>STORY_ENTER</Event_Type>
|
|
<Event_Param1>NalHutta</Event_Param1>
|
|
<Event_Param3>Droids_Team</Event_Param3>
|
|
<Event_Param6>1</Event_Param6>
|
|
<Reward_Type>DISABLE_BRANCH</Reward_Type>
|
|
<Reward_Param1>droid_slicing</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Slice_Task</Prereq>
|
|
</Event>
|
|
|
|
<!-- Disable the bounce message -->
|
|
<Event Name="Tutorial_II_Spawn_Droids_01_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_STORY_EVENT</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Restrict_Nal_Hutta_Bounce_01</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Spawn_Droids_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Bounce from Nal Hutta
|
|
TEXT_STORY_TUTORIAL_REBEL_ACT02_61 was TEXT_STORY_TUTORIAL_REBEL_ACT02_34-->
|
|
<Event Name="Tutorial_II_Restrict_Nal_Hutta_Bounce_01">
|
|
<Event_Type>STORY_FLEET_BOUNCED</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_61</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7>
|
|
<Prereq>Tutorial_II_Spawn_Droids</Prereq>
|
|
<Perpetual>True</Perpetual>
|
|
</Event>
|
|
|
|
<!-- Hint: Hover the mouse cursor over any item that you wish to receive detailed information
|
|
for and a tool-tip will be displayed.
|
|
Choose a technology to steal from the Empire by selecting it from the available list.
|
|
Whenever the Rebel faction exhausts all possible technology options,
|
|
they will advance to the next technology level. -->
|
|
<Event Name="Tutorial_II_Slice_Dialog">
|
|
<Event_Type>STORY_GENERIC</Event_Type>
|
|
<Event_Param1>slice_dialog</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_54</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7><!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_54</Reward_Param8>
|
|
<Prereq>Tutorial_II_Spawn_Droids_01</Prereq>
|
|
<Branch>steal_tech</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Slice_Dialog_01">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_54</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_54</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Slice_Dialog</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock the slice buttons in the dialog box -->
|
|
<!--SoaFE: Disabled all but the shield gen-->
|
|
<!--<Event Name="Tutorial_II_Slice_Dialog_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>h_0000</Reward_Param2>
|
|
<Prereq>Tutorial_II_Slice_Dialog</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Slice_Dialog_03">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>h_0001</Reward_Param2>
|
|
<Prereq>Tutorial_II_Slice_Dialog</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Slice_Dialog_04">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>h_0100</Reward_Param2>
|
|
<Prereq>Tutorial_II_Slice_Dialog</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Slice_Dialog_05">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>h_0101</Reward_Param2>
|
|
<Prereq>Tutorial_II_Slice_Dialog</Prereq>
|
|
</Event>-->
|
|
|
|
<Event Name="Tutorial_II_Slice_Dialog_06">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>h_0200</Reward_Param2>
|
|
<Prereq>Tutorial_II_Slice_Dialog</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect Nal Hutta slice -->
|
|
<Event Name="Tutorial_II_Slice">
|
|
<Event_Type>STORY_GENERIC</Event_Type>
|
|
<Event_Param1>slice</Event_Param1>
|
|
<Reward_Type>DISABLE_BRANCH</Reward_Type>
|
|
<Reward_Param1>steal_tech</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Spawn_Droids</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Slice_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_34</Reward_Param1>
|
|
<Prereq>Tutorial_II_Slice</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Steal_Technology_From_NalHutta_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Steal_Technology_From_NalHutta</Reward_Param1>
|
|
<Prereq>Tutorial_II_Slice_01</Prereq>
|
|
</Event>
|
|
|
|
<!--Make sure the task display is removed
|
|
<Event Name="Tutorial_II_Slice_01_0">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_34</Reward_Param1>
|
|
<Reward_Param4>1</Reward_Param4>
|
|
<Prereq>Tutorial_II_Slice_01</Prereq>
|
|
</Event>-->
|
|
|
|
<Event Name="Tutorial_II_M09_Remove_Droids_00">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>0</Event_Param1>
|
|
<Reward_Type>REMOVE_UNIT</Reward_Type>
|
|
<Reward_Param1>Droids_Team</Reward_Param1>
|
|
<Reward_Param3>True</Reward_Param3>
|
|
<Prereq>Tutorial_II_Steal_Technology_From_NalHutta_Complete</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hide the steal slot on Nal Hutta -->
|
|
<Event Name="Tutorial_II_Hide_Steal_Slot">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>1</Event_Param1>
|
|
<Reward_Type>HIDE_STEAL_SLOT</Reward_Type>
|
|
<Reward_Param1>NalHutta</Reward_Param1>
|
|
<Prereq>Tutorial_II_Slice</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove the ion cannon build option -->
|
|
<Event Name="Tutorial_II_Remove_Ion">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>GROUND_ION_CANNON</Reward_Param1>
|
|
<Prereq>Tutorial_II_Slice_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove the mining facility build option -->
|
|
<Event Name="Tutorial_II_Remove_Mining">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>Rebel_Ground_Mining_Facility_GC</Reward_Param1>
|
|
<Prereq>Tutorial_II_Slice_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Base Building -->
|
|
<!-- Mon Mothma: We must improve our hold on Bothawui by constructing defensive structures -->
|
|
<Event Name="Tutorial_II_Build_Defense">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_36</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_36</Reward_Param8>
|
|
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Slice_01</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Build_Defense_a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_36</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_36</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Build_Defense</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Build_Defense_b">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
|
|
<Prereq>Tutorial_II_Build_Defense_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: A Power Generator will be built automatically for any structures
|
|
that require power to function, including Base Shield Generators.
|
|
Remember - you can zoom-in on a planet to see any units and structures that you may have built. -->
|
|
<Event Name="Tutorial_II_Build_Defense_02">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_38</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7><!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_38</Reward_Param8>
|
|
<Prereq>Tutorial_II_Build_Defense_b</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Build_Defense_02a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_38</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_38</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Build_Defense_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Fourteenth Holocron Entry -->
|
|
<Event Name="Tutorial_II_Construct_Base_Shield_Generator">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>13</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Construct_Base_Shield_Generator</Story_Tag>
|
|
<Prereq>Tutorial_II_Build_Defense_02a</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Setup_For_Shield_Generator">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Prereq>Tutorial_II_Build_Defense_02a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Select Bothawui -->
|
|
<Event Name="Tutorial_II_Setup_For_Shield_Generator_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SELECT_PLANET</Reward_Type>
|
|
<Reward_Param1>Bothawui</Reward_Param1>
|
|
<Prereq>Tutorial_II_Setup_For_Shield_Generator</Prereq>
|
|
</Event>
|
|
|
|
<!-- Select land production -->
|
|
<Event Name="Tutorial_II_Setup_For_Shield_Generator_b">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FORCE_CLICK_GUI</Reward_Type>
|
|
<Reward_Param1>b_planet_tab</Reward_Param1>
|
|
<Prereq>Tutorial_II_Setup_For_Shield_Generator_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock shield generator -->
|
|
<Event Name="Tutorial_II_Setup_For_Shield_Generator_b1">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_BUILDABLE</Reward_Type>
|
|
<Reward_Param1>R_Ground_Base_Shield_740</Reward_Param1>
|
|
<Prereq>Tutorial_II_Setup_For_Shield_Generator_b</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock the b_Create_01 button -->
|
|
<Event Name="Tutorial_II_Setup_For_Shield_Generator_b2">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>b_Create_01</Reward_Param2>
|
|
<Prereq>Tutorial_II_Setup_For_Shield_Generator_b1</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock the b_Create_03 button
|
|
this is for if/when the player steals the ion cannon...which comes in at button 01-->
|
|
<Event Name="Tutorial_II_Setup_For_Shield_Generator_b3">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>b_Create_03</Reward_Param2>
|
|
<Prereq>Tutorial_II_Setup_For_Shield_Generator_b1</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite shield generator -->
|
|
<Event Name="Tutorial_II_Setup_For_Shield_Generator_c">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>0.125</Event_Param1> <!-- Need the build options to refresh first after unlocking -->
|
|
<Reward_Type>FLASH_PRODUCTION_CHOICE</Reward_Type>
|
|
<Reward_Param1>R_Ground_Base_Shield_740</Reward_Param1>
|
|
<Reward_Param2>POWER_PROD</Reward_Param2>
|
|
<Prereq>Tutorial_II_Setup_For_Shield_Generator_b1</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite shield generator -->
|
|
<Event Name="Tutorial_II_Setup_For_Shield_Generator_d">
|
|
<Event_Type>STORY_CLICK_GUI</Event_Type>
|
|
<Event_Param1>b_Create_01</Event_Param1>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>POWER_PROD</Reward_Param1>
|
|
<Prereq>Tutorial_II_Setup_For_Shield_Generator_c</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give task -->
|
|
<Event Name="Tutorial_II_Build_Base_Shield">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_63</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Setup_For_Shield_Generator</Prereq>
|
|
</Event>
|
|
|
|
<!-- Add objective: Objective 17 build shield generator -->
|
|
<Event Name="Tutorial_II_Build_Base_Shield_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_37A</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Base_Shield</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove objective -->
|
|
<Event Name="Tutorial_II_Remove_Objective_Six">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_96</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Base_Shield_a</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Wait_For_Shield_Generator">
|
|
<Event_Type>STORY_CONSTRUCT</Event_Type>
|
|
<Event_Param1>R_Ground_Base_Shield_740</Event_Param1>
|
|
<Event_Param2>1</Event_Param2>
|
|
<Event_Param3>FILTER_FRIENDLY_ONLY</Event_Param3>
|
|
<Prereq>Tutorial_II_Setup_For_Shield_Generator</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Base_Structures_Built">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Prereq>Tutorial_II_Wait_For_Shield_Generator</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Base_Structures_Built_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_37A</Reward_Param1>
|
|
<Prereq>Tutorial_II_Base_Structures_Built</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Construct_Base_Shield_Generator_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Construct_Base_Shield_Generator</Reward_Param1>
|
|
<Prereq>Tutorial_II_Base_Structures_Built_01</Prereq>
|
|
</Event>
|
|
|
|
<!--Make sure the task display is removed
|
|
<Event Name="Tutorial_II_Base_Structures_Built_01_0">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_37A</Reward_Param1>
|
|
<Reward_Param4>1</Reward_Param4>
|
|
<Prereq>Tutorial_II_Base_Structures_Built_01</Prereq>
|
|
</Event>-->
|
|
|
|
<!-- Rebel Raid Groups -->
|
|
<!-- Mon Mothma
|
|
Mon Mothma: Now that our defenses are in place we should take steps
|
|
to reinforce the neighboring planet of Tatooine.
|
|
Unfortunately, the space above Tatooine has been blockaded by an Imperial fleet,
|
|
so we will need to make use of a Raid fleet.-->
|
|
<Event Name="Tutorial_II_Raid_Intro">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_39</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_39</Reward_Param8>
|
|
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Base_Structures_Built_01</Prereq>
|
|
<Branch>ZOOM_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Raid_Intro_Remove_Text">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_39</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_39</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Raid_Intro</Prereq>
|
|
</Event>
|
|
|
|
<!-- Mon Mothma: Unlike normal fleets, Raid fleets do not initiate space combat on
|
|
enemy systems. Using Raid fleets allow us to reinforce or assault systems which are
|
|
blockaded by enemy fleets. -->
|
|
<Event Name="Tutorial_II_Raid_Intro_00">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_40</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_40</Reward_Param8>
|
|
<Prereq>Tutorial_II_Raid_Intro_Remove_Text</Prereq>
|
|
<Branch>ZOOM_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Raid_Intro_00_a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_40</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_40</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Raid_Intro_00</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Raid_Intro_00_c">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
|
|
<Prereq>Tutorial_II_Raid_Intro_00_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unlock the UI -->
|
|
<Event Name="Tutorial_II_Unlock_UI">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ALL</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Intro_00_c</Prereq>
|
|
</Event>
|
|
|
|
<!-- Disable zoom -->
|
|
<Event Name="Tutorial_II_Unlock_UI_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ZOOM</Reward_Param1>
|
|
<Prereq>Tutorial_II_Unlock_UI</Prereq>
|
|
</Event>
|
|
|
|
<!-- Disable sell -->
|
|
<Event Name="Tutorial_II_Unlock_UI_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_CLICK_GUI</Reward_Param1>
|
|
<Reward_Param2>g_ground_sell</Reward_Param2>
|
|
<Prereq>Tutorial_II_Unlock_UI</Prereq>
|
|
</Event>
|
|
|
|
<!-- Restrict Tatooine -->
|
|
<Event Name="Tutorial_II_Reveal_Tatooine_04">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
|
|
<Reward_Param1>Tatooine</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Reveal_Tatooine</Prereq>
|
|
</Event>
|
|
|
|
<!-- Bounce Tatooine -->
|
|
<Event Name="Tutorial_II_Reveal_Tatooine_04_a">
|
|
<Event_Type>STORY_FLEET_BOUNCED</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_REBEL_INVALID_ACTION</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Prereq>Tutorial_II_Reveal_Tatooine_04</Prereq>
|
|
<Perpetual>True</Perpetual>
|
|
</Event>
|
|
|
|
<!-- Allow raid fleet in -->
|
|
<Event Name="Tutorial_II_Reveal_Tatooine_05">
|
|
<Event_Type>STORY_ENTER</Event_Type>
|
|
<Event_Param1>TATOOINE</Event_Param1>
|
|
<Event_Param7>1</Event_Param7> <!-- Allow only raid fleets in -->
|
|
<Prereq>Tutorial_II_Reveal_Tatooine</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hint: The Rebel Alliance can use Raid Fleets to bypass space battles within
|
|
enemy territory by moving directly to a planet's surface.
|
|
This allows the Rebel Alliance to reinforce friendly planets blocked by enemy space units,
|
|
or even capture undefended enemy planets.-->
|
|
<Event Name="Tutorial_II_Raid_Intro_01">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_41</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_41</Reward_Param8>
|
|
<Prereq>Tutorial_II_Raid_Intro_00_c</Prereq>
|
|
<Branch>ZOOM_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Raid_Intro_01_a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_41</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_41</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Raid_Intro_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Mon Mothma: Create a Raid fleet using some of our newly-recruited infantry,
|
|
and reinforce the defenses on Tatooine. -->
|
|
<Event Name="Tutorial_II_Raid_Intro_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_42</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_42</Reward_Param8>
|
|
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Raid_Intro_01_a</Prereq>
|
|
<Branch>ZOOM_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Raid_Intro_02_b">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_42</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_42</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Raid_Intro_02</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Raid_Intro_02_c">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
|
|
<Prereq>Tutorial_II_Raid_Intro_02_b</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove R2 and C3PO -->
|
|
<Event Name="Tutorial_II_Remove_Droids">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_UNIT</Reward_Type>
|
|
<Reward_Param1>NON_COMBAT_GALLOFREE</Reward_Param1>
|
|
<Reward_Param2>DROIDS_TEAM</Reward_Param2>
|
|
<Reward_Param3>1</Reward_Param3>
|
|
<Prereq>Tutorial_II_Raid_Intro_02_c</Prereq>
|
|
</Event>
|
|
|
|
<!-- Have player zoom into planet -->
|
|
<!-- Task: Zoom-In to Bothawui -->
|
|
<Event Name="Tutorial_II_Raid_Intro_03">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_65</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Raid_Intro_02_00_Remove_Text</Prereq>
|
|
<Branch>ZOOM_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<!-- Add objective: Objective 18 zoom into bothawui -->
|
|
<Event Name="Tutorial_II_Raid_Intro_03a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_47</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Intro_03</Prereq>
|
|
<Prereq>Tutorial_II_Zoom_In</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove objective -->
|
|
<Event Name="Tutorial_II_Remove_Objective_Seven">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_85</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Intro_03a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite zoom -->
|
|
<Event Name="Tutorial_II_Hilite_Zoom">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_zoom</Reward_Param1>
|
|
<Reward_Param2>CLICK_ZOOM</Reward_Param2>
|
|
<Prereq>Tutorial_II_Raid_Intro_03</Prereq>
|
|
<Branch>ZOOM_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<!-- Enable zoom -->
|
|
<Event Name="Tutorial_II_Enable_Zoom">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ZOOM</Reward_Param1>
|
|
<Prereq>Tutorial_II_Hilite_Zoom</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Enable_Zoom_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SCROLL_LOCK</Reward_Type>
|
|
<Reward_Param1>0</Reward_Param1>
|
|
<Prereq>Tutorial_II_Enable_Zoom</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite zoom -->
|
|
<Event Name="Tutorial_II_Hilite_Zoom_01">
|
|
<Event_Type>STORY_CLICK_GUI</Event_Type>
|
|
<Event_Param1>b_zoom</Event_Param1>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>CLICK_ZOOM</Reward_Param1>
|
|
<Prereq>Tutorial_II_Hilite_Zoom</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give hint -->
|
|
<!-- Moved from start of tutorial to here
|
|
Hint: To access a more detailed view of a selected planet,
|
|
click on the zoom-in icon, located on the Mini-Map.-->
|
|
<Event Name="Tutorial_II_Raid_Intro_02_00">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_06</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7><!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_06</Reward_Param8>
|
|
<Prereq>Tutorial_II_Remove_Droids</Prereq>
|
|
<Branch>ZOOM_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Raid_Intro_02_00_Remove_Text">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_06</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_06</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Raid_Intro_02_00</Prereq>
|
|
<Branch>ZOOM_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<!-- Fifteenth Holocron Entry -->
|
|
<Event Name="Tutorial_II_Zoom_Into_Bothawui_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>14</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Zoom_Into_Bothawui_02</Story_Tag>
|
|
<Prereq>Tutorial_II_Raid_Intro_02_00_Remove_Text</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect zoom in -->
|
|
<Event Name="Tutorial_II_Zoom_In">
|
|
<Event_Type>STORY_GENERIC</Event_Type>
|
|
<Event_Param1>zoomed_in</Event_Param1>
|
|
<Reward_Type>DISABLE_BRANCH</Reward_Type>
|
|
<Reward_Param1>ZOOM_BRANCH</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Raid_Intro_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- Spawn Units on Bothawui -->
|
|
<Event Name="Tutorial_II_Spawn_At_Bothawui_01_Again">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>UNIQUE_UNIT</Reward_Type>
|
|
<Reward_Param1>Rebel_Infantry_Squad</Reward_Param1>
|
|
<Reward_Param2>Bothawui</Reward_Param2>
|
|
<Prereq>Tutorial_II_Zoom_In</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite zoom (make sure) could happen if player uses mouse wheel instead. -->
|
|
<Event Name="Tutorial_II_Hilite_Zoom_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>CLICK_ZOOM</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Zoom_In_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_47</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In Tutorial_II_Raid_Intro_03a</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Zoom_Into_Bothawui_02_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Zoom_Into_Bothawui_02</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Disable zoom -->
|
|
<Event Name="Tutorial_II_Keep_Zoomed_In">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>DISABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ZOOM</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give hint
|
|
Hint: Create a raid fleet by dragging the ground units shown here into orbit.
|
|
To move a unit into orbit, simply drag and drop the units to the desired fleet position.-->
|
|
<Event Name="Tutorial_II_Zoom_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_50</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7><!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_50</Reward_Param8>
|
|
<Branch>RAID_BUILD_BRANCH</Branch>
|
|
<Prereq>Tutorial_II_Zoom_In</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Zoom_02_Remove_Text">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_50</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_50</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Zoom_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Sixteenth Holocron Entry -->
|
|
<Event Name="Tutorial_II_Create_A_Raid_Fleet">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>15</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Create_A_Raid_Fleet</Story_Tag>
|
|
<Prereq>Tutorial_II_Zoom_02_Remove_Text</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give task
|
|
Task: Create a Raid Fleet. -->
|
|
<Event Name="Tutorial_II_Build_Raid">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_64</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Zoom_02_Remove_Text</Prereq>
|
|
<Branch>RAID_BUILD_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<!-- Add Objective 19 -->
|
|
<Event Name="Tutorial_II_Build_Raid_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_43</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Raid</Prereq>
|
|
<Prereq>Tutorial_II_Raid_Created</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove objective -->
|
|
<Event Name="Tutorial_II_Remove_Objective_Eight">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_100</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_Raid_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite land slot -->
|
|
<Event Name="Tutorial_II_Hilite_Land_00">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>Pad_00</Reward_Param1>
|
|
<Reward_Param2>LAND_SLOT_0</Reward_Param2>
|
|
<Prereq>Tutorial_II_Build_Raid</Prereq>
|
|
<Branch>RAID_BUILD_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<!-- Hilite fleet slot -->
|
|
<Event Name="Tutorial_II_Hilite_Fleet_00">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>q1_0203</Reward_Param1>
|
|
<Reward_Param2>FLEET_SLOT_0</Reward_Param2>
|
|
<Prereq>Tutorial_II_Build_Raid</Prereq>
|
|
<Branch>RAID_BUILD_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<!-- Detect raid creation -->
|
|
<Event Name="Tutorial_II_Raid_Created">
|
|
<Event_Type>STORY_GENERIC</Event_Type>
|
|
<Event_Param1>drag_land_to_space</Event_Param1>
|
|
<Reward_Type>DISABLE_BRANCH</Reward_Type>
|
|
<Reward_Param1>RAID_BUILD_BRANCH</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Zoom_In</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Raid_Created_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_43</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Created Tutorial_II_Build_Raid_a</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Create_A_Raid_Fleet_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Create_A_Raid_Fleet</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Created_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite land slot -->
|
|
<Event Name="Tutorial_II_Hilite_Land_00_0">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>LAND_SLOT_0</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Created</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite fleet slot -->
|
|
<Event Name="Tutorial_II_Hilite_Fleet_00_0">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>FLEET_SLOT_0</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Created</Prereq>
|
|
</Event>
|
|
|
|
<!-- Enable zoom -->
|
|
<Event Name="Tutorial_II_Let_Zoom_Out">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ENABLE_EVENT</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_ZOOM</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Created</Prereq>
|
|
</Event>
|
|
|
|
<!-- Time to zoom out -->
|
|
<!-- Give Task: Zoom-Out from Bothawui-->
|
|
<Event Name="Tutorial_II_Zoom_Out">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_66</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Prereq>Tutorial_II_Raid_Created</Prereq>
|
|
<Branch>ZOOM_OUT_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<!-- Add Objective 20 -->
|
|
<Event Name="Tutorial_II_Zoom_Out_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_51</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_Out</Prereq>
|
|
<Prereq>Tutorial_II_Zoom_Out_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- new Holocron Entry 02-->
|
|
<Event Name="Tutorial_II_Zoom_Out_From_Bothawui_HolocronEntry">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>18</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Zoom_Out_From_Bothawui_HolocronEntry</Story_Tag>
|
|
<Prereq>Tutorial_II_Zoom_Out_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove objective -->
|
|
<Event Name="Tutorial_II_Remove_Objective_Nine">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_27</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_Out_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hilite zoom -->
|
|
<Event Name="Tutorial_II_Hilite_Zoom_Out">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FLASH_GUI</Reward_Type>
|
|
<Reward_Param1>b_zoom</Reward_Param1>
|
|
<Reward_Param2>CLICK_ZOOM_OUT</Reward_Param2>
|
|
<Prereq>Tutorial_II_Zoom_Out</Prereq>
|
|
<Branch>ZOOM_OUT_BRANCH</Branch>
|
|
</Event>
|
|
|
|
<!-- Stop hilite zoom -->
|
|
<Event Name="Tutorial_II_Hilite_Zoom_Out_01">
|
|
<Event_Type>STORY_CLICK_GUI</Event_Type>
|
|
<Event_Param1>b_zoom</Event_Param1>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>CLICK_ZOOM_OUT</Reward_Param1>
|
|
<Prereq>Tutorial_II_Hilite_Zoom_Out</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop hilite zoom -->
|
|
<Event Name="Tutorial_II_Hilite_Zoom_Out_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Reward_Param1>CLICK_ZOOM_OUT</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_Out_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Detect zoom out -->
|
|
<Event Name="Tutorial_II_Zoom_Out_01">
|
|
<Event_Type>STORY_GENERIC</Event_Type>
|
|
<Event_Param1>zoomed_out</Event_Param1>
|
|
<Reward_Type>DISABLE_BRANCH</Reward_Type>
|
|
<Reward_Param1>ZOOM_OUT_BRANCH</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Raid_Created</Prereq>
|
|
</Event>
|
|
|
|
<!-- Now that we are zoomed out again, turn on scroll lock -->
|
|
<Event Name="Tutorial_II_Zoom_Out_01a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SCROLL_LOCK</Reward_Type>
|
|
<Reward_Param1>1</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_Out_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Zoom_Out_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_51</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_Out_01 Tutorial_II_Zoom_Out_a</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Zoom_Out_From_Bothawui_HolocronEntry_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Zoom_Out_From_Bothawui_HolocronEntry</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_Out_02</Prereq>
|
|
</Event>
|
|
|
|
<!-- Move the raid fleet -->
|
|
<!-- Give Task: Deploy a Raid fleet to Tatooine.-->
|
|
<Event Name="Tutorial_II_Move_Raid">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_67</Reward_Param1>
|
|
<Reward_Param2>5</Reward_Param2>
|
|
<Reward_Param7>Task</Reward_Param7><!-- TASK color coding - Blue -->
|
|
<Branch>RAID_MOVE_BRANCH</Branch>
|
|
<Prereq>Tutorial_II_Move_Raid_01_Remove_Text</Prereq>
|
|
</Event>
|
|
|
|
<!-- Reveal Tatooine -->
|
|
<Event Name="Tutorial_II_Reveal_Tatooine">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REVEAL_PLANET</Reward_Type>
|
|
<Reward_Param1>Tatooine</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Move_Raid</Prereq>
|
|
</Event>
|
|
|
|
<!-- Flash Tatooine -->
|
|
<Event Name="Tutorial_II_Move_Raid_Highlight_Tatooine">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>1</Event_Param1>
|
|
<Reward_Type>FLASH_PLANET_GUI</Reward_Type>
|
|
<Reward_Param1>TATOOINE</Reward_Param1>
|
|
<Reward_Param2>FLASH_ABILITY_SLOT</Reward_Param2>
|
|
<Prereq>Tutorial_II_Move_Raid</Prereq>
|
|
</Event>
|
|
|
|
<!-- Show the raid slot on Tatooine -->
|
|
<Event Name="Tutorial_II_Move_Raid_Show_Slot">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SHOW_RAID_SLOT</Reward_Type>
|
|
<Reward_Param1>Tatooine</Reward_Param1>
|
|
<Prereq>Tutorial_II_Move_Raid_Highlight_Tatooine</Prereq>
|
|
</Event>
|
|
|
|
<!-- Add objective Objective 21 -->
|
|
<Event Name="Tutorial_II_Move_Raid_a">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>ADD_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_52</Reward_Param1>
|
|
<Prereq>Tutorial_II_Move_Raid</Prereq>
|
|
<Prereq>Tutorial_II_Raid_Landed</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove objective -->
|
|
<Event Name="Tutorial_II_Remove_Objective_Ten">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_OBJECTIVE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_87</Reward_Param1>
|
|
<Prereq>Tutorial_II_Move_Raid_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Unrestrict Tatooine to allow raid fleet to land -->
|
|
<Event Name="Tutorial_II_Unrestrict_Tatooine">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>SET_PLANET_RESTRICTED</Reward_Type>
|
|
<Reward_Param1>Tatooine</Reward_Param1>
|
|
<Reward_Param2>0</Reward_Param2>
|
|
<Prereq>Tutorial_II_Move_Raid</Prereq>
|
|
</Event>
|
|
|
|
<!-- Give hint
|
|
Hint: You will now need to bypass the Empire space units positioned above Tatooine.
|
|
To do this, simply drag the Rebel Raid Fleet from Bothawui to the Raid slot located on Tatooine.
|
|
This will place the infantry units directly on the surface of Tatooine.-->
|
|
<Event Name="Tutorial_II_Move_Raid_01">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_53</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param7>Hint</Reward_Param7><!-- HINT color coding - green -->
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_53</Reward_Param8>
|
|
<Branch>RAID_MOVE_BRANCH</Branch>
|
|
<Prereq>Tutorial_II_Zoom_Out_01</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Move_Raid_01_Remove_Text">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_53</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_53</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Move_Raid_01</Prereq>
|
|
</Event>
|
|
|
|
<!-- Seventeenth Holocron Entry -->
|
|
<Event Name="Tutorial_II_Deploy_A_Raid_Fleet_To_Tatooine">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Story_Dialog>Dialog_Tutorial_02</Story_Dialog>
|
|
<Story_Chapter>16</Story_Chapter>
|
|
<Story_Dialog_Popup>False</Story_Dialog_Popup>
|
|
<Story_Tag>Tutorial_II_Deploy_A_Raid_Fleet_To_Tatooine</Story_Tag>
|
|
<Prereq>Tutorial_II_Move_Raid_01_Remove_Text</Prereq>
|
|
</Event>
|
|
|
|
<!-- Raid fleet landed -->
|
|
<Event Name="Tutorial_II_Raid_Landed">
|
|
<Event_Type>STORY_LAND_ON</Event_Type>
|
|
<Event_Param1>Tatooine</Event_Param1>
|
|
<Event_Param2>FILTER_FRIENDLY_ONLY</Event_Param2>
|
|
<Reward_Type>DISABLE_BRANCH</Reward_Type>
|
|
<Reward_Param1>RAID_MOVE_BRANCH</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
<Prereq>Tutorial_II_Reveal_Tatooine</Prereq>
|
|
</Event>
|
|
|
|
<!-- Stop flashing Tatooine -->
|
|
<Event Name="Tutorial_II_Raid_Landed_Hide_Tutorial_Cursor">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_TUTORIAL_CURSOR</Reward_Type>
|
|
<Prereq>Tutorial_II_Raid_Landed</Prereq>
|
|
</Event>
|
|
|
|
<!-- Objective complete -->
|
|
<Event Name="Tutorial_II_Raid_Landed_00">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>OBJECTIVE_COMPLETE</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_52</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Landed Tutorial_II_Move_Raid_a</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Deploy_A_Raid_Fleet_To_Tatooine_Complete">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Deploy_A_Raid_Fleet_To_Tatooine</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Landed_00</Prereq>
|
|
</Event>
|
|
|
|
<!-- Hide the raid slot on Tatooine -->
|
|
<Event Name="Tutorial_II_Move_Raid_Hide_Slot">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>HIDE_RAID_SLOT</Reward_Type>
|
|
<Reward_Param1>Tatooine</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Landed_00</Prereq>
|
|
</Event>
|
|
|
|
<!--Make sure the task display is removed
|
|
<Event Name="Tutorial_II_Raid_Landed_00_0">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_STORY_TUTORIAL_REBEL_ACT02_52</Reward_Param1>
|
|
<Reward_Param4>1</Reward_Param4>
|
|
<Prereq>Tutorial_II_Raid_Landed_00</Prereq>
|
|
</Event>-->
|
|
|
|
<!-- Mon Mothma: Well done. The additional support at Tatooine should allow our
|
|
forces there to endure any sudden Imperial attacks. -->
|
|
<Event Name="Tutorial_II_Raid_Landed_01">
|
|
<Event_Type>STORY_ELAPSED</Event_Type>
|
|
<Event_Param1>2</Event_Param1>
|
|
<Reward_Type>MULTIMEDIA</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_45</Reward_Param1>
|
|
<Reward_Param2>-1</Reward_Param2>
|
|
<Reward_Param8>TUTORIAL_REBEL_ACT02_45</Reward_Param8>
|
|
<Reward_Param9>Mon_Mothma_Loop</Reward_Param9>
|
|
<Reward_Param10>1</Reward_Param10>
|
|
<Prereq>Tutorial_II_Raid_Landed</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Raid_Landed_01_a">
|
|
<Event_Type>STORY_SPEECH_DONE</Event_Type>
|
|
<Event_Param1>TUTORIAL_REBEL_ACT02_45</Event_Param1>
|
|
<Reward_Type>SCREEN_TEXT</Reward_Type>
|
|
<Reward_Param1>TEXT_SPEECH_TUTORIAL_REBEL_ACT02_45</Reward_Param1>
|
|
<Reward_Param4>remove</Reward_Param4>
|
|
<Prereq>Tutorial_II_Raid_Landed_01</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Raid_Landed_01_b">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STOP_COMMANDBAR_MOVIE</Reward_Type>
|
|
<Prereq>Tutorial_II_Raid_Landed_01_a</Prereq>
|
|
</Event>
|
|
|
|
<!-- Remove objectives -->
|
|
<Event Name="Tutorial_II_Raid_Landed_01_c">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>REMOVE_ALL_OBJECTIVES</Reward_Type>
|
|
<Prereq>Tutorial_II_Raid_Landed_01_b</Prereq>
|
|
</Event>
|
|
|
|
<!-- Mark tutorial as completed -->
|
|
<Event Name="Tutorial_II_Finished">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>FINISHED_TUTORIAL</Reward_Type>
|
|
<Reward_Param1>TUTORIAL_TWO</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Landed_01_c</Prereq>
|
|
</Event>
|
|
|
|
<!-- Link to next tutorial -->
|
|
<Event Name="Tutorial_II_Next_Tutorial_00">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>TUTORIAL_DIALOG</Reward_Type>
|
|
<Reward_Param1>TEXT_TUTORIAL_2_COMPLETE</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Landed_01_c</Prereq>
|
|
</Event>
|
|
|
|
<Event Name="Tutorial_II_Next_Tutorial_01">
|
|
<Event_Type>STORY_GENERIC</Event_Type>
|
|
<Event_Param1>Continue_Tutorial</Event_Param1>
|
|
<Reward_Type>LOAD_CAMPAIGN</Reward_Type>
|
|
<Reward_Param1>Tutorial_Three</Reward_Param1>
|
|
<Reward_Param2>1</Reward_Param2>
|
|
</Event>
|
|
|
|
<!-- jdg these are safety catches for the holocrons not completing -->
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_01">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Move_Fleet_Into_Orbit_Above_Kashyyyk</Reward_Param1>
|
|
<Prereq>Tutorial_II_Move_Fleet_To_Bothawui</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_02">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Move_Fleet_To_Bothawui</Reward_Param1>
|
|
<Prereq>Tutorial_II_Combine_Fleets_At_Bothawui</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_03">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Combine_Fleets_At_Bothawui</Reward_Param1>
|
|
<Prereq>Tutorial_II_Move_Fleet_Into_Orbit_Above_Ryloth</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_04">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Move_Fleet_Into_Orbit_Above_Ryloth</Reward_Param1>
|
|
<Prereq>Tutorial_II_Move_Fleet_To_Surface_Of_Ryloth</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_05">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Move_Fleet_To_Surface_Of_Ryloth</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_In_On_Ryloth</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_06">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Zoom_In_On_Ryloth</Reward_Param1>
|
|
<Prereq>Tutorial_II_Build_A_Barracks</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_07">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Build_A_Barracks</Reward_Param1>
|
|
<Prereq>Tutorial_II_Recruit_Two_Infantry_Platoons</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_08">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Recruit_Two_Infantry_Platoons</Reward_Param1>
|
|
<Prereq>Tutorial_II_Construct_Space_Station_On_Ryloth</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_09">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Construct_Space_Station_On_Ryloth</Reward_Param1>
|
|
<Prereq>Tutorial_II_Construct_Two_XWing_Squadrons</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_10">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Construct_Two_XWing_Squadrons</Reward_Param1>
|
|
<Prereq>Tutorial_II_Recruit_Smuggler_On_Bothawui</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_11">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Recruit_Smuggler_On_Bothawui</Reward_Param1>
|
|
<Prereq>Tutorial_II_Siphon_Credits_From_NalHutta</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_12">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Siphon_Credits_From_NalHutta</Reward_Param1>
|
|
<Prereq>Tutorial_II_Steal_Technology_From_NalHutta</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_13">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Steal_Technology_From_NalHutta</Reward_Param1>
|
|
<Prereq>Tutorial_II_Construct_Base_Shield_Generator</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_14">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Construct_Base_Shield_Generator</Reward_Param1>
|
|
<Prereq>Tutorial_II_Zoom_Into_Bothawui_02</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_15">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Zoom_Into_Bothawui_02</Reward_Param1>
|
|
<Prereq>Tutorial_II_Create_A_Raid_Fleet</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_16">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Create_A_Raid_Fleet</Reward_Param1>
|
|
<Prereq>Tutorial_II_Deploy_A_Raid_Fleet_To_Tatooine</Prereq>
|
|
</Event>
|
|
<Event Name="Tutorial_II_SafetyCatch_CompleteHolocron_17">
|
|
<Event_Type>STORY_TRIGGER</Event_Type>
|
|
<Reward_Type>STORY_GOAL_COMPLETED</Reward_Type>
|
|
<Reward_Param1>Tutorial_II_Deploy_A_Raid_Fleet_To_Tatooine</Reward_Param1>
|
|
<Prereq>Tutorial_II_Raid_Landed_01_c</Prereq>
|
|
</Event>
|
|
</Story>
|
|
|
|
|
|
|
|
|