2093 lines
80 KiB
XML
2093 lines
80 KiB
XML
<?xml version="1.0"?>
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<Mobile_Defense_Unit_Data>
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<Mobile_Defense_Unit Name="Abstract_Construction_Unit"><!--GUEAW MULTIPLAYER ONLY UNIT-->
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<!-- Encyclopedia Info -->
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<Text_ID>TEXT_UNIT_MOBILE_DEFENSE_UNIT</Text_ID>
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<Encyclopedia_Text>TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT</Encyclopedia_Text>
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<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
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<Land_Model_Name>MDP_00.alo</Land_Model_Name>
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<!-- GUI Info -->
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<!-- Scale - Collision Info -->
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<Mass>1.0</Mass>
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<Size_Value>70</Size_Value>
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<Scale_Factor>0.3</Scale_Factor>
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<Select_Box_Scale>220</Select_Box_Scale>
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<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
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<UnitCollisionClass>Vehicle</UnitCollisionClass>
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<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
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<Collidable_By_Projectile_Dead>Yes</Collidable_By_Projectile_Dead>
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<Custom_Hard_XExtent>60.0</Custom_Hard_XExtent>
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<Custom_Hard_YExtent>20.0</Custom_Hard_YExtent>
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<Overall_Length>45.0</Overall_Length>
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<Overall_Width>20.0</Overall_Width>
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<Is_Squashable_By_Supercrusher>No</Is_Squashable_By_Supercrusher>
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<Is_Affected_By_Gravity_Control_Field>Yes</Is_Affected_By_Gravity_Control_Field> <!--This is considered a repulsorlift-driven unit-->
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<!-- Movement Info -->
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<MovementClass>Hover</MovementClass>
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<Max_Speed>1.5</Max_Speed> <!-- 2.11.2 - was 2.3 -->
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<Max_Rate_Of_Turn>20.0</Max_Rate_Of_Turn>
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<OverrideAcceleration>.2</OverrideAcceleration>
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<OverrideDeceleration>.2</OverrideDeceleration>
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<MaxJiggleDistance>0</MaxJiggleDistance>
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<MinimumPushReturnDistance>100</MinimumPushReturnDistance>
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<FormationSpacing>1.8</FormationSpacing><!--1.9.71 - was 1.5-->
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<FormationOrder>4</FormationOrder>
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<FormationGrouping>Standard</FormationGrouping>
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<FormationRaggedness>0.5</FormationRaggedness>
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<UseSecondaryFacing>True</UseSecondaryFacing>
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<SecondaryTurnInPlaceROTCoefficient>.5</SecondaryTurnInPlaceROTCoefficient>
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<SecondaryTurnAngle>90</SecondaryTurnAngle>
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<MinSecondaryTurnROTCoefficient>.01</MinSecondaryTurnROTCoefficient>
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<MaxSecondaryTurnROTCoefficient>.7</MaxSecondaryTurnROTCoefficient>
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<SecondaryTurnLookaheadDistance>0</SecondaryTurnLookaheadDistance>
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<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
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<Movement_Animation_Speed>2.3</Movement_Animation_Speed>
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<Blob_Shadow_Below_Detail_Level>2</Blob_Shadow_Below_Detail_Level>
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<Blob_Shadow_Scale>65.0, 50.0</Blob_Shadow_Scale>
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<Blob_Shadow_Material_Name>Generic_Shadow</Blob_Shadow_Material_Name>
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<Wind_Disturbance_Radius>50</Wind_Disturbance_Radius>
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<Wind_Disturbance_Strength>10</Wind_Disturbance_Strength>
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<Wind_Disturbance_Sphere_Alpha>0.4</Wind_Disturbance_Sphere_Alpha>
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<!-- Statistics Info -->
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<Armor_Type>Armor_Droid</Armor_Type>
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<Tactical_Health>150</Tactical_Health>
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<Energy_Capacity>100</Energy_Capacity>
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<Energy_Refresh_Rate>100</Energy_Refresh_Rate>
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<!-- Damage - Targeting Info -->
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<Damage>5</Damage>
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<AI_Combat_Power>250</AI_Combat_Power>
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<Land_FOW_Reveal_Range>130.0</Land_FOW_Reveal_Range>
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Visible_To_Enemies_When_Empty>True</Visible_To_Enemies_When_Empty>
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<Victory_Relevant>No</Victory_Relevant>
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<Influences_Capture_Point>False</Influences_Capture_Point>
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<Has_Land_Evaluator>Yes</Has_Land_Evaluator>
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<CategoryMask>Vehicle</CategoryMask>
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<Ranking_In_Category>7</Ranking_In_Category>
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<Space_Layer>Land</Space_Layer>
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<Weather_Category>Hover</Weather_Category>
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<Garrison_Category>Vehicle</Garrison_Category>
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<Garrison_Value>2</Garrison_Value>
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<OccupationStyle>1x1</OccupationStyle>
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<No_Reflection_Below_Detail_Level>99</No_Reflection_Below_Detail_Level>
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<No_Refraction_Below_Detail_Level>3</No_Refraction_Below_Detail_Level>
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<Occlusion_Silhouette_Enabled>1</Occlusion_Silhouette_Enabled>
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<Score_Cost_Credits>100</Score_Cost_Credits>
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<Political_Control>0</Political_Control>
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<!-- Construction Info -->
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<Tactical_Build_Attachment_Bone_Name>ROOT</Tactical_Build_Attachment_Bone_Name>
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<Tactically_Built_Child_Object_Persists>No</Tactically_Built_Child_Object_Persists>
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<Hides_When_Built_On>True</Hides_When_Built_On>
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<Destroy_When_Child_Dies>True</Destroy_When_Child_Dies>
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<!--AJA 04/27/2006 - Even though these are not captureable objects, the TACTICAL_BUILD_OBJECTS behavior will prevent you
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from building on this object if there are any enemies within this distance. This field has a default value of 200.0,
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so don't remove this otherwise you won't be able to build on an MDU if there are enemies within 200 units (pretty big distance).-->
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<Capture_Point_Radius>5.0</Capture_Point_Radius>
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<!-- Deployment Info -->
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<Deploys>Yes</Deploys>
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<Deployment_Anim_Rate>2.0</Deployment_Anim_Rate>
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<Fire_Weapon_When_Deployed>No</Fire_Weapon_When_Deployed>
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<Fire_Weapon_When_Undeployed>No</Fire_Weapon_When_Undeployed>
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<!-- Behavior - Death Info -->
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<Behavior>DUMMY_GROUND_STRUCTURE, SELECTABLE, POWERED</Behavior>
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<LandBehavior>AFFECTED_BY_SHIELD, WALK_LOCOMOTOR, IDLE, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, SURFACE_FX, TELEKINESIS_TARGET, STUNNABLE, WIND_DISTURBANCE, DAMAGE_TRACKING, GARRISON_UNIT</LandBehavior>
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<DeployedBehavior>TACTICAL_BUILD_OBJECTS</DeployedBehavior>
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<Base_Shield_Penetration_Particle>Shield_Penetration_Effect_Particle</Base_Shield_Penetration_Particle>
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<SurfaceFX_Name>Hover</SurfaceFX_Name>
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<Ground_Vehicle_Turret_Target>Yes</Ground_Vehicle_Turret_Target>
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<Land_Damage_Thresholds>1, 0.66, 0.33</Land_Damage_Thresholds>
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<Land_Damage_Alternates>0, 1, 2</Land_Damage_Alternates>
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<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation</Land_Damage_SFX>
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<Death_Explosions>Large_Explosion_Land</Death_Explosions>
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<Remove_Upon_Death>True</Remove_Upon_Death>
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<!-- SFX Events --> <!-- Minimal noise for FCUs -->
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<SFXEvent_Fire/>
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<SFXEvent_Select>Unit_Select_MDU</SFXEvent_Select>
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<SFXEvent_Move>Unit_Move_MDU</SFXEvent_Move>
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<SFXEvent_Fleet_Move/>
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<SFXEvent_Attack>Unit_Attack_MDU</SFXEvent_Attack>
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<SFXEvent_Guard/>
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<SFXEvent_Assist_Move/>
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<SFXEvent_Assist_Attack/>
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<SFXEvent_Unit_Lost/>
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<SFXEvent_Engine_Idle_Loop/>
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<SFXEvent_Engine_Moving_Loop>Unit_MDU_Moving_Engine_Loop</SFXEvent_Engine_Moving_Loop>
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<Death_SFXEvent_Start_Die>Unit_Tank_Death_SFX</Death_SFXEvent_Start_Die>
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<Unit_Abilities_Data SubObjectList="Yes">
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<Unit_Ability>
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<Type>DEPLOY</Type>
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</Unit_Ability>
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</Unit_Abilities_Data>
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</Mobile_Defense_Unit>
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<Mobile_Defense_Unit Name="Abstract_Mobile_Defense_Unit">
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<!-- Encyclopedia Info -->
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<Text_ID>TEXT_UNIT_MOBILE_DEFENSE_UNIT</Text_ID>
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<Encyclopedia_Text>TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT</Encyclopedia_Text>
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<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
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<Land_Model_Name>MDP_00.alo</Land_Model_Name>
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<!-- GUI Info -->
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<!-- Scale - Collision Info -->
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<Mass>1.0</Mass>
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<Size_Value>70</Size_Value>
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<Scale_Factor>0.3</Scale_Factor>
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<Select_Box_Scale>220</Select_Box_Scale>
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<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
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<UnitCollisionClass>Vehicle</UnitCollisionClass>
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<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
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<Collidable_By_Projectile_Dead>Yes</Collidable_By_Projectile_Dead>
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<Custom_Hard_XExtent>60.0</Custom_Hard_XExtent>
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<Custom_Hard_YExtent>20.0</Custom_Hard_YExtent>
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<Overall_Length>45.0</Overall_Length>
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<Overall_Width>20.0</Overall_Width>
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<Is_Squashable_By_Supercrusher>Yes</Is_Squashable_By_Supercrusher>
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<Is_Affected_By_Gravity_Control_Field>Yes</Is_Affected_By_Gravity_Control_Field> <!--This is considered a repulsorlift-driven unit-->
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<!-- Movement Info -->
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<MovementClass>Hover</MovementClass>
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<Max_Speed>2.3</Max_Speed>
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<Max_Rate_Of_Turn>20.0</Max_Rate_Of_Turn>
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<OverrideAcceleration>.2</OverrideAcceleration>
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<OverrideDeceleration>.2</OverrideDeceleration>
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<MaxJiggleDistance>0</MaxJiggleDistance>
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<MinimumPushReturnDistance>100</MinimumPushReturnDistance>
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<FormationSpacing>1.5</FormationSpacing>
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<FormationOrder>4</FormationOrder>
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<FormationGrouping>Standard</FormationGrouping>
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<FormationRaggedness>0.5</FormationRaggedness>
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<UseSecondaryFacing>True</UseSecondaryFacing>
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<SecondaryTurnInPlaceROTCoefficient>.5</SecondaryTurnInPlaceROTCoefficient>
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<SecondaryTurnAngle>90</SecondaryTurnAngle>
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<MinSecondaryTurnROTCoefficient>.01</MinSecondaryTurnROTCoefficient>
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<MaxSecondaryTurnROTCoefficient>.7</MaxSecondaryTurnROTCoefficient>
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<SecondaryTurnLookaheadDistance>0</SecondaryTurnLookaheadDistance>
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<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
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<Movement_Animation_Speed>2.3</Movement_Animation_Speed>
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<Blob_Shadow_Below_Detail_Level>2</Blob_Shadow_Below_Detail_Level>
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<Blob_Shadow_Scale>65.0, 50.0</Blob_Shadow_Scale>
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<Blob_Shadow_Material_Name>Generic_Shadow</Blob_Shadow_Material_Name>
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<Wind_Disturbance_Radius>50</Wind_Disturbance_Radius>
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<Wind_Disturbance_Strength>10</Wind_Disturbance_Strength>
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<Wind_Disturbance_Sphere_Alpha>0.4</Wind_Disturbance_Sphere_Alpha>
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<!-- Statistics Info -->
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<Armor_Type>Armor_Droid</Armor_Type>
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<Tactical_Health>150</Tactical_Health>
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<Energy_Capacity>100</Energy_Capacity>
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<Energy_Refresh_Rate>100</Energy_Refresh_Rate>
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<!-- Damage - Targeting Info -->
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<Damage>5</Damage>
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<AI_Combat_Power>75</AI_Combat_Power>
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<Land_FOW_Reveal_Range>130.0</Land_FOW_Reveal_Range>
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<!-- Misc. Info -->
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<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
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<Visible_To_Enemies_When_Empty>True</Visible_To_Enemies_When_Empty>
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<Victory_Relevant>Yes</Victory_Relevant>
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<Influences_Capture_Point>False</Influences_Capture_Point>
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<Has_Land_Evaluator>Yes</Has_Land_Evaluator>
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<CategoryMask>Vehicle</CategoryMask>
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<Ranking_In_Category>7</Ranking_In_Category>
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<Space_Layer>Land</Space_Layer>
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<Weather_Category>Hover</Weather_Category>
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<Garrison_Category>Vehicle</Garrison_Category>
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<Garrison_Value>2</Garrison_Value>
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<OccupationStyle>1x1</OccupationStyle>
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<No_Reflection_Below_Detail_Level>99</No_Reflection_Below_Detail_Level>
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<No_Refraction_Below_Detail_Level>3</No_Refraction_Below_Detail_Level>
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<Occlusion_Silhouette_Enabled>1</Occlusion_Silhouette_Enabled>
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<Score_Cost_Credits>100</Score_Cost_Credits>
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<Political_Control>0</Political_Control>
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<!-- Construction Info -->
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<Tactical_Build_Attachment_Bone_Name>ATTACH_POINT_00</Tactical_Build_Attachment_Bone_Name>
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<Tactically_Built_Child_Object_Persists>No</Tactically_Built_Child_Object_Persists>
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<Hides_When_Built_On>False</Hides_When_Built_On>
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<Destroy_When_Child_Dies>False</Destroy_When_Child_Dies>
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<!--AJA 04/27/2006 - Even though these are not captureable objects, the TACTICAL_BUILD_OBJECTS behavior will prevent you
|
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from building on this object if there are any enemies within this distance. This field has a default value of 200.0,
|
|
so don't remove this otherwise you won't be able to build on an MDU if there are enemies within 200 units (pretty big distance).-->
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<Capture_Point_Radius>5.0</Capture_Point_Radius>
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<!-- Deployment Info -->
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<Deploys>Yes</Deploys>
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<Deployment_Anim_Rate>2.0</Deployment_Anim_Rate>
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<Fire_Weapon_When_Deployed>No</Fire_Weapon_When_Deployed>
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<Fire_Weapon_When_Undeployed>No</Fire_Weapon_When_Undeployed>
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<!-- Behavior - Death Info -->
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<Behavior>SELECTABLE, POWERED</Behavior>
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<LandBehavior>AFFECTED_BY_SHIELD, WALK_LOCOMOTOR, IDLE, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, SURFACE_FX, TELEKINESIS_TARGET, STUNNABLE, WIND_DISTURBANCE, DAMAGE_TRACKING, GARRISON_UNIT</LandBehavior>
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<DeployedBehavior>TACTICAL_BUILD_OBJECTS</DeployedBehavior>
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<Base_Shield_Penetration_Particle>Shield_Penetration_Effect_Particle</Base_Shield_Penetration_Particle>
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<SurfaceFX_Name>Hover</SurfaceFX_Name>
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<Ground_Vehicle_Turret_Target>Yes</Ground_Vehicle_Turret_Target>
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<Land_Damage_Thresholds>1, 0.66, 0.33</Land_Damage_Thresholds>
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<Land_Damage_Alternates>0, 1, 2</Land_Damage_Alternates>
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<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation</Land_Damage_SFX>
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<Death_Explosions>Large_Explosion_Land</Death_Explosions>
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<Remove_Upon_Death>True</Remove_Upon_Death>
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<!-- SFX Events -->
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<SFXEvent_Fire/>
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<SFXEvent_Select>Unit_Select_MDU</SFXEvent_Select>
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<SFXEvent_Move>Unit_Move_MDU</SFXEvent_Move>
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<SFXEvent_Fleet_Move/>
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<SFXEvent_Attack>Unit_Attack_MDU</SFXEvent_Attack>
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<SFXEvent_Guard/>
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<SFXEvent_Assist_Move/>
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<SFXEvent_Assist_Attack/>
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<SFXEvent_Unit_Lost/>
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<SFXEvent_Engine_Idle_Loop>Unit_MDU_Idle_Engine_Loop</SFXEvent_Engine_Idle_Loop>
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<SFXEvent_Engine_Moving_Loop>Unit_MDU_Moving_Engine_Loop</SFXEvent_Engine_Moving_Loop>
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<Death_SFXEvent_Start_Die>Unit_Tank_Death_SFX</Death_SFXEvent_Start_Die>
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<Unit_Abilities_Data SubObjectList="Yes">
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<Unit_Ability>
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<Type>DEPLOY</Type>
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</Unit_Ability>
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</Unit_Abilities_Data>
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</Mobile_Defense_Unit>
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<Mobile_Defense_Unit Name="Empire_Mobile_Defense_Unit">
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<Variant_Of_Existing_Type>Abstract_Mobile_Defense_Unit</Variant_Of_Existing_Type>
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<Encyclopedia_Text>
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TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
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TEXT_UNIT_MOBILE_DEFENSE_UNIT_EMPIRE,
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GALYANA_CLASS_BLANK,
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STAT_A_MDU_HULL,
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STAT_A_MDU_SPEED
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</Encyclopedia_Text>
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<MP_Encyclopedia_Text>
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TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
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TEXT_UNIT_MOBILE_DEFENSE_UNIT_EMPIRE,
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GALYANA_CLASS_BLANK,
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STAT_E_MDU_COST,
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STAT_E_MDU_TIME,
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STAT_A_MDU_HULL,
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STAT_A_MDU_SPEED
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</MP_Encyclopedia_Text>
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<Land_Model_Name>EV_MDU.alo</Land_Model_Name>
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<Icon_Name>i_button_ev_mdu.tga</Icon_Name>
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<Affiliation>Empire</Affiliation>
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<Tactical_Buildable_Objects_Campaign>
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Empire,
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UC_Empire_Buildable_Grenade_Mortar,
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UC_Empire_Buildable_Offensive_Sensor_Node,
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UC_Empire_Buildable_EM_Field_Generator
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</Tactical_Buildable_Objects_Campaign>
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<Tactical_Buildable_Objects_Multiplayer>
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Empire,
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UC_Empire_Buildable_Grenade_Mortar,
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UC_Empire_Buildable_Offensive_Sensor_Node,
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UC_Empire_Buildable_EM_Field_Generator
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</Tactical_Buildable_Objects_Multiplayer>
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</Mobile_Defense_Unit>
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<GroundCompany Name="Empire_MDU_Company">
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<Text_ID>TEXT_TOOLTIP_MDU_COMPANY</Text_ID>
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<Encyclopedia_Text>
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TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
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TEXT_UNIT_MOBILE_DEFENSE_UNIT_EMPIRE,
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GALYANA_CLASS_BLANK,
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STAT_A_MDU_HULL,
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STAT_A_MDU_SPEED
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</Encyclopedia_Text>
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<MP_Encyclopedia_Text>
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TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
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TEXT_UNIT_MOBILE_DEFENSE_UNIT_EMPIRE,
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GALYANA_CLASS_BLANK,
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STAT_E_MDU_COST,
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STAT_E_MDU_TIME,
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STAT_A_MDU_HULL,
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STAT_A_MDU_SPEED
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</MP_Encyclopedia_Text>
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<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
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<Icon_Name>i_button_ev_mdu.tga</Icon_Name>
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<Affiliation>Empire</Affiliation>
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<Population_Value>1</Population_Value>
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<GUI_Row>0</GUI_Row>
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<Damage>20</Damage>
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<Autoresolve_Health>100</Autoresolve_Health>
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<Formation_Priority>2</Formation_Priority>
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<Piracy_Value_Credits>15</Piracy_Value_Credits>
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<Score_Cost_Credits>180</Score_Cost_Credits>
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<Maintenance_Cost>0.05</Maintenance_Cost>
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<Build_Cost_Credits>700</Build_Cost_Credits>
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<Build_Time_Seconds>35</Build_Time_Seconds>
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<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
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<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
|
|
<Tech_Level>2</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures>E_Ground_Light_Vehicle_Factory</Required_Special_Structures>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Imperial_Landing_Craft</Company_Transport_Unit>
|
|
<Company_Units>Empire_Mobile_Defense_Unit, Empire_Mobile_Defense_Unit</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>1200</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>14</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>EC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Rebel_Mobile_Defense_Unit">
|
|
<Variant_Of_Existing_Type>Abstract_Mobile_Defense_Unit</Variant_Of_Existing_Type>
|
|
<Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_REBEL,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_A_MDU_HULL,
|
|
STAT_A_MDU_SPEED
|
|
</Encyclopedia_Text>
|
|
<MP_Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_REBEL,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_R_MDU_COST,
|
|
STAT_R_MDU_TIME,
|
|
STAT_A_MDU_HULL,
|
|
STAT_A_MDU_SPEED
|
|
</MP_Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>RV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_rv_mdu.tga</Icon_Name>
|
|
<Affiliation>Rebel</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Campaign>
|
|
Rebel,
|
|
UC_Rebel_Buildable_Shield_Generator_185,
|
|
UC_Rebel_Buildable_Rapid_Fire_Laser_Turret,
|
|
UC_Rebel_Buildable_Repair_Facility_MDU
|
|
</Tactical_Buildable_Objects_Campaign>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Rebel,
|
|
UC_Rebel_Buildable_Shield_Generator_185,
|
|
UC_Rebel_Buildable_Rapid_Fire_Laser_Turret,
|
|
UC_Rebel_Buildable_Repair_Facility_MDU
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Rebel_MDU_Company">
|
|
<Text_ID>TEXT_TOOLTIP_MDU_COMPANY</Text_ID>
|
|
<Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_REBEL,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_A_MDU_HULL,
|
|
STAT_A_MDU_SPEED
|
|
</Encyclopedia_Text>
|
|
<MP_Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_REBEL,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_R_MDU_COST,
|
|
STAT_R_MDU_TIME,
|
|
STAT_A_MDU_HULL,
|
|
STAT_A_MDU_SPEED
|
|
</MP_Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_rv_mdu.tga</Icon_Name>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<Population_Value>1</Population_Value>
|
|
|
|
<GUI_Row>0</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>15</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>180</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>800</Build_Cost_Credits>
|
|
<Build_Time_Seconds>30</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
|
|
<Tech_Level>1</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures>R_Ground_Light_Vehicle_Factory</Required_Special_Structures>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
|
|
<Company_Units>Rebel_Mobile_Defense_Unit, Rebel_Mobile_Defense_Unit</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>1200</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>16</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>RC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<!--Variant created for Prologue that only has UC_Underworld_Rocket_Pod buildable.-->
|
|
<Mobile_Defense_Unit Name="Underworld_Mobile_Defense_Unit_Prologue">
|
|
<Variant_Of_Existing_Type>Abstract_Mobile_Defense_Unit</Variant_Of_Existing_Type>
|
|
<Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_UNDERWORLD,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_A_MDU_HULL,
|
|
STAT_U_MDU_SPEED
|
|
</Encyclopedia_Text>
|
|
<MP_Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_UNDERWORLD,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_U_MDU_COST,
|
|
STAT_U_MDU_TIME,
|
|
STAT_A_MDU_HULL,
|
|
STAT_U_MDU_SPEED
|
|
</MP_Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>UV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_uv_mdu.tga</Icon_Name>
|
|
<Affiliation>Underworld</Affiliation>
|
|
<Max_Speed>2.0</Max_Speed> <!-- Lowered to offset 50% speed upgrade -->
|
|
|
|
<Tactical_Buildable_Objects_Campaign>
|
|
Underworld,
|
|
UC_Underworld_Buildable_Rocket_Pod
|
|
</Tactical_Buildable_Objects_Campaign>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<Mobile_Defense_Unit Name="Underworld_Mobile_Defense_Unit">
|
|
<Variant_Of_Existing_Type>Abstract_Mobile_Defense_Unit</Variant_Of_Existing_Type>
|
|
<Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_UNDERWORLD,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_A_MDU_HULL,
|
|
STAT_U_MDU_SPEED
|
|
</Encyclopedia_Text>
|
|
<MP_Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_UNDERWORLD,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_U_MDU_COST,
|
|
STAT_U_MDU_TIME,
|
|
STAT_A_MDU_HULL,
|
|
STAT_U_MDU_SPEED
|
|
</MP_Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>UV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_uv_mdu.tga</Icon_Name>
|
|
<Affiliation>Underworld</Affiliation>
|
|
<Max_Speed>2.0</Max_Speed>
|
|
|
|
<Tactical_Buildable_Objects_Campaign>
|
|
Underworld,
|
|
UC_Underworld_Buildable_Rocket_Pod,
|
|
UC_Underworld_Buildable_Ysalamiri_Cage,
|
|
UC_Underworld_Buildable_Sensor_Scrambler
|
|
</Tactical_Buildable_Objects_Campaign>
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Underworld,
|
|
UC_Underworld_Buildable_Rocket_Pod,
|
|
UC_Underworld_Buildable_Ysalamiri_Cage,
|
|
UC_Underworld_Buildable_Sensor_Scrambler
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Underworld_MDU_Company">
|
|
<Text_ID>TEXT_TOOLTIP_MDU_COMPANY</Text_ID>
|
|
<Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_UNDERWORLD,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_A_MDU_HULL,
|
|
STAT_U_MDU_SPEED
|
|
</Encyclopedia_Text>
|
|
<MP_Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_UNDERWORLD,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_U_MDU_COST,
|
|
STAT_U_MDU_TIME,
|
|
STAT_A_MDU_HULL,
|
|
STAT_U_MDU_SPEED
|
|
</MP_Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_uv_mdu.tga</Icon_Name>
|
|
<Affiliation>Underworld</Affiliation>
|
|
<Population_Value>1</Population_Value>
|
|
|
|
<GUI_Row>0</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Cheap_Bribe_Cost>9</Cheap_Bribe_Cost>
|
|
<Expensive_Bribe_Cost>18</Expensive_Bribe_Cost>
|
|
<Score_Cost_Credits>180</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>900</Build_Cost_Credits>
|
|
<Build_Time_Seconds>20</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures>U_Ground_Palace</Required_Special_Structures>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Underworld_Vehicle_Transport</Company_Transport_Unit>
|
|
<Company_Units>Underworld_Mobile_Defense_Unit, Underworld_Mobile_Defense_Unit</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>1200</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>UC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Hutt_Mobile_Defense_Unit">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type><!-- We want this MDU to hide when built on -->
|
|
<Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_HUTTS,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_A_MDU_HULL,
|
|
STAT_A_MDU_SPEED
|
|
</Encyclopedia_Text>
|
|
<MP_Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_HUTTS,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_H_MDU_COST,
|
|
STAT_H_MDU_TIME,
|
|
STAT_A_MDU_HULL,
|
|
STAT_A_MDU_SPEED
|
|
</MP_Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>HV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_hv_mdu.tga</Icon_Name>
|
|
<Affiliation>Hutts</Affiliation>
|
|
|
|
<Tactical_Build_Attachment_Bone_Name>ROOT</Tactical_Build_Attachment_Bone_Name>
|
|
<Hides_When_Built_On>True</Hides_When_Built_On>
|
|
<Destroy_When_Child_Dies>False</Destroy_When_Child_Dies>
|
|
|
|
<Tactical_Buildable_Objects_Campaign>
|
|
Hutts,
|
|
UC_Hutt_Buildable_Obelisk_Tower,
|
|
UC_Hutt_Buildable_Guard_Tower,
|
|
UC_H_Ground_Landing_Pad
|
|
</Tactical_Buildable_Objects_Campaign>
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Hutts,
|
|
UC_Hutt_Buildable_Obelisk_Tower,
|
|
UC_Hutt_Buildable_Guard_Tower,
|
|
UC_H_Ground_Landing_Pad
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Hutt_MDU_Company">
|
|
<Text_ID>TEXT_TOOLTIP_MDU_COMPANY</Text_ID>
|
|
<Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_HUTTS,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_A_MDU_HULL,
|
|
STAT_A_MDU_SPEED
|
|
</Encyclopedia_Text>
|
|
<MP_Encyclopedia_Text>
|
|
TEXT_TOOLTIP_MOBILE_DEFENSE_UNIT,
|
|
TEXT_UNIT_MOBILE_DEFENSE_UNIT_HUTTS,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_H_MDU_COST,
|
|
STAT_H_MDU_TIME,
|
|
STAT_A_MDU_HULL,
|
|
STAT_A_MDU_SPEED
|
|
</MP_Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_hv_mdu.tga</Icon_Name>
|
|
<Affiliation>Hutts</Affiliation>
|
|
<Population_Value>1</Population_Value>
|
|
|
|
<GUI_Row>0</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>15</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>1000</Build_Cost_Credits>
|
|
<Build_Time_Seconds>30</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>Yes</Build_Tab_Land_Units>
|
|
<Tech_Level>3</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures>H_Ground_Factory</Required_Special_Structures>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Kavadonia_Transport</Company_Transport_Unit>
|
|
<Company_Units>Hutt_Mobile_Defense_Unit, Hutt_Mobile_Defense_Unit</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>1200</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>HC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Empire_T1_FCU"><!--Now separated by tech levels-->
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T1_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T1_FCU_E</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>EV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_ev_mdu_1.tga</Icon_Name>
|
|
<Affiliation>Empire</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Empire,
|
|
UC_E_Ground_Wall,
|
|
FCU_UC_E_Ground_Observation_Tower,
|
|
FCU_UC_E_Ground_Cantina,
|
|
FCU_UC_E_Ground_Barracks,
|
|
FCU_UC_E_Ground_Light_Vehicle_Factory,
|
|
FCU_UC_E_Ground_Communications_Array
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Empire_T1_FCU_Company">
|
|
<Text_ID>Galyana_T1_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T1_FCU_E</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_ev_mdu_1.tga</Icon_Name>
|
|
<Affiliation>Empire</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>10</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>100</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>1</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Imperial_Landing_Craft</Company_Transport_Unit>
|
|
<Company_Units>Empire_T1_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>200</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>6</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites/>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>24</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>36</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Empire_T2_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T2_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T2_FCU_E</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>EV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_ev_mdu_2.tga</Icon_Name>
|
|
<Affiliation>Empire</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Empire,
|
|
FCU_UC_Empire_Utility_Pad,
|
|
FCU_UC_Empire_Bunker,
|
|
FCU_UC_E_Ground_Heavy_Vehicle_Factory,
|
|
FCU_UC_E_Ground_Power_Generator,
|
|
FCU_UC_E_Ground_Base_Shield_370,
|
|
FCU_UC_E_Ground_Research_Facility
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
|
|
<Abilities SubObjectList="Yes"><!--Fake Ability just to show area effect-->
|
|
<Force_Healing_Ability Name="Shield_AoE_E370">
|
|
<Activation_Style>Ground_Automatic</Activation_Style>
|
|
<Applicable_Unit_Types>Empire_T2_FCU</Applicable_Unit_Types>
|
|
<Heal_Range>370.0</Heal_Range>
|
|
<Heal_Percent>0.0</Heal_Percent>
|
|
<Heal_Interval_In_Secs>10</Heal_Interval_In_Secs>
|
|
<Heal_Range_Blob_Material>FCU_Shield_Position_Highlight</Heal_Range_Blob_Material>
|
|
</Force_Healing_Ability>
|
|
</Abilities>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Empire_T2_FCU_Company">
|
|
<Text_ID>Galyana_T2_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T2_FCU_E</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_ev_mdu_2.tga</Icon_Name>
|
|
<Affiliation>Empire</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>10</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>200</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>2</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Imperial_Landing_Craft</Company_Transport_Unit>
|
|
<Company_Units>Empire_T2_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>300</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>8</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>EC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>18</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>27</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Empire_T3_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T3_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T3_FCU_E</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>EV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_ev_mdu_3.tga</Icon_Name>
|
|
<Affiliation>Empire</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Empire,
|
|
FCU_UC_Empire_Build_Pad,
|
|
FCU_UC_E_Ground_Landing_Pad,
|
|
FCU_UC_E_Ground_Advanced_Vehicle_Factory,
|
|
FCU_UC_E_Ground_Relay_Station,
|
|
FCU_UC_E_Ground_Magnepulse_Cannon,
|
|
FCU_UC_Empire_Refinery
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Empire_T3_FCU_Company">
|
|
<Text_ID>Galyana_T3_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T3_FCU_E</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_ev_mdu_3.tga</Icon_Name>
|
|
<Affiliation>Empire</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>10</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>300</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>3</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Imperial_Landing_Craft</Company_Transport_Unit>
|
|
<Company_Units>Empire_T3_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>400</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>EC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>12</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>18</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Empire_T4_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T4_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T4_FCU_E</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>EV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_ev_mdu_4.tga</Icon_Name>
|
|
<Affiliation>Empire</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Empire,
|
|
FCU_UC_E_Ground_Turbolaser_Tower,
|
|
FCU_UC_E_Ground_Shutter_Shield,
|
|
FCU_UC_E_Ground_Hangar,
|
|
FCU_UC_E_Ground_Base_Shield_740,
|
|
FCU_UC_E_Ground_Command_Post
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="Shield_AoE_E740">
|
|
<Activation_Style>Ground_Automatic</Activation_Style>
|
|
<Applicable_Unit_Types>Empire_T4_FCU</Applicable_Unit_Types>
|
|
<Heal_Range>740.0</Heal_Range>
|
|
<Heal_Percent>0.0</Heal_Percent>
|
|
<Heal_Interval_In_Secs>10</Heal_Interval_In_Secs>
|
|
<Heal_Range_Blob_Material>FCU_Shield_Position_Highlight</Heal_Range_Blob_Material>
|
|
</Force_Healing_Ability>
|
|
</Abilities>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Empire_T4_FCU_Company">
|
|
<Text_ID>Galyana_T4_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T4_FCU_E</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_ev_mdu_4.tga</Icon_Name>
|
|
<Affiliation>Empire</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>10</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>400</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>4</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Imperial_Landing_Craft</Company_Transport_Unit>
|
|
<Company_Units>Empire_T4_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>EHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>500</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>EC_Level_Four_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>6</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>9</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Rebel_T1_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T1_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T1_FCU_R</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>RV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_rv_mdu_1.tga</Icon_Name>
|
|
<Affiliation>Rebel</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Rebel,
|
|
UC_R_Ground_Wall,
|
|
FCU_UC_R_Ground_Observation_Tower,
|
|
FCU_UC_R_Ground_Cantina,
|
|
FCU_UC_R_Ground_Barracks,
|
|
FCU_UC_R_Ground_Light_Vehicle_Factory,
|
|
FCU_UC_R_Ground_Communications_Array
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Rebel_T1_FCU_Company">
|
|
<Text_ID>Galyana_T1_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T1_FCU_R</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_rv_mdu_1.tga</Icon_Name>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>10</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>100</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
|
|
<Company_Units>Rebel_T1_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>200</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>6</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites/>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>24</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>36</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Rebel_T2_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T2_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T2_FCU_R</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>RV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_rv_mdu_2.tga</Icon_Name>
|
|
<Affiliation>Rebel</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Rebel,
|
|
FCU_UC_Rebel_Utility_Pad,
|
|
FCU_UC_Rebel_Bunker,
|
|
FCU_UC_R_Ground_Heavy_Vehicle_Factory,
|
|
FCU_UC_R_Ground_Power_Generator,
|
|
FCU_UC_R_Ground_Base_Shield_370,
|
|
FCU_UC_R_Ground_Research_Facility
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="Shield_AoE_R370">
|
|
<Activation_Style>Ground_Automatic</Activation_Style>
|
|
<Applicable_Unit_Types>Rebel_T2_FCU</Applicable_Unit_Types>
|
|
<Heal_Range>370.0</Heal_Range>
|
|
<Heal_Percent>0.0</Heal_Percent>
|
|
<Heal_Interval_In_Secs>10</Heal_Interval_In_Secs>
|
|
<Heal_Range_Blob_Material>FCU_Shield_Position_Highlight</Heal_Range_Blob_Material>
|
|
</Force_Healing_Ability>
|
|
</Abilities>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Rebel_T2_FCU_Company">
|
|
<Text_ID>Galyana_T2_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T2_FCU_R</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_rv_mdu_2.tga</Icon_Name>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>10</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>200</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>1</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
|
|
<Company_Units>Rebel_T2_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>300</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>8</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>RC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>18</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>27</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Rebel_T3_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T3_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T3_FCU_R</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>RV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_rv_mdu_3.tga</Icon_Name>
|
|
<Affiliation>Rebel</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Rebel,
|
|
FCU_UC_Rebel_Build_Pad,
|
|
FCU_UC_R_Ground_Landing_Pad,
|
|
FCU_UC_R_Ground_Training_Facility,
|
|
FCU_UC_R_Ground_Relay_Station,
|
|
FCU_UC_Rebel_Refinery
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Rebel_T3_FCU_Company">
|
|
<Text_ID>Galyana_T3_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T3_FCU_R</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_rv_mdu_3.tga</Icon_Name>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>10</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>300</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>2</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
|
|
<Company_Units>Rebel_T3_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>400</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>RC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>12</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>18</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Rebel_T4_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T4_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T4_FCU_R</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>RV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_rv_mdu_4.tga</Icon_Name>
|
|
<Affiliation>Rebel</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Rebel,
|
|
FCU_UC_R_Ground_Turbolaser_Tower,
|
|
FCU_UC_R_Ground_Shutter_Shield,
|
|
FCU_UC_R_Ground_Hangar,
|
|
FCU_UC_R_Ground_Base_Shield_740,
|
|
FCU_UC_R_Ground_Command_Post
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="Shield_AoE_R740">
|
|
<Activation_Style>Ground_Automatic</Activation_Style>
|
|
<Applicable_Unit_Types>Rebel_T4_FCU</Applicable_Unit_Types>
|
|
<Heal_Range>740.0</Heal_Range>
|
|
<Heal_Percent>0.0</Heal_Percent>
|
|
<Heal_Interval_In_Secs>10</Heal_Interval_In_Secs>
|
|
<Heal_Range_Blob_Material>FCU_Shield_Position_Highlight</Heal_Range_Blob_Material>
|
|
</Force_Healing_Ability>
|
|
</Abilities>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Rebel_T4_FCU_Company">
|
|
<Text_ID>Galyana_T4_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T4_FCU_R</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_rv_mdu_4.tga</Icon_Name>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>10</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>400</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>3</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Gallofree_Transport</Company_Transport_Unit>
|
|
<Company_Units>Rebel_T4_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>RHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>RHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>500</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>RC_Level_Four_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>6</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>9</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Underworld_T1_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T1_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T1_FCU_U</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>UV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_uv_mdu_1.tga</Icon_Name>
|
|
<Affiliation>Underworld</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Underworld,
|
|
UC_U_Ground_Wall,
|
|
FCU_UC_U_Ground_Observation_Tower,
|
|
FCU_UC_U_Ground_Cantina,
|
|
FCU_UC_U_Ground_Barracks,
|
|
FCU_UC_U_Ground_Droid_Works
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Underworld_T1_FCU_Company">
|
|
<Text_ID>Galyana_T1_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T1_FCU_U</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_uv_mdu_1.tga</Icon_Name>
|
|
<Affiliation>Underworld</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Cheap_Bribe_Cost>10</Cheap_Bribe_Cost>
|
|
<Expensive_Bribe_Cost>20</Expensive_Bribe_Cost>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>100</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
|
|
<Company_Units>Underworld_T1_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>200</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>6</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites/>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>24</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>36</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Underworld_T2_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T2_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T2_FCU_U</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>UV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_uv_mdu_2.tga</Icon_Name>
|
|
<Affiliation>Underworld</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Underworld,
|
|
FCU_UC_Underworld_Utility_Pad,
|
|
FCU_UC_Underworld_Bunker,
|
|
FCU_UC_U_Ground_Vehicle_Factory,
|
|
FCU_UC_U_Ground_Power_Generator,
|
|
FCU_UC_U_Ground_Base_Shield_370
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="Shield_AoE_U370">
|
|
<Activation_Style>Ground_Automatic</Activation_Style>
|
|
<Applicable_Unit_Types>Underworld_T2_FCU</Applicable_Unit_Types>
|
|
<Heal_Range>370.0</Heal_Range>
|
|
<Heal_Percent>0.0</Heal_Percent>
|
|
<Heal_Interval_In_Secs>10</Heal_Interval_In_Secs>
|
|
<Heal_Range_Blob_Material>FCU_Shield_Position_Highlight</Heal_Range_Blob_Material>
|
|
</Force_Healing_Ability>
|
|
</Abilities>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Underworld_T2_FCU_Company">
|
|
<Text_ID>Galyana_T2_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T2_FCU_U</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_uv_mdu_2.tga</Icon_Name>
|
|
<Affiliation>Underworld</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Cheap_Bribe_Cost>10</Cheap_Bribe_Cost>
|
|
<Expensive_Bribe_Cost>20</Expensive_Bribe_Cost>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>200</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
|
|
<Company_Units>Underworld_T2_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>300</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>8</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>UC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>18</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>27</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Underworld_T3_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T3_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T3_FCU_U</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>UV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_uv_mdu_3.tga</Icon_Name>
|
|
<Affiliation>Underworld</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Underworld,
|
|
FCU_UC_Underworld_Build_Pad,
|
|
FCU_UC_U_Ground_Landing_Pad,
|
|
FCU_UC_U_Ground_Relay_Station,
|
|
FCU_UC_U_Ground_Gravity_Generator
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Underworld_T3_FCU_Company">
|
|
<Text_ID>Galyana_T3_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T3_FCU_U</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_uv_mdu_3.tga</Icon_Name>
|
|
<Affiliation>Underworld</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Cheap_Bribe_Cost>10</Cheap_Bribe_Cost>
|
|
<Expensive_Bribe_Cost>20</Expensive_Bribe_Cost>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>300</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
|
|
<Company_Units>Underworld_T3_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>400</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>UC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>12</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>18</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Underworld_T4_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T4_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T4_FCU_U</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>UV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_uv_mdu_4.tga</Icon_Name>
|
|
<Affiliation>Underworld</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Underworld,
|
|
FCU_UC_U_Ground_Turbolaser_Tower,
|
|
FCU_UC_U_Ground_Shutter_Shield,
|
|
FCU_UC_U_Ground_Hangar,
|
|
FCU_UC_U_Ground_Base_Shield_740,
|
|
FCU_UC_U_Ground_Command_Post
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="Shield_AoE_U740">
|
|
<Activation_Style>Ground_Automatic</Activation_Style>
|
|
<Applicable_Unit_Types>Underworld_T4_FCU</Applicable_Unit_Types>
|
|
<Heal_Range>740.0</Heal_Range>
|
|
<Heal_Percent>0.0</Heal_Percent>
|
|
<Heal_Interval_In_Secs>10</Heal_Interval_In_Secs>
|
|
<Heal_Range_Blob_Material>FCU_Shield_Position_Highlight</Heal_Range_Blob_Material>
|
|
</Force_Healing_Ability>
|
|
</Abilities>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Underworld_T4_FCU_Company">
|
|
<Text_ID>Galyana_T4_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T4_FCU_U</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_uv_mdu_4.tga</Icon_Name>
|
|
<Affiliation>Underworld</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Cheap_Bribe_Cost>10</Cheap_Bribe_Cost>
|
|
<Expensive_Bribe_Cost>20</Expensive_Bribe_Cost>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>400</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Underworld_Infantry_Droid_Shuttle</Company_Transport_Unit>
|
|
<Company_Units>Underworld_T4_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>500</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>12</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>UC_Level_Four_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>6</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>9</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Hutt_T1_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T1_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T1_FCU_H</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>HV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_hv_mdu_1.tga</Icon_Name>
|
|
<Affiliation>Hutts</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Hutts,
|
|
UC_H_Ground_Wall,
|
|
FCU_UC_H_Ground_Observation_Tower,
|
|
FCU_UC_H_Ground_Cantina,
|
|
FCU_UC_H_Ground_Barracks,
|
|
FCU_UC_H_Ground_Factory,
|
|
FCU_UC_H_Ground_Communications_Array
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Hutt_T1_FCU_Company">
|
|
<Text_ID>Galyana_T1_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T1_FCU_H</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_hv_mdu_1.tga</Icon_Name>
|
|
<Affiliation>Hutts</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>10</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>100</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>1</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Kavadonia_Transport</Company_Transport_Unit>
|
|
<Company_Units>Hutt_T1_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>200</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>6</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites/>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>24</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>36</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Hutt_T2_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T2_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T2_FCU_H</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>HV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_hv_mdu_2.tga</Icon_Name>
|
|
<Affiliation>Hutts</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Hutts,
|
|
FCU_UC_Hutt_Utility_Pad,
|
|
FCU_UC_Hutts_Bunker,
|
|
FCU_UC_Hutt_Buildable_Guard_Tower,
|
|
FCU_UC_H_Ground_Power_Generator,
|
|
FCU_UC_H_Ground_Base_Shield_370,
|
|
FCU_UC_H_Ground_Advanced_Technologies_Facility
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="Shield_AoE_H370">
|
|
<Activation_Style>Ground_Automatic</Activation_Style>
|
|
<Applicable_Unit_Types>Hutt_T2_FCU</Applicable_Unit_Types>
|
|
<Heal_Range>370.0</Heal_Range>
|
|
<Heal_Percent>0.0</Heal_Percent>
|
|
<Heal_Interval_In_Secs>10</Heal_Interval_In_Secs>
|
|
<Heal_Range_Blob_Material>FCU_Shield_Position_Highlight</Heal_Range_Blob_Material>
|
|
</Force_Healing_Ability>
|
|
</Abilities>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Hutt_T2_FCU_Company">
|
|
<Text_ID>Galyana_T2_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T2_FCU_H</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_hv_mdu_2.tga</Icon_Name>
|
|
<Affiliation>Hutts</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>10</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>200</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>2</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Kavadonia_Transport</Company_Transport_Unit>
|
|
<Company_Units>Hutt_T2_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>300</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>8</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>HC_Level_Two_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>18</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>27</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Hutt_T3_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T3_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T3_FCU_H</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>HV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_hv_mdu_3.tga</Icon_Name>
|
|
<Affiliation>Hutts</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Hutts,
|
|
FCU_UC_Hutt_Build_Pad,
|
|
FCU_UC_H_Ground_Landing_Pad,
|
|
FCU_UC_Hutt_Buildable_Obelisk_Tower,
|
|
FCU_UC_H_Ground_Relay_Station
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Hutt_T3_FCU_Company">
|
|
<Text_ID>Galyana_T3_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T3_FCU_H</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_hv_mdu_3.tga</Icon_Name>
|
|
<Affiliation>Hutts</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>10</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>300</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>3</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Kavadonia_Transport</Company_Transport_Unit>
|
|
<Company_Units>Hutt_T3_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>400</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>HC_Level_Three_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>12</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>18</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
|
|
<Mobile_Defense_Unit Name="Hutt_T4_FCU">
|
|
<Variant_Of_Existing_Type>Abstract_Construction_Unit</Variant_Of_Existing_Type>
|
|
<Text_ID>Galyana_T4_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T4_FCU_H</Encyclopedia_Text>
|
|
|
|
<Land_Model_Name>HV_MDU.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_hv_mdu_4.tga</Icon_Name>
|
|
<Affiliation>Hutts</Affiliation>
|
|
|
|
<Tactical_Buildable_Objects_Multiplayer>
|
|
Hutts,
|
|
FCU_UC_H_Ground_Heavy_Beam_Tower,
|
|
FCU_UC_H_Ground_Shutter_Shield,
|
|
FCU_UC_H_Ground_Hangar,
|
|
FCU_UC_H_Ground_Base_Shield_740,
|
|
FCU_UC_H_Ground_Command_Post
|
|
</Tactical_Buildable_Objects_Multiplayer>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="Shield_AoE_H740">
|
|
<Activation_Style>Ground_Automatic</Activation_Style>
|
|
<Applicable_Unit_Types>Hutt_T4_FCU</Applicable_Unit_Types>
|
|
<Heal_Range>740.0</Heal_Range>
|
|
<Heal_Percent>0.0</Heal_Percent>
|
|
<Heal_Interval_In_Secs>10</Heal_Interval_In_Secs>
|
|
<Heal_Range_Blob_Material>FCU_Shield_Position_Highlight</Heal_Range_Blob_Material>
|
|
</Force_Healing_Ability>
|
|
</Abilities>
|
|
</Mobile_Defense_Unit>
|
|
|
|
<GroundCompany Name="Hutt_T4_FCU_Company">
|
|
<Text_ID>Galyana_T4_FCU</Text_ID>
|
|
<Encyclopedia_Text>Galyana_T4_FCU_H</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_LIGHT_VEHICLE</Encyclopedia_Unit_Class>
|
|
|
|
<Icon_Name>i_button_hv_mdu_4.tga</Icon_Name>
|
|
<Affiliation>Hutts</Affiliation>
|
|
<Population_Value>0</Population_Value>
|
|
|
|
<GUI_Row>1</GUI_Row>
|
|
|
|
<Damage>20</Damage>
|
|
<Autoresolve_Health>100</Autoresolve_Health>
|
|
<Formation_Priority>2</Formation_Priority>
|
|
|
|
<Piracy_Value_Credits>10</Piracy_Value_Credits>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Maintenance_Cost>0.05</Maintenance_Cost>
|
|
|
|
<Build_Cost_Credits>400</Build_Cost_Credits>
|
|
<Build_Time_Seconds>10</Build_Time_Seconds>
|
|
<Build_Time_Reduced_By_Multiple_Factories>No</Build_Time_Reduced_By_Multiple_Factories>
|
|
<Build_Tab_Land_Units>No</Build_Tab_Land_Units>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Tech_Level>4</Tech_Level>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>1</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Behavior>DUMMY_GROUND_COMPANY</Behavior>
|
|
<Ship_Class>Tank</Ship_Class>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Escort>Yes</Is_Escort>
|
|
|
|
<Company_Transport_Unit>Kavadonia_Transport</Company_Transport_Unit>
|
|
<Company_Units>Hutt_T4_FCU</Company_Units>
|
|
<Max_Squad_Size>1</Max_Squad_Size>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Vehicle</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Vehicle_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>Unit_Select_MDU</SFXEvent_Build_Complete>
|
|
<SFXEvent_Fleet_Move/>
|
|
|
|
<!--Skirmish Values Begin-->
|
|
<Tactical_Build_Cost_Multiplayer>500</Tactical_Build_Cost_Multiplayer>
|
|
<Tactical_Build_Time_Seconds>10</Tactical_Build_Time_Seconds>
|
|
<Tactical_Build_Prerequisites>HC_Level_Four_Tech_Upgrade</Tactical_Build_Prerequisites>
|
|
<Tactical_Production_Queue>Tactical_Units</Tactical_Production_Queue>
|
|
<Build_Limit_Current_Per_Player>6</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Current_For_All_Allies>9</Build_Limit_Current_For_All_Allies>
|
|
<!--Skirmish Values End-->
|
|
</GroundCompany>
|
|
</Mobile_Defense_Unit_Data>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|