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SoaFE/DATA/SCRIPTS/AI/SIPHONCREDITSPLAN.LUA
2026-02-28 14:00:45 -06:00

85 lines
3.2 KiB
Lua

-- $Id: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/AI/SiphonCreditsPlan.lua#1 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
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-- * * *** ****** * ** **** *** * * * ***** * ***
-- * ** * * * ** * ** ** * * * * ** ** ** *
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--
--/////////////////////////////////////////////////////////////////////////////////////////////////
-- C O N F I D E N T I A L S O U R C E C O D E -- D O N O T D I S T R I B U T E
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- $File: //depot/Projects/StarWars_Steam/FOC/Run/Data/Scripts/AI/SiphonCreditsPlan.lua $
--
-- Original Author: James Yarrow
--
-- $Author: Brian_Hayes $
--
-- $Change: 637819 $
--
-- $DateTime: 2017/03/22 10:16:16 $
--
-- $Revision: #1 $
--
--/////////////////////////////////////////////////////////////////////////////////////////////////
require("pgevents")
function Definitions()
DebugMessage("%s -- In Definitions", tostring(Script))
IgnoreTarget = true;
Category = "Weaken_Planet"
TaskForce = {
{
"SmugglerForce",
"DenyHeroAttach",
"Smuggler_Team_E | Smuggler_Team_R = 1"
}
}
DebugMessage("%s -- Done Definitions", tostring(Script))
end
function SmugglerForce_Thread()
DebugMessage("%s -- In SmugglerForce_Thread.", tostring(Script))
if EvaluatePerception("Suitable_Smuggler_Target", PlayerObject, Target) < 0.5 then
ScriptExit()
end
Sleep(1)
AssembleForce(SmugglerForce)
Sleep(1)
BlockOnCommand(SmugglerForce.Move_To(Target))
-- Landing a hero deploys it, removing it from the game and killing the script. So,
-- we have to indicate success before we land the unit, even though she hasn't deployed.
-- If a hero killer gets her before she deploys, the plan should die before setting itself successful.
SmugglerForce.Set_Plan_Result(true)
LandUnits(SmugglerForce)
DebugMessage("%s -- SmugglerForce Done! Exiting Script!", tostring(Script))
ScriptExit()
end
function SmugglerForce_No_Units_Remaining()
ScriptExit()
end