3634 lines
171 KiB
XML
3634 lines
171 KiB
XML
<?xml version="1.0"?>
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<SpecialStructures>
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<!--Galactic Space Buildables-->
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<SpecialStructure Name="Empire_Defense_Station_GC">
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<Variant_Of_Existing_Type>Empire_Defense_Station</Variant_Of_Existing_Type>
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<Additional_Population_Capacity>5</Additional_Population_Capacity>
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<Tech_Level>5</Tech_Level>
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<Shield_Points>5000</Shield_Points>
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<Shield_Refresh_Rate>75</Shield_Refresh_Rate>
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<Visible_On_Radar_When_Fogged>True</Visible_On_Radar_When_Fogged>
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<Unit_Abilities_Data SubObjectList="Yes">
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<Unit_Ability>
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<Type>MISSILE_SHIELD</Type>
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<Effective_Radius>800</Effective_Radius>
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<Recharge_Seconds>75</Recharge_Seconds>
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<Expiration_Seconds>20</Expiration_Seconds>
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<SFXEvent_GUI_Unit_Ability_Activated>Unit_Missile_Field_Interdictor</SFXEvent_GUI_Unit_Ability_Activated>
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<SFXEvent_GUI_Unit_Ability_Deactivated/>
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<Supports_Autofire>True</Supports_Autofire>
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<Alternate_Icon_Name>i_sa_missile_jamming.tga</Alternate_Icon_Name>
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</Unit_Ability>
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<Unit_Ability>
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<Type>FOW_REVEAL_PING</Type>
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<Recharge_Seconds>900.0</Recharge_Seconds>
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<Spawned_Object_Type>Defense_Station_Teleport_Marker</Spawned_Object_Type>
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<Effective_Radius>20000.0</Effective_Radius> <!--0.0 means no distance factor, unlimited to entire map-->
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<Area_Effect_Decal_Distance>300.0</Area_Effect_Decal_Distance>
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<Alternate_Name_Text>Galyana_Ability_DS_Teleport</Alternate_Name_Text>
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<Alternate_Description_Text>Galyana_Ability_Text_DS_Teleport</Alternate_Description_Text>
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<Alternate_Icon_Name>I_SA_DS_TELEPORT.TGA</Alternate_Icon_Name>
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</Unit_Ability>
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</Unit_Abilities_Data>
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<Abilities SubObjectList="Yes">
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<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
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<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
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<Absolute_Income_Modifier>-100</Absolute_Income_Modifier>
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</Planet_Income_Bonus_Ability>
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<Combat_Bonus_Ability Name="Empire_Defense_Station_Bonus_GC">
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<Activation_Style>Space_Automatic</Activation_Style>
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<Applicable_Unit_Categories>Structure</Applicable_Unit_Categories>
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<Applicable_Unit_Types/>
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<Health_Bonus_Percentage>0.0</Health_Bonus_Percentage>
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<Damage_Bonus_Percentage>0.0</Damage_Bonus_Percentage>
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<Energy_Pool_Bonus_Percentage>0.0</Energy_Pool_Bonus_Percentage>
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<Shield_Bonus_Percentage>0.0</Shield_Bonus_Percentage>
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<Defense_Bonus_Percentage>0.25</Defense_Bonus_Percentage>
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<Movement_Speed_Bonus_Percentage>0.0</Movement_Speed_Bonus_Percentage>
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<Stacking_Category>1</Stacking_Category>
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</Combat_Bonus_Ability>
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<Force_Healing_Ability Name="Empire_Defense_Station_Healing">
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<Activation_Style>Space_Automatic</Activation_Style>
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<Heal_Range>1500.0</Heal_Range>
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<Heal_Percent>0.1</Heal_Percent>
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<Blob_Color>0, 255, 0, 255</Blob_Color>
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<Heal_Interval_In_Secs>12</Heal_Interval_In_Secs>
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<Single_Target_Heal>no</Single_Target_Heal>
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<Heal_Range_Blob_Material>Generic_Range_Indicator_Highlight</Heal_Range_Blob_Material>
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<Applicable_Unit_Categories>Fighter, Transport, Bomber, Corvette, Frigate, Capital, Hero</Applicable_Unit_Categories>
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<Applicable_Unit_Types/>
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<Excluded_Unit_Types>
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Empire_Star_Base_1, Empire_Star_Base_2, Empire_Star_Base_3, Empire_Star_Base_4, Empire_Star_Base_5
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</Excluded_Unit_Types>
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<SFXEvent_Target_Affected>Unit_Force_Healing_Pulse</SFXEvent_Target_Affected>
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<Target_Particle_Effect>Shield_Sparks_Medium</Target_Particle_Effect>
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<Target_Particle_Bone_Name>ROOT</Target_Particle_Bone_Name>
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<Target_Light_Effect_Type>Color_Flash</Target_Light_Effect_Type>
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<Target_Light_Effect_Color>1.2, 1.2, 2.0</Target_Light_Effect_Color>
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<Target_Light_Effect_Color2/>
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<Target_Light_Effect_Duration>0.6</Target_Light_Effect_Duration>
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<Target_Light_Effect_Pulse_Count>1</Target_Light_Effect_Pulse_Count>
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<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
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<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
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<Owner_Light_Effect_Color>1.2, 1.2, 2.0</Owner_Light_Effect_Color>
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<Owner_Light_Effect_Color2/>
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<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
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<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
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</Force_Healing_Ability>
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</Abilities>
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</SpecialStructure>
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<SpecialStructure Name="Rebel_Defense_Station_GC">
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<Variant_of_Existing_Type>Rebel_Defense_Station</Variant_of_Existing_Type>
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<Additional_Population_Capacity>5</Additional_Population_Capacity>
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<Tech_Level>3</Tech_Level>
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<Shield_Points>4000</Shield_Points>
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<Shield_Refresh_Rate>60</Shield_Refresh_Rate>
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<Visible_On_Radar_When_Fogged>True</Visible_On_Radar_When_Fogged>
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<SpaceBehavior>ABILITY_COUNTDOWN, SPACE_OBSTACLE, SPAWN_SQUADRON, HIDE_WHEN_FOGGED, REVEAL, UNIT_AI, ION_STUN_EFFECT</SpaceBehavior>
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<Unit_Abilities_Data SubObjectList="Yes">
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<Unit_Ability>
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<Type>FOW_REVEAL_PING</Type>
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<Recharge_Seconds>900.0</Recharge_Seconds>
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<Spawned_Object_Type>Defense_Station_Teleport_Marker</Spawned_Object_Type>
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<Effective_Radius>20000.0</Effective_Radius> <!--0.0 means no distance factor, unlimited to entire map-->
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<Area_Effect_Decal_Distance>250.0</Area_Effect_Decal_Distance>
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<Alternate_Name_Text>Galyana_Ability_DS_Teleport</Alternate_Name_Text>
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<Alternate_Description_Text>Galyana_Ability_Text_DS_Teleport</Alternate_Description_Text>
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<Alternate_Icon_Name>I_SA_DS_TELEPORT.TGA</Alternate_Icon_Name>
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</Unit_Ability>
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</Unit_Abilities_Data>
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<Abilities SubObjectList="Yes">
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<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
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<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
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<Absolute_Income_Modifier>-75</Absolute_Income_Modifier>
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</Planet_Income_Bonus_Ability>
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<Combat_Bonus_Ability Name="Rebel_Defense_Station_Bonus_GC">
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<Activation_Style>Space_Automatic</Activation_Style>
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<Applicable_Unit_Categories>Structure</Applicable_Unit_Categories>
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<Applicable_Unit_Types/>
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<Health_Bonus_Percentage>0.0</Health_Bonus_Percentage>
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<Damage_Bonus_Percentage>0.0</Damage_Bonus_Percentage>
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<Energy_Pool_Bonus_Percentage>0.0</Energy_Pool_Bonus_Percentage>
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<Shield_Bonus_Percentage>0.0</Shield_Bonus_Percentage>
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<Defense_Bonus_Percentage>0.25</Defense_Bonus_Percentage>
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<Movement_Speed_Bonus_Percentage>0.0</Movement_Speed_Bonus_Percentage>
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<Stacking_Category>1</Stacking_Category>
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</Combat_Bonus_Ability>
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<Force_Healing_Ability Name="Rebel_Defense_Station_Healing">
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<Activation_Style>Space_Automatic</Activation_Style>
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<Heal_Range>1600.0</Heal_Range>
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<Heal_Percent>0.1</Heal_Percent>
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<Blob_Color>0, 255, 0, 255</Blob_Color>
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<Heal_Interval_In_Secs>10</Heal_Interval_In_Secs>
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<Single_Target_Heal>no</Single_Target_Heal>
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<Heal_Range_Blob_Material>Generic_Range_Indicator_Highlight</Heal_Range_Blob_Material>
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<Applicable_Unit_Categories>Fighter, Transport, Bomber, Corvette, Frigate, Capital, Hero, Structure</Applicable_Unit_Categories>
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<Applicable_Unit_Types/>
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<SFXEvent_Target_Affected>Unit_Force_Healing_Pulse</SFXEvent_Target_Affected>
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<Target_Particle_Effect>Shield_Sparks_Medium</Target_Particle_Effect>
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<Target_Particle_Bone_Name>ROOT</Target_Particle_Bone_Name>
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<Target_Light_Effect_Type>Color_Flash</Target_Light_Effect_Type>
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<Target_Light_Effect_Color>1.2, 1.2, 2.0</Target_Light_Effect_Color>
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<Target_Light_Effect_Color2/>
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<Target_Light_Effect_Duration>0.6</Target_Light_Effect_Duration>
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<Target_Light_Effect_Pulse_Count>1</Target_Light_Effect_Pulse_Count>
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<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
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<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
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<Owner_Light_Effect_Color>1.2, 1.2, 2.0</Owner_Light_Effect_Color>
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<Owner_Light_Effect_Color2/>
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<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
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<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
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</Force_Healing_Ability>
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</Abilities>
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</SpecialStructure>
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<SpecialStructure Name="Underworld_Defense_Station_GC">
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<Variant_of_Existing_Type>Underworld_Defense_Station</Variant_of_Existing_Type>
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<Additional_Population_Capacity>5</Additional_Population_Capacity>
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<Tech_Level>0</Tech_Level>
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<Shield_Points>4000</Shield_Points>
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<Shield_Refresh_Rate>60</Shield_Refresh_Rate>
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<Visible_On_Radar_When_Fogged>False</Visible_On_Radar_When_Fogged>
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<Unit_Abilities_Data SubObjectList="Yes">
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<Unit_Ability>
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<Type>SELF_DESTRUCT</Type>
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<Alternate_Description_Text>TEXT_TOOLTIP_KRAYT_DESTRUCT_DESCRIPTION</Alternate_Description_Text>
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<Expiration_Seconds>3.5</Expiration_Seconds>
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<Recharge_Seconds>10</Recharge_Seconds>
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<Spawned_Object_Type>Underworld_Defense_Station_Self_Destruct_Blast</Spawned_Object_Type>
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<GUI_Activated_Ability_Name>Vengeance_Self_Destruct</GUI_Activated_Ability_Name>
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<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
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</Unit_Ability>
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<!-- <Unit_Ability>
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<Type>STEALTH</Type>
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<Alternate_Icon_Name>i_sa_stealth.tga</Alternate_Icon_Name>
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<Alternate_Name_Text>TEXT_TOOLTIP_CLOAK</Alternate_Name_Text>
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<GUI_Activated_Ability_Name>Stealth_Def_Station</GUI_Activated_Ability_Name>
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<Recharge_Seconds>45.0</Recharge_Seconds>
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<Expiration_Seconds>300.0</Expiration_Seconds>
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<SFXEvent_GUI_Unit_Ability_Activated>Unit_Stealth_On_Vengeance_Frigate</SFXEvent_GUI_Unit_Ability_Activated>
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<SFXEvent_GUI_Unit_Ability_Deactivated>Unit_Stealth_Off_Vengeance_Frigate</SFXEvent_GUI_Unit_Ability_Deactivated>
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<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
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</Unit_Ability>-->
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<Unit_Ability>
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<Type>FOW_REVEAL_PING</Type>
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<Recharge_Seconds>900.0</Recharge_Seconds>
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<Spawned_Object_Type>Defense_Station_Teleport_Marker</Spawned_Object_Type>
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<Effective_Radius>20000.0</Effective_Radius> <!--0.0 means no distance factor, unlimited to entire map-->
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<Area_Effect_Decal_Distance>250.0</Area_Effect_Decal_Distance>
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<Alternate_Name_Text>Galyana_Ability_DS_Teleport</Alternate_Name_Text>
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<Alternate_Description_Text>Galyana_Ability_Text_DS_Teleport</Alternate_Description_Text>
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<Alternate_Icon_Name>I_SA_DS_TELEPORT.TGA</Alternate_Icon_Name>
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</Unit_Ability>
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</Unit_Abilities_Data>
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<Abilities SubObjectList="Yes">
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<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
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<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
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<Absolute_Income_Modifier>-75</Absolute_Income_Modifier>
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</Planet_Income_Bonus_Ability>
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<Stealth_Ability Name="Stealth_Def_Station">
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<Activation_Style>User_Input</Activation_Style>
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<Stealth_Color>64, 200, 255, 25</Stealth_Color>
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<Stealth_Transition_Time>.5</Stealth_Transition_Time>
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<SFXEvent_Activate/>
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<Must_Be_Bought_On_Black_Market>Yes</Must_Be_Bought_On_Black_Market>
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</Stealth_Ability>
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<Combat_Bonus_Ability Name="Underworld_Defense_Station_Bonus_GC">
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<Activation_Style>Space_Automatic</Activation_Style>
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<Applicable_Unit_Categories>Structure</Applicable_Unit_Categories>
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<Applicable_Unit_Types/>
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<Health_Bonus_Percentage>0.0</Health_Bonus_Percentage>
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<Damage_Bonus_Percentage>0.0</Damage_Bonus_Percentage>
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<Energy_Pool_Bonus_Percentage>0.0</Energy_Pool_Bonus_Percentage>
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<Shield_Bonus_Percentage>0.0</Shield_Bonus_Percentage>
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<Defense_Bonus_Percentage>0.25</Defense_Bonus_Percentage>
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<Movement_Speed_Bonus_Percentage>0.0</Movement_Speed_Bonus_Percentage>
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<Stacking_Category>1</Stacking_Category>
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</Combat_Bonus_Ability>
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<Force_Healing_Ability Name="Underworld_Defense_Station_Healing">
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<Activation_Style>Space_Automatic</Activation_Style>
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<Heal_Range>1500.0</Heal_Range>
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<Heal_Percent>0.1</Heal_Percent>
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<Blob_Color>0, 255, 0, 255</Blob_Color>
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<Heal_Interval_In_Secs>12</Heal_Interval_In_Secs>
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<Single_Target_Heal>no</Single_Target_Heal>
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<Heal_Range_Blob_Material>Generic_Range_Indicator_Highlight</Heal_Range_Blob_Material>
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<Applicable_Unit_Categories>Fighter, Transport, Bomber, Corvette, Frigate, Capital, Hero</Applicable_Unit_Categories>
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<Applicable_Unit_Types/>
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<Excluded_Unit_Types>
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Buzz_Droids, Underworld_Star_Base_1, Underworld_Star_Base_2, Underworld_Star_Base_3, Underworld_Star_Base_4, Underworld_Star_Base_5
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</Excluded_Unit_Types>
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<SFXEvent_Target_Affected>Unit_Force_Healing_Pulse</SFXEvent_Target_Affected>
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<Target_Particle_Effect>Shield_Sparks_Medium</Target_Particle_Effect>
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<Target_Particle_Bone_Name>ROOT</Target_Particle_Bone_Name>
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<Target_Light_Effect_Type>Color_Flash</Target_Light_Effect_Type>
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<Target_Light_Effect_Color>1.2, 1.2, 2.0</Target_Light_Effect_Color>
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<Target_Light_Effect_Color2/>
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<Target_Light_Effect_Duration>0.6</Target_Light_Effect_Duration>
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<Target_Light_Effect_Pulse_Count>1</Target_Light_Effect_Pulse_Count>
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<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
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<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
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<Owner_Light_Effect_Color>1.2, 1.2, 2.0</Owner_Light_Effect_Color>
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<Owner_Light_Effect_Color2/>
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<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
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<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
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</Force_Healing_Ability>
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</Abilities>
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</SpecialStructure>
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<SpecialStructure Name="Hutt_Defense_Station_GC">
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<Variant_of_Existing_Type>Hutt_Defense_Station</Variant_of_Existing_Type>
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<Additional_Population_Capacity>5</Additional_Population_Capacity>
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<Tech_Level>4</Tech_Level>
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<Shield_Points>4000</Shield_Points>
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<Shield_Refresh_Rate>60</Shield_Refresh_Rate>
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<Visible_On_Radar_When_Fogged>True</Visible_On_Radar_When_Fogged>
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<Unit_Abilities_Data SubObjectList="Yes">
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<Unit_Ability>
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<Type>LURE</Type>
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<Expiration_Seconds>20</Expiration_Seconds>
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<Mod_Multiplier>WEAPON_DELAY_MULTIPLIER, 0.75f</Mod_Multiplier>
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<Mod_Multiplier>SHIELD_REGEN_MULTIPLIER, 1.25f</Mod_Multiplier>
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<Mod_Multiplier>SHIELD_REGEN_INTERVAL_MULTIPLIER, 0.75f</Mod_Multiplier>
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<!-- <Mod_Multiplier>TAKE_DAMAGE_MULTIPLIER, 0.75f</Mod_Multiplier>-->
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<Mod_Multiplier>ENERGY_REGEN_INTERVAL_MULTIPLIER, 0.75f</Mod_Multiplier>
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<Recharge_Seconds>100</Recharge_Seconds>
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<Is_Pulsing>Yes</Is_Pulsing>
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<Pulse_Frequency_Secs>30.0</Pulse_Frequency_Secs>
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<Max_Number_Of_Pulses>1</Max_Number_Of_Pulses>
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<Particle_Effect>Systems_Boost_Particle_Capital</Particle_Effect>
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<Alternate_Name_Text>Galyana_Ability_System_Boost</Alternate_Name_Text>
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<Alternate_Description_Text>Galyana_Ability_System_Boost_Text</Alternate_Description_Text>
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<Alternate_Icon_Name>I_SA_ELECTRONIC_SCRAMBLE.TGA</Alternate_Icon_Name>
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<SFXEvent_GUI_Unit_Ability_Activated>GUI_Toggle_SystemBoost_On</SFXEvent_GUI_Unit_Ability_Activated>
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<SFXEvent_GUI_Unit_Ability_Deactivated>GUI_Toggle_SystemBoost_Off</SFXEvent_GUI_Unit_Ability_Deactivated>
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</Unit_Ability>
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<Unit_Ability>
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<Type>FOW_REVEAL_PING</Type>
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<Recharge_Seconds>900.0</Recharge_Seconds>
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<Spawned_Object_Type>Defense_Station_Teleport_Marker</Spawned_Object_Type>
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<Effective_Radius>20000.0</Effective_Radius> <!--0.0 means no distance factor, unlimited to entire map-->
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<Area_Effect_Decal_Distance>250.0</Area_Effect_Decal_Distance>
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<Alternate_Name_Text>Galyana_Ability_DS_Teleport</Alternate_Name_Text>
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<Alternate_Description_Text>Galyana_Ability_Text_DS_Teleport</Alternate_Description_Text>
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<Alternate_Icon_Name>I_SA_DS_TELEPORT.TGA</Alternate_Icon_Name>
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</Unit_Ability>
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</Unit_Abilities_Data>
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<Abilities SubObjectList="Yes">
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<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
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<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
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<Absolute_Income_Modifier>-75</Absolute_Income_Modifier>
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</Planet_Income_Bonus_Ability>
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<Combat_Bonus_Ability Name="Hutt_Defense_Station_Bonus_GC">
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<Activation_Style>Space_Automatic</Activation_Style>
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<Applicable_Unit_Categories>Structure</Applicable_Unit_Categories>
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<Applicable_Unit_Types/>
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<Health_Bonus_Percentage>0.0</Health_Bonus_Percentage>
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<Damage_Bonus_Percentage>0.0</Damage_Bonus_Percentage>
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<Energy_Pool_Bonus_Percentage>0.0</Energy_Pool_Bonus_Percentage>
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<Shield_Bonus_Percentage>0.0</Shield_Bonus_Percentage>
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<Defense_Bonus_Percentage>0.25</Defense_Bonus_Percentage>
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<Movement_Speed_Bonus_Percentage>0.0</Movement_Speed_Bonus_Percentage>
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<Stacking_Category>1</Stacking_Category>
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</Combat_Bonus_Ability>
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<Force_Healing_Ability Name="Hutt_Defense_Station_Healing">
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<Activation_Style>Space_Automatic</Activation_Style>
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<Heal_Range>1500.0</Heal_Range>
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<Heal_Percent>0.1</Heal_Percent>
|
|
<Blob_Color>0, 255, 0, 255</Blob_Color>
|
|
<Heal_Interval_In_Secs>12</Heal_Interval_In_Secs>
|
|
<Single_Target_Heal>no</Single_Target_Heal>
|
|
<Heal_Range_Blob_Material>Generic_Range_Indicator_Highlight</Heal_Range_Blob_Material>
|
|
<Applicable_Unit_Categories>Fighter, Transport, Bomber, Corvette, Frigate, Capital, Hero</Applicable_Unit_Categories>
|
|
<Applicable_Unit_Types/>
|
|
<Excluded_Unit_Types>
|
|
Buzz_Droids_Mirage_Mk2, Hutt_Asteroid_Base,
|
|
Hutt_Asteroid_Base_1, Hutt_Asteroid_Base_2, Hutt_Asteroid_Base_3, Hutt_Asteroid_Base_4, Hutt_Asteroid_Base_5
|
|
</Excluded_Unit_Types>
|
|
<SFXEvent_Target_Affected>Unit_Force_Healing_Pulse</SFXEvent_Target_Affected>
|
|
<Target_Particle_Effect>Shield_Sparks_Medium</Target_Particle_Effect>
|
|
<Target_Particle_Bone_Name>ROOT</Target_Particle_Bone_Name>
|
|
<Target_Light_Effect_Type>Color_Flash</Target_Light_Effect_Type>
|
|
<Target_Light_Effect_Color>1.2, 1.2, 2.0</Target_Light_Effect_Color>
|
|
<Target_Light_Effect_Color2/>
|
|
<Target_Light_Effect_Duration>0.6</Target_Light_Effect_Duration>
|
|
<Target_Light_Effect_Pulse_Count>1</Target_Light_Effect_Pulse_Count>
|
|
<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
|
|
<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
|
|
<Owner_Light_Effect_Color>1.2, 1.2, 2.0</Owner_Light_Effect_Color>
|
|
<Owner_Light_Effect_Color2/>
|
|
<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
|
|
<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
|
|
</Force_Healing_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Pirate_Defense_Station_GC">
|
|
<Variant_of_Existing_Type>Pirate_Defense_Station</Variant_of_Existing_Type>
|
|
<Additional_Population_Capacity>5</Additional_Population_Capacity>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<Shield_Points>4000</Shield_Points>
|
|
<Shield_Refresh_Rate>90</Shield_Refresh_Rate>
|
|
<Visible_On_Radar_When_Fogged>True</Visible_On_Radar_When_Fogged>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-50</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
<Combat_Bonus_Ability Name="Pirate_Defense_Station_Bonus_GC">
|
|
<Activation_Style>Space_Automatic</Activation_Style>
|
|
<Applicable_Unit_Categories>Structure</Applicable_Unit_Categories>
|
|
<Applicable_Unit_Types/>
|
|
<Health_Bonus_Percentage>0.0</Health_Bonus_Percentage>
|
|
<Damage_Bonus_Percentage>0.0</Damage_Bonus_Percentage>
|
|
<Energy_Pool_Bonus_Percentage>0.0</Energy_Pool_Bonus_Percentage>
|
|
<Shield_Bonus_Percentage>0.0</Shield_Bonus_Percentage>
|
|
<Defense_Bonus_Percentage>0.25</Defense_Bonus_Percentage>
|
|
<Movement_Speed_Bonus_Percentage>0.0</Movement_Speed_Bonus_Percentage>
|
|
<Stacking_Category>1</Stacking_Category>
|
|
</Combat_Bonus_Ability>
|
|
<Force_Healing_Ability Name="Pirate_Defense_Station_Healing">
|
|
<Activation_Style>Space_Automatic</Activation_Style>
|
|
<Heal_Range>1500.0</Heal_Range>
|
|
<Heal_Percent>0.1</Heal_Percent>
|
|
<Blob_Color>0, 255, 0, 255</Blob_Color>
|
|
<Heal_Interval_In_Secs>10</Heal_Interval_In_Secs>
|
|
<Single_Target_Heal>no</Single_Target_Heal>
|
|
<Heal_Range_Blob_Material>Generic_Range_Indicator_Highlight</Heal_Range_Blob_Material>
|
|
<Applicable_Unit_Categories>Fighter, Transport, Bomber, Corvette, Frigate, Capital, Hero</Applicable_Unit_Categories>
|
|
<Applicable_Unit_Types/>
|
|
<Excluded_Unit_Types>Pirate_Asteroid_Base, Pirate_Asteroid_Base_Strong, Pirate_Asteroid_Base_Weak</Excluded_Unit_Types>
|
|
<SFXEvent_Target_Affected>Unit_Force_Healing_Pulse</SFXEvent_Target_Affected>
|
|
<Target_Particle_Effect>Shield_Sparks_Medium</Target_Particle_Effect>
|
|
<Target_Particle_Bone_Name>ROOT</Target_Particle_Bone_Name>
|
|
<Target_Light_Effect_Type>Color_Flash</Target_Light_Effect_Type>
|
|
<Target_Light_Effect_Color>1.2, 1.2, 2.0</Target_Light_Effect_Color>
|
|
<Target_Light_Effect_Color2/>
|
|
<Target_Light_Effect_Duration>0.6</Target_Light_Effect_Duration>
|
|
<Target_Light_Effect_Pulse_Count>1</Target_Light_Effect_Pulse_Count>
|
|
<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
|
|
<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
|
|
<Owner_Light_Effect_Color>1.2, 1.2, 2.0</Owner_Light_Effect_Color>
|
|
<Owner_Light_Effect_Color2/>
|
|
<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
|
|
<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
|
|
</Force_Healing_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Template_Mineral_Extractor_GC">
|
|
<!-- Encyclopedia Info -->
|
|
<Text_ID>TEXT_ASTEROID_MINING_FACILITY</Text_ID>
|
|
<Encyclopedia_Text>
|
|
MP_TEXT_ENCYCLOPEDIA_ASTEROID_MINING_FACILITY_00,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_ORBITAL_ASTEROID_MINE_HULL
|
|
</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
|
|
<Space_Model_Name>NB_AsteroidMining_Full.ALO</Space_Model_Name>
|
|
<Icon_Name>i_button_asteroidmining.tga</Icon_Name>
|
|
<Affiliation>Neutral</Affiliation>
|
|
|
|
<!-- GUI Info -->
|
|
<GUI_Row>0</GUI_Row>
|
|
<GUI_Bounds_Scale>0.6</GUI_Bounds_Scale>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
|
|
<!-- Scale - Collision Info -->
|
|
<Size_Value>90</Size_Value>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Select_Box_Scale>600</Select_Box_Scale>
|
|
<Select_Box_Z_Adjust>-30</Select_Box_Z_Adjust>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Custom_Soft_Footprint_Radius>300</Custom_Soft_Footprint_Radius>
|
|
|
|
<!-- Statistics Info -->
|
|
<Armor_Type>Armor_Asteroid_Mine</Armor_Type>
|
|
<Tactical_Health>2500</Tactical_Health>
|
|
<Autoresolve_Health>1000</Autoresolve_Health>
|
|
<Energy_Capacity>3000</Energy_Capacity>
|
|
<Energy_Refresh_Rate>500</Energy_Refresh_Rate>
|
|
|
|
<Space_FOW_Reveal_Range>600.0</Space_FOW_Reveal_Range>
|
|
<Dense_FOW_Reveal_Range_Multiplier>0.2</Dense_FOW_Reveal_Range_Multiplier>
|
|
|
|
<Reinforcement_Prevention_Radius>300</Reinforcement_Prevention_Radius>
|
|
|
|
<!-- Misc. Info -->
|
|
<Is_Dummy>No</Is_Dummy>
|
|
<Victory_Relevant>Yes</Victory_Relevant>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Multisample_FOW_Check>Yes</Multisample_FOW_Check>
|
|
<Initial_State_Visible_Under_FOW>False</Initial_State_Visible_Under_FOW>
|
|
<Last_State_Visible_Under_FOW>True</Last_State_Visible_Under_FOW>
|
|
<Radar_Icon_Name>mini_map_mining_facilities.tga</Radar_Icon_Name>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Radar_Show_Facing>No</Radar_Show_Facing>
|
|
<Has_Space_Evaluator>True</Has_Space_Evaluator>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
|
|
<!-- Galactic Info -->
|
|
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
|
|
<Build_Max_Instances_Per_Planet>2</Build_Max_Instances_Per_Planet>
|
|
<Build_Cost_Credits>2000</Build_Cost_Credits>
|
|
<Build_Time_Seconds>30</Build_Time_Seconds>
|
|
<Score_Cost_Credits>10000</Score_Cost_Credits>
|
|
<Sabotage_Cost_Credits>3000</Sabotage_Cost_Credits>
|
|
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>3</Required_Star_Base_Level>
|
|
|
|
<!-- Behavior - Death Info -->
|
|
<Behavior>DUMMY_ORBITAL_STRUCTURE, SELECTABLE, POWERED</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, HIDE_WHEN_FOGGED, REVEAL, UNIT_AI, DAMAGE_TRACKING, IDLE</SpaceBehavior>
|
|
<Base_Position>Orbital</Base_Position>
|
|
|
|
<Death_Explosions>Friggin_Huge_Explosion_Space_Empire</Death_Explosions>
|
|
<Death_Projectiles>GC_Asteroid_Mine_Death_Explosion</Death_Projectiles>
|
|
<Remove_Upon_Death>True</Remove_Upon_Death>
|
|
|
|
<!-- SFX Events -->
|
|
<SFXEvent_Select>Structure_Mineral_Select_SFX</SFXEvent_Select>
|
|
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="Asteroid_Mineral_Extractor_Self_Repair">
|
|
<Activation_Style>Space_Automatic</Activation_Style>
|
|
<Heal_Range>0.0</Heal_Range>
|
|
<Heal_Percent>0.0</Heal_Percent>
|
|
<Heal_Amount>25.0</Heal_Amount>
|
|
<Heal_Interval_In_Secs>2.5</Heal_Interval_In_Secs>
|
|
<Single_Target_Heal>Yes</Single_Target_Heal>
|
|
<Applicable_Unit_Categories/>
|
|
<Applicable_Unit_Types/>
|
|
<SFXEvent_Target_Affected/>
|
|
<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
|
|
<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
|
|
<Owner_Light_Effect_Color>1.2, 1.2, 1.2</Owner_Light_Effect_Color>
|
|
<Owner_Light_Effect_Color2/>
|
|
<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
|
|
<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
|
|
</Force_Healing_Ability>
|
|
<Planet_Income_Bonus_Ability Name="Asteroid_Mining_Income_Bonus">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Asteroid_Mining</Specific_Mod_Source_Text>
|
|
<Percentage_Income_Modifier>1.0</Percentage_Income_Modifier>
|
|
<Absolute_Income_Modifier>120</Absolute_Income_Modifier>
|
|
<Additional_Multiplier_On_Mining_Colonies>2.0</Additional_Multiplier_On_Mining_Colonies>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Empire_Mineral_Extractor_GC">
|
|
<Variant_of_Existing_Type>Template_Mineral_Extractor_GC</Variant_of_Existing_Type>
|
|
<Affiliation>Empire</Affiliation>
|
|
<Tech_Level>4</Tech_Level>
|
|
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Rebel_Mineral_Extractor_GC">
|
|
<Variant_of_Existing_Type>Template_Mineral_Extractor_GC</Variant_of_Existing_Type>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<Tech_Level>3</Tech_Level>
|
|
|
|
<SFXEvent_Build_Started>RHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>RHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>RHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Underworld_Mineral_Extractor_GC">
|
|
<Variant_of_Existing_Type>Template_Mineral_Extractor_GC</Variant_of_Existing_Type>
|
|
<Affiliation>Underworld</Affiliation>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>UHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Hutt_Mineral_Extractor_GC">
|
|
<Variant_of_Existing_Type>Template_Mineral_Extractor_GC</Variant_of_Existing_Type>
|
|
<Encyclopedia_Text>
|
|
MP_TEXT_ENCYCLOPEDIA_ASTEROID_MINING_FACILITY_00,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_ORBITAL_ASTEROID_MINE_H_SHIELD,
|
|
STAT_ORBITAL_ASTEROID_MINE_H_HULL
|
|
</Encyclopedia_Text>
|
|
<Affiliation>Hutts</Affiliation>
|
|
<Tech_Level>4</Tech_Level>
|
|
|
|
<Shield_Armor_Type>Shield_Satellite</Shield_Armor_Type>
|
|
<Shield_Points>1000</Shield_Points>
|
|
<Shield_Refresh_Rate>30</Shield_Refresh_Rate>
|
|
<Tactical_Health>2000</Tactical_Health>
|
|
|
|
<Behavior>DUMMY_ORBITAL_STRUCTURE, SELECTABLE, POWERED, SHIELDED</Behavior>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>UHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Pirate_Mineral_Extractor_GC">
|
|
<Variant_of_Existing_Type>Template_Mineral_Extractor_GC</Variant_of_Existing_Type>
|
|
<Affiliation>Pirates</Affiliation>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Template_Gravity_Well_Station">
|
|
<!-- Encyclopedia Info -->
|
|
<Text_ID>TEXT_GRAVITY_WELL_STATION</Text_ID>
|
|
<Encyclopedia_Text>
|
|
TEXT_ENCYCLOPEDIA_GRAVITY_WELL_STATION_00,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_ORBITAL_GRAVWELL_STATION_HULL
|
|
</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
|
|
<Space_Model_Name>NB_CommJamStation.alo</Space_Model_Name>
|
|
<Icon_Name>i_button_comm_jamming.tga</Icon_Name>
|
|
|
|
<!-- GUI Info -->
|
|
<GUI_Row>0</GUI_Row>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
|
|
<!-- Scale - Collision Info -->
|
|
<Size_Value>90</Size_Value>
|
|
<Select_Box_Scale>330</Select_Box_Scale>
|
|
<Select_Box_Z_Adjust>-30</Select_Box_Z_Adjust>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Custom_Soft_Footprint_Radius>500</Custom_Soft_Footprint_Radius>
|
|
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<!-- Statistics Info -->
|
|
<Armor_Type>Armor_Satellite</Armor_Type>
|
|
<Tactical_Health>1000</Tactical_Health>
|
|
|
|
<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
|
|
<Modifies_Reveal_Range>No</Modifies_Reveal_Range> <!-- Shrinks enemy FoW Reveal by x% -->
|
|
<Reveal_Range_Modifier>-0.50</Reveal_Range_Modifier>
|
|
|
|
<!-- Misc. Info -->
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Last_State_Visible_Under_FOW>Yes</Last_State_Visible_Under_FOW>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Victory_Relevant>Yes</Victory_Relevant>
|
|
<Has_Space_Evaluator>True</Has_Space_Evaluator>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Is_Interdictor>Yes</Is_Interdictor>
|
|
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
|
|
<!-- Galactic Info -->
|
|
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
|
|
<Build_Max_Instances_Per_Planet>1</Build_Max_Instances_Per_Planet>
|
|
<Sabotage_Cost_Credits>3000</Sabotage_Cost_Credits>
|
|
<Score_Cost_Credits>15000</Score_Cost_Credits>
|
|
<Political_Control>0</Political_Control>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Base_Position>Orbital</Base_Position>
|
|
|
|
<!-- Behavior - Death Info -->
|
|
<Behavior>SELECTABLE, DUMMY_ORBITAL_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI</SpaceBehavior>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation</Land_Damage_SFX>
|
|
|
|
<Death_Explosions>Large_Explosion_Space</Death_Explosions>
|
|
<Death_Clone>Damage_Normal, E_Gravity_Well_Station_Death_Clone</Death_Clone>
|
|
|
|
<!-- SFX Events -->
|
|
<SFXEvent_Select>Structure_Power_Gen_Select_SFX</SFXEvent_Select>
|
|
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="E_Gravity_Well_Station">
|
|
<Variant_of_Existing_Type>Template_Gravity_Well_Station</Variant_of_Existing_Type>
|
|
<Affiliation>Empire</Affiliation>
|
|
|
|
<!-- Galactic Info -->
|
|
<Build_Cost_Credits>1500</Build_Cost_Credits>
|
|
<Build_Time_Seconds>60</Build_Time_Seconds>
|
|
|
|
<Tech_Level>4</Tech_Level>
|
|
<Required_Star_Base_Level>2</Required_Star_Base_Level>
|
|
|
|
<!-- SFX Events -->
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
|
|
<SFXEvent_Unit_Under_Attack>EHD_Gravity_Control_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>EHD_Gravity_Control_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Unit_Abilities_Data SubObjectList="Yes">
|
|
<Unit_Ability>
|
|
<Type>INTERDICT</Type>
|
|
<Disable_Movement>Yes</Disable_Movement>
|
|
<Active_By_Default>Yes</Active_By_Default>
|
|
<SFXEvent_GUI_Unit_Ability_Activated>Unit_Interdictor_Interdictor</SFXEvent_GUI_Unit_Ability_Activated>
|
|
<SFXEvent_GUI_Unit_Ability_Deactivated/>
|
|
</Unit_Ability>
|
|
</Unit_Abilities_Data>
|
|
<Abilities SubObjectList="Yes">
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-10</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="E_Gravity_Well_Station_Death_Clone">
|
|
<Text_ID>TEXT_GRAVITY_WELL_STATION</Text_ID>
|
|
<Space_Model_Name>NB_CommJamStation_D.alo</Space_Model_Name>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Death_Explosions>Large_Explosion_Space_Empire</Death_Explosions>
|
|
<Affiliation>Empire</Affiliation>
|
|
<Ship_Class>capital_ship</Ship_Class>
|
|
<Remove_Upon_Death>true</Remove_Upon_Death>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="P_Gravity_Well_Station">
|
|
<Variant_of_Existing_Type>Template_Gravity_Well_Station</Variant_of_Existing_Type>
|
|
<Affiliation>Pirates</Affiliation>
|
|
|
|
<!-- Galactic Info -->
|
|
<Build_Cost_Credits>2000</Build_Cost_Credits>
|
|
<Build_Time_Seconds>60</Build_Time_Seconds>
|
|
|
|
<Tech_Level>0</Tech_Level>
|
|
<Required_Star_Base_Level>1</Required_Star_Base_Level>
|
|
|
|
<!-- SFX Events -->
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
|
|
<SFXEvent_Unit_Under_Attack>EHD_Gravity_Control_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>EHD_Gravity_Control_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Unit_Abilities_Data SubObjectList="Yes">
|
|
<Unit_Ability>
|
|
<Type>INTERDICT</Type>
|
|
<Disable_Movement>Yes</Disable_Movement>
|
|
<Active_By_Default>Yes</Active_By_Default>
|
|
<SFXEvent_GUI_Unit_Ability_Activated>Unit_Interdictor_Interdictor</SFXEvent_GUI_Unit_Ability_Activated>
|
|
<SFXEvent_GUI_Unit_Ability_Deactivated/>
|
|
</Unit_Ability>
|
|
</Unit_Abilities_Data>
|
|
<Abilities SubObjectList="Yes">
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-10</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Template_Orbital_Long_Range_Scanner">
|
|
<!-- Encyclopedia Info -->
|
|
<Text_ID>TEXT_ORBITAL_LONG_RANGE_SCANNER</Text_ID>
|
|
<Encyclopedia_Text>
|
|
TEXT_ENCYCLOPEDIA_LRS_00,
|
|
GALYANA_CLASS_BLANK,
|
|
STAT_ORBITAL_LRS_HULL
|
|
</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
|
|
<Space_Model_Name>NV_LRS.ALO</Space_Model_Name>
|
|
<Icon_Name>i_button_lrs.tga</Icon_Name>
|
|
|
|
<!-- GUI Info -->
|
|
<GUI_Row>0</GUI_Row>
|
|
<GUI_Model_Name>NV_LRS.ALO</GUI_Model_Name>
|
|
<GUI_Distance>1000</GUI_Distance>
|
|
<GUI_Offset>0 0 0</GUI_Offset>
|
|
<GUI_Velocity>45</GUI_Velocity>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
|
|
<!-- Scale - Collision Info -->
|
|
<Size_Value>30</Size_Value>
|
|
<Select_Box_Scale>330</Select_Box_Scale>
|
|
<Select_Box_Z_Adjust>-30</Select_Box_Z_Adjust>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Custom_Soft_Footprint_Radius>200</Custom_Soft_Footprint_Radius>
|
|
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<!-- Statistics Info -->
|
|
<Armor_Type>Armor_Satellite</Armor_Type>
|
|
<Tactical_Health>1250</Tactical_Health>
|
|
|
|
<Space_FOW_Reveal_Range>4000.0</Space_FOW_Reveal_Range>
|
|
|
|
<!-- Misc. Info -->
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Last_State_Visible_Under_FOW>Yes</Last_State_Visible_Under_FOW>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Victory_Relevant>Yes</Victory_Relevant>
|
|
<Has_Space_Evaluator>True</Has_Space_Evaluator>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
|
|
<!-- Galactic Info -->
|
|
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
|
|
<Build_Max_Instances_Per_Planet>1</Build_Max_Instances_Per_Planet>
|
|
<Score_Cost_Credits>21000</Score_Cost_Credits>
|
|
<Sabotage_Cost_Credits>500</Sabotage_Cost_Credits>
|
|
<Political_Control>0</Political_Control>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
|
|
<Base_Position>Orbital</Base_Position>
|
|
|
|
<!--This Galactic_Influence_Range controls how far the OLRS's Fleet Reveal ability extends-->
|
|
<Galactic_Influence_Range>0.0</Galactic_Influence_Range>
|
|
<Hyperspace_Fleet_Reveal_Range>0.0</Hyperspace_Fleet_Reveal_Range>
|
|
|
|
<!-- Behavior - Death Info -->
|
|
<Behavior>SELECTABLE, DUMMY_ORBITAL_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI</SpaceBehavior>
|
|
|
|
<Death_Explosions>Large_Explosion_Space</Death_Explosions>
|
|
<Remove_Upon_Death>True</Remove_Upon_Death>
|
|
|
|
<!-- SFX Events -->
|
|
<SFXEvent_Select>Structure_Scanner_Select_SFX</SFXEvent_Select>
|
|
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Empire_Orbital_Long_Range_Scanner">
|
|
<Variant_of_Existing_Type>Template_Orbital_Long_Range_Scanner</Variant_of_Existing_Type>
|
|
<Affiliation>Empire</Affiliation>
|
|
|
|
<!-- Galactic Info -->
|
|
<Build_Cost_Credits>210</Build_Cost_Credits>
|
|
<Build_Time_Seconds>60</Build_Time_Seconds>
|
|
|
|
<Tech_Level>3</Tech_Level>
|
|
<Required_Star_Base_Level>3</Required_Star_Base_Level>
|
|
|
|
<!-- SFX Events -->
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
|
|
<SFXEvent_Unit_Under_Attack>EHD_Scanner_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>EHD_Scanner_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<System_Spy_Ability Name="Empire_OLRS_System_Spy">
|
|
<Initially_Enabled>Yes</Initially_Enabled>
|
|
<Activation_Style>Galactic_Automatic</Activation_Style>
|
|
<Causes_Despawn>No</Causes_Despawn>
|
|
<Duration_In_Secs>-1.0</Duration_In_Secs>
|
|
<See_Base_Levels>No</See_Base_Levels>
|
|
<See_Credit_Income>No</See_Credit_Income>
|
|
<See_Credit_Income_Breakdown>No</See_Credit_Income_Breakdown>
|
|
<See_Num_Fleets>Yes</See_Num_Fleets>
|
|
<See_Most_Powerful_Ship>No</See_Most_Powerful_Ship>
|
|
<See_Fleet_Contents>Yes</See_Fleet_Contents>
|
|
<See_Num_Ground_Companies>No</See_Num_Ground_Companies>
|
|
<See_Ground_Company_Contents>No</See_Ground_Company_Contents>
|
|
<See_Special_Structures>No</See_Special_Structures>
|
|
<See_Political_Control>No</See_Political_Control>
|
|
<See_Political_Control_Breakdown>No</See_Political_Control_Breakdown>
|
|
<See_Current_Production>No</See_Current_Production>
|
|
<See_Minor_Stealth_Heroes>No</See_Minor_Stealth_Heroes>
|
|
<See_Major_Stealth_Heroes>No</See_Major_Stealth_Heroes>
|
|
</System_Spy_Ability>
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-5</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Rebel_Orbital_Long_Range_Scanner">
|
|
<Variant_of_Existing_Type>Template_Orbital_Long_Range_Scanner</Variant_of_Existing_Type>
|
|
<Affiliation>Rebel</Affiliation>
|
|
|
|
<!-- Galactic Info -->
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>Yes</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Slice_Cost_Credits>400</Slice_Cost_Credits>
|
|
|
|
<Build_Cost_Credits>210</Build_Cost_Credits>
|
|
<Build_Time_Seconds>60</Build_Time_Seconds>
|
|
|
|
<Tech_Level>0</Tech_Level>
|
|
<Required_Star_Base_Level>2</Required_Star_Base_Level>
|
|
|
|
<!-- SFX Events -->
|
|
<SFXEvent_Build_Started>RHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>RHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>RHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
|
|
<SFXEvent_Unit_Under_Attack>RHD_Scanner_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>RHD_Scanner_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<System_Spy_Ability Name="Rebel_OLRS_System_Spy">
|
|
<Initially_Enabled>Yes</Initially_Enabled>
|
|
<Activation_Style>Galactic_Automatic</Activation_Style>
|
|
<Causes_Despawn>No</Causes_Despawn>
|
|
<Duration_In_Secs>-1.0</Duration_In_Secs>
|
|
<See_Base_Levels>No</See_Base_Levels>
|
|
<See_Credit_Income>No</See_Credit_Income>
|
|
<See_Credit_Income_Breakdown>No</See_Credit_Income_Breakdown>
|
|
<See_Num_Fleets>Yes</See_Num_Fleets>
|
|
<See_Most_Powerful_Ship>No</See_Most_Powerful_Ship>
|
|
<See_Fleet_Contents>Yes</See_Fleet_Contents>
|
|
<See_Num_Ground_Companies>No</See_Num_Ground_Companies>
|
|
<See_Ground_Company_Contents>No</See_Ground_Company_Contents>
|
|
<See_Special_Structures>No</See_Special_Structures>
|
|
<See_Political_Control>No</See_Political_Control>
|
|
<See_Political_Control_Breakdown>No</See_Political_Control_Breakdown>
|
|
<See_Current_Production>No</See_Current_Production>
|
|
<See_Minor_Stealth_Heroes>No</See_Minor_Stealth_Heroes>
|
|
<See_Major_Stealth_Heroes>No</See_Major_Stealth_Heroes>
|
|
</System_Spy_Ability>
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-5</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Pirate_Orbital_Long_Range_Scanner">
|
|
<Variant_of_Existing_Type>Template_Orbital_Long_Range_Scanner</Variant_of_Existing_Type>
|
|
<Affiliation>Pirates</Affiliation>
|
|
|
|
<!-- Galactic Info -->
|
|
<Build_Cost_Credits>300</Build_Cost_Credits>
|
|
<Build_Time_Seconds>60</Build_Time_Seconds>
|
|
|
|
<Tech_Level>0</Tech_Level>
|
|
<Required_Star_Base_Level>1</Required_Star_Base_Level>
|
|
|
|
<!-- SFX Events -->
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
|
|
<SFXEvent_Unit_Under_Attack>EHD_Scanner_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>EHD_Scanner_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<System_Spy_Ability Name="Pirate_OLRS_System_Spy">
|
|
<Initially_Enabled>Yes</Initially_Enabled>
|
|
<Activation_Style>Galactic_Automatic</Activation_Style>
|
|
<Causes_Despawn>No</Causes_Despawn>
|
|
<Duration_In_Secs>-1.0</Duration_In_Secs>
|
|
<See_Base_Levels>No</See_Base_Levels>
|
|
<See_Credit_Income>No</See_Credit_Income>
|
|
<See_Credit_Income_Breakdown>No</See_Credit_Income_Breakdown>
|
|
<See_Num_Fleets>Yes</See_Num_Fleets>
|
|
<See_Most_Powerful_Ship>No</See_Most_Powerful_Ship>
|
|
<See_Fleet_Contents>Yes</See_Fleet_Contents>
|
|
<See_Num_Ground_Companies>No</See_Num_Ground_Companies>
|
|
<See_Ground_Company_Contents>No</See_Ground_Company_Contents>
|
|
<See_Special_Structures>No</See_Special_Structures>
|
|
<See_Political_Control>No</See_Political_Control>
|
|
<See_Political_Control_Breakdown>No</See_Political_Control_Breakdown>
|
|
<See_Current_Production>No</See_Current_Production>
|
|
<See_Minor_Stealth_Heroes>No</See_Minor_Stealth_Heroes>
|
|
<See_Major_Stealth_Heroes>No</See_Major_Stealth_Heroes>
|
|
</System_Spy_Ability>
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-5</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<!-- Ground to Space Special Weapons and Skirmish Variants -->
|
|
<SpecialStructure Name="Ground_Ion_Cannon">
|
|
<Text_ID>TEXT_GROUND_ION_CANNON</Text_ID>
|
|
<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_ION_CANNON_00</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
|
|
<Land_Model_Name>RB_IONCANNON.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_ion_cannon.tga</Icon_Name>
|
|
<Affiliation>Rebel</Affiliation>
|
|
|
|
<Terrain_Texture_Modifier_Square>True</Terrain_Texture_Modifier_Square>
|
|
<Terrain_Texture_Modifier_Material>62</Terrain_Texture_Modifier_Material>
|
|
<Terrain_Texture_Modifier_Join_Distance>1.0</Terrain_Texture_Modifier_Join_Distance>
|
|
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Row>0</GUI_Row>
|
|
<GUI_Bounds_Scale>0.4</GUI_Bounds_Scale>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
|
|
<Mass>1.0</Mass>
|
|
<Size_Value>100</Size_Value>
|
|
<Scale_Factor>0.75</Scale_Factor>
|
|
<Select_Box_Scale>240</Select_Box_Scale>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Tactical_Health>1500</Tactical_Health>
|
|
<Political_Control>0</Political_Control>
|
|
|
|
<Land_FOW_Reveal_Range>300.0</Land_FOW_Reveal_Range>
|
|
|
|
<!--HV Gun = 0, Ion Cannon = 1, Magnepulse Cannon = 2-->
|
|
<Is_Special_Weapon_In_Space>Yes</Is_Special_Weapon_In_Space>
|
|
<Special_Weapon_Index>0</Special_Weapon_Index>
|
|
<Special_Weapon_Target_Action_Index>1</Special_Weapon_Target_Action_Index>
|
|
<Special_Weapon_Valid_Targets>Transport | Corvette | Frigate | Capital | Super</Special_Weapon_Valid_Targets> <!--Structure-->
|
|
|
|
<Weapon_Type>Ion_Cannon_Planetary</Weapon_Type>
|
|
<Weapon_Quantity>1</Weapon_Quantity>
|
|
<SpaceAutoResolveStunRate>3</SpaceAutoResolveStunRate>
|
|
<Prevents_Blockade_Run_Attrition>True</Prevents_Blockade_Run_Attrition>
|
|
|
|
<Projectile_Types>Proj_Ion_Cannon_Planetary</Projectile_Types>
|
|
<Projectile_Fire_Recharge_Seconds>90.0</Projectile_Fire_Recharge_Seconds>
|
|
<Projectile_Fire_Pulse_Count>3</Projectile_Fire_Pulse_Count>
|
|
<Projectile_Fire_Pulse_Delay_Seconds>0.5</Projectile_Fire_Pulse_Delay_Seconds>
|
|
|
|
<Score_Cost_Credits>2000</Score_Cost_Credits>
|
|
<Sabotage_Cost_Credits>4000</Sabotage_Cost_Credits>
|
|
<Tutorial_Sabotage_Cost_Credits>4000</Tutorial_Sabotage_Cost_Credits>
|
|
|
|
<Build_Cost_Credits>2000</Build_Cost_Credits>
|
|
<Build_Time_Seconds>90</Build_Time_Seconds>
|
|
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
|
|
<Build_Max_Instances_Per_Planet>2</Build_Max_Instances_Per_Planet>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>Yes</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Slice_Cost_Credits>800</Slice_Cost_Credits>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
<Tech_Level>1</Tech_Level>
|
|
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>Corvette</Space_Layer>
|
|
|
|
<Is_Dummy>No</Is_Dummy>
|
|
<Space_Victory_Relevant>No</Space_Victory_Relevant>
|
|
<Land_Victory_Relevant>Yes</Land_Victory_Relevant>
|
|
<Is_Community_Property>Yes</Is_Community_Property>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Multisample_FOW_Check>Yes</Multisample_FOW_Check>
|
|
<Reveal_During_Setup_Phase>True</Reveal_During_Setup_Phase>
|
|
<Initial_State_Visible_Under_FOW>False</Initial_State_Visible_Under_FOW>
|
|
<Last_State_Visible_Under_FOW>True</Last_State_Visible_Under_FOW>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
|
|
<Tactical_Additional_Structure_Type>R_Ground_Power_Generator</Tactical_Additional_Structure_Type>
|
|
|
|
<Behavior>DUMMY_GROUND_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPECIAL_WEAPON</SpaceBehavior>
|
|
<LandBehavior>SPACE_OBSTACLE, LAND_OBSTACLE, SELECTABLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE</LandBehavior>
|
|
<Base_Position>Out_Base</Base_Position>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Death_Clone_Is_Obstacle>True</Death_Clone_Is_Obstacle>
|
|
<Death_Explosions>Huge_Explosion_Land</Death_Explosions>
|
|
|
|
<Destruction_Survivors>
|
|
Rebel_Survivors_Small, 1.0
|
|
Rebel_Survivors_Medium, 1.0
|
|
Rebel_Survivors_Large, 1.0
|
|
</Destruction_Survivors>
|
|
|
|
<SFXEvent_Build_Started>RHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>RHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>RHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
<SFXEvent_Special_Weapon_Ready>RHD_Ion_Cannon_Available</SFXEvent_Special_Weapon_Ready>
|
|
|
|
<SFXEvent_Fire>Unit_Ion_Cannon_Fire</SFXEvent_Fire>
|
|
<SFXEvent_Select>Structure_Ion_Select_SFX</SFXEvent_Select>
|
|
<SFXEvent_Unit_Under_Attack>RHD_Ion_Cannon_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>RHD_Ion_Cannon_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="Ion_Cannon_Self_Repair">
|
|
<Activation_Style>Skirmish_Automatic</Activation_Style>
|
|
<Heal_Range>0.0</Heal_Range>
|
|
<Heal_Percent>0.025</Heal_Percent>
|
|
<Heal_Amount>0.0</Heal_Amount>
|
|
<Heal_Interval_In_Secs>5.0</Heal_Interval_In_Secs>
|
|
<Single_Target_Heal>Yes</Single_Target_Heal>
|
|
<Applicable_Unit_Categories/>
|
|
<Applicable_Unit_Types/>
|
|
<SFXEvent_Target_Affected/>
|
|
<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
|
|
<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
|
|
<Owner_Light_Effect_Color>1.2, 1.2, 1.2</Owner_Light_Effect_Color>
|
|
<Owner_Light_Effect_Color2/>
|
|
<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
|
|
<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
|
|
</Force_Healing_Ability>
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-50</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Skirmish_Ion_Cannon"><!--Longer Fire Recharge For Skirmish-->
|
|
<Variant_Of_Existing_Type>Ground_Ion_Cannon</Variant_Of_Existing_Type>
|
|
|
|
<IsBuildable>No</IsBuildable>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
|
|
<Projectile_Fire_Recharge_Seconds>240.0</Projectile_Fire_Recharge_Seconds>
|
|
<Tactical_Health>50000</Tactical_Health>
|
|
<Immune_To_Damage>True</Immune_To_Damage>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Ground_Empire_Hypervelocity_Gun">
|
|
<Text_ID>TEXT_GROUND_HYPERVELOCITY</Text_ID>
|
|
<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_HYPERVELOCITY_00</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
|
|
<Land_Model_Name>RB_HyperVelocityGun.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_hypervelocity_gun.tga</Icon_Name>
|
|
<Affiliation>Empire</Affiliation>
|
|
|
|
<Terrain_Texture_Modifier_Square>True</Terrain_Texture_Modifier_Square>
|
|
<Terrain_Texture_Modifier_Material>62</Terrain_Texture_Modifier_Material>
|
|
<Terrain_Texture_Modifier_Join_Distance>1.0</Terrain_Texture_Modifier_Join_Distance>
|
|
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Row>0</GUI_Row>
|
|
<GUI_Bounds_Scale>0.4</GUI_Bounds_Scale>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
|
|
<Mass>1.0</Mass>
|
|
<Size_Value>50</Size_Value>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Select_Box_Scale>200</Select_Box_Scale>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
|
|
<Shield_Armor_Type>Shield_Structure</Shield_Armor_Type>
|
|
<Shield_Points>300</Shield_Points>
|
|
<Shield_Refresh_Rate>15</Shield_Refresh_Rate>
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Tactical_Health>800</Tactical_Health>
|
|
<Energy_Capacity>1000</Energy_Capacity>
|
|
<Energy_Refresh_Rate>100</Energy_Refresh_Rate>
|
|
<Political_Control>0</Political_Control>
|
|
|
|
<Land_FOW_Reveal_Range>300.0</Land_FOW_Reveal_Range>
|
|
|
|
<!--HV Gun = 0, Ion Cannon = 1, Magnepulse Cannon = 2-->
|
|
<Is_Special_Weapon_In_Space>Yes</Is_Special_Weapon_In_Space>
|
|
<Special_Weapon_Index>1</Special_Weapon_Index>
|
|
<Special_Weapon_Target_Action_Index>0</Special_Weapon_Target_Action_Index>
|
|
<Special_Weapon_Valid_Targets>Transport | Corvette | Frigate | Capital | Super</Special_Weapon_Valid_Targets> <!--Structure-->
|
|
|
|
<SpaceAutoResolveHitRate>3</SpaceAutoResolveHitRate>
|
|
|
|
<Projectile_Types>Proj_Hypervelocity_Gun</Projectile_Types>
|
|
<Projectile_Fire_Recharge_Seconds>90.0</Projectile_Fire_Recharge_Seconds>
|
|
<Projectile_Fire_Pulse_Count>12</Projectile_Fire_Pulse_Count>
|
|
<Projectile_Fire_Pulse_Delay_Seconds>0.1</Projectile_Fire_Pulse_Delay_Seconds>
|
|
|
|
<Score_Cost_Credits>30000</Score_Cost_Credits>
|
|
<Sabotage_Cost_Credits>6000</Sabotage_Cost_Credits>
|
|
|
|
<Build_Cost_Credits>3000</Build_Cost_Credits>
|
|
<Build_Time_Seconds>95</Build_Time_Seconds>
|
|
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
|
|
<Build_Max_Instances_Per_Planet>2</Build_Max_Instances_Per_Planet>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures>E_Ground_Heavy_Vehicle_Factory</Required_Special_Structures>
|
|
<Required_Planets/>
|
|
<Tech_Level>3</Tech_Level>
|
|
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>Corvette</Space_Layer>
|
|
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Space_Victory_Relevant>No</Space_Victory_Relevant>
|
|
<Land_Victory_Relevant>Yes</Land_Victory_Relevant>
|
|
<Is_Community_Property>Yes</Is_Community_Property>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Multisample_FOW_Check>Yes</Multisample_FOW_Check>
|
|
<Reveal_During_Setup_Phase>True</Reveal_During_Setup_Phase>
|
|
<Initial_State_Visible_Under_FOW>False</Initial_State_Visible_Under_FOW>
|
|
<Last_State_Visible_Under_FOW>True</Last_State_Visible_Under_FOW>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
|
|
<Behavior>DUMMY_GROUND_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPECIAL_WEAPON</SpaceBehavior>
|
|
<LandBehavior>SPACE_OBSTACLE, LAND_OBSTACLE, SELECTABLE, POWERED, SHIELDED, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE</LandBehavior>
|
|
<Base_Position>Out_Base</Base_Position>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Death_Clone_Is_Obstacle>True</Death_Clone_Is_Obstacle>
|
|
<Death_Explosions>Huge_Explosion_Land</Death_Explosions>
|
|
|
|
<Destruction_Survivors>
|
|
Empire_Survivors_Small, 1.0
|
|
Empire_Survivors_Medium, 1.0
|
|
Empire_Survivors_Large, 1.0
|
|
</Destruction_Survivors>
|
|
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
<SFXEvent_Special_Weapon_Ready>EHD_Hypervelocity_Available</SFXEvent_Special_Weapon_Ready>
|
|
|
|
<SFXEvent_Fire>Unit_Hyper_Velocity_Fire</SFXEvent_Fire>
|
|
<SFXEvent_Select>Structure_Hyper_Select_SFX</SFXEvent_Select>
|
|
<SFXEvent_Unit_Under_Attack>EHD_Hypervelocity_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>EHD_Hypervelocity_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="E_Hypervelocity_Gun_Self_Repair">
|
|
<Activation_Style>Skirmish_Automatic</Activation_Style>
|
|
<Heal_Range>0.0</Heal_Range>
|
|
<Heal_Percent>0.025</Heal_Percent>
|
|
<Heal_Amount>0.0</Heal_Amount>
|
|
<Heal_Interval_In_Secs>5.0</Heal_Interval_In_Secs>
|
|
<Single_Target_Heal>Yes</Single_Target_Heal>
|
|
<Applicable_Unit_Categories/>
|
|
<Applicable_Unit_Types/>
|
|
<SFXEvent_Target_Affected/>
|
|
<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
|
|
<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
|
|
<Owner_Light_Effect_Color>1.2, 1.2, 1.2</Owner_Light_Effect_Color>
|
|
<Owner_Light_Effect_Color2/>
|
|
<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
|
|
<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
|
|
</Force_Healing_Ability>
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-50</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Skirmish_Hypervelocity_Gun"><!--Longer Fire Recharge For Skirmish-->
|
|
<Variant_Of_Existing_Type>Ground_Empire_Hypervelocity_Gun</Variant_Of_Existing_Type>
|
|
|
|
<IsBuildable>No</IsBuildable>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
|
|
<Projectile_Fire_Recharge_Seconds>240.0</Projectile_Fire_Recharge_Seconds>
|
|
<Tactical_Health>50000</Tactical_Health>
|
|
<Immune_To_Damage>True</Immune_To_Damage>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Ground_Hutts_Hypervelocity_Gun">
|
|
<Text_ID>Galyana_Structure_HyperBeamGun</Text_ID>
|
|
<Encyclopedia_Text>Galyana_Structure_Text_HyperBeamGun</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
|
|
<Land_Model_Name>RB_HyperVelocityGun.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_hypervelocity_gun.tga</Icon_Name>
|
|
<Affiliation>Hutts</Affiliation>
|
|
|
|
<Terrain_Texture_Modifier_Square>True</Terrain_Texture_Modifier_Square>
|
|
<Terrain_Texture_Modifier_Material>62</Terrain_Texture_Modifier_Material>
|
|
<Terrain_Texture_Modifier_Join_Distance>1.0</Terrain_Texture_Modifier_Join_Distance>
|
|
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Row>0</GUI_Row>
|
|
<GUI_Bounds_Scale>0.4</GUI_Bounds_Scale>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
|
|
<Mass>1.0</Mass>
|
|
<Size_Value>50</Size_Value>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Select_Box_Scale>200</Select_Box_Scale>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
|
|
<Shield_Armor_Type>Shield_Structure</Shield_Armor_Type>
|
|
<Shield_Points>400</Shield_Points>
|
|
<Shield_Refresh_Rate>10</Shield_Refresh_Rate>
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Tactical_Health>800</Tactical_Health>
|
|
<Energy_Capacity>10000</Energy_Capacity>
|
|
<Energy_Refresh_Rate>2000</Energy_Refresh_Rate>
|
|
<Political_Control>0</Political_Control>
|
|
|
|
<Land_FOW_Reveal_Range>300.0</Land_FOW_Reveal_Range>
|
|
|
|
<!--HV Gun = 0, Ion Cannon = 1, Magnepulse Cannon = 2-->
|
|
<Is_Special_Weapon_In_Space>Yes</Is_Special_Weapon_In_Space>
|
|
<Special_Weapon_Index>1</Special_Weapon_Index>
|
|
<Special_Weapon_Target_Action_Index>0</Special_Weapon_Target_Action_Index>
|
|
<Special_Weapon_Valid_Targets>Transport | Corvette | Frigate | Capital | Super</Special_Weapon_Valid_Targets> <!--Structure-->
|
|
|
|
<SpaceAutoResolveHitRate>3</SpaceAutoResolveHitRate>
|
|
|
|
<Projectile_Types>Proj_Hyper_Beam_Cannon</Projectile_Types>
|
|
<Projectile_Fire_Recharge_Seconds>90.0</Projectile_Fire_Recharge_Seconds>
|
|
<Projectile_Fire_Pulse_Count>25</Projectile_Fire_Pulse_Count>
|
|
<Projectile_Fire_Pulse_Delay_Seconds>0.01</Projectile_Fire_Pulse_Delay_Seconds>
|
|
|
|
<Score_Cost_Credits>30000</Score_Cost_Credits>
|
|
<Sabotage_Cost_Credits>6000</Sabotage_Cost_Credits>
|
|
|
|
<Build_Cost_Credits>3000</Build_Cost_Credits>
|
|
<Build_Time_Seconds>80</Build_Time_Seconds>
|
|
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
|
|
<Build_Max_Instances_Per_Planet>2</Build_Max_Instances_Per_Planet>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures>H_Ground_Factory</Required_Special_Structures>
|
|
<Required_Planets/>
|
|
<Tech_Level>4</Tech_Level>
|
|
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>Corvette</Space_Layer>
|
|
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Space_Victory_Relevant>No</Space_Victory_Relevant>
|
|
<Land_Victory_Relevant>Yes</Land_Victory_Relevant>
|
|
<Is_Community_Property>Yes</Is_Community_Property>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Multisample_FOW_Check>Yes</Multisample_FOW_Check>
|
|
<Reveal_During_Setup_Phase>True</Reveal_During_Setup_Phase>
|
|
<Initial_State_Visible_Under_FOW>False</Initial_State_Visible_Under_FOW>
|
|
<Last_State_Visible_Under_FOW>True</Last_State_Visible_Under_FOW>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
|
|
<Behavior>DUMMY_GROUND_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPECIAL_WEAPON</SpaceBehavior>
|
|
<LandBehavior>SPACE_OBSTACLE, LAND_OBSTACLE, SELECTABLE, POWERED, SHIELDED, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE</LandBehavior>
|
|
<Base_Position>Out_Base</Base_Position>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Death_Clone_Is_Obstacle>True</Death_Clone_Is_Obstacle>
|
|
<Death_Explosions>Huge_Explosion_Land</Death_Explosions>
|
|
|
|
<Destruction_Survivors>
|
|
Hutt_Survivors_Small, 1.0
|
|
Hutt_Survivors_Medium, 1.0
|
|
Hutt_Survivors_Large, 1.0
|
|
</Destruction_Survivors>
|
|
|
|
<SFXEvent_Build_Started>UHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>UHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>UHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
<SFXEvent_Special_Weapon_Ready>UHD_Hypervelocity_Available</SFXEvent_Special_Weapon_Ready>
|
|
|
|
<SFXEvent_Fire>Unit_Hyper_Velocity_Fire</SFXEvent_Fire>
|
|
<SFXEvent_Select>Structure_Hyper_Select_SFX</SFXEvent_Select>
|
|
<SFXEvent_Unit_Under_Attack>UHD_Ion_Cannon_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>UHD_Ion_Cannon_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="E_Hypervelocity_Gun_Self_Repair">
|
|
<Activation_Style>Skirmish_Automatic</Activation_Style>
|
|
<Heal_Range>0.0</Heal_Range>
|
|
<Heal_Percent>0.025</Heal_Percent>
|
|
<Heal_Amount>0.0</Heal_Amount>
|
|
<Heal_Interval_In_Secs>5.0</Heal_Interval_In_Secs>
|
|
<Single_Target_Heal>Yes</Single_Target_Heal>
|
|
<Applicable_Unit_Categories/>
|
|
<Applicable_Unit_Types/>
|
|
<SFXEvent_Target_Affected/>
|
|
<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
|
|
<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
|
|
<Owner_Light_Effect_Color>1.2, 1.2, 1.2</Owner_Light_Effect_Color>
|
|
<Owner_Light_Effect_Color2/>
|
|
<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
|
|
<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
|
|
</Force_Healing_Ability>
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-50</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Skirmish_Hyper_Beam_Gun"><!--Longer Fire Recharge For Skirmish-->
|
|
<Variant_Of_Existing_Type>Ground_Hutts_Hypervelocity_Gun</Variant_Of_Existing_Type>
|
|
|
|
<IsBuildable>No</IsBuildable>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
|
|
<Projectile_Fire_Recharge_Seconds>240.0</Projectile_Fire_Recharge_Seconds>
|
|
<Tactical_Health>50000</Tactical_Health>
|
|
<Immune_To_Damage>True</Immune_To_Damage>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Skirmish_Plasma_Cannon"><!--Longer Fire Recharge For Skirmish-->
|
|
<Variant_Of_Existing_Type>Ground_Empire_Hypervelocity_Gun</Variant_Of_Existing_Type>
|
|
<Affiliation>Underworld</Affiliation>
|
|
|
|
<Projectile_Types>Proj_Plasma_Cannon_Special_Weapon</Projectile_Types>
|
|
<Projectile_Fire_Recharge_Seconds>180.0</Projectile_Fire_Recharge_Seconds>
|
|
<Projectile_Fire_Pulse_Count>1</Projectile_Fire_Pulse_Count>
|
|
<Projectile_Fire_Pulse_Delay_Seconds>0</Projectile_Fire_Pulse_Delay_Seconds>
|
|
|
|
<IsBuildable>No</IsBuildable>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
|
|
<Tactical_Health>50000</Tactical_Health>
|
|
<Immune_To_Damage>True</Immune_To_Damage>
|
|
|
|
<SFXEvent_Fire>Unit_Underworld_Plasma_Fire</SFXEvent_Fire>
|
|
<SFXEvent_Special_Weapon_Ready>UHD_Fire_When_Ready</SFXEvent_Special_Weapon_Ready>
|
|
</SpecialStructure>
|
|
|
|
<!-- Template in Ground_Structures.xml -->
|
|
<SpecialStructure Name="Ground_Hutt_Palace_E">
|
|
<Variant_Of_Existing_Type>Template_Ground_Hutt_Palace</Variant_Of_Existing_Type>
|
|
<Affiliation>Empire</Affiliation>
|
|
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
|
|
<SFXEvent_Unit_Under_Attack>EHD_Hutt_Palace_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>EHD_Hutt_Palace_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<System_Spy_Ability Name="Hutt_Palace_System_Spy">
|
|
<Initially_Enabled>Yes</Initially_Enabled>
|
|
<Activation_Style>Galactic_Automatic</Activation_Style>
|
|
<Causes_Despawn>No</Causes_Despawn>
|
|
<Duration_In_Secs>-1.0</Duration_In_Secs>
|
|
<See_Minor_Stealth_Heroes>Yes</See_Minor_Stealth_Heroes>
|
|
</System_Spy_Ability>
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-10</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Ground_Hutt_Palace_R">
|
|
<Variant_Of_Existing_Type>Template_Ground_Hutt_Palace</Variant_Of_Existing_Type>
|
|
<Affiliation>Rebel</Affiliation>
|
|
|
|
<SFXEvent_Build_Started>RHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>RHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>RHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
|
|
<SFXEvent_Unit_Under_Attack>RHD_Hutt_Palace_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>RHD_Hutt_Palace_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<System_Spy_Ability Name="Hutt_Palace_System_Spy">
|
|
<Initially_Enabled>Yes</Initially_Enabled>
|
|
<Activation_Style>Galactic_Automatic</Activation_Style>
|
|
<Causes_Despawn>No</Causes_Despawn>
|
|
<Duration_In_Secs>-1.0</Duration_In_Secs>
|
|
<See_Minor_Stealth_Heroes>Yes</See_Minor_Stealth_Heroes>
|
|
</System_Spy_Ability>
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-10</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Template_Ground_Cantina">
|
|
<Text_ID>TEXT_GROUND_CANTINA</Text_ID>
|
|
<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_CANTINA_00 TEXT_TOOLTIP_REQUIRED_PLANETS_CANTINA</Encyclopedia_Text>
|
|
<MP_Encyclopedia_Text>MP_TEXT_ENCYCLOPEDIA_CANTINA_00</MP_Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
|
|
<Land_Model_Name>W_CANTINATAT.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_cantina.tga</Icon_Name>
|
|
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Row>0</GUI_Row>
|
|
<GUI_Bounds_Scale>0.33</GUI_Bounds_Scale>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<GUI_Model_Name>W_CANTINATAT.ALO</GUI_Model_Name>
|
|
<GUI_Distance>850</GUI_Distance>
|
|
<GUI_Offset>0 0 20</GUI_Offset>
|
|
<GUI_Velocity>45</GUI_Velocity>
|
|
|
|
<Mass>1.0</Mass>
|
|
<Size_Value>50</Size_Value>
|
|
<Scale_Factor>0.75</Scale_Factor>
|
|
<Select_Box_Scale>250</Select_Box_Scale>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Tactical_Health>600</Tactical_Health>
|
|
<Political_Control>0</Political_Control>
|
|
|
|
<Land_FOW_Reveal_Range>300.0</Land_FOW_Reveal_Range>
|
|
|
|
<Score_Cost_Credits>6000</Score_Cost_Credits>
|
|
<Sabotage_Cost_Credits>1200</Sabotage_Cost_Credits>
|
|
|
|
<Build_Cost_Credits>600</Build_Cost_Credits>
|
|
<Build_Time_Seconds>30</Build_Time_Seconds>
|
|
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
|
|
<Build_Max_Instances_Per_Planet>-1</Build_Max_Instances_Per_Planet>
|
|
<Build_Initially_Locked>No</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Build_Requires_Initial_Placement>True</Build_Requires_Initial_Placement>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>Corvette</Space_Layer>
|
|
|
|
<Victory_Relevant>Yes</Victory_Relevant>
|
|
<Is_Community_Property>Yes</Is_Community_Property>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Multisample_FOW_Check>Yes</Multisample_FOW_Check>
|
|
<Reveal_During_Setup_Phase>True</Reveal_During_Setup_Phase>
|
|
<Initial_State_Visible_Under_FOW>False</Initial_State_Visible_Under_FOW>
|
|
<Last_State_Visible_Under_FOW>True</Last_State_Visible_Under_FOW>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
|
|
<Can_Contain_Heroes_During_Ground_Battle>Yes</Can_Contain_Heroes_During_Ground_Battle>
|
|
|
|
<Behavior>DUMMY_GROUND_STRUCTURE</Behavior>
|
|
<LandBehavior>SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, SELECTABLE, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE</LandBehavior>
|
|
<Base_Position>Out_Base</Base_Position>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Death_Clone_Is_Obstacle>True</Death_Clone_Is_Obstacle>
|
|
<Death_Explosions>Huge_Explosion_Land</Death_Explosions>
|
|
|
|
<SFXEvent_Select>Structure_Cantina_Select_SFX</SFXEvent_Select>
|
|
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Ground_Cantina_E">
|
|
<Variant_Of_Existing_Type>Template_Ground_Cantina</Variant_Of_Existing_Type>
|
|
<Affiliation>Empire</Affiliation>
|
|
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
|
|
<SFXEvent_Unit_Under_Attack>EHD_Cantina_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>EHD_Cantina_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="E_Cantina_Self_Repair">
|
|
<Activation_Style>Skirmish_Automatic</Activation_Style>
|
|
<Heal_Range>0.0</Heal_Range>
|
|
<Heal_Percent>0.025</Heal_Percent>
|
|
<Heal_Amount>0.0</Heal_Amount>
|
|
<Heal_Interval_In_Secs>5.0</Heal_Interval_In_Secs>
|
|
<Single_Target_Heal>Yes</Single_Target_Heal>
|
|
<Applicable_Unit_Categories/>
|
|
<Applicable_Unit_Types/>
|
|
<SFXEvent_Target_Affected/>
|
|
<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
|
|
<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
|
|
<Owner_Light_Effect_Color>1.2, 1.2, 1.2</Owner_Light_Effect_Color>
|
|
<Owner_Light_Effect_Color2/>
|
|
<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
|
|
<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
|
|
</Force_Healing_Ability>
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-10</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Ground_Cantina_R">
|
|
<Variant_Of_Existing_Type>Template_Ground_Cantina</Variant_Of_Existing_Type>
|
|
<Affiliation>Rebel</Affiliation>
|
|
|
|
<SFXEvent_Build_Started>RHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>RHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>RHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
|
|
<SFXEvent_Unit_Under_Attack>RHD_Cantina_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>RHD_Cantina_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="R_Cantina_Self_Repair">
|
|
<Activation_Style>Skirmish_Automatic</Activation_Style>
|
|
<Heal_Range>0.0</Heal_Range>
|
|
<Heal_Percent>0.025</Heal_Percent>
|
|
<Heal_Amount>0.0</Heal_Amount>
|
|
<Heal_Interval_In_Secs>5.0</Heal_Interval_In_Secs>
|
|
<Single_Target_Heal>Yes</Single_Target_Heal>
|
|
<Applicable_Unit_Categories/>
|
|
<Applicable_Unit_Types/>
|
|
<SFXEvent_Target_Affected/>
|
|
<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
|
|
<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
|
|
<Owner_Light_Effect_Color>1.2, 1.2, 1.2</Owner_Light_Effect_Color>
|
|
<Owner_Light_Effect_Color2/>
|
|
<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
|
|
<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
|
|
</Force_Healing_Ability>
|
|
<Planet_Income_Bonus_Ability Name="Maintenance_Penalty">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Infastructure_Maintenance</Specific_Mod_Source_Text>
|
|
<Absolute_Income_Modifier>-10</Absolute_Income_Modifier>
|
|
</Planet_Income_Bonus_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<!-- Not Buildable -->
|
|
<SpecialStructure Name="Ground_Grand_Arena">
|
|
<Text_ID>TEXT_GROUND_GRAND_ARENA</Text_ID>
|
|
<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_GRAND_ARENA_00</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
|
|
<Land_Model_Name>NB_GrandArena.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_grand_arena.tga</Icon_Name>
|
|
<Affiliation>Rebel</Affiliation>
|
|
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Row>0</GUI_Row>
|
|
<GUI_Bounds_Scale>0.2</GUI_Bounds_Scale>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
|
|
<Mass>1.0</Mass>
|
|
<Size_Value>50</Size_Value>
|
|
<Scale_Factor>0.75</Scale_Factor>
|
|
<Select_Box_Scale>250</Select_Box_Scale>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Obstacle_Width>200.0</Obstacle_Width>
|
|
<Obstacle_Height>200.0</Obstacle_Height>
|
|
<Obstacle_X_Offset>-100.0</Obstacle_X_Offset>
|
|
<Obstacle_Y_Offset>-100.0</Obstacle_Y_Offset>
|
|
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Tactical_Health>1100</Tactical_Health>
|
|
<Political_Control>0</Political_Control>
|
|
|
|
<Land_FOW_Reveal_Range>300.0</Land_FOW_Reveal_Range>
|
|
|
|
<Score_Cost_Credits>10000</Score_Cost_Credits>
|
|
<Sabotage_Cost_Credits>1500</Sabotage_Cost_Credits>
|
|
|
|
<Build_Cost_Credits>1000</Build_Cost_Credits>
|
|
<Build_Time_Seconds>30</Build_Time_Seconds>
|
|
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
|
|
<Build_Max_Instances_Per_Planet>1</Build_Max_Instances_Per_Planet>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>Corvette</Space_Layer>
|
|
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Victory_Relevant>Yes</Victory_Relevant>
|
|
<Is_Community_Property>Yes</Is_Community_Property>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Multisample_FOW_Check>Yes</Multisample_FOW_Check>
|
|
<Reveal_During_Setup_Phase>True</Reveal_During_Setup_Phase>
|
|
<Initial_State_Visible_Under_FOW>False</Initial_State_Visible_Under_FOW>
|
|
<Last_State_Visible_Under_FOW>True</Last_State_Visible_Under_FOW>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
|
|
<Can_Contain_Heroes_During_Ground_Battle>Yes</Can_Contain_Heroes_During_Ground_Battle>
|
|
|
|
<Behavior>DUMMY_GROUND_STRUCTURE</Behavior>
|
|
<LandBehavior>SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, SELECTABLE, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE</LandBehavior>
|
|
<Base_Position>Out_Base</Base_Position>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Death_Clone_Is_Obstacle>True</Death_Clone_Is_Obstacle>
|
|
<Death_Explosions>Huge_Explosion_Land</Death_Explosions>
|
|
|
|
<SFXEvent_Build_Started>RHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>RHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>RHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
|
|
<SFXEvent_Select>Structure_Arena_Select_SFX</SFXEvent_Select>
|
|
<SFXEvent_Unit_Under_Attack>RHD_Arena_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>RHD_Arena_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Planet_Income_Gambling_Ability Name="Grand_Arena_Gambling_Income">
|
|
<!--choose a new income modifier every 30 seconds-->
|
|
<Evaluation_Interval_In_Secs>30.0</Evaluation_Interval_In_Secs>
|
|
<!--worst losses are -20% of the base-->
|
|
<Min_Income_Modifier>-0.20</Min_Income_Modifier>
|
|
<!--best positive income is +60% of the base-->
|
|
<Max_Income_Modifier>0.60</Max_Income_Modifier>
|
|
<!--80% of the time the income will be positive-->
|
|
<Chance_To_Win>0.80</Chance_To_Win>
|
|
</Planet_Income_Gambling_Ability>
|
|
<Force_Healing_Ability Name="R_Grand_Arena_Self_Repair">
|
|
<Activation_Style>Skirmish_Automatic</Activation_Style>
|
|
<Heal_Range>0.0</Heal_Range>
|
|
<Heal_Percent>0.025</Heal_Percent>
|
|
<Heal_Amount>0.0</Heal_Amount>
|
|
<Heal_Interval_In_Secs>5.0</Heal_Interval_In_Secs>
|
|
<Single_Target_Heal>Yes</Single_Target_Heal>
|
|
<Applicable_Unit_Categories/>
|
|
<Applicable_Unit_Types/>
|
|
<SFXEvent_Target_Affected/>
|
|
<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
|
|
<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
|
|
<Owner_Light_Effect_Color>1.2, 1.2, 1.2</Owner_Light_Effect_Color>
|
|
<Owner_Light_Effect_Color2/>
|
|
<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
|
|
<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
|
|
</Force_Healing_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<!-- Not Buildable -->
|
|
<SpecialStructure Name="Ground_Gravity_Generator">
|
|
<Text_ID>TEXT_GROUND_GRAVITY_GEN</Text_ID>
|
|
<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_GRAV_GEN_00</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
|
|
<Land_Model_Name>EB_GRAVCONTROLGEN.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_gravity_control_gen.tga</Icon_Name>
|
|
<Affiliation>Empire</Affiliation>
|
|
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Row>0</GUI_Row>
|
|
<GUI_Bounds_Scale>0.33</GUI_Bounds_Scale>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
|
|
<Mass>1.0</Mass>
|
|
<Size_Value>50</Size_Value>
|
|
<Scale_Factor>0.75</Scale_Factor>
|
|
<Select_Box_Scale>250</Select_Box_Scale>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Obstacle_Width>220.0</Obstacle_Width>
|
|
<Obstacle_Height>220.0</Obstacle_Height>
|
|
<Obstacle_X_Offset>-110.0</Obstacle_X_Offset>
|
|
<Obstacle_Y_Offset>-110.0</Obstacle_Y_Offset>
|
|
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Tactical_Health>900</Tactical_Health>
|
|
<Political_Control>0</Political_Control>
|
|
|
|
<Land_FOW_Reveal_Range>300.0</Land_FOW_Reveal_Range>
|
|
|
|
<Score_Cost_Credits>22000</Score_Cost_Credits>
|
|
<Sabotage_Cost_Credits>4000</Sabotage_Cost_Credits>
|
|
|
|
<Build_Cost_Credits>2200</Build_Cost_Credits>
|
|
<Build_Time_Seconds>60</Build_Time_Seconds>
|
|
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
|
|
<Build_Max_Instances_Per_Planet>1</Build_Max_Instances_Per_Planet>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>Corvette</Space_Layer>
|
|
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Victory_Relevant>Yes</Victory_Relevant>
|
|
<Is_Community_Property>Yes</Is_Community_Property>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Multisample_FOW_Check>Yes</Multisample_FOW_Check>
|
|
<Reveal_During_Setup_Phase>True</Reveal_During_Setup_Phase>
|
|
<Initial_State_Visible_Under_FOW>False</Initial_State_Visible_Under_FOW>
|
|
<Last_State_Visible_Under_FOW>True</Last_State_Visible_Under_FOW>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
|
|
<Tactical_Additional_Structure_Type>E_Ground_Power_Generator</Tactical_Additional_Structure_Type>
|
|
<Gravity_Control_Field_Range>100000.0</Gravity_Control_Field_Range> <!--Large range to cover entire map-->
|
|
|
|
<Behavior>DUMMY_GROUND_STRUCTURE</Behavior>
|
|
<LandBehavior>SPACE_OBSTACLE, LAND_OBSTACLE, GRAVITY_CONTROL_FIELD, REVEAL, SELECTABLE, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE</LandBehavior>
|
|
<Base_Position>Out_Base</Base_Position>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Death_Clone_Is_Obstacle>True</Death_Clone_Is_Obstacle>
|
|
<Death_Explosions>Huge_Explosion_Land</Death_Explosions>
|
|
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
|
|
<SFXEvent_Select>Structure_Power_Gen_Select_SFX</SFXEvent_Select>
|
|
<SFXEvent_Unit_Under_Attack>EHD_Gravity_Control_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>EHD_Gravity_Control_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="E_Gravity_Generator_Self_Repair">
|
|
<Activation_Style>Skirmish_Automatic</Activation_Style>
|
|
<Heal_Range>0.0</Heal_Range>
|
|
<Heal_Percent>0.025</Heal_Percent>
|
|
<Heal_Amount>0.0</Heal_Amount>
|
|
<Heal_Interval_In_Secs>5.0</Heal_Interval_In_Secs>
|
|
<Single_Target_Heal>Yes</Single_Target_Heal>
|
|
<Applicable_Unit_Categories/>
|
|
<Applicable_Unit_Types/>
|
|
<SFXEvent_Target_Affected/>
|
|
<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
|
|
<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
|
|
<Owner_Light_Effect_Color>1.2, 1.2, 1.2</Owner_Light_Effect_Color>
|
|
<Owner_Light_Effect_Color2/>
|
|
<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
|
|
<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
|
|
</Force_Healing_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<!-- Empire - limit 1 - builds elite guards and adepts -->
|
|
<SpecialStructure Name="Imperial_Palace">
|
|
<Text_ID>UEAW_BUILDING_IMPERIAL_PALACE</Text_ID>
|
|
<Encyclopedia_Text>UEAW_TOOLTIP_IMPERIAL_PALACE UEAW_TEXT_EMPTYLINE UEAW_TOOLTIP_IMPERIAL_PALACE_ABILITIES</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
|
|
<Land_Model_Name>W_IMPERIALPALACE.alo</Land_Model_Name>
|
|
<Icon_Name>I_BUTTON_W_IMPERIALPALACE.tga</Icon_Name>
|
|
<Affiliation>Empire</Affiliation>
|
|
|
|
<Terrain_Texture_Modifier_Square>True</Terrain_Texture_Modifier_Square>
|
|
<Terrain_Texture_Modifier_Material>62</Terrain_Texture_Modifier_Material>
|
|
<Terrain_Texture_Modifier_Join_Distance>1.0</Terrain_Texture_Modifier_Join_Distance>
|
|
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Row>0</GUI_Row>
|
|
<GUI_Bounds_Scale>0.1</GUI_Bounds_Scale>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
|
|
<Mass>1.0</Mass>
|
|
<Size_Value>50</Size_Value>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Select_Box_Scale>180</Select_Box_Scale>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Tactical_Health>3000</Tactical_Health>
|
|
<AI_Combat_Power>300</AI_Combat_Power>
|
|
<Political_Control>0</Political_Control>
|
|
|
|
<Land_FOW_Reveal_Range>300.0</Land_FOW_Reveal_Range>
|
|
|
|
<Override_Bounty_MP>500</Override_Bounty_MP>
|
|
<Score_Cost_Credits>10000</Score_Cost_Credits>
|
|
<Sabotage_Cost_Credits>5000</Sabotage_Cost_Credits>
|
|
|
|
<Build_Cost_Credits>5000</Build_Cost_Credits>
|
|
<Build_Time_Seconds>90</Build_Time_Seconds>
|
|
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
|
|
<Build_Max_Instances_Per_Planet>1</Build_Max_Instances_Per_Planet>
|
|
<Build_Limit_Current_Per_Player>1</Build_Limit_Current_Per_Player>
|
|
<Build_Limit_Lifetime_Per_Player>-1</Build_Limit_Lifetime_Per_Player>
|
|
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
<Tech_Level>0</Tech_Level>
|
|
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>Corvette</Space_Layer>
|
|
|
|
<Is_Dummy>No</Is_Dummy>
|
|
<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
|
|
<Victory_Relevant>Yes</Victory_Relevant>
|
|
<Is_Community_Property>Yes</Is_Community_Property>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Multisample_FOW_Check>Yes</Multisample_FOW_Check>
|
|
<Reveal_During_Setup_Phase>True</Reveal_During_Setup_Phase>
|
|
<Initial_State_Visible_Under_FOW>False</Initial_State_Visible_Under_FOW>
|
|
<Last_State_Visible_Under_FOW>True</Last_State_Visible_Under_FOW>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
|
|
<Can_Contain_Heroes_During_Ground_Battle>Yes</Can_Contain_Heroes_During_Ground_Battle>
|
|
|
|
<Behavior>DUMMY_GROUND_STRUCTURE</Behavior>
|
|
<LandBehavior>SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, SELECTABLE, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, DUMMY_LAND_BASE_LEVEL_COMPONENT, UNIT_AI, TERRAIN_TEXTURE_MODIFICATION, SPAWN_SQUADRON, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE</LandBehavior>
|
|
<Property_Flags>InBase</Property_Flags>
|
|
<Base_Position>In_Base</Base_Position>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Death_Clone_Is_Obstacle>True</Death_Clone_Is_Obstacle>
|
|
<Death_Explosions>Huge_Explosion_Land</Death_Explosions>
|
|
|
|
<Destruction_Survivors>
|
|
Imperial_Elite_Guard_Squad, 1.0
|
|
</Destruction_Survivors>
|
|
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
|
|
<SFXEvent_Select>Structure_Command_Center_Select_SFX</SFXEvent_Select>
|
|
<SFXEvent_Unit_Under_Attack>EHD_Command_Center_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>EHD_Command_Center_Destroyed</SFXEvent_Unit_Lost>
|
|
|
|
<SFXEvent_Ambient_Loop>Structure_Communications_Array_Loop</SFXEvent_Ambient_Loop>
|
|
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
|
|
<Starting_Spawned_Units_Tech_0>Imperial_Elite_Guard_Squad, 2</Starting_Spawned_Units_Tech_0>
|
|
<Reserve_Spawned_Units_Tech_0>Imperial_Elite_Guard_Squad, -1</Reserve_Spawned_Units_Tech_0>
|
|
<Spawned_Squadron_Delay_Seconds>30</Spawned_Squadron_Delay_Seconds>
|
|
<Spawned_Squadron_Location_Bones>ROOT</Spawned_Squadron_Location_Bones>
|
|
<Spawned_Squadron_Location_Flyout_Distances>125.0</Spawned_Squadron_Location_Flyout_Distances>
|
|
<Spawn_Garrison_On_Load>True</Spawn_Garrison_On_Load>
|
|
|
|
<Abilities SubObjectList="Yes">
|
|
<Force_Healing_Ability Name="E_Nanites_Self_Repair_L1">
|
|
<Initially_Enabled>No</Initially_Enabled>
|
|
<Activation_Style>Skirmish_Automatic</Activation_Style>
|
|
<Heal_Range>0.0</Heal_Range>
|
|
<Heal_Percent>0.03</Heal_Percent>
|
|
<Heal_Amount>0.0</Heal_Amount>
|
|
<Heal_Interval_In_Secs>5.0</Heal_Interval_In_Secs>
|
|
<Single_Target_Heal>Yes</Single_Target_Heal>
|
|
<Applicable_Unit_Categories/>
|
|
<Applicable_Unit_Types/>
|
|
<SFXEvent_Target_Affected/>
|
|
<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
|
|
<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
|
|
<Owner_Light_Effect_Color>1.2, 1.2, 1.2</Owner_Light_Effect_Color>
|
|
<Owner_Light_Effect_Color2/>
|
|
<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
|
|
<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
|
|
</Force_Healing_Ability>
|
|
<Force_Healing_Ability Name="E_Nanites_Self_Repair_L2">
|
|
<Initially_Enabled>No</Initially_Enabled>
|
|
<Activation_Style>Skirmish_Automatic</Activation_Style>
|
|
<Heal_Range>0.0</Heal_Range>
|
|
<Heal_Percent>0.05</Heal_Percent>
|
|
<Heal_Amount>0.0</Heal_Amount>
|
|
<Heal_Interval_In_Secs>5.0</Heal_Interval_In_Secs>
|
|
<Single_Target_Heal>Yes</Single_Target_Heal>
|
|
<Applicable_Unit_Categories/>
|
|
<Applicable_Unit_Types/>
|
|
<SFXEvent_Target_Affected/>
|
|
<Owner_Particle_Bone_Name>ROOT</Owner_Particle_Bone_Name>
|
|
<Owner_Light_Effect_Type>Color_Flash</Owner_Light_Effect_Type>
|
|
<Owner_Light_Effect_Color>1.2, 1.2, 1.2</Owner_Light_Effect_Color>
|
|
<Owner_Light_Effect_Color2/>
|
|
<Owner_Light_Effect_Duration>0.6</Owner_Light_Effect_Duration>
|
|
<Owner_Light_Effect_Pulse_Count>1</Owner_Light_Effect_Pulse_Count>
|
|
</Force_Healing_Ability>
|
|
<Redirect_Blaster_Ability Name="E_Magnetically_Sealed_Structure">
|
|
<Initially_Enabled>No</Initially_Enabled>
|
|
<Activation_Style>Take_Damage</Activation_Style>
|
|
<Redirect_Chance>0.0</Redirect_Chance>
|
|
<Block_Chance>0.30</Block_Chance>
|
|
<Reaction_Arc_In_Degrees>360.0</Reaction_Arc_In_Degrees>
|
|
<Max_Projectile_Redirection_Angle_In_Degrees>30.0</Max_Projectile_Redirection_Angle_In_Degrees>
|
|
<Turn_To_Face_Unblockable_Shots>No</Turn_To_Face_Unblockable_Shots>
|
|
<!--We can block/redirect shots from the following units types:-->
|
|
<Applicable_Unit_Categories>Hero | Infantry | Vehicle | Air | Structure</Applicable_Unit_Categories>
|
|
<Applicable_Unit_Types/>
|
|
<SFXEvent_Activate>Unit_Lightsaber_Projectile_Block</SFXEvent_Activate>
|
|
</Redirect_Blaster_Ability>
|
|
<Planet_Income_Bonus_Ability Name="Imperial_Palace_Income_Bonus">
|
|
<Specific_Mod_Source_Text>Galyana_Text_Palace_Income</Specific_Mod_Source_Text>
|
|
<Percentage_Income_Modifier>0</Percentage_Income_Modifier>
|
|
<Absolute_Income_Modifier>500</Absolute_Income_Modifier>
|
|
<Additional_Multiplier_On_Mining_Colonies>1.0</Additional_Multiplier_On_Mining_Colonies>
|
|
</Planet_Income_Bonus_Ability>
|
|
<!--The state of these abilities (enabled/disabled) is controlled by hard points-->
|
|
<Enable_Radar_Ability Name="Imperial_Palace_Enable_Radar">
|
|
<Activation_Style>Ground_Automatic</Activation_Style>
|
|
<Affects_All_Allies>True</Affects_All_Allies>
|
|
</Enable_Radar_Ability>
|
|
</Abilities>
|
|
</SpecialStructure>
|
|
|
|
<!--Galactic Non-Buildables-->
|
|
<SpecialStructure Name="Imperial_Prison_Facility">
|
|
<GUI_Bounds_Scale>0.25</GUI_Bounds_Scale>
|
|
<Text_ID>TEXT_STRUCTURE_PRISON_FACILITY</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>NB_Prison.ALO</Land_Model_Name>
|
|
<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
|
|
<SFXEvent_Ambient_Loop/>
|
|
<Property_Flags>NotOpportunityTarget</Property_Flags>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Huge_Explosion_Land</Death_Explosions>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Ranged_Target_Z_Adjust>5.0</Ranged_Target_Z_Adjust>
|
|
<Behavior>DUMMY_GROUND_STRUCTURE,SELECTABLE</Behavior>
|
|
<LandBehavior>SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, SELECTABLE, DAMAGE_TRACKING, UNIT_AI, EARTHQUAKE_TARGET</LandBehavior>
|
|
<Multisample_FOW_Check>Yes</Multisample_FOW_Check>
|
|
<Land_FOW_Reveal_Range>300.0</Land_FOW_Reveal_Range>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Icon_Name>i_button_nb_prison.tga</Icon_Name>
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Reveal_During_Setup_Phase>true</Reveal_During_Setup_Phase>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Size_Value>50</Size_Value>
|
|
<Base_Position>Out_Base</Base_Position>
|
|
<Tech_Level>0</Tech_Level>
|
|
<Death_Clone_Is_Obstacle>true</Death_Clone_Is_Obstacle>
|
|
<Select_Box_Scale>100</Select_Box_Scale>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.5</Scale_Factor>
|
|
<Shield_Points>0</Shield_Points>
|
|
<Tactical_Health>500</Tactical_Health>
|
|
<Autoresolve_Health>500</Autoresolve_Health>
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
<Affiliation>Empire</Affiliation>
|
|
<Base_Level_Available>1</Base_Level_Available>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<GUI_Bracket_Width>40</GUI_Bracket_Width>
|
|
<GUI_Bracket_Height>0</GUI_Bracket_Height>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>Corvette</Space_Layer>
|
|
|
|
<SFXEvent_Select>Structure_Prison_Select_SFX</SFXEvent_Select>
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<SFXEvent_Unit_Under_Attack>EHD_Prison_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>EHD_Prison_Destroyed</SFXEvent_Unit_Lost>
|
|
<Score_Cost_Credits>2000</Score_Cost_Credits>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Imperial_Prison_AetenII">
|
|
<Variant_Of_Existing_Type>Imperial_Prison_Facility</Variant_Of_Existing_Type>
|
|
<Destruction_Survivors>Rebel_Prisoner_Team, 1.0</Destruction_Survivors>
|
|
<Tactical_Health>200</Tactical_Health>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Imperial_Prison_Dathomir">
|
|
<Variant_Of_Existing_Type>Imperial_Prison_Facility</Variant_Of_Existing_Type>
|
|
<Destruction_Survivors>Prisoner_Night_Sister_Company, 1.0</Destruction_Survivors>
|
|
<Tactical_Health>100</Tactical_Health>
|
|
<Death_Clone_Is_Obstacle>false</Death_Clone_Is_Obstacle>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Imperial_Prison_Dathomir_Singing_Mountain">
|
|
<Text_ID>TEXT_STRUCTURE_SINGING_MOUNTAIN_PRISON</Text_ID>
|
|
<Variant_Of_Existing_Type>Imperial_Prison_Facility</Variant_Of_Existing_Type>
|
|
<Destruction_Survivors/>
|
|
<Tactical_Health>1000</Tactical_Health>
|
|
<Death_Clone_Is_Obstacle>false</Death_Clone_Is_Obstacle>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Imperial_Prison_Dathomir_Frenzied_River">
|
|
<Text_ID>TEXT_STRUCTURE_FRENZIED_RIVER_PRISON</Text_ID>
|
|
<Variant_Of_Existing_Type>Imperial_Prison_Facility</Variant_Of_Existing_Type>
|
|
<Destruction_Survivors/>
|
|
<Tactical_Health>1000</Tactical_Health>
|
|
<Death_Clone_Is_Obstacle>false</Death_Clone_Is_Obstacle>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Imperial_Prison_Dathomir_Misty_Falls">
|
|
<Text_ID>TEXT_STRUCTURE_MISTY_FALLS_PRISON</Text_ID>
|
|
<Variant_Of_Existing_Type>Imperial_Prison_Facility</Variant_Of_Existing_Type>
|
|
<Destruction_Survivors/>
|
|
<Tactical_Health>1000</Tactical_Health>
|
|
<Death_Clone_Is_Obstacle>false</Death_Clone_Is_Obstacle>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Imperial_Prison_Kashyyyk">
|
|
<Variant_Of_Existing_Type>Imperial_Prison_Facility</Variant_Of_Existing_Type>
|
|
<!--<Destruction_Survivors>Kashyyyk_Wookie_War_Party, 1.0</Destruction_Survivors> Spawned by script for mission EM05-->
|
|
<Land_FOW_Reveal_Range>0.0</Land_FOW_Reveal_Range>
|
|
<Tactical_Health>5000</Tactical_Health>
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
</SpecialStructure>
|
|
|
|
<!--TEST of destroyable asteroids getting progressivly smaller-->
|
|
<SpecialStructure Name="Destroyable_Asteroid_Small">
|
|
<Text_ID>TEXT_DESTROYABLE_ASTEROID</Text_ID>
|
|
<Space_Model_Name>w_asteroid02.alo</Space_Model_Name>
|
|
<GUI_Row>0</GUI_Row>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Affiliation>Neutral</Affiliation>
|
|
<Political_Control>0</Political_Control>
|
|
<Size_Value>90</Size_Value>
|
|
<Base_Position>Orbital</Base_Position>
|
|
<Tactical_Health>125</Tactical_Health>
|
|
<Behavior>IDLE, SELECTABLE, DUMMY_ORBITAL_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, REVEAL,UNIT_AI</SpaceBehavior>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Small_Explosion_Space</Death_Explosions>
|
|
<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
|
|
<Victory_Relevant>yes</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Modifies_Reveal_Range>yes</Modifies_Reveal_Range>
|
|
<Reveal_Range_Modifier>-.50</Reveal_Range_Modifier>
|
|
<GUI_Bracket_Size>1</GUI_Bracket_Size>
|
|
<Layer_Z_Adjust>-20.0</Layer_Z_Adjust>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Is_Impassable_Asteroid>true</Is_Impassable_Asteroid>
|
|
<Custom_Soft_Footprint_Radius>60</Custom_Soft_Footprint_Radius>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<Score_Cost_Credits>50</Score_Cost_Credits>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Destroyable_Asteroid_Medium">
|
|
<Text_ID>TEXT_DESTROYABLE_ASTEROID</Text_ID>
|
|
<Space_Model_Name>w_asteroid00.alo</Space_Model_Name>
|
|
<GUI_Row>0</GUI_Row>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Affiliation>Neutral</Affiliation>
|
|
<Political_Control>0</Political_Control>
|
|
<Size_Value>90</Size_Value>
|
|
<Base_Position>Orbital</Base_Position>
|
|
<Tactical_Health>250</Tactical_Health>
|
|
<Behavior>IDLE, SELECTABLE, DUMMY_ORBITAL_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, REVEAL,UNIT_AI</SpaceBehavior>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>medium_Explosion_Space</Death_Explosions>
|
|
<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
|
|
<Victory_Relevant>yes</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Modifies_Reveal_Range>yes</Modifies_Reveal_Range>
|
|
<Reveal_Range_Modifier>-.50</Reveal_Range_Modifier>
|
|
<GUI_Bracket_Size>1</GUI_Bracket_Size>
|
|
<Layer_Z_Adjust>-60.0</Layer_Z_Adjust>
|
|
<Destruction_Survivors>Destroyable_Asteroid_Small, 1.0</Destruction_Survivors>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Is_Impassable_Asteroid>true</Is_Impassable_Asteroid>
|
|
<Custom_Soft_Footprint_Radius>100</Custom_Soft_Footprint_Radius>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<Score_Cost_Credits>100</Score_Cost_Credits>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Destroyable_Asteroid_Large">
|
|
<Text_ID>TEXT_DESTROYABLE_ASTEROID</Text_ID>
|
|
<Space_Model_Name>w_asteroid01.alo</Space_Model_Name>
|
|
<GUI_Row>0</GUI_Row>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Affiliation>Neutral</Affiliation>
|
|
<Political_Control>0</Political_Control>
|
|
<Size_Value>90</Size_Value>
|
|
<Base_Position>Orbital</Base_Position>
|
|
<Tactical_Health>500</Tactical_Health>
|
|
<Behavior>IDLE, SELECTABLE, DUMMY_ORBITAL_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, REVEAL,UNIT_AI</SpaceBehavior>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Large_Explosion_Space</Death_Explosions>
|
|
<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
|
|
<Victory_Relevant>yes</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Modifies_Reveal_Range>yes</Modifies_Reveal_Range>
|
|
<Reveal_Range_Modifier>-.50</Reveal_Range_Modifier>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<Layer_Z_Adjust>-135.0</Layer_Z_Adjust>
|
|
<Destruction_Survivors>Destroyable_Asteroid_Medium, 1.0</Destruction_Survivors>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Is_Impassable_Asteroid>true</Is_Impassable_Asteroid>
|
|
<Custom_Soft_Footprint_Radius>170</Custom_Soft_Footprint_Radius>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Destroyable_Asteroid_Huge">
|
|
<Text_ID>TEXT_DESTROYABLE_ASTEROID</Text_ID>
|
|
<Space_Model_Name>w_asteroid03.alo</Space_Model_Name>
|
|
<GUI_Row>0</GUI_Row>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Affiliation>Neutral</Affiliation>
|
|
<Political_Control>0</Political_Control>
|
|
<Size_Value>90</Size_Value>
|
|
<Base_Position>Orbital</Base_Position>
|
|
<Tactical_Health>1000</Tactical_Health>
|
|
<Behavior>IDLE, SELECTABLE, DUMMY_ORBITAL_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, REVEAL,UNIT_AI</SpaceBehavior>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Huge_Explosion_Space</Death_Explosions>
|
|
<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
|
|
<Victory_Relevant>yes</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Modifies_Reveal_Range>yes</Modifies_Reveal_Range>
|
|
<Reveal_Range_Modifier>-.50</Reveal_Range_Modifier>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<Layer_Z_Adjust>-140.0</Layer_Z_Adjust>
|
|
<Destruction_Survivors>Destroyable_Asteroid_Large, 1.0</Destruction_Survivors>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Is_Impassable_Asteroid>true</Is_Impassable_Asteroid>
|
|
<Custom_Soft_Footprint_Radius>320</Custom_Soft_Footprint_Radius>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<Score_Cost_Credits>300</Score_Cost_Credits>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Orbital_Sensor_Pod_00">
|
|
<Text_ID>TEXT_ORBITAL_SENSOR</Text_ID>
|
|
<Encyclopedia_Text>MP_TEXT_ENCYCLOPEDIA_COMM_ARRAY_00</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<GUI_Row>0</GUI_Row>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Space_Model_Name>NB_SpaceSensorNode.ALO</Space_Model_Name>
|
|
<Affiliation>Empire</Affiliation>
|
|
<Size_Value>30</Size_Value>
|
|
<Tactical_Health>100</Tactical_Health><!--jdg was 500-->
|
|
<Behavior>DUMMY_ORBITAL_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, REVEAL</SpaceBehavior>
|
|
<Space_FOW_Reveal_Range>2000.0</Space_FOW_Reveal_Range>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Large_Explosion_Space</Death_Explosions>
|
|
<Victory_Relevant>No</Victory_Relevant>
|
|
<Icon_Name>i_button_space_sensornode.tga</Icon_Name>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Death_SFXEvent_Start_Die>Unit_Cruiser_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Armor_Type>Armor_Satellite</Armor_Type>
|
|
<GUI_Bracket_Size>1</GUI_Bracket_Size>
|
|
<Score_Cost_Credits>200</Score_Cost_Credits>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Custom_Soft_Footprint_Radius>180</Custom_Soft_Footprint_Radius>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<Remove_Upon_Death>true</Remove_Upon_Death>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Orbital_Sensor_Pod_Small">
|
|
<Variant_Of_Existing_Type>Orbital_Sensor_Pod_00</Variant_Of_Existing_Type>
|
|
<Behavior>SELECTABLE, DUMMY_ORBITAL_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, REVEAL, DAMAGE_TRACKING</SpaceBehavior>
|
|
<Scale_Factor>0.5</Scale_Factor>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Orbital_Sensor_Pod_01">
|
|
<Variant_Of_Existing_Type>Orbital_Sensor_Pod_00</Variant_Of_Existing_Type>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Orbital_Sensor_Pod_02">
|
|
<Variant_Of_Existing_Type>Orbital_Sensor_Pod_00</Variant_Of_Existing_Type>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Orbital_Sensor_Pod_03">
|
|
<Variant_Of_Existing_Type>Orbital_Sensor_Pod_00</Variant_Of_Existing_Type>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Orbital_Sensor_Pod_04">
|
|
<Variant_Of_Existing_Type>Orbital_Sensor_Pod_00</Variant_Of_Existing_Type>
|
|
</SpecialStructure>
|
|
<SpecialStructure Name="Orbital_Sensor_Pod_Pirate">
|
|
<Variant_Of_Existing_Type>Orbital_Sensor_Pod_00</Variant_Of_Existing_Type>
|
|
<SpaceBehavior>REVEAL</SpaceBehavior>
|
|
<Behavior>DUMMY_ORBITAL_STRUCTURE, SELECTABLE, REVEAL, HINT</Behavior>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.05 0.05</Radar_Icon_Size>
|
|
<Has_Space_Evaluator>True</Has_Space_Evaluator>
|
|
<Scale_Factor>0.5</Scale_Factor>
|
|
<Tactical_Health>30</Tactical_Health>
|
|
<Victory_Relevant>Yes</Victory_Relevant>
|
|
<Affiliation>Pirates</Affiliation>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="E_Orbital_Jamming_Station">
|
|
<Text_ID>TEXT_ORBITAL_JAMMING_STATION</Text_ID>
|
|
<Space_Model_Name>NB_CommJamStation.alo</Space_Model_Name>
|
|
<GUI_Row>0</GUI_Row>
|
|
<Select_Box_Scale>330</Select_Box_Scale>
|
|
<Select_Box_Z_Adjust>-30</Select_Box_Z_Adjust>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Affiliation>Empire</Affiliation>
|
|
<Political_Control>0</Political_Control>
|
|
<Build_Cost_Credits>1500</Build_Cost_Credits>
|
|
<Build_Time_Seconds>60</Build_Time_Seconds>
|
|
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
|
|
<Build_Max_Instances_Per_Planet>1</Build_Max_Instances_Per_Planet>
|
|
<Size_Value>90</Size_Value>
|
|
<Base_Position>Orbital</Base_Position>
|
|
<Tech_Level>100</Tech_Level>
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>2</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
<Tactical_Health>800</Tactical_Health>
|
|
<Behavior>SELECTABLE, DUMMY_ORBITAL_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI</SpaceBehavior>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Large_Explosion_Space</Death_Explosions>
|
|
<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
|
|
<Last_State_Visible_Under_FOW>Yes</Last_State_Visible_Under_FOW>
|
|
<Icon_Name>i_button_comm_jamming.tga</Icon_Name>
|
|
<Victory_Relevant>yes</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Sabotage_Cost_Credits>3000</Sabotage_Cost_Credits>
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<SFXEvent_Unit_Under_Attack>EHD_Jamming_Station_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>EHD_Jamming_Station_Destroyed</SFXEvent_Unit_Lost>
|
|
<SFXEvent_Select>Structure_Jamming_Station_Select_SFX</SFXEvent_Select>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Armor_Type>Armor_Satellite</Armor_Type>
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation</Land_Damage_SFX>
|
|
<Modifies_Reveal_Range>yes</Modifies_Reveal_Range>
|
|
<Reveal_Range_Modifier>-.50</Reveal_Range_Modifier>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_JAMMING_STATION_00</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Score_Cost_Credits>15000</Score_Cost_Credits>
|
|
<Has_Space_Evaluator>True</Has_Space_Evaluator>
|
|
<Custom_Soft_Footprint_Radius>200</Custom_Soft_Footprint_Radius>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<Death_Clone>Damage_Normal, E_Gravity_Well_Station_Death_Clone</Death_Clone>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="R_Orbital_Jamming_Station">
|
|
<Text_ID>TEXT_ORBITAL_JAMMING_STATION</Text_ID>
|
|
<Space_Model_Name>NB_CommJamStation.alo</Space_Model_Name>
|
|
<GUI_Row>0</GUI_Row>
|
|
<Select_Box_Scale>330</Select_Box_Scale>
|
|
<Select_Box_Z_Adjust>-30</Select_Box_Z_Adjust>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<Political_Control>0</Political_Control>
|
|
<Build_Cost_Credits>1500</Build_Cost_Credits>
|
|
<Build_Time_Seconds>60</Build_Time_Seconds>
|
|
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
|
|
<Build_Max_Instances_Per_Planet>1</Build_Max_Instances_Per_Planet>
|
|
<Size_Value>90</Size_Value>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>Yes</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Slice_Cost_Credits>750</Slice_Cost_Credits>
|
|
<Base_Position>Orbital</Base_Position>
|
|
<Tech_Level>100</Tech_Level>
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>2</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
<Tactical_Health>800</Tactical_Health>
|
|
<Behavior>SELECTABLE, DUMMY_ORBITAL_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI</SpaceBehavior>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Large_Explosion_Space</Death_Explosions>
|
|
<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
|
|
<Last_State_Visible_Under_FOW>Yes</Last_State_Visible_Under_FOW>
|
|
<Icon_Name>i_button_comm_jamming.tga</Icon_Name>
|
|
<Victory_Relevant>yes</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Sabotage_Cost_Credits>3000</Sabotage_Cost_Credits>
|
|
<SFXEvent_Build_Started>RHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>RHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>RHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<SFXEvent_Unit_Under_Attack>RHD_Jamming_Station_Under_Attack</SFXEvent_Unit_Under_Attack>
|
|
<SFXEvent_Unit_Lost>RHD_Jamming_Station_Destroyed</SFXEvent_Unit_Lost>
|
|
<SFXEvent_Select>Structure_Jamming_Station_Select_SFX</SFXEvent_Select>
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation</Land_Damage_SFX>
|
|
<Modifies_Reveal_Range>yes</Modifies_Reveal_Range>
|
|
<Reveal_Range_Modifier>-.50</Reveal_Range_Modifier>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Armor_Type>Armor_Satellite</Armor_Type>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_JAMMING_STATION_00</Encyclopedia_Text>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Score_Cost_Credits>15000</Score_Cost_Credits>
|
|
<Has_Space_Evaluator>True</Has_Space_Evaluator>
|
|
<Custom_Soft_Footprint_Radius>200</Custom_Soft_Footprint_Radius>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<Death_Clone>Damage_Normal, E_Gravity_Well_Station_Death_Clone</Death_Clone>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Defense_Satellite">
|
|
<Text_ID>TEXT_STRUCTURE_UPLINK_STATION</Text_ID>
|
|
<GUI_Row>0</GUI_Row>
|
|
<Is_Dummy>Yes</Is_Dummy>
|
|
<Space_Model_Name>NV_DEFENSESATELLITE.ALO</Space_Model_Name>
|
|
<Icon_Name>i_button_lrs.tga</Icon_Name>
|
|
<Select_Box_Scale>330</Select_Box_Scale>
|
|
<Select_Box_Z_Adjust>-30</Select_Box_Z_Adjust>
|
|
<Affiliation>Neutral</Affiliation>
|
|
<Size_Value>30</Size_Value>
|
|
<Shield_Points>500</Shield_Points>
|
|
<Tactical_Health>1200</Tactical_Health>
|
|
<Shield_Refresh_Rate>20</Shield_Refresh_Rate>
|
|
<Energy_Capacity>10000</Energy_Capacity>
|
|
<Energy_Refresh_Rate>20</Energy_Refresh_Rate>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Behavior>SELECTABLE, DUMMY_ORBITAL_STRUCTURE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, TARGETING, WEAPON, POWERED, SHIELDED, DAMAGE_TRACKING</SpaceBehavior>
|
|
<Damage>12</Damage>
|
|
<Projectile_Types>Proj_Ship_Large_Laser_Cannon_Green</Projectile_Types>
|
|
<Projectile_Fire_Pulse_Count>10</Projectile_Fire_Pulse_Count>
|
|
<Projectile_Fire_Pulse_Delay_Seconds>0.25</Projectile_Fire_Pulse_Delay_Seconds>
|
|
<Projectile_Fire_Recharge_Seconds>1.5</Projectile_Fire_Recharge_Seconds>
|
|
<Space_FOW_Reveal_Range>1000.0</Space_FOW_Reveal_Range>
|
|
<Last_State_Visible_Under_FOW>Yes</Last_State_Visible_Under_FOW>
|
|
<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
|
|
<Turret_Rotate_Extent_Degrees>360</Turret_Rotate_Extent_Degrees>
|
|
<Turret_Elevate_Extent_Degrees>90</Turret_Elevate_Extent_Degrees>
|
|
<Fire_Inaccuracy_Distance>Fighter, 3.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Bomber, 3.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Transport, 3.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Corvette, 10.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Frigate, 10.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Capital, 10.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Super, 10.0</Fire_Inaccuracy_Distance>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Large_Explosion_Space</Death_Explosions>
|
|
<SFXEvent_Fire>Unit_A_Wing_Fire</SFXEvent_Fire>
|
|
<Victory_Relevant>yes</Victory_Relevant>
|
|
<Icon_Name>i_button_lrs.tga</Icon_Name>
|
|
<GUI_Model_Name>NV_LRS.ALO</GUI_Model_Name>
|
|
<GUI_Distance>1000</GUI_Distance>
|
|
<GUI_Offset>0 0 0</GUI_Offset>
|
|
<GUI_Velocity>45</GUI_Velocity>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<SFXEvent_Build_Started>EHD_Build_Structure</SFXEvent_Build_Started>
|
|
<SFXEvent_Build_Cancelled>EHD_Building_Canceled</SFXEvent_Build_Cancelled>
|
|
<SFXEvent_Build_Complete>EHD_Construction_Complete</SFXEvent_Build_Complete>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Armor_Type>Armor_Satellite</Armor_Type>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<!--<Encyclopedia_Text>TEXT_ENCYCLOPEDIA_DEFENSE_SAT</Encyclopedia_Text>-->
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Score_Cost_Credits>25000</Score_Cost_Credits>
|
|
<Custom_Soft_Footprint_Radius>200</Custom_Soft_Footprint_Radius>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<Remove_Upon_Death>true</Remove_Upon_Death>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Defense_Satellite_Missile">
|
|
<Text_ID>TEXT_ORBITAL_DEFENSE_SATELLITE_MISSILE</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Space_Model_Name>NV_MDS.ALO</Space_Model_Name>
|
|
<Icon_Name>i_button_mds.tga</Icon_Name>
|
|
<GUI_Bracket_Size>1</GUI_Bracket_Size>
|
|
<Select_Box_Scale>35</Select_Box_Scale>
|
|
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
|
|
<Behavior>SELECTABLE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, TURRET, TARGETING, WEAPON, SHIELDED, UNIT_AI, POWERED, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING</SpaceBehavior>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Fine_Tune_Occupied_Passability>No</Fine_Tune_Occupied_Passability>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Shield_Points>900</Shield_Points>
|
|
<Tactical_Health>900</Tactical_Health>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Shield_Refresh_Rate>20</Shield_Refresh_Rate>
|
|
<Energy_Capacity>999</Energy_Capacity>
|
|
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
|
|
<Affiliation>Rebel, Empire</Affiliation>
|
|
<Base_Level_Available>1</Base_Level_Available>
|
|
<Projectile_Types>Proj_Satellite_Concussion_Missile</Projectile_Types>
|
|
<Projectile_Fire_Recharge_Seconds>4.5</Projectile_Fire_Recharge_Seconds>
|
|
<Projectile_Fire_Pulse_Count>12</Projectile_Fire_Pulse_Count>
|
|
<Projectile_Fire_Pulse_Delay_Seconds>0.25</Projectile_Fire_Pulse_Delay_Seconds>
|
|
<Space_FOW_Reveal_Range>1000.0</Space_FOW_Reveal_Range>
|
|
<Last_State_Visible_Under_FOW>Yes</Last_State_Visible_Under_FOW>
|
|
<Targeting_Max_Attack_Distance>1000.0</Targeting_Max_Attack_Distance>
|
|
<Ranged_Target_Z_Adjust>6.0</Ranged_Target_Z_Adjust>
|
|
<Armor_Type>Armor_Satellite</Armor_Type>
|
|
<Shield_Armor_Type>Shield_Satellite</Shield_Armor_Type>
|
|
<Fire_Inaccuracy_Distance>Fighter, 1.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Bomber, 1.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Transport, 1.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Corvette, 10.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Frigate, 10.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Capital, 15.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Super, 30.0</Fire_Inaccuracy_Distance>
|
|
<Turret_Rotate_Extent_Degrees>360</Turret_Rotate_Extent_Degrees>
|
|
<Turret_Elevate_Extent_Degrees>60</Turret_Elevate_Extent_Degrees>
|
|
<Turret_Rotate_Speed>5.0</Turret_Rotate_Speed>
|
|
<Turret_Bone_Name>B_Turret</Turret_Bone_Name>
|
|
<Barrel_Bone_Name>B_Barrel</Barrel_Bone_Name>
|
|
<Apply_Z_Turret_Rotate_To_Axis>2</Apply_Z_Turret_Rotate_To_Axis>
|
|
<Apply_Y_Turret_Rotate_To_Axis>1</Apply_Y_Turret_Rotate_To_Axis>
|
|
<Death_Explosions>Large_Explosion_Space</Death_Explosions>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<SFXEvent_Fire>Unit_Missile_Fire</SFXEvent_Fire>
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation</Land_Damage_SFX>
|
|
<Remove_Upon_Death>true</Remove_Upon_Death>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<Blob_Shadow_Below_Detail_Level>2</Blob_Shadow_Below_Detail_Level>
|
|
<Blob_Shadow_Scale>25.0, 25.0</Blob_Shadow_Scale>
|
|
<Blob_Shadow_Material_Name>Square_Shadow</Blob_Shadow_Material_Name>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Custom_Soft_Footprint_Radius>200</Custom_Soft_Footprint_Radius>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<AI_Combat_Power>300</AI_Combat_Power>
|
|
<Score_Cost_Credits>800</Score_Cost_Credits>
|
|
<Property_Flags>Turret | TacticalStructure</Property_Flags>
|
|
<Remove_Upon_Death>true</Remove_Upon_Death>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Defense_Satellite_Laser">
|
|
<Text_ID>TEXT_ORBITAL_DEFENSE_SATELLITE_LASER</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Space_Model_Name>NV_LDS.ALO</Space_Model_Name>
|
|
<Icon_Name>i_button_lds.tga</Icon_Name>
|
|
<GUI_Bracket_Size>1</GUI_Bracket_Size>
|
|
<Select_Box_Scale>35</Select_Box_Scale>
|
|
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
|
|
<Behavior>SELECTABLE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, TURRET, TARGETING, WEAPON, UNIT_AI, SHIELDED, POWERED, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING</SpaceBehavior>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Fine_Tune_Occupied_Passability>No</Fine_Tune_Occupied_Passability>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Shield_Points>800</Shield_Points>
|
|
<Tactical_Health>1200</Tactical_Health>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Shield_Refresh_Rate>20</Shield_Refresh_Rate>
|
|
<Energy_Capacity>9999</Energy_Capacity>
|
|
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
|
|
<Affiliation>Rebel, Empire</Affiliation>
|
|
<Base_Level_Available>1</Base_Level_Available>
|
|
<Projectile_Types>Proj_Station_Laser_Cannon_Orange</Projectile_Types>
|
|
<Projectile_Fire_Recharge_Seconds>2.0</Projectile_Fire_Recharge_Seconds>
|
|
<Projectile_Fire_Pulse_Count>20</Projectile_Fire_Pulse_Count>
|
|
<Projectile_Fire_Pulse_Delay_Seconds>0.1667</Projectile_Fire_Pulse_Delay_Seconds>
|
|
<Space_FOW_Reveal_Range>700.0</Space_FOW_Reveal_Range>
|
|
<Last_State_Visible_Under_FOW>Yes</Last_State_Visible_Under_FOW>
|
|
<Targeting_Max_Attack_Distance>750.0</Targeting_Max_Attack_Distance>
|
|
<Ranged_Target_Z_Adjust>6.0</Ranged_Target_Z_Adjust>
|
|
<Armor_Type>Armor_Satellite</Armor_Type>
|
|
<Shield_Armor_Type>Shield_Satellite</Shield_Armor_Type>
|
|
<Fire_Inaccuracy_Distance>Fighter, 1.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Bomber, 1.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Transport, 1.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Corvette, 10.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Frigate, 10.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Capital, 15.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Super, 30.0</Fire_Inaccuracy_Distance>
|
|
<Turret_Rotate_Extent_Degrees>360</Turret_Rotate_Extent_Degrees>
|
|
<Turret_Elevate_Extent_Degrees>40</Turret_Elevate_Extent_Degrees>
|
|
<Turret_Rotate_Speed>5.0</Turret_Rotate_Speed>
|
|
<Turret_Bone_Name>B_Turret</Turret_Bone_Name>
|
|
<Barrel_Bone_Name>B_Barrel</Barrel_Bone_Name>
|
|
<Apply_Z_Turret_Rotate_To_Axis>2</Apply_Z_Turret_Rotate_To_Axis>
|
|
<Apply_Y_Turret_Rotate_To_Axis>1</Apply_Y_Turret_Rotate_To_Axis>
|
|
<Death_Explosions>Medium_Explosion_Space</Death_Explosions>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<SFXEvent_Fire>Unit_Turret_Fire</SFXEvent_Fire>
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation</Land_Damage_SFX>
|
|
<Remove_Upon_Death>true</Remove_Upon_Death>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<Blob_Shadow_Below_Detail_Level>2</Blob_Shadow_Below_Detail_Level>
|
|
<Blob_Shadow_Scale>25.0, 25.0</Blob_Shadow_Scale>
|
|
<Blob_Shadow_Material_Name>Square_Shadow</Blob_Shadow_Material_Name>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Custom_Soft_Footprint_Radius>200</Custom_Soft_Footprint_Radius>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
<AI_Combat_Power>300</AI_Combat_Power>
|
|
<Score_Cost_Credits>800</Score_Cost_Credits>
|
|
<Property_Flags>Turret | TacticalStructure</Property_Flags>
|
|
<Remove_Upon_Death>true</Remove_Upon_Death>
|
|
</SpecialStructure>
|
|
|
|
<SpecialStructure Name="Defense_Satellite_Laser_Small">
|
|
<Variant_Of_Existing_Type>Defense_Satellite_Laser</Variant_Of_Existing_Type>
|
|
<Scale_Factor>0.45</Scale_Factor>
|
|
<Shield_Points>200</Shield_Points>
|
|
<Tactical_Health>300</Tactical_Health>
|
|
<Shield_Refresh_Rate>10</Shield_Refresh_Rate>
|
|
<Radar_Icon_Size>0.05 0.05</Radar_Icon_Size>
|
|
</SpecialStructure>
|
|
|
|
<!-- This is the old satellite - see SPACEBUILDABLESSKIRMISH.xml for the new ones
|
|
<SpecialStructure Name="Pirate_Defense_Satellite_Laser">
|
|
<Text_ID>TEXT_ORBITAL_DEFENSE_SATELLITE_LASER</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Space_Model_Name>NV_LDS.ALO</Space_Model_Name>
|
|
<Icon_Name>i_button_lds.tga</Icon_Name>
|
|
<GUI_Bracket_Size>1</GUI_Bracket_Size>
|
|
<Select_Box_Scale>35</Select_Box_Scale>
|
|
<Select_Box_Z_Adjust>3.0f</Select_Box_Z_Adjust>
|
|
<Behavior>SELECTABLE</Behavior>
|
|
<SpaceBehavior>SPACE_OBSTACLE, TURRET, TARGETING, WEAPON, UNIT_AI, SHIELDED, POWERED, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING</SpaceBehavior>
|
|
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Fine_Tune_Occupied_Passability>No</Fine_Tune_Occupied_Passability>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>0.5</Scale_Factor>
|
|
<Radar_Icon_Size>0.05 0.05</Radar_Icon_Size>
|
|
<Has_Space_Evaluator>True</Has_Space_Evaluator>
|
|
|
|
<Shield_Points>100</Shield_Points>
|
|
<Tactical_Health>100</Tactical_Health>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<SFXEvent_Sold_Tactical>EHD_Turret_Sold</SFXEvent_Sold_Tactical>
|
|
<Shield_Refresh_Rate>10</Shield_Refresh_Rate>
|
|
<Energy_Capacity>999</Energy_Capacity>
|
|
<Energy_Refresh_Rate>999</Energy_Refresh_Rate>
|
|
<Affiliation>Pirates</Affiliation>
|
|
<Base_Level_Available>1</Base_Level_Available>
|
|
|
|
<Damage_Type>Damage_Corvette</Damage_Type>
|
|
<Projectile_Types>Proj_Ship_Large_Laser_Cannon_Orange</Projectile_Types>
|
|
<Projectile_Fire_Recharge_Seconds>0.8</Projectile_Fire_Recharge_Seconds>
|
|
<Projectile_Fire_Pulse_Count>4</Projectile_Fire_Pulse_Count>
|
|
<Projectile_Fire_Pulse_Delay_Seconds>0.3</Projectile_Fire_Pulse_Delay_Seconds>
|
|
|
|
<Space_FOW_Reveal_Range>500.0</Space_FOW_Reveal_Range>
|
|
<Last_State_Visible_Under_FOW>Yes</Last_State_Visible_Under_FOW>
|
|
<Targeting_Max_Attack_Distance>500.0</Targeting_Max_Attack_Distance>
|
|
<Ranged_Target_Z_Adjust>6.0</Ranged_Target_Z_Adjust>
|
|
<Shield_Armor_Type>Shield_Satellite</Shield_Armor_Type>
|
|
<Armor_Type>Armor_Satellite</Armor_Type>
|
|
<Fire_Inaccuracy_Distance>Fighter, 1.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Bomber, 1.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Transport, 1.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Corvette, 10.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Frigate, 10.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Capital, 15.0</Fire_Inaccuracy_Distance>
|
|
<Fire_Inaccuracy_Distance>Super, 30.0</Fire_Inaccuracy_Distance>
|
|
|
|
<Turret_Rotate_Extent_Degrees>360</Turret_Rotate_Extent_Degrees>
|
|
<Turret_Elevate_Extent_Degrees>40</Turret_Elevate_Extent_Degrees>
|
|
<Turret_Rotate_Speed>5.0</Turret_Rotate_Speed>
|
|
<Turret_Bone_Name>B_Turret</Turret_Bone_Name>
|
|
<Barrel_Bone_Name>B_Barrel</Barrel_Bone_Name>
|
|
<Apply_Z_Turret_Rotate_To_Axis>2</Apply_Z_Turret_Rotate_To_Axis>
|
|
<Apply_Y_Turret_Rotate_To_Axis>1</Apply_Y_Turret_Rotate_To_Axis>
|
|
|
|
<Death_Explosions>Medium_Explosion_Space</Death_Explosions>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<SFXEvent_Fire>Unit_Turret_Fire</SFXEvent_Fire>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation</Land_Damage_SFX>
|
|
|
|
<Remove_Upon_Death>true</Remove_Upon_Death>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<Blob_Shadow_Below_Detail_Level>2</Blob_Shadow_Below_Detail_Level>
|
|
<Blob_Shadow_Scale>25.0, 25.0</Blob_Shadow_Scale>
|
|
<Blob_Shadow_Material_Name>Square_Shadow</Blob_Shadow_Material_Name>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.075 0.075</Radar_Icon_Size>
|
|
|
|
<Custom_Soft_Footprint_Radius>200</Custom_Soft_Footprint_Radius>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>StaticObject</Space_Layer>
|
|
|
|
<AI_Combat_Power>300</AI_Combat_Power>
|
|
<Score_Cost_Credits>800</Score_Cost_Credits>
|
|
<Property_Flags>Turret | TacticalStructure</Property_Flags>
|
|
<Remove_Upon_Death>true</Remove_Upon_Death>
|
|
</SpecialStructure>-->
|
|
|
|
<SpecialStructure Name="Refueling_Pump">
|
|
<Select_Box_Scale>50</Select_Box_Scale>
|
|
<Text_ID>TEXT_STRUCTURE_FUEL_PUMP</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>NB_CMC22Mining_Sml.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_nb_cmc22mining_sml.tga</Icon_Name>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Political_Control>0</Political_Control>
|
|
<Size_Value>50</Size_Value>
|
|
<Build_Initially_Locked>Yes</Build_Initially_Locked>
|
|
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
|
|
<Base_Position>Out_Base</Base_Position>
|
|
<Tech_Level>0</Tech_Level>
|
|
<Required_Timeline>0</Required_Timeline>
|
|
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
|
|
<Required_Star_Base_Level>0</Required_Star_Base_Level>
|
|
<Required_Special_Structures/>
|
|
<Required_Planets/>
|
|
<Tactical_Health>100</Tactical_Health>
|
|
<Behavior>SELECTABLE, DUMMY_GROUND_STRUCTURE</Behavior>
|
|
<LandBehavior>SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, HIDE_WHEN_FOGGED, DAMAGE_TRACKING, UNIT_AI, EARTHQUAKE_TARGET</LandBehavior>
|
|
<Multisample_FOW_Check>Yes</Multisample_FOW_Check>
|
|
<Last_State_Visible_Under_FOW>Yes</Last_State_Visible_Under_FOW>
|
|
<Is_Community_Property>Yes</Is_Community_Property>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Victory_Relevant>yes</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Death_Explosions>Huge_Explosion_Land</Death_Explosions>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Land_FOW_Reveal_Range>300.0</Land_FOW_Reveal_Range>
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>Corvette</Space_Layer>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
<Score_Cost_Credits>300</Score_Cost_Credits>
|
|
</SpecialStructure>
|
|
|
|
<!--Misc. Structures and Walls-->
|
|
<GroundStructure Name="Empire_Wall">
|
|
<Text_ID>TEXT_STRUCTURE_WALL</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>EB_BaseWall-mid.alo</Land_Model_Name>
|
|
<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
|
|
<Behavior/>
|
|
<LandBehavior>WALL</LandBehavior>
|
|
<Land_FOW_Reveal_Range>100.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Is_Squashable_By_Supercrusher>Yes</Is_Squashable_By_Supercrusher>
|
|
|
|
<OverridePassability>EmpireWall</OverridePassability>
|
|
|
|
<Tactical_Health>200</Tactical_Health>
|
|
<Affiliation>Empire</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Wall</Armor_Type>
|
|
<Reveal_During_Setup_Phase>true</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Bracket_Size>0</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>true</GUI_Hide_Health_Bar>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.04 0.04</Radar_Icon_Size>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Proj_Wall_Destruction</Death_Explosions>
|
|
<CategoryMask>Wall</CategoryMask>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Property_Flags>NotOpportunityTarget</Property_Flags>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Empire_Wall_Corner">
|
|
<Text_ID>TEXT_STRUCTURE_WALL</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>EB_BaseWall-crn.alo</Land_Model_Name>
|
|
<Behavior/>
|
|
<LandBehavior>WALL</LandBehavior>
|
|
<Land_FOW_Reveal_Range>100.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Is_Squashable_By_Supercrusher>Yes</Is_Squashable_By_Supercrusher>
|
|
|
|
<OverridePassability>EmpireWall</OverridePassability>
|
|
|
|
<Tactical_Health>200</Tactical_Health>
|
|
<Affiliation>Empire</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Wall</Armor_Type>
|
|
<Reveal_During_Setup_Phase>true</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Bracket_Size>0</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>true</GUI_Hide_Health_Bar>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.04 0.04</Radar_Icon_Size>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Proj_Wall_Destruction</Death_Explosions>
|
|
<CategoryMask>Wall</CategoryMask>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Property_Flags>NotOpportunityTarget</Property_Flags>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Empire_Wall__Inside_Corner">
|
|
<Text_ID>TEXT_STRUCTURE_WALL</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>EB_BaseWall-inside-crn.alo</Land_Model_Name>
|
|
<Behavior/>
|
|
<LandBehavior>WALL</LandBehavior>
|
|
<Land_FOW_Reveal_Range>100.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Is_Squashable_By_Supercrusher>Yes</Is_Squashable_By_Supercrusher>
|
|
|
|
<OverridePassability>EmpireWall</OverridePassability>
|
|
|
|
<Tactical_Health>200</Tactical_Health>
|
|
<Affiliation>Empire</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Wall</Armor_Type>
|
|
<Reveal_During_Setup_Phase>true</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Bracket_Size>0</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>true</GUI_Hide_Health_Bar>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.04 0.04</Radar_Icon_Size>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Proj_Wall_Destruction</Death_Explosions>
|
|
<CategoryMask>Wall</CategoryMask>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Property_Flags>NotOpportunityTarget</Property_Flags>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Comm_Jammer">
|
|
<Text_ID>TEXT_STRUCTURE_COMM_JAMMER_EMPIRE</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>NB_Comm_Jamm.alo</Land_Model_Name>
|
|
<Loop_Idle_Anim_00>Yes</Loop_Idle_Anim_00>
|
|
<SFXEvent_Ambient_Loop>Structure_Sensor_Array_Loop</SFXEvent_Ambient_Loop>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Medium_Explosion_Land</Death_Explosions>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Ranged_Target_Z_Adjust>10.0</Ranged_Target_Z_Adjust>
|
|
<Behavior>SELECTABLE, TACTICAL_SELL</Behavior>
|
|
<LandBehavior>IDLE,LAND_OBSTACLE, REVEAL, HIDE_WHEN_FOGGED</LandBehavior>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.075 0.075</Radar_Icon_Size>
|
|
|
|
<Land_Damage_Thresholds>1, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation</Land_Damage_SFX>
|
|
<Remove_Upon_Death>false</Remove_Upon_Death>
|
|
|
|
<Tactical_Sell_Credits>250</Tactical_Sell_Credits>
|
|
<SFXEvent_Sold_Tactical>EHD_Sensor_Node_Sold</SFXEvent_Sold_Tactical>
|
|
|
|
<Required_Special_Structures>E_Ground_Communications_Array</Required_Special_Structures>
|
|
|
|
<Land_FOW_Reveal_Range>500.0</Land_FOW_Reveal_Range>
|
|
<Dense_FOW_Reveal_Range_Multiplier>1.0</Dense_FOW_Reveal_Range_Multiplier>
|
|
<Select_Box_Scale>50</Select_Box_Scale>
|
|
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>0.75</Scale_Factor>
|
|
|
|
<Tactical_Health>100</Tactical_Health>
|
|
<Affiliation>Empire</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Reveal_During_Setup_Phase>false</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>No</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<GUI_Bracket_Width>20</GUI_Bracket_Width>
|
|
<GUI_Bracket_Height>0</GUI_Bracket_Height>
|
|
<GUI_Bracket_Size>1</GUI_Bracket_Size>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Empire_Landing_Platform">
|
|
<Text_ID>TEXT_STRUCTURE_LANDING_PAD</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>EB_ICC_landingpad.alo</Land_Model_Name>
|
|
<Behavior/>
|
|
<LandBehavior>IDLE,LAND_OBSTACLE,REVEAL</LandBehavior>
|
|
<Land_FOW_Reveal_Range>300.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>0.75</Scale_Factor>
|
|
|
|
<Tactical_Health>500</Tactical_Health>
|
|
<Affiliation>Empire</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.2</Radar_Icon_Size>
|
|
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Reveal_During_Setup_Phase>true</Reveal_During_Setup_Phase>
|
|
|
|
<Obstacle_Width>160.0</Obstacle_Width>
|
|
<Obstacle_Height>100.0</Obstacle_Height>
|
|
<Obstacle_X_Offset>-80.0</Obstacle_X_Offset>
|
|
<Obstacle_Y_Offset>-50.0</Obstacle_Y_Offset>
|
|
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<GUI_Bracket_Width>50</GUI_Bracket_Width>
|
|
<GUI_Bracket_Height>0</GUI_Bracket_Height>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Empire_Landing_Platform_2X">
|
|
<Variant_Of_Existing_Type>Empire_Landing_Platform</Variant_Of_Existing_Type>
|
|
<LandBehavior>IDLE, REVEAL</LandBehavior>
|
|
<Scale_Factor>2.0</Scale_Factor>
|
|
</GroundStructure>
|
|
|
|
<!--Rebel Structures-->
|
|
<GroundStructure Name="Wall">
|
|
<Text_ID>TEXT_STRUCTURE_WALL</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>RB_BASEWALL-MID.ALO</Land_Model_Name>
|
|
<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
|
|
<Behavior/>
|
|
<LandBehavior>WALL</LandBehavior>
|
|
<Land_FOW_Reveal_Range>100.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
|
|
<OverridePassability>RebelWall</OverridePassability>
|
|
<Is_Squashable_By_Supercrusher>Yes</Is_Squashable_By_Supercrusher>
|
|
|
|
<Tactical_Health>200</Tactical_Health>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Wall</Armor_Type>
|
|
<Reveal_During_Setup_Phase>true</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Bracket_Size>0</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>true</GUI_Hide_Health_Bar>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.04 0.04</Radar_Icon_Size>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Proj_Wall_Destruction</Death_Explosions>
|
|
<CategoryMask>Wall</CategoryMask>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Property_Flags>NotOpportunityTarget</Property_Flags>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Wall_Corner">
|
|
<Text_ID>TEXT_STRUCTURE_WALL</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>RB_BASEWALL-corn.ALO</Land_Model_Name>
|
|
<Behavior/>
|
|
<LandBehavior>WALL</LandBehavior>
|
|
<Land_FOW_Reveal_Range>100.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
|
|
<OverridePassability>RebelWall</OverridePassability>
|
|
<Is_Squashable_By_Supercrusher>Yes</Is_Squashable_By_Supercrusher>
|
|
|
|
<Tactical_Health>200</Tactical_Health>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Wall</Armor_Type>
|
|
<Reveal_During_Setup_Phase>true</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Bracket_Size>0</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>true</GUI_Hide_Health_Bar>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null,SFX_Grenade_Detonation, SFX_Grenade_Detonation,null</Land_Damage_SFX>
|
|
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.04 0.04</Radar_Icon_Size>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Proj_Wall_Destruction</Death_Explosions>
|
|
<CategoryMask>Wall</CategoryMask>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Property_Flags>NotOpportunityTarget</Property_Flags>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Wall_Inside_Corner">
|
|
<Text_ID>TEXT_STRUCTURE_WALL</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>RB_BASEWALL-Inside-crn.ALO</Land_Model_Name>
|
|
<Behavior/>
|
|
<LandBehavior>WALL</LandBehavior>
|
|
<Land_FOW_Reveal_Range>100.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
|
|
<OverridePassability>RebelWall</OverridePassability>
|
|
<Is_Squashable_By_Supercrusher>Yes</Is_Squashable_By_Supercrusher>
|
|
|
|
<Tactical_Health>200</Tactical_Health>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Wall</Armor_Type>
|
|
<Reveal_During_Setup_Phase>true</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Bracket_Size>0</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>true</GUI_Hide_Health_Bar>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.04 0.04</Radar_Icon_Size>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Proj_Wall_Destruction</Death_Explosions>
|
|
<CategoryMask>Wall</CategoryMask>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Property_Flags>NotOpportunityTarget</Property_Flags>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Grounded_Xwing">
|
|
<Text_ID>TEXT_UNIT_X_WING</Text_ID>
|
|
<Land_Model_Name>Cin_rv_XWingProp.alo</Land_Model_Name>
|
|
<Icon_Name>i_button_x_wing.tga</Icon_Name>
|
|
<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
|
|
<Behavior>SELECTABLE</Behavior>
|
|
<LandBehavior>IDLE,LAND_OBSTACLE</LandBehavior>
|
|
<Land_FOW_Reveal_Range>100.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
|
|
<Tactical_Health>50</Tactical_Health>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<!--<Base_Level_Available>0</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Vehicle</Armor_Type>
|
|
<Reveal_During_Setup_Phase>false</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.05 0.05</Radar_Icon_Size>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Small_Explosion_Land</Death_Explosions>
|
|
<CategoryMask>Wall</CategoryMask>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_FIGHTER</Encyclopedia_Unit_Class>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Captureable_Xwing">
|
|
<Variant_Of_Existing_Type>Grounded_Xwing</Variant_Of_Existing_Type>
|
|
<Land_Model_Name>rv_xwing_mission01.alo</Land_Model_Name>
|
|
<Affiliation>Neutral</Affiliation>
|
|
<No_Colorization_Color>200, 104, 59, 255</No_Colorization_Color>
|
|
</GroundStructure>
|
|
|
|
<!--PIRATE STRUCTURES-->
|
|
<GroundStructure Name="Pirate_Wall">
|
|
<Text_ID>TEXT_STRUCTURE_WALL</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>RB_BASEWALL-MID.ALO</Land_Model_Name>
|
|
<Facing_Adjust>0.0, 0.0, 0.0</Facing_Adjust>
|
|
<Behavior/>
|
|
<LandBehavior>WALL</LandBehavior>
|
|
<Land_FOW_Reveal_Range>100.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Is_Squashable_By_Supercrusher>Yes</Is_Squashable_By_Supercrusher>
|
|
|
|
<Tactical_Health>200</Tactical_Health>
|
|
<Affiliation>Pirates</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Wall</Armor_Type>
|
|
<Reveal_During_Setup_Phase>true</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Bracket_Size>0</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>true</GUI_Hide_Health_Bar>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.04 0.04</Radar_Icon_Size>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Proj_Wall_Destruction</Death_Explosions>
|
|
<CategoryMask>Wall</CategoryMask>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Property_Flags>NotOpportunityTarget</Property_Flags>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Pirate_Wall_Corner">
|
|
<Text_ID>TEXT_STRUCTURE_WALL</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>RB_BASEWALL-corn.ALO</Land_Model_Name>
|
|
<Behavior/>
|
|
<LandBehavior>WALL</LandBehavior>
|
|
<Land_FOW_Reveal_Range>100.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Is_Squashable_By_Supercrusher>Yes</Is_Squashable_By_Supercrusher>
|
|
|
|
<Tactical_Health>200</Tactical_Health>
|
|
<Affiliation>Pirates</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Wall</Armor_Type>
|
|
<Reveal_During_Setup_Phase>true</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Bracket_Size>0</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>true</GUI_Hide_Health_Bar>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.04 0.04</Radar_Icon_Size>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Proj_Wall_Destruction</Death_Explosions>
|
|
<CategoryMask>Wall</CategoryMask>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Property_Flags>NotOpportunityTarget</Property_Flags>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Pirate_Wall_Inside_Corner">
|
|
<Text_ID>TEXT_STRUCTURE_WALL</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>RB_BASEWALL-Inside-crn.ALO</Land_Model_Name>
|
|
<Behavior/>
|
|
<LandBehavior>WALL</LandBehavior>
|
|
<Land_FOW_Reveal_Range>100.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
<Is_Squashable_By_Supercrusher>Yes</Is_Squashable_By_Supercrusher>
|
|
|
|
<Tactical_Health>200</Tactical_Health>
|
|
<Affiliation>Pirates</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Wall</Armor_Type>
|
|
<Reveal_During_Setup_Phase>true</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
|
|
<GUI_Bracket_Size>0</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>true</GUI_Hide_Health_Bar>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.04 0.04</Radar_Icon_Size>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Proj_Wall_Destruction</Death_Explosions>
|
|
<CategoryMask>Wall</CategoryMask>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Property_Flags>NotOpportunityTarget</Property_Flags>
|
|
</GroundStructure>
|
|
|
|
<!--Test structures - used for planning required base area; DO NOT use on final maps-->
|
|
<GroundStructure Name="Test_Base_Hector">
|
|
<Text_ID>TEXT_STRUCTURE_PRODUCTION_01</Text_ID>
|
|
<Land_Model_Name>ALTTEST.ALO</Land_Model_Name>
|
|
<Select_Box_Scale>100</Select_Box_Scale>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Large_Explosion_Land</Death_Explosions>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Ranged_Target_Z_Adjust>20.0</Ranged_Target_Z_Adjust>
|
|
<Behavior>SELECTABLE,DUMMY_LAND_BASE_LEVEL_COMPONENT</Behavior>
|
|
<LandBehavior>IDLE,LAND_OBSTACLE,REVEAL</LandBehavior>
|
|
<Land_FOW_Reveal_Range>300.0</Land_FOW_Reveal_Range>
|
|
<Select_Box_Scale>180</Select_Box_Scale>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>0.75</Scale_Factor>
|
|
|
|
<Tactical_Health>1000</Tactical_Health>
|
|
<Autoresolve_Health>1000</Autoresolve_Health>
|
|
<Affiliation>Rebel</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Victory_Relevant>yes</Victory_Relevant>
|
|
<Death_Explosions>Large_Explosion_Land</Death_Explosions>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
<Armor_Type>Armor_Wall</Armor_Type>
|
|
<Reveal_During_Setup_Phase>true</Reveal_During_Setup_Phase>
|
|
|
|
<!--<Obstacle_Width>260.0</Obstacle_Width>
|
|
<Obstacle_Height>380.0</Obstacle_Height>
|
|
<Obstacle_X_Offset>-170.0</Obstacle_X_Offset>
|
|
<Obstacle_Y_Offset>-190.0</Obstacle_Y_Offset>-->
|
|
|
|
<GUI_Bracket_Width>60</GUI_Bracket_Width>
|
|
<GUI_Bracket_Height>0</GUI_Bracket_Height>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2</Land_Damage_Alternates>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Invisible_Reveal_Object">
|
|
<Text_ID/>
|
|
<Land_Model_Name>W_LASER_INVISIBLE.ALO</Land_Model_Name>
|
|
<Space_Model_Name>W_LASER_INVISIBLE.ALO</Space_Model_Name>
|
|
<Select_Box_Scale>100</Select_Box_Scale>
|
|
<Behavior/>
|
|
<LandBehavior>REVEAL</LandBehavior>
|
|
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
|
|
<Tactical_Health>999999</Tactical_Health>
|
|
<Affiliation>Neutral</Affiliation>
|
|
<!--<Base_Level_Available>0</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Reveal_During_Setup_Phase>false</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Collidable_By_Projectile_Living>No</Collidable_By_Projectile_Living>
|
|
<CategoryMask>Wall</CategoryMask>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Gallofree_Stationary">
|
|
<Text_ID/>
|
|
<Land_Model_Name>RV_TRANSPORT.ALO</Land_Model_Name>
|
|
<Select_Box_Scale>100</Select_Box_Scale>
|
|
<Behavior/>
|
|
<LandBehavior>IDLE, LAND_OBSTACLE</LandBehavior>
|
|
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
|
|
<Tactical_Health>999999</Tactical_Health>
|
|
<Affiliation>Neutral</Affiliation>
|
|
<!--<Base_Level_Available>0</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Reveal_During_Setup_Phase>false</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Collidable_By_Projectile_Living>No</Collidable_By_Projectile_Living>
|
|
<CategoryMask>Wall</CategoryMask>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Imperial_Observation_Bunker">
|
|
<GUI_Bounds_Scale>0.25</GUI_Bounds_Scale>
|
|
<Text_ID>TEXT_STRUCTURE_EMPIRE_BUNKER</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>EB_Testbunker.alo</Land_Model_Name>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Large_Explosion_Land</Death_Explosions>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Ranged_Target_Z_Adjust>5.0</Ranged_Target_Z_Adjust>
|
|
<Behavior>SELECTABLE, UNIT_AI</Behavior>
|
|
<LandBehavior>IDLE, LAND_OBSTACLE, SPACE_OBSTACLE, REVEAL</LandBehavior>
|
|
|
|
<Land_FOW_Reveal_Range>300.0</Land_FOW_Reveal_Range>
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.08 0.08</Radar_Icon_Size>
|
|
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Reveal_During_Setup_Phase>False</Reveal_During_Setup_Phase>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
<Select_Box_Scale>180</Select_Box_Scale>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
|
|
<Tactical_Health>500</Tactical_Health>
|
|
<Autoresolve_Health>500</Autoresolve_Health>
|
|
|
|
<Affiliation>Empire</Affiliation>
|
|
<!--<Base_Level_Available>1</Base_Level_Available>-->
|
|
<Victory_Relevant>No</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>Frigate | Corvette</Space_Layer>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
|
|
<Score_Cost_Credits>500</Score_Cost_Credits>
|
|
<AI_Combat_Power>5</AI_Combat_Power>
|
|
<Property_Flags>NotOpportunityTarget</Property_Flags>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Landed_Empire_Shuttle">
|
|
<Text_ID>TEXT_UNIT_TYDERIUM_SHUTTLE</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_TRANSPORT</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>EV_LAMBDASHUTTLE.ALO</Land_Model_Name>
|
|
<Select_Box_Scale>100</Select_Box_Scale>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<Behavior>SELECTABLE</Behavior>
|
|
<LandBehavior>IDLE, LAND_OBSTACLE, UNIT_AI</LandBehavior>
|
|
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>2.0</Scale_Factor>
|
|
|
|
<Tactical_Health>100</Tactical_Health>
|
|
<Affiliation>Empire</Affiliation>
|
|
<!--<Base_Level_Available>0</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Reveal_During_Setup_Phase>false</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<AI_Combat_Power>5</AI_Combat_Power>
|
|
<Death_Explosions>Large_Explosion_Land</Death_Explosions>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Droid_Interface_Station">
|
|
<Text_ID>TEXT_STRUCTURE_DROID_INTERFACE_STATION</Text_ID>
|
|
<Land_Model_Name>W_R2_Terminal.alo</Land_Model_Name>
|
|
<Select_Box_Scale>30</Select_Box_Scale>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<Behavior>SELECTABLE</Behavior>
|
|
<LandBehavior>LAND_OBSTACLE</LandBehavior>
|
|
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.8</Scale_Factor>
|
|
|
|
<Tactical_Health>100</Tactical_Health>
|
|
<Affiliation>Empire</Affiliation>
|
|
<!--<Base_Level_Available>0</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Reveal_During_Setup_Phase>false</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<AI_Combat_Power>5</AI_Combat_Power>
|
|
<Death_Explosions>Small_Explosion_Land</Death_Explosions>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Death_SFXEvent_Start_Die>Unit_Turret_Death_SFX</Death_SFXEvent_Start_Die>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Uplink_Station">
|
|
<Icon_Name>i_button_uplink_station.tga</Icon_Name>
|
|
<GUI_Bounds_Scale>0.15</GUI_Bounds_Scale>
|
|
<Text_ID>TEXT_STRUCTURE_UPLINK_STATION</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
<Land_Model_Name>w_uplink_station.alo</Land_Model_Name>
|
|
<Select_Box_Scale>30</Select_Box_Scale>
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<Behavior>SELECTABLE</Behavior>
|
|
<LandBehavior>LAND_OBSTACLE, EARTHQUAKE_TARGET, ION_STUN_EFFECT, STUNNABLE</LandBehavior>
|
|
<Land_FOW_Reveal_Range>200.0</Land_FOW_Reveal_Range>
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.5</Scale_Factor>
|
|
|
|
<Tactical_Health>500</Tactical_Health>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<Affiliation>Empire</Affiliation>
|
|
<!--<Base_Level_Available>0</Base_Level_Available>-->
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Reveal_During_Setup_Phase>false</Reveal_During_Setup_Phase>
|
|
<Victory_Relevant>no</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<Is_Visible_On_Radar>No</Is_Visible_On_Radar>
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<AI_Combat_Power>5</AI_Combat_Power>
|
|
<Death_Explosions>Large_Explosion_Land</Death_Explosions>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
|
|
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Uplink_Station_Abandoned">
|
|
<Variant_Of_Existing_Type>Uplink_Station</Variant_Of_Existing_Type>
|
|
<Text_ID>TEXT_STRUCTURE_COMM_ARRAY</Text_ID>
|
|
<Encyclopedia_Text>TEXT_STRUCTURE_ABANDONED_UPLINK_STATION</Encyclopedia_Text>
|
|
<Land_Model_Name>w_uplink_station_abandon.alo</Land_Model_Name>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Empire_Gate_Large">
|
|
<Variant_Of_Existing_Type>Empire_Wall</Variant_Of_Existing_Type>
|
|
<!--<Land_Model_Name>EB_BaseWall-mid.alo</Land_Model_Name>-->
|
|
|
|
<Text_ID>TEXT_STRUCTURE_GATE</Text_ID>
|
|
|
|
<CategoryMask>Structure</CategoryMask>
|
|
<Behavior>SELECTABLE</Behavior>
|
|
<LandBehavior>IDLE, SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, DUMMY_TOOLTIP, DAMAGE_TRACKING</LandBehavior>
|
|
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>false</GUI_Hide_Health_Bar>
|
|
|
|
<Scale_Factor>4.0</Scale_Factor>
|
|
<Is_Squashable_By_Supercrusher>No</Is_Squashable_By_Supercrusher>
|
|
<Shield_Points>0</Shield_Points>
|
|
<Tactical_Health>1500</Tactical_Health>
|
|
<Affiliation>Empire</Affiliation>
|
|
<Death_Clone>Damage_Normal, Empire_Gate_Large_Death_Clone</Death_Clone>
|
|
<Death_Clone_Is_Obstacle>false</Death_Clone_Is_Obstacle>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Empire_Gate_Large_Death_Clone">
|
|
<Land_Model_Name>EB_CIN_Basewall-mid_D.alo</Land_Model_Name>
|
|
<Scale_Factor>4.0</Scale_Factor>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Death_Explosions>Large_Explosion_Land</Death_Explosions>
|
|
<Affiliation>Neutral</Affiliation>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Empire_Gate_Large_Dest">
|
|
<Variant_Of_Existing_Type>Empire_Wall</Variant_Of_Existing_Type>
|
|
<Land_Model_Name>EB_BaseWall-mid_dest.alo</Land_Model_Name>
|
|
<LandBehavior>IDLE</LandBehavior>
|
|
|
|
<GUI_Bracket_Size>0</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>true</GUI_Hide_Health_Bar>
|
|
|
|
<Scale_Factor>4.0</Scale_Factor>
|
|
<Is_Squashable_By_Supercrusher>No</Is_Squashable_By_Supercrusher>
|
|
<Tactical_Health>0</Tactical_Health>
|
|
<Affiliation>Empire</Affiliation>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Empire_Gate_Large_Animated">
|
|
<Variant_Of_Existing_Type>Empire_Wall</Variant_Of_Existing_Type>
|
|
<Land_Model_Name>EB_CIN_BaseWall-mid.alo</Land_Model_Name>
|
|
<LandBehavior>IDLE, SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, DUMMY_TOOLTIP</LandBehavior>
|
|
|
|
<GUI_Bracket_Size>0</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>true</GUI_Hide_Health_Bar>
|
|
|
|
<Scale_Factor>4.0</Scale_Factor>
|
|
<Is_Squashable_By_Supercrusher>No</Is_Squashable_By_Supercrusher>
|
|
<Tactical_Health>1500</Tactical_Health>
|
|
<Affiliation>Empire</Affiliation>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Empire_Gate_Medium_Animated">
|
|
<Variant_Of_Existing_Type>Empire_Wall</Variant_Of_Existing_Type>
|
|
<Land_Model_Name>EB_CIN_BaseWall-mid.alo</Land_Model_Name>
|
|
<LandBehavior>IDLE, SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, DUMMY_TOOLTIP</LandBehavior>
|
|
|
|
<GUI_Bracket_Size>0</GUI_Bracket_Size>
|
|
<GUI_Hide_Health_Bar>true</GUI_Hide_Health_Bar>
|
|
|
|
<Scale_Factor>2.0</Scale_Factor>
|
|
<Is_Squashable_By_Supercrusher>No</Is_Squashable_By_Supercrusher>
|
|
<Tactical_Health>1500</Tactical_Health>
|
|
<Affiliation>Empire</Affiliation>
|
|
</GroundStructure>
|
|
|
|
<GroundStructure Name="Empire_Checkpoint">
|
|
<Land_Model_Name>EB_CheckPointStructure.alo</Land_Model_Name><!--jdg updated model 7/13/06 was NB_twilek_building.alo-->
|
|
<Text_ID>TEXT_STRUCTURE_WALL</Text_ID>
|
|
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
|
|
|
|
<Is_Squashable_By_Supercrusher>No</Is_Squashable_By_Supercrusher>
|
|
|
|
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
|
|
<Death_Explosions>Large_Explosion_Land</Death_Explosions>
|
|
<Death_SFXEvent_Start_Die>Unit_Generic_Building_Death_SFX</Death_SFXEvent_Start_Die>
|
|
<Ranged_Target_Z_Adjust>5.0</Ranged_Target_Z_Adjust>
|
|
<LandBehavior>IDLE, SPACE_OBSTACLE, LAND_OBSTACLE, REVEAL, DUMMY_TOOLTIP</LandBehavior>
|
|
<Influences_Capture_Point>False</Influences_Capture_Point>
|
|
|
|
<Is_Branched_Map_Discardable>False</Is_Branched_Map_Discardable>
|
|
|
|
<Armor_Type>Armor_Structure</Armor_Type>
|
|
<Reveal_During_Setup_Phase>False</Reveal_During_Setup_Phase>
|
|
|
|
<Mass>1.0</Mass>
|
|
<Scale_Factor>1.0</Scale_Factor>
|
|
|
|
<Tactical_Health>500</Tactical_Health>
|
|
<Autoresolve_Health>500</Autoresolve_Health>
|
|
<Energy_Capacity>1000</Energy_Capacity>
|
|
<Energy_Refresh_Rate>50</Energy_Refresh_Rate>
|
|
<Affiliation>Neutral</Affiliation>
|
|
<Victory_Relevant>No</Victory_Relevant>
|
|
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
|
|
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
|
|
<CategoryMask>Structure</CategoryMask>
|
|
|
|
<Land_Damage_Thresholds>1, 0.66, 0.33, 0</Land_Damage_Thresholds>
|
|
<Land_Damage_Alternates>0, 1, 2, 3</Land_Damage_Alternates>
|
|
<Land_Damage_SFX>null, SFX_Grenade_Detonation, SFX_Grenade_Detonation, null</Land_Damage_SFX>
|
|
|
|
<GUI_Bracket_Size>2</GUI_Bracket_Size>
|
|
|
|
<Space_Obstacle_Offset>0 0 0</Space_Obstacle_Offset>
|
|
<Space_Layer>Frigate | Corvette</Space_Layer>
|
|
<Has_Land_Evaluator>True</Has_Land_Evaluator>
|
|
</GroundStructure>
|
|
</SpecialStructures>
|
|
|
|
|
|
|